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authorZhao Yakui <yakui.zhao@intel.com>2013-04-16 13:57:38 +0800
committerXiang, Haihao <haihao.xiang@intel.com>2014-02-27 10:17:02 +0800
commita580edc0c53c01326e4a1337a5ae4fe43e0ee6de (patch)
tree06d05477bb283d0161134b8a1188315c33973796 /configure.ac
parent7d20fd94f82777b5de152bb1fd56c314180cf88d (diff)
downloadlibva-intel-driver-a580edc0c53c01326e4a1337a5ae4fe43e0ee6de.tar.gz
Add the NV12 scaling shader for BDW
This is the first VPP shader for BDW,which is used to do the NV12 scaling conversion. Signed-off-by: Zhao Yakui <yakui.zhao@intel.com>
Diffstat (limited to 'configure.ac')
-rw-r--r--configure.ac1
1 files changed, 1 insertions, 0 deletions
diff --git a/configure.ac b/configure.ac
index 7bd39edb..5f1f64a2 100644
--- a/configure.ac
+++ b/configure.ac
@@ -179,6 +179,7 @@ AC_OUTPUT([
src/shaders/post_processing/gen5_6/Makefile
src/shaders/post_processing/gen7/Makefile
src/shaders/post_processing/gen75/Makefile
+ src/shaders/post_processing/gen8/Makefile
src/shaders/render/Makefile
src/shaders/utils/Makefile
src/shaders/vme/Makefile