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/*
* Copyright (c) 2012 Intel Corporation. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <va/va_android.h>
#include "va_display.h"
#include <binder/IPCThreadState.h>
#include <binder/ProcessState.h>
#include <binder/IServiceManager.h>
#include <utils/Log.h>
#include <surfaceflinger/ISurfaceComposer