/* * Copyright © 2006-2009 Simon Thum * Copyright © 2012 Jonas Ådahl * Copyright © 2014-2015 Red Hat, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include "config.h" #include #include #include #include #include "filter.h" #include "libinput-util.h" #include "filter-private.h" struct pointer_accelerator_flat { struct motion_filter base; double factor; int dpi; }; static struct normalized_coords accelerator_filter_flat(struct motion_filter *filter, const struct device_float_coords *unaccelerated, void *data, uint64_t time) { struct pointer_accelerator_flat *accel_filter = (struct pointer_accelerator_flat *)filter; double factor; /* unitless factor */ struct normalized_coords accelerated; /* You want flat acceleration, you get flat acceleration for the * device */ factor = accel_filter->factor; accelerated.x = factor * unaccelerated->x; accelerated.y = factor * unaccelerated->y; return accelerated; } static struct normalized_coords accelerator_filter_noop_flat(struct motion_filter *filter, const struct device_float_coords *unaccelerated, void *data, uint64_t time) { /* We map the unaccelerated flat filter to have the same behavior as * the "accelerated" flat filter. * The filter by definition is flat, i.e. it does not actually * apply any acceleration (merely a constant factor) and we can assume * that a user wants all mouse movement to have the same speed, mapped * 1:1 to the input speed. * * Thus we apply the same factor to our non-accelerated motion - this way * things like button scrolling end up having the same movement as * pointer motion. */ return accelerator_filter_flat(filter, unaccelerated, data, time); } static bool accelerator_set_speed_flat(struct motion_filter *filter, double speed_adjustment) { struct pointer_accelerator_flat *accel_filter = (struct pointer_accelerator_flat *)filter; assert(speed_adjustment >= -1.0 && speed_adjustment <= 1.0); /* Speed range is 0-200% of the nominal speed, with 0 mapping to the * nominal speed. Anything above 200 is pointless, we're already * skipping over ever second pixel at 200% speed. */ accel_filter->factor = max(0.005, 1 + speed_adjustment); filter->speed_adjustment = speed_adjustment; return true; } static void accelerator_destroy_flat(struct motion_filter *filter) { struct pointer_accelerator_flat *accel = (struct pointer_accelerator_flat *) filter; free(accel); } static const struct motion_filter_interface accelerator_interface_flat = { .type = LIBINPUT_CONFIG_ACCEL_PROFILE_FLAT, .filter = accelerator_filter_flat, .filter_constant = accelerator_filter_noop_flat, .filter_scroll = accelerator_filter_noop_flat, .restart = NULL, .destroy = accelerator_destroy_flat, .set_speed = accelerator_set_speed_flat, }; struct motion_filter * create_pointer_accelerator_filter_flat(int dpi) { struct pointer_accelerator_flat *filter; filter = zalloc(sizeof *filter); filter->base.interface = &accelerator_interface_flat; filter->dpi = dpi; return &filter->base; }