/* * Copyright © 2019 Matt Mayfield * Copyright © 2019 Red Hat, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include "config.h" #include "evdev-mt-touchpad.h" /* distance between fingers to assume it is not a scroll */ #define SCROLL_MM_X 35 #define SCROLL_MM_Y 25 #define THUMB_TIMEOUT ms2us(100) static inline const char* thumb_state_to_str(enum tp_thumb_state state) { switch(state){ CASE_RETURN_STRING(THUMB_STATE_FINGER); CASE_RETURN_STRING(THUMB_STATE_JAILED); CASE_RETURN_STRING(THUMB_STATE_PINCH); CASE_RETURN_STRING(THUMB_STATE_SUPPRESSED); CASE_RETURN_STRING(THUMB_STATE_REVIVED); CASE_RETURN_STRING(THUMB_STATE_REVIVED_JAILED); CASE_RETURN_STRING(THUMB_STATE_DEAD); } return NULL; } static void tp_thumb_set_state(struct tp_dispatch *tp, struct tp_touch *t, enum tp_thumb_state state) { unsigned int index = t ? t->index : UINT_MAX; if (tp->thumb.state == state && tp->thumb.index == index) return; evdev_log_debug(tp->device, "thumb: touch %d, %s → %s\n", (int)index, thumb_state_to_str(tp->thumb.state), thumb_state_to_str(state)); tp->thumb.state = state; tp->thumb.index = index; } void tp_thumb_reset(struct tp_dispatch *tp) { tp->thumb.state = THUMB_STATE_FINGER; tp->thumb.index = UINT_MAX; tp->thumb.pinch_eligible = true; } static void tp_thumb_lift(struct tp_dispatch *tp) { tp->thumb.state = THUMB_STATE_FINGER; tp->thumb.index = UINT_MAX; } static bool tp_thumb_in_exclusion_area(const struct tp_dispatch *tp, const struct tp_touch *t) { return (t->point.y > tp->thumb.lower_thumb_line && tp->scroll.method != LIBINPUT_CONFIG_SCROLL_EDGE); } static bool tp_thumb_detect_pressure_size(const struct tp_dispatch *tp, const struct tp_touch *t) { bool is_thumb = false; if (tp->thumb.use_pressure && t->pressure > tp->thumb.pressure_threshold && tp_thumb_in_exclusion_area(tp, t)) { is_thumb = true; } if (tp->thumb.use_size && (t->major > tp->thumb.size_threshold) && (t->minor < (tp->thumb.size_threshold * 0.6))) { is_thumb = true; } return is_thumb; } static bool tp_thumb_needs_jail(const struct tp_dispatch *tp, const struct tp_touch *t) { if (t->point.y < tp->thumb.upper_thumb_line || tp->scroll.method == LIBINPUT_CONFIG_SCROLL_EDGE) return false; if (!tp_thumb_in_exclusion_area(tp, t) && (tp->thumb.use_size || tp->thumb.use_pressure) && !tp_thumb_detect_pressure_size(tp, t)) return false; if (t->speed.exceeded_count >= 10) return false; return true; } bool tp_thumb_ignored(const struct tp_dispatch *tp, const struct tp_touch *t) { return (tp->thumb.detect_thumbs && tp->thumb.index == t->index && (tp->thumb.state == THUMB_STATE_JAILED || tp->thumb.state == THUMB_STATE_PINCH || tp->thumb.state == THUMB_STATE_SUPPRESSED || tp->thumb.state == THUMB_STATE_REVIVED_JAILED || tp->thumb.state == THUMB_STATE_DEAD)); } bool tp_thumb_ignored_for_tap(const struct tp_dispatch *tp, const struct tp_touch *t) { return (tp->thumb.detect_thumbs && tp->thumb.index == t->index && (tp->thumb.state == THUMB_STATE_PINCH || tp->thumb.state == THUMB_STATE_SUPPRESSED || tp->thumb.state == THUMB_STATE_DEAD)); } bool tp_thumb_ignored_for_gesture(const struct tp_dispatch *tp, const struct tp_touch *t) { return (tp->thumb.detect_thumbs && tp->thumb.index == t->index && (tp->thumb.state == THUMB_STATE_JAILED || tp->thumb.state == THUMB_STATE_SUPPRESSED || tp->thumb.state == THUMB_STATE_REVIVED_JAILED || tp->thumb.state == THUMB_STATE_DEAD)); } void tp_thumb_suppress(struct tp_dispatch *tp, struct tp_touch *t) { if(tp->thumb.state == THUMB_STATE_FINGER || tp->thumb.state == THUMB_STATE_JAILED || tp->thumb.state == THUMB_STATE_PINCH || tp->thumb.index != t->index) { tp_thumb_set_state(tp, t, THUMB_STATE_SUPPRESSED); return; } tp_thumb_set_state(tp, t, THUMB_STATE_DEAD); } static void tp_thumb_pinch(struct tp_dispatch *tp, struct tp_touch *t) { if(tp->thumb.state == THUMB_STATE_FINGER || tp->thumb.state == THUMB_STATE_JAILED || tp->thumb.index != t->index) tp_thumb_set_state(tp, t, THUMB_STATE_PINCH); else if (tp->thumb.state != THUMB_STATE_PINCH) tp_thumb_suppress(tp, t); } static void tp_thumb_revive(struct tp_dispatch *tp, struct tp_touch *t) { if((tp->thumb.state != THUMB_STATE_SUPPRESSED && tp->thumb.state != THUMB_STATE_PINCH) || (tp->thumb.index != t->index)) return; if(tp_thumb_needs_jail(tp, t)) tp_thumb_set_state(tp, t, THUMB_STATE_REVIVED_JAILED); else tp_thumb_set_state(tp, t, THUMB_STATE_REVIVED); } void tp_thumb_update_touch(struct tp_dispatch *tp, struct tp_touch *t, uint64_t time) { if (!tp->thumb.detect_thumbs) return; /* Once any active touch exceeds the speed threshold, don't * try to detect pinches until all touches lift. */ if (t->speed.exceeded_count >= 10 && tp->thumb.pinch_eligible && tp->gesture.state == GESTURE_STATE_NONE) { tp->thumb.pinch_eligible = false; if(tp->thumb.state == THUMB_STATE_PINCH) { struct tp_touch *thumb; tp_for_each_touch(tp, thumb) { if (thumb->index != tp->thumb.index) continue; tp_thumb_set_state(tp, thumb, THUMB_STATE_SUPPRESSED); break; } } } /* Handle the thumb lifting off the touchpad */ if (t->state == TOUCH_END && t->index == tp->thumb.index) { tp_thumb_lift(tp); return; } /* If this touch is not the only one, thumb updates happen by context * instead of here */ if (tp->nfingers_down > 1) return; /* If we arrived here by other fingers lifting off, revive current touch * if appropriate */ tp_thumb_revive(tp, t); /* First new touch below the lower_thumb_line, or below the upper_thumb_ * line if hardware can't verify it's a finger, starts as JAILED. */ if (t->state == TOUCH_BEGIN && tp_thumb_needs_jail(tp, t)) { tp_thumb_set_state(tp, t, THUMB_STATE_JAILED); return; } /* If a touch breaks the speed threshold, or leaves the thumb area * (upper or lower, depending on HW detection), it "escapes" jail. */ if (tp->thumb.state == THUMB_STATE_JAILED && !(tp_thumb_needs_jail(tp, t))) tp_thumb_set_state(tp, t, THUMB_STATE_FINGER); if (tp->thumb.state == THUMB_STATE_REVIVED_JAILED && !(tp_thumb_needs_jail(tp, t))) tp_thumb_set_state(tp, t, THUMB_STATE_REVIVED); } void tp_thumb_update_multifinger(struct tp_dispatch *tp) { struct tp_touch *t; struct tp_touch *first = NULL, *second = NULL, *newest = NULL, *oldest = NULL; struct device_coords distance; struct phys_coords mm; unsigned int speed_exceeded_count = 0; /* Get the first and second bottom-most touches, the max speed exceeded * count overall, and the newest and oldest touches. */ tp_for_each_touch(tp, t) { if (t->state == TOUCH_NONE || t->state == TOUCH_HOVERING) continue; if (t->state == TOUCH_BEGIN) newest = t; speed_exceeded_count = max(speed_exceeded_count, t->speed.exceeded_count); if (!oldest || t->initial_time < oldest->initial_time) { oldest = t; } if (!first) { first = t; continue; } if (t->point.y > first->point.y) { second = first; first = t; continue; } if (!second || t->point.y > second->point.y ) { second = t; } } if (!first || !second) return; distance.x = abs(first->point.x - second->point.x); distance.y = abs(first->point.y - second->point.y); mm = evdev_device_unit_delta_to_mm(tp->device, &distance); /* Speed-based thumb detection: if an existing finger is moving, and * a new touch arrives, mark it as a