/* * Copyright © 2013 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include #include #include "epoxy/gl.h" #include "epoxy/glx.h" #include #include "glx_common.h" static Display *dpy; static bool has_argb2101010; static bool test_with_epoxy(void) { glBegin(GL_TRIANGLES); { /* Hit a base entrypoint that won't call gl_version() */ glVertex2f(0, 0); /* Hit an entrypoint that will call probably call gl_version() */ glMultiTexCoord4f(GL_TEXTURE0, 0.0, 0.0, 0.0, 0.0); /* Hit an entrypoint that will probably call * epoxy_conservative_has_extension(); */ if (has_argb2101010) { glTexCoordP4ui(GL_UNSIGNED_INT_2_10_10_10_REV, 0); } } glEnd(); /* No error should have been generated in the process. */ return glGetError() == 0; } #undef glBegin #undef glEnd extern void glBegin(GLenum primtype); extern void glEnd(void); static bool test_without_epoxy(void) { glBegin(GL_TRIANGLES); { /* Hit a base entrypoint that won't call gl_version() */ glVertex4f(0, 0, 0, 0); /* Hit an entrypoint that will call probably call gl_version() */ glMultiTexCoord3f(GL_TEXTURE0, 0.0, 0.0, 0.0); /* Hit an entrypoint that will probably call * epoxy_conservative_has_extension(); */ if (has_argb2101010) { glTexCoordP3ui(GL_UNSIGNED_INT_2_10_10_10_REV, 0); } } glEnd(); /* We can't make any assertions about error presence this time * around. This test is just trying to catch segfaults. */ return true; } int main(int argc, char **argv) { bool pass = true; dpy = get_display_or_skip(); make_glx_context_current_or_skip(dpy); has_argb2101010 = epoxy_has_gl_extension("GL_ARB_vertex_type_2_10_10_10_rev"); pass = pass && test_with_epoxy(); pass = pass && test_without_epoxy(); return pass != true; }