diff options
Diffstat (limited to 'dummy_drv_video/object_heap.c')
-rw-r--r-- | dummy_drv_video/object_heap.c | 267 |
1 files changed, 0 insertions, 267 deletions
diff --git a/dummy_drv_video/object_heap.c b/dummy_drv_video/object_heap.c deleted file mode 100644 index 7f18a1f..0000000 --- a/dummy_drv_video/object_heap.c +++ /dev/null @@ -1,267 +0,0 @@ -/* - * Copyright (c) 2007 Intel Corporation. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include <stdlib.h> -#include <assert.h> -#include "object_heap.h" - -#define ASSERT assert - -#define LAST_FREE -1 -#define ALLOCATED -2 - -/* - * Expands the heap - * Return 0 on success, -1 on error - */ -static int -object_heap_expand(object_heap_p heap) -{ - int i; - void *new_heap_index; - int next_free; - int new_heap_size = heap->heap_size + heap->heap_increment; - int bucket_index = new_heap_size / heap->heap_increment - 1; - - if (bucket_index >= heap->num_buckets) { - int new_num_buckets = heap->num_buckets + 8; - void **new_bucket; - - new_bucket = realloc(heap->bucket, new_num_buckets * sizeof(void *)); - if (NULL == new_bucket) { - return -1; - } - - heap->num_buckets = new_num_buckets; - heap->bucket = new_bucket; - } - - new_heap_index = (void *) malloc(heap->heap_increment * heap->object_size); - if (NULL == new_heap_index) { - return -1; /* Out of memory */ - } - - heap->bucket[bucket_index] = new_heap_index; - next_free = heap->next_free; - for (i = new_heap_size; i-- > heap->heap_size;) { - object_base_p obj = (object_base_p)(new_heap_index + (i - heap->heap_size) * heap->object_size); - obj->id = i + heap->id_offset; - obj->next_free = next_free; - next_free = i; - } - heap->next_free = next_free; - heap->heap_size = new_heap_size; - return 0; /* Success */ -} - -/* - * Return 0 on success, -1 on error - */ -int -object_heap_init(object_heap_p heap, int object_size, int id_offset) -{ - pthread_mutex_init(&heap->mutex, NULL); - heap->object_size = object_size; - heap->id_offset = id_offset & OBJECT_HEAP_OFFSET_MASK; - heap->heap_size = 0; - heap->heap_increment = 16; - heap->next_free = LAST_FREE; - heap->num_buckets = 0; - heap->bucket = NULL; - return object_heap_expand(heap); -} - -/* - * Allocates an object - * Returns the object ID on success, returns -1 on error - */ -static int -object_heap_allocate_unlocked(object_heap_p heap) -{ - object_base_p obj; - int bucket_index, obj_index; - - if (LAST_FREE == heap->next_free) { - if (-1 == object_heap_expand(heap)) { - return -1; /* Out of memory */ - } - } - ASSERT(heap->next_free >= 0); - - bucket_index = heap->next_free / heap->heap_increment; - obj_index = heap->next_free % heap->heap_increment; - - obj = (object_base_p)(heap->bucket[bucket_index] + obj_index * heap->object_size); - heap->next_free = obj->next_free; - obj->next_free = ALLOCATED; - return obj->id; -} - -int -object_heap_allocate(object_heap_p heap) -{ - int ret; - - pthread_mutex_lock(&heap->mutex); - ret = object_heap_allocate_unlocked(heap); - pthread_mutex_unlock(&heap->mutex); - return ret; -} - -/* - * Lookup an object by object ID - * Returns a pointer to the object on success, returns NULL on error - */ -static object_base_p -object_heap_lookup_unlocked(object_heap_p heap, int id) -{ - object_base_p obj; - int bucket_index, obj_index; - - if ((id < heap->id_offset) || (id > (heap->heap_size + heap->id_offset))) { - return NULL; - } - id &= OBJECT_HEAP_ID_MASK; - bucket_index = id / heap->heap_increment; - obj_index = id % heap->heap_increment; - obj = (object_base_p)(heap->bucket[bucket_index] + obj_index * heap->object_size); - - /* Check if the object has in fact been allocated */ - if (obj->next_free != ALLOCATED) { - return NULL; - } - return obj; -} - -object_base_p -object_heap_lookup(object_heap_p heap, int id) -{ - object_base_p obj; - - pthread_mutex_lock(&heap->mutex); - obj = object_heap_lookup_unlocked(heap, id); - pthread_mutex_unlock(&heap->mutex); - return obj; -} - -/* - * Iterate over all objects in the heap. - * Returns a pointer to the first object on the heap, returns NULL if heap is empty. - */ -object_base_p -object_heap_first(object_heap_p heap, object_heap_iterator *iter) -{ - *iter = -1; - return object_heap_next(heap, iter); -} - -/* - * Iterate over all objects in the heap. - * Returns a pointer to the next object on the heap, returns NULL if heap is empty. - */ -static object_base_p -object_heap_next_unlocked(object_heap_p heap, object_heap_iterator *iter) -{ - object_base_p obj; - int bucket_index, obj_index; - int i = *iter + 1; - - while (i < heap->heap_size) { - bucket_index = i / heap->heap_increment; - obj_index = i % heap->heap_increment; - - obj = (object_base_p)(heap->bucket[bucket_index] + obj_index * heap->object_size); - if (obj->next_free == ALLOCATED) { - *iter = i; - return obj; - } - i++; - } - *iter = i; - return NULL; -} - -object_base_p -object_heap_next(object_heap_p heap, object_heap_iterator *iter) -{ - object_base_p obj; - - pthread_mutex_lock(&heap->mutex); - obj = object_heap_next_unlocked(heap, iter); - pthread_mutex_unlock(&heap->mutex); - return obj; -} - -/* - * Frees an object - */ -static void -object_heap_free_unlocked(object_heap_p heap, object_base_p obj) -{ - /* Check if the object has in fact been allocated */ - ASSERT(obj->next_free == ALLOCATED); - - obj->next_free = heap->next_free; - heap->next_free = obj->id & OBJECT_HEAP_ID_MASK; -} - -void -object_heap_free(object_heap_p heap, object_base_p obj) -{ - if (!obj) - return; - pthread_mutex_lock(&heap->mutex); - object_heap_free_unlocked(heap, obj); - pthread_mutex_unlock(&heap->mutex); -} - -/* - * Destroys a heap, the heap must be empty. - */ -void -object_heap_destroy(object_heap_p heap) -{ - object_base_p obj; - int bucket_index, obj_index, i; - - /* Check if heap is empty */ - for (i = 0; i < heap->heap_size; i++) { - /* Check if object is not still allocated */ - bucket_index = i / heap->heap_increment; - obj_index = i % heap->heap_increment; - obj = (object_base_p)(heap->bucket[bucket_index] + obj_index * heap->object_size); - ASSERT(obj->next_free != ALLOCATED); - } - - for (i = 0; i < heap->heap_size / heap->heap_increment; i++) { - free(heap->bucket[i]); - } - - pthread_mutex_destroy(&heap->mutex); - - free(heap->bucket); - heap->bucket = NULL; - heap->heap_size = 0; - heap->next_free = LAST_FREE; -} |