/* * Copyright (c) 2002-2004 Niels Provos * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #ifdef HAVE_CONFIG_H #include "event-config.h" #endif #ifdef _EVENT_HAVE_SYS_TIME_H #include #endif #include #include #include #include #include #ifdef _EVENT_HAVE_STDARG_H #include #endif #ifdef _EVENT_HAVE_UNISTD_H #include #endif #ifdef WIN32 #include #endif #include "event2/util.h" #include "event2/bufferevent.h" #include "event2/buffer.h" #include "event2/buffer_compat.h" #include "event2/bufferevent_struct.h" #include "event2/bufferevent_compat.h" #include "event2/event.h" #include "log-internal.h" #include "mm-internal.h" #include "bufferevent-internal.h" #include "util-internal.h" /* prototypes */ static int be_socket_enable(struct bufferevent *, short); static int be_socket_disable(struct bufferevent *, short); static void be_socket_destruct(struct bufferevent *); static void be_socket_adj_timeouts(struct bufferevent *); static int be_socket_flush(struct bufferevent *, short, enum bufferevent_flush_mode); const struct bufferevent_ops bufferevent_ops_socket = { "socket", 0, be_socket_enable, be_socket_disable, be_socket_destruct, be_socket_adj_timeouts, be_socket_flush, }; static int be_socket_add(struct event *ev, const struct timeval *tv) { if (tv->tv_sec == 0 && tv->tv_usec == 0) return event_add(ev, NULL); else return event_add(ev, tv); } static void bufferevent_socket_outbuf_cb(struct evbuffer *buf, const struct evbuffer_cb_info *cbinfo, void *arg) { struct bufferevent *bufev = arg; if (cbinfo->n_added && (bufev->enabled & EV_WRITE) && !event_pending(&bufev->ev_write, EV_WRITE, NULL)) { /* Somebody added data to the buffer, and we would like to * write, and we were not writing. So, start writing. */ be_socket_add(&bufev->ev_write, &bufev->timeout_write); } } static void bufferevent_readcb(evutil_socket_t fd, short event, void *arg) { struct bufferevent *bufev = arg; struct evbuffer *input; int res = 0; short what = EVBUFFER_READ; int howmuch = -1; if (event == EV_TIMEOUT) { what |= EVBUFFER_TIMEOUT; goto error; } input = bufev->input; /* * If we have a high watermark configured then we don't want to * read more data than would make us reach the watermark. */ if (bufev->wm_read.high != 0) { howmuch = bufev->wm_read.high - EVBUFFER_LENGTH(input); /* we somehow lowered the watermark, stop reading */ if (howmuch <= 0) { bufferevent_wm_suspend_read(bufev); return; } } evbuffer_unfreeze(input, 0); res = evbuffer_read(input, fd, howmuch); evbuffer_freeze(input, 0); if (res == -1) { int err = evutil_socket_geterror(fd); if (EVUTIL_ERR_RW_RETRIABLE(err)) goto reschedule; /* error case */ what |= EVBUFFER_ERROR; } else if (res == 0) { /* eof case */ what |= EVBUFFER_EOF; } if (res <= 0) goto error; /* Invoke the user callback - must always be called last */ if (EVBUFFER_LENGTH(input) >= bufev->wm_read.low && bufev->readcb != NULL) (*bufev->readcb)(bufev, bufev->cbarg); return; reschedule: return; error: event_del(&bufev->ev_read); (*bufev->errorcb)(bufev, what, bufev->cbarg); } static void bufferevent_writecb(evutil_socket_t fd, short event, void *arg) { struct bufferevent *bufev = arg; int res = 0; short what = EVBUFFER_WRITE; if (event == EV_TIMEOUT) { what |= EVBUFFER_TIMEOUT; goto error; } if (EVBUFFER_LENGTH(bufev->output)) { evbuffer_unfreeze(bufev->output, 1); res = evbuffer_write(bufev->output, fd); evbuffer_freeze(bufev->output, 1); if (res == -1) { int err = evutil_socket_geterror(fd); if (EVUTIL_ERR_RW_RETRIABLE(err)) goto reschedule; what |= EVBUFFER_ERROR; } else if (res == 0) { /* eof case */ what |= EVBUFFER_EOF; } if (res <= 0) goto error; } if (EVBUFFER_LENGTH(bufev->output) == 0) event_del(&bufev->ev_write); /* * Invoke the user callback if our buffer is drained or below the * low watermark. */ if (bufev->writecb != NULL && EVBUFFER_LENGTH(bufev->output) <= bufev->wm_write.low) (*bufev->writecb)(bufev, bufev->cbarg); return; reschedule: if (EVBUFFER_LENGTH(bufev->output) == 0) event_del(&bufev->ev_write); return; error: event_del(&bufev->ev_write); (*bufev->errorcb)(bufev, what, bufev->cbarg); } struct bufferevent * bufferevent_socket_new(struct event_base *base, evutil_socket_t fd, enum bufferevent_options options) { struct bufferevent *bufev; if ((bufev = mm_calloc(1, sizeof(struct bufferevent))) == NULL) return NULL; if (bufferevent_init_common(bufev, base, &bufferevent_ops_socket, options) < 0) { mm_free(bufev); return NULL; } event_assign(&bufev->ev_read, bufev->ev_base, fd, EV_READ|EV_PERSIST, bufferevent_readcb, bufev); event_assign(&bufev->ev_write, bufev->ev_base, fd, EV_WRITE|EV_PERSIST, bufferevent_writecb, bufev); evbuffer_add_cb(bufev->output, bufferevent_socket_outbuf_cb, bufev); evbuffer_freeze(bufev->input, 0); evbuffer_freeze(bufev->output, 1); return bufev; } /* * Create a new buffered event object. * * The read callback is invoked whenever we read new data. * The write callback is invoked whenever the output buffer is drained. * The error callback is invoked on a write/read error or on EOF. * * Both read and write callbacks maybe NULL. The error callback is not * allowed to be NULL and have to be provided always. */ struct bufferevent * bufferevent_new(evutil_socket_t fd, evbuffercb readcb, evbuffercb writecb, everrorcb errorcb, void *cbarg) { struct bufferevent *bufev; if (!(bufev = bufferevent_socket_new(NULL, fd, 0))) return NULL; bufferevent_setcb(bufev, readcb, writecb, errorcb, cbarg); return bufev; } static int be_socket_enable(struct bufferevent *bufev, short event) { if (event & EV_READ) { if (be_socket_add(&bufev->ev_read,&bufev->timeout_read) == -1) return -1; } if (event & EV_WRITE) { if (be_socket_add(&bufev->ev_write,&bufev->timeout_write) == -1) return -1; } return 0; } static int be_socket_disable(struct bufferevent *bufev, short event) { if (event & EV_READ) { if (event_del(&bufev->ev_read) == -1) return -1; } if (event & EV_WRITE) { if (event_del(&bufev->ev_write) == -1) return -1; } return 0; } static void be_socket_destruct(struct bufferevent *bufev) { evutil_socket_t fd; assert(bufev->be_ops == &bufferevent_ops_socket); fd = event_get_fd(&bufev->ev_read); event_del(&bufev->ev_read); event_del(&bufev->ev_write); if (bufev->options & BEV_OPT_CLOSE_ON_FREE) EVUTIL_CLOSESOCKET(fd); } static void be_socket_adj_timeouts(struct bufferevent *bufev) { if (event_pending(&bufev->ev_read, EV_READ, NULL)) be_socket_add(&bufev->ev_read, &bufev->timeout_read); if (event_pending(&bufev->ev_write, EV_WRITE, NULL)) be_socket_add(&bufev->ev_write, &bufev->timeout_write); } static int be_socket_flush(struct bufferevent *bev, short iotype, enum bufferevent_flush_mode mode) { return 0; } void bufferevent_setfd(struct bufferevent *bufev, evutil_socket_t fd) { assert(bufev->be_ops == &bufferevent_ops_socket); event_del(&bufev->ev_read); event_del(&bufev->ev_write); event_assign(&bufev->ev_read, bufev->ev_base, fd, EV_READ|EV_PERSIST, bufferevent_readcb, bufev); event_assign(&bufev->ev_write, bufev->ev_base, fd, EV_WRITE|EV_PERSIST, bufferevent_writecb, bufev); } /* XXXX Should non-socket buffferevents support this? */ int bufferevent_priority_set(struct bufferevent *bufev, int priority) { if (bufev->be_ops != &bufferevent_ops_socket) return -1; if (event_priority_set(&bufev->ev_read, priority) == -1) return (-1); if (event_priority_set(&bufev->ev_write, priority) == -1) return (-1); return (0); } /* XXXX Should non-socket buffferevents support this? */ int bufferevent_base_set(struct event_base *base, struct bufferevent *bufev) { int res; if (bufev->be_ops != &bufferevent_ops_socket) return -1; bufev->ev_base = base; res = event_base_set(base, &bufev->ev_read); if (res == -1) return (res); res = event_base_set(base, &bufev->ev_write); return (res); }