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author | Pete Batard <pbatard@gmail.com> | 2010-01-21 12:10:43 +0000 |
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committer | Pete Batard <pbatard@gmail.com> | 2010-01-21 12:10:43 +0000 |
commit | a535ea35cd534e7b1d478dd37cbfcda8f1517c8f (patch) | |
tree | 6626533bb5ceaaedc509d2953ae6e5f98510e45c | |
parent | c8bec80afba23b1d09151927e707c86c8bda504c (diff) | |
download | libusb-a535ea35cd534e7b1d478dd37cbfcda8f1517c8f.tar.gz |
r98: additional MSVC6 fixes
-rw-r--r-- | README_MSVC.txt | 26 | ||||
-rw-r--r-- | libusb/os/windows_compat.c | 3 | ||||
-rw-r--r-- | libusb/os/windows_usb.h | 5 |
3 files changed, 17 insertions, 17 deletions
diff --git a/README_MSVC.txt b/README_MSVC.txt index 938a10d..248d419 100644 --- a/README_MSVC.txt +++ b/README_MSVC.txt @@ -1,8 +1,8 @@ -To compile libusb 1.0 using Microsoft Visual Studio: +To compile libusb 1.0 using either Microsoft Visual Studio or the Windows DDK -Note 1: Two set of solution files are provided depending on whether you are -running Visual Studio 2008 (MSVC9) or Visual Studio 2005 (MSVC8). -Make sure you open the solution file matching your environment. +Note 1: For Visual Studio, two set of solution files are provided depending on +whether you are running Visual Studio 2008 (MSVC9) or Visual Studio 2005 +(MSVC8). For the DDK, the 'sources' file is located in libusb\os\. Note 2: In the text below, (Win32) means "when producing 32 bit binaries" and (x64) "when producing 64 bit binaries". This is independent of whether your @@ -35,21 +35,15 @@ platform is actually 32 or 64 bit. - Edit config_msvc.h according to your needs (you might want to comment out ENABLE_DEBUG_LOGGING). - -- If you haven't done so, download and install the latest Windows DDK - (http://www.microsoft.com/downloads/details.aspx?FamilyID=2105564e-1a9a-4bf4-8d74-ec5b52da3d00) - -- In Visual Studio, go to Tools -> Options -> Projects and Solutions -> - VC++ directories and add the following to "Include files": - <path of Windows DDK>\inc - -- Also in VC++ directories and add the following to "Library files": - <path of Windows DDK>\lib\<target platform>\<arch> - Where <targe platform> is one of wxp, wlh (Vista) or win7 and <arch> is - one of i386 or amd64, depending on whether Platform is Win32 or x64. You should now be able to compile the solution. +Note that if the the compilation process complains about missing libraries, +you will need to ensure that the default library paths for your project point +to a directory that contains setupapi.lib and ole32.lib. +If needed, these libraries can be obtained by downloading either the latest +Windows SDK or the DDK. + The default solution is set to produce the static library and statically linked binaries. The DLL is currently built as a standalone project. diff --git a/libusb/os/windows_compat.c b/libusb/os/windows_compat.c index dfab210..a7f68d2 100644 --- a/libusb/os/windows_compat.c +++ b/libusb/os/windows_compat.c @@ -65,11 +65,12 @@ * TODO: Once MinGW supports it (or for other compilation platforms) use * CancelIoEx instead of CancelIo for Vista and later platforms */ +#include <windows.h> #include <errno.h> #include <fcntl.h> #include <stdio.h> #include <stdlib.h> -#include <windows.h> +#include <stdint.h> #include <pthread.h> #include <io.h> diff --git a/libusb/os/windows_usb.h b/libusb/os/windows_usb.h index f9904ba..2463ff8 100644 --- a/libusb/os/windows_usb.h +++ b/libusb/os/windows_usb.h @@ -40,6 +40,11 @@ #define LIBUSB_DEVADDR_MAX UINT8_MAX #endif +// Missing from MSVC6 setupapi.h +#if !defined(SPDRP_ADDRESS) +#define SPDRP_ADDRESS 28 +#endif + #if defined(__CYGWIN__ ) // cygwin produces a warning unless these prototypes are defined extern int _snprintf(char *buffer, size_t count, const char *format, ...); |