thumb if it doesn't qualify as a * 2-finger scroll. Also account for a thumb dropping onto the touchpad * while scrolling or swiping. */ if (newest && tp->thumb.state == THUMB_STATE_FINGER && tp->nfingers_down >= 2 && speed_exceeded_count > 5 && (tp->scroll.method != LIBINPUT_CONFIG_SCROLL_2FG || (mm.x > SCROLL_MM_X || mm.y > SCROLL_MM_Y))) { evdev_log_debug(tp->device, "touch %d is speed-based thumb\n", newest->index); tp_thumb_suppress(tp, newest); return; } /* Contextual thumb detection: When a new touch arrives, check the * timing and position of the two lowest touches. * * If both touches are very close, regardless of timing, and no matter * their absolute position on the touchpad, count them both as live * to support responsive two-finger scrolling. */ if (mm.x < SCROLL_MM_X && mm.y < SCROLL_MM_Y) { tp_thumb_lift(tp); return; } /* If all the touches arrived within a very short time, and all of them * are above the lower_thumb_line, assume the touches are all live to * enable double, triple, and quadruple taps, clicks, and gestures. (If * there is an actual resting thumb, it will be detected later based on * the behavior of the other touches.) */ if (newest && (newest->initial_time - oldest->initial_time) < THUMB_TIMEOUT && first->point.y < tp->thumb.lower_thumb_line) { tp_thumb_lift(tp); return; } /* If we're past the THUMB_TIMEOUT, and the touches are relatively far * apart, then the new touch is unlikely to be a tap or clickfinger. * Proceed with pre-1.14.901 thumb detection. */ if (mm.y > SCROLL_MM_Y) { if (tp->thumb.pinch_eligible) tp_thumb_pinch(tp, first); else tp_thumb_suppress(tp, first); } else { tp_thumb_lift(tp); } } void tp_init_thumb(struct tp_dispatch *tp) { struct evdev_device *device = tp->device; double w = 0.0, h = 0.0; struct device_coords edges; struct phys_coords mm = { 0.0, 0.0 }; uint32_t threshold; struct quirks_context *quirks; struct quirks *q; tp->thumb.detect_thumbs = false; if (!tp->buttons.is_clickpad) return; /* if the touchpad is less than 50mm high, skip thumb detection. * it's too small to meaningfully interact with a thumb on the * touchpad */ evdev_device_get_size(device, &w, &h); if (h < 50) return; tp->thumb.detect_thumbs = true; tp->thumb.use_pressure = false; tp->thumb.pressure_threshold = INT_MAX; /* detect thumbs by pressure in the bottom 15mm, detect thumbs by * lingering in the bottom 8mm */ mm.y = h * 0.85; edges = evdev_device_mm_to_units(device, &mm); tp->thumb.upper_thumb_line = edges.y; mm.y = h * 0.92; edges = evdev_device_mm_to_units(device, &mm); tp->thumb.lower_thumb_line = edges.y; quirks = evdev_libinput_context(device)->quirks; q = quirks_fetch_for_device(quirks, device->udev_device); if (libevdev_has_event_code(device->evdev, EV_ABS, ABS_MT_PRESSURE)) { if (quirks_get_uint32(q, QUIRK_ATTR_THUMB_PRESSURE_THRESHOLD, &threshold)) { tp->thumb.use_pressure = true; tp->thumb.pressure_threshold = threshold; } } if (libevdev_has_event_code(device->evdev, EV_ABS, ABS_MT_TOUCH_MAJOR)) { if (quirks_get_uint32(q, QUIRK_ATTR_THUMB_SIZE_THRESHOLD, &threshold)) { tp->thumb.use_size = true; tp->thumb.size_threshold = threshold; } } tp_thumb_reset(tp); quirks_unref(q); evdev_log_debug(device, "thumb: enabled thumb detection (area%s%s)\n", tp->thumb.use_pressure ? ", pressure" : "", tp->thumb.use_size ? ", size" : ""); } struct tp_touch* tp_thumb_get_touch(struct tp_dispatch *tp) { struct tp_touch *thumb; if (tp->thumb.index == UINT_MAX) return NULL; tp_for_each_touch(tp, thumb) { if (thumb->index == tp->thumb.index) return thumb; } return NULL; }