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1 files changed, 7 insertions, 5 deletions
diff --git a/README.md b/README.md
index c5f36b2..bf18fe9 100644
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@@ -30,20 +30,22 @@ as well as we think it could be done.
Additionally, the proliferation of OpenGL ABIs (desktop GL, GLESv1,
GLESv2) and window systems (GLX, AGL, WGL, all versus EGL) means that
+an individual developer needs to know more and more about how to load
+their classes symbols.
Switching your code to using epoxy
----------------------------------
It should be as easy as replacing:
-> #include <GL/gl.h>
-> #include <GL/glx.h>
-> #include <GL/glext.h>
+ #include <GL/gl.h>
+ #include <GL/glx.h>
+ #include <GL/glext.h>
with:
-> #include <epoxy/gl.h>
-> #include <epoxy/glx.h>
+ #include <epoxy/gl.h>
+ #include <epoxy/glx.h>
Additionally, some new helpers become available, so you don't have to
write them: