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Diffstat (limited to 'dummy_drv_video/object_heap.c')
-rw-r--r--dummy_drv_video/object_heap.c267
1 files changed, 0 insertions, 267 deletions
diff --git a/dummy_drv_video/object_heap.c b/dummy_drv_video/object_heap.c
deleted file mode 100644
index 7f18a1f..0000000
--- a/dummy_drv_video/object_heap.c
+++ /dev/null
@@ -1,267 +0,0 @@
-/*
- * Copyright (c) 2007 Intel Corporation. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#include <stdlib.h>
-#include <assert.h>
-#include "object_heap.h"
-
-#define ASSERT assert
-
-#define LAST_FREE -1
-#define ALLOCATED -2
-
-/*
- * Expands the heap
- * Return 0 on success, -1 on error
- */
-static int
-object_heap_expand(object_heap_p heap)
-{
- int i;
- void *new_heap_index;
- int next_free;
- int new_heap_size = heap->heap_size + heap->heap_increment;
- int bucket_index = new_heap_size / heap->heap_increment - 1;
-
- if (bucket_index >= heap->num_buckets) {
- int new_num_buckets = heap->num_buckets + 8;
- void **new_bucket;
-
- new_bucket = realloc(heap->bucket, new_num_buckets * sizeof(void *));
- if (NULL == new_bucket) {
- return -1;
- }
-
- heap->num_buckets = new_num_buckets;
- heap->bucket = new_bucket;
- }
-
- new_heap_index = (void *) malloc(heap->heap_increment * heap->object_size);
- if (NULL == new_heap_index) {
- return -1; /* Out of memory */
- }
-
- heap->bucket[bucket_index] = new_heap_index;
- next_free = heap->next_free;
- for (i = new_heap_size; i-- > heap->heap_size;) {
- object_base_p obj = (object_base_p)(new_heap_index + (i - heap->heap_size) * heap->object_size);
- obj->id = i + heap->id_offset;
- obj->next_free = next_free;
- next_free = i;
- }
- heap->next_free = next_free;
- heap->heap_size = new_heap_size;
- return 0; /* Success */
-}
-
-/*
- * Return 0 on success, -1 on error
- */
-int
-object_heap_init(object_heap_p heap, int object_size, int id_offset)
-{
- pthread_mutex_init(&heap->mutex, NULL);
- heap->object_size = object_size;
- heap->id_offset = id_offset & OBJECT_HEAP_OFFSET_MASK;
- heap->heap_size = 0;
- heap->heap_increment = 16;
- heap->next_free = LAST_FREE;
- heap->num_buckets = 0;
- heap->bucket = NULL;
- return object_heap_expand(heap);
-}
-
-/*
- * Allocates an object
- * Returns the object ID on success, returns -1 on error
- */
-static int
-object_heap_allocate_unlocked(object_heap_p heap)
-{
- object_base_p obj;
- int bucket_index, obj_index;
-
- if (LAST_FREE == heap->next_free) {
- if (-1 == object_heap_expand(heap)) {
- return -1; /* Out of memory */
- }
- }
- ASSERT(heap->next_free >= 0);
-
- bucket_index = heap->next_free / heap->heap_increment;
- obj_index = heap->next_free % heap->heap_increment;
-
- obj = (object_base_p)(heap->bucket[bucket_index] + obj_index * heap->object_size);
- heap->next_free = obj->next_free;
- obj->next_free = ALLOCATED;
- return obj->id;
-}
-
-int
-object_heap_allocate(object_heap_p heap)
-{
- int ret;
-
- pthread_mutex_lock(&heap->mutex);
- ret = object_heap_allocate_unlocked(heap);
- pthread_mutex_unlock(&heap->mutex);
- return ret;
-}
-
-/*
- * Lookup an object by object ID
- * Returns a pointer to the object on success, returns NULL on error
- */
-static object_base_p
-object_heap_lookup_unlocked(object_heap_p heap, int id)
-{
- object_base_p obj;
- int bucket_index, obj_index;
-
- if ((id < heap->id_offset) || (id > (heap->heap_size + heap->id_offset))) {
- return NULL;
- }
- id &= OBJECT_HEAP_ID_MASK;
- bucket_index = id / heap->heap_increment;
- obj_index = id % heap->heap_increment;
- obj = (object_base_p)(heap->bucket[bucket_index] + obj_index * heap->object_size);
-
- /* Check if the object has in fact been allocated */
- if (obj->next_free != ALLOCATED) {
- return NULL;
- }
- return obj;
-}
-
-object_base_p
-object_heap_lookup(object_heap_p heap, int id)
-{
- object_base_p obj;
-
- pthread_mutex_lock(&heap->mutex);
- obj = object_heap_lookup_unlocked(heap, id);
- pthread_mutex_unlock(&heap->mutex);
- return obj;
-}
-
-/*
- * Iterate over all objects in the heap.
