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author | Pete Batard <pbatard@gmail.com> | 2010-10-28 11:43:29 +0100 |
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committer | Pete Batard <pbatard@gmail.com> | 2010-10-28 11:43:29 +0100 |
commit | f673769618fc70d2c582e06be8976932818ef39f (patch) | |
tree | 73b1e8f78430e1fdf0c5bda0cb033d49024e3bb9 /_README.txt | |
parent | 1b538f0e2bd84f500e02a9abdf7d0489fc1b5c0e (diff) | |
download | libusb-f673769618fc70d2c582e06be8976932818ef39f.tar.gz |
merge -> pbr319, part 2
Diffstat (limited to '_README.txt')
-rw-r--r-- | _README.txt | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/_README.txt b/_README.txt new file mode 100644 index 0000000..2420227 --- /dev/null +++ b/_README.txt @@ -0,0 +1,61 @@ + libusb 1.0 Windows binary snapshot - README + + ********************************************************************* + * The latest version of this snapshot can always be downloaded at: * + * http://libusb.org/wiki/windows_backend#LatestBinarySnapshots * + ********************************************************************* + +o Visual Studio: + - Open existing or create a new project for your application + - Copy the libusb.h and stdint.h files into your project and make sure that + the location where these files reside appears in the 'Additional Include + Directories' section (Configuration Properties -> C/C++ -> General) + - Copy the relevant .lib file from MS32\ or MS64\ and add 'libusb-1.0.lib' to + your 'Additional Dependencies' (Configuration Properties -> Linker -> Input) + Also make sure that the directory where libusb-1.0.lib resides is added to + 'Additional Library Directories' (Configuration Properties -> Linker + -> General) + - If you use the static version of the libusb-1.0 library, make sure that + 'Runtime Library' is set to 'Multi-threaded DLL (/MD)' (Configuration + Properties -> C/C++ -> Code Generation). + NB: If your application requires /MT (Multi-threaded/libCMT), you need to + recompile a static libusb 1.0 library from source. + - Compile and run your application. If you use the DLL version of libusb-1.0, + remember that you need to have a copy of the DLL either in the runtime + directory or in system32 + +o WDK/DDK: + - The following is an example of a sources files that you can use to compile + a libusb 1.0 based console application. In this sample ..\libusb\ is the + directory where you would have copied libusb.h, stdint.h as well as the + relevant libusb-1.0.lib + + TARGETNAME=your_app + TARGETTYPE=PROGRAM + USE_MSVCRT=1 + UMTYPE=console + INCLUDES=..\libusb;$(DDK_INC_PATH) + TARGETLIBS=..\libusb\libusb-1.0.lib + SOURCES=your_app.c + + - Note that if you plan to use libCMT instead of MSVCRT (USE_LIBCMT=1 instead + of USE_MSVCRT=1), you will need to recompile libusb to use libCMT. This can + easily be achieved, in the DDK environment, by running 'ddk_build /MT' + +o MinGW/cygwin + - Copy libusb.h to your default include directory and the relevant MinGW32\ or + MinGW64\ .a file to your default library directory. Or, if you don't want to + use the default locations, make sure that you feed the relevant -I and -L + options to the compiler. + - Add the '-lusb-1.0' linker option when compiling. + +o Additional information: + - The libusb 1.0 API documentation can be accessed at: + http://libusb.sourceforge.net/api-1.0/modules.html + - For some libusb samples (including source), please have a look in examples/ + - For additional information on the libusb 1.0 Windows backend please visit: + http://libusb.org/wiki/windows_backend + - The MinGW and MS generated DLLs are fully interchangeable, provided that you + use the import libs provided or generate one from the .def also provided. + - If you find any issue, please visit http://libusb.org/ and follow the + instructions from the 'Support' & 'Bug and feature Requests' |