/* * Copyright 2001 Niels Provos * All rights reserved. * * This header file contains definitions for dealing with HTTP requests * that are internal to libevent. As user of the library, you should not * need to know about these. */ #ifndef _HTTP_INTERNAL_H_ #define _HTTP_INTERNAL_H_ #include "event2/event_struct.h" #define HTTP_CONNECT_TIMEOUT 45 #define HTTP_WRITE_TIMEOUT 50 #define HTTP_READ_TIMEOUT 50 #define HTTP_PREFIX "http://" #define HTTP_DEFAULTPORT 80 enum evhttp_connection_error { EVCON_HTTP_TIMEOUT, EVCON_HTTP_EOF, EVCON_HTTP_INVALID_HEADER, EVCON_HTTP_BUFFER_ERROR, EVCON_HTTP_REQUEST_CANCEL }; struct evbuffer; struct addrinfo; struct evhttp_request; /* A stupid connection object - maybe make this a bufferevent later */ enum evhttp_connection_state { EVCON_DISCONNECTED, /* not currently connected not trying either */ EVCON_CONNECTING, /* tries to currently connect */ EVCON_CONNECTED /* connection is established */ }; struct event_base; struct evhttp_connection { /* we use tailq only if they were created for an http server */ TAILQ_ENTRY(evhttp_connection) (next); evutil_socket_t fd; struct bufferevent *bufev; struct event retry_ev; /* for retrying connects */ struct event close_ev; char *bind_address; /* address to use for binding the src */ char *address; /* address to connect to */ u_short port; int flags; #define EVHTTP_CON_INCOMING 0x0001 /* only one request on it ever */ #define EVHTTP_CON_OUTGOING 0x0002 /* multiple requests possible */ #define EVHTTP_CON_CLOSEDETECT 0x0004 /* detecting if persistent close */ #define EVHTTP_CON_GOTHEADERS 0x0008 /* done reading headers */ int timeout; /* timeout in seconds for events */ int retry_cnt; /* retry count */ int retry_max; /* maximum number of retries */ enum evhttp_connection_state state; /* for server connections, the http server they are connected with */ struct evhttp *http_server; TAILQ_HEAD(evcon_requestq, evhttp_request) requests; void (*cb)(struct evhttp_connection *, void *); void *cb_arg; void (*closecb)(struct evhttp_connection *, void *); void *closecb_arg; struct event_base *base; }; struct evhttp_cb { TAILQ_ENTRY(evhttp_cb) next; char *what; void (*cb)(struct evhttp_request *req, void *); void *cbarg; }; /* both the http server as well as the rpc system need to queue connections */ TAILQ_HEAD(evconq, evhttp_connection); /* each bound socket is stored in one of these */ struct evhttp_bound_socket { TAILQ_ENTRY(evhttp_bound_socket) (next); struct event bind_ev; }; struct evhttp { TAILQ_ENTRY(evhttp) next; TAILQ_HEAD(boundq, evhttp_bound_socket) sockets; TAILQ_HEAD(httpcbq, evhttp_cb) callbacks; struct evconq connections; TAILQ_HEAD(vhostsq, evhttp) virtualhosts; /* NULL if this server is not a vhost */ char *vhost_pattern; int timeout; void (*gencb)(struct evhttp_request *req, void *); void *gencbarg; struct event_base *base; }; /* resets the connection; can be reused for more requests */ void evhttp_connection_reset(struct evhttp_connection *); /* connects if necessary */ int evhttp_connection_connect(struct evhttp_connection *); /* notifies the current request that it failed; resets connection */ void evhttp_connection_fail(struct evhttp_connection *, enum evhttp_connection_error error); void evhttp_get_request(struct evhttp *, evutil_socket_t, struct sockaddr *, socklen_t); int evhttp_parse_lines(struct evhttp_request *, struct evbuffer*); void evhttp_start_read(struct evhttp_connection *); void evhttp_read_header(evutil_socket_t, short, void *); void evhttp_make_header(struct evhttp_connection *, struct evhttp_request *); void evhttp_write_buffer(struct evhttp_connection *, void (*)(struct evhttp_connection *, void *), void *); /* response sending HTML the data in the buffer */ void evhttp_response_code(struct evhttp_request *, int, const char *); void evhttp_send_page(struct evhttp_request *, struct evbuffer *); #endif /* _HTTP_H */