- * Returns a pointer to the first object on the heap, returns NULL if heap is empty.
- */
-object_base_p
-object_heap_first(object_heap_p heap, object_heap_iterator *iter)
-{
- *iter = -1;
- return object_heap_next(heap, iter);
-}
-
-/*
- * Iterate over all objects in the heap.
- * Returns a pointer to the next object on the heap, returns NULL if heap is empty.
- */
-static object_base_p
-object_heap_next_unlocked(object_heap_p heap, object_heap_iterator *iter)
-{
- object_base_p obj;
- int bucket_index, obj_index;
- int i = *iter + 1;
-
- while (i < heap->heap_size) {
- bucket_index = i / heap->heap_increment;
- obj_index = i % heap->heap_increment;
-
- obj = (object_base_p)(heap->bucket[bucket_index] + obj_index * heap->object_size);
- if (obj->next_free == ALLOCATED) {
- *iter = i;
- return obj;
- }
- i++;
- }
- *iter = i;
- return NULL;
-}
-
-object_base_p
-object_heap_next(object_heap_p heap, object_heap_iterator *iter)
-{
- object_base_p obj;
-
- pthread_mutex_lock(&heap->mutex);
- obj = object_heap_next_unlocked(heap, iter);
- pthread_mutex_unlock(&heap->mutex);
- return obj;
-}
-
-/*
- * Frees an object
- */
-static void
-object_heap_free_unlocked(object_heap_p heap, object_base_p obj)
-{
- /* Check if the object has in fact been allocated */
- ASSERT(obj->next_free == ALLOCATED);
-
- obj->next_free = heap->next_free;
- heap->next_free = obj->id & OBJECT_HEAP_ID_MASK;
-}
-
-void
-object_heap_free(object_heap_p heap, object_base_p obj)
-{
- if (!obj)
- return;
- pthread_mutex_lock(&heap->mutex);
- object_heap_free_unlocked(heap, obj);
- pthread_mutex_unlock(&heap->mutex);
-}
-
-/*
- * Destroys a heap, the heap must be empty.
- */
-void
-object_heap_destroy(object_heap_p heap)
-{
- object_base_p obj;
- int bucket_index, obj_index, i;
-
- /* Check if heap is empty */
- for (i = 0; i < heap->heap_size; i++) {
- /* Check if object is not still allocated */
- bucket_index = i / heap->heap_increment;
- obj_index = i % heap->heap_increment;
- obj = (object_base_p)(heap->bucket[bucket_index] + obj_index * heap->object_size);
- ASSERT(obj->next_free != ALLOCATED);
- }
-
- for (i = 0; i < heap->heap_size / heap->heap_increment; i++) {
- free(heap->bucket[i]);
- }
-
- pthread_mutex_destroy(&heap->mutex);
-
- free(heap->bucket);
- heap->bucket = NULL;
- heap->heap_size = 0;
- heap->next_free = LAST_FREE;
-}