/* * Copyright (c) 2007-2012 Intel Corporation. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL INTEL AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * \file va_dec_vp.h * \brief VP8 decoding API * * This file contains the \ref api_dec_vp8 "VP8 decoding API". */ #ifndef VA_DEC_VP8_H #define VA_DEC_VP8_H #ifdef __cplusplus extern "C" { #endif /** * \defgroup api_dec_vp8 VP8 decoding API * * @{ */ /** * \brief VPX Bool Coder Context structure * * This common structure is defined for potential sharing by other VP formats * */ typedef struct _VABoolCoderContextVPX { /* partition 0 "range" */ uint8_t range; /* partition 0 "value" */ uint8_t value; /* * 'partition 0 number of shifts before an output byte is available' * it is the number of remaining bits in 'value' for decoding, range [0, 7]. */ uint8_t count; } VABoolCoderContextVPX; /** * \brief VP8 Decoding Picture Parameter Buffer Structure * * This structure conveys frame level parameters and should be sent once * per frame. * */ typedef struct _VAPictureParameterBufferVP8 { /* frame width in pixels */ uint32_t frame_width; /* frame height in pixels */ uint32_t frame_height; /* specifies the "last" reference frame */ VASurfaceID last_ref_frame; /* specifies the "golden" reference frame */ VASurfaceID golden_ref_frame; /* specifies the "alternate" referrence frame */ VASurfaceID alt_ref_frame; /* specifies the out-of-loop deblocked frame, not used currently */ VASurfaceID out_of_loop_frame; union { struct { /* same as key_frame in bitstream syntax, 0 means a key frame */ uint32_t key_frame : 1; /* same as version in bitstream syntax */ uint32_t version : 3; /* same as segmentation_enabled in bitstream syntax */ uint32_t segmentation_enabled : 1; /* same as update_mb_segmentation_map in bitstream syntax */ uint32_t update_mb_segmentation_map : 1; /* same as update_segment_feature_data in bitstream syntax */ uint32_t update_segment_feature_data : 1; /* same as filter_type in bitstream syntax */ uint32_t filter_type : 1; /* same as sharpness_level in bitstream syntax */ uint32_t sharpness_level : 3; /* same as loop_filter_adj_enable in bitstream syntax */ uint32_t loop_filter_adj_enable : 1; /* same as mode_ref_lf_delta_update in bitstream syntax */ uint32_t mode_ref_lf_delta_update : 1; /* same as sign_bias_golden in bitstream syntax */ uint32_t sign_bias_golden : 1; /* same as sign_bias_alternate in bitstream syntax */ uint32_t sign_bias_alternate : 1; /* same as mb_no_coeff_skip in bitstream syntax */ uint32_t mb_no_coeff_skip : 1; /* flag to indicate that loop filter should be disabled */ uint32_t loop_filter_disable : 1; } bits; uint32_t value; } pic_fields; /* * probabilities of the segment_id decoding tree and same as * mb_segment_tree_probs in the spec. */ uint8_t mb_segment_tree_probs[3]; /* Post-adjustment loop filter levels for the 4 segments */ uint8_t loop_filter_level[4]; /* loop filter deltas for reference frame based MB level adjustment */ int8_t loop_filter_deltas_ref_frame[4]; /* loop filter deltas for coding mode based MB level adjustment */ int8_t loop_filter_deltas_mode[4]; /* same as prob_skip_false in bitstream syntax */ uint8_t prob_skip_false; /* same as prob_intra in bitstream syntax */ uint8_t prob_intra; /* same as prob_last in bitstream syntax */ uint8_t prob_last; /* same as prob_gf in bitstream syntax */ uint8_t prob_gf; /* * list of 4 probabilities of the luma intra prediction mode decoding * tree and same as y_mode_probs in frame header */ uint8_t y_mode_probs[4]; /* * list of 3 probabilities of the chroma intra prediction mode decoding * tree and same as uv_mode_probs in frame header */ uint8_t uv_mode_probs[3]; /* * updated mv decoding probabilities and same as mv_probs in * frame header */ uint8_t mv_probs[2][19]; VABoolCoderContextVPX bool_coder_ctx; /** \brief Reserved bytes for future use, must be zero */ uint32_t va_reserved[VA_PADDING_LOW]; } VAPictureParameterBufferVP8; /** * \brief VP8 Slice Parameter Buffer Structure * * This structure conveys parameters related to data partitions and should be * sent once per frame. Slice data buffer of VASliceDataBufferType is used * to send the partition data. * */ typedef struct _VASliceParameterBufferVP8 { /* * number of bytes in the slice data buffer for the partitions */ uint32_t slice_data_size; /* * offset to the first byte of partition data (control partition) */ uint32_t slice_data_offset; /* * see VA_SLICE_DATA_FLAG_XXX definitions */ uint32_t slice_data_flag; /* * offset to the first bit of MB from the first byte of partition data(slice_data_offset) */ uint32_t macroblock_offset; /* * Partitions * (1<