diff options
author | Zou Nan hai <nanhai.zou@intel.com> | 2009-08-07 10:42:13 +0800 |
---|---|---|
committer | Xiang, Haihao <haihao.xiang@intel.com> | 2009-08-07 10:43:36 +0800 |
commit | 3b220c845a4e0158d1d80f596e33fdc1af4f5766 (patch) | |
tree | fd6f0a7a2d6b657d74591ba0e6e5c10aeedaee69 /i965_drv_video/i965_render.c | |
parent | 2f21a30e2734ce0209b394c764fbd2f9d4b76130 (diff) | |
download | libva-3b220c845a4e0158d1d80f596e33fdc1af4f5766.tar.gz |
i965_drv_video: fix rendering issue
Diffstat (limited to 'i965_drv_video/i965_render.c')
-rw-r--r-- | i965_drv_video/i965_render.c | 21 |
1 files changed, 12 insertions, 9 deletions
diff --git a/i965_drv_video/i965_render.c b/i965_drv_video/i965_render.c index 7e3f07c..f87218b 100644 --- a/i965_drv_video/i965_render.c +++ b/i965_drv_video/i965_render.c @@ -860,7 +860,8 @@ i965_render_upload_vertex(VADriverContextP ctx, struct intel_region *dest_region = render_state->draw_region; struct object_surface *obj_surface; float *vb; - float src_scale_x, src_scale_y; + + float u1, v1, u2, v2; int i, width, height; int box_x1 = dest_region->x + destx; int box_y1 = dest_region->y + desty; @@ -872,26 +873,28 @@ i965_render_upload_vertex(VADriverContextP ctx, width = obj_surface->width; height = obj_surface->height; - src_scale_x = ((float)srcw / width) / (float)destw; - src_scale_y = ((float)srch / height) / (float)desth; + u1 = (float)srcx / width; + v1 = (float)srcy / height; + u2 = (float)(srcx + srcw) / width; + v2 = (float)(srcy + srch) / height; dri_bo_map(render_state->vb.vertex_buffer, 1); assert(render_state->vb.vertex_buffer->virtual); vb = render_state->vb.vertex_buffer->virtual; i = 0; - vb[i++] = (destx + destw) * src_scale_x; - vb[i++] = (desty + desth) * src_scale_y; + vb[i++] = u2; + vb[i++] = v2; vb[i++] = (float)box_x2; vb[i++] = (float)box_y2; - vb[i++] = destx * src_scale_x; - vb[i++] = (desty + desth) * src_scale_y; + vb[i++] = u1; + vb[i++] = v2; vb[i++] = (float)box_x1; vb[i++] = (float)box_y2; - vb[i++] = destx * src_scale_x; - vb[i++] = desty * src_scale_y; + vb[i++] = u1; + vb[i++] = v1; vb[i++] = (float)box_x1; vb[i++] = (float)box_y1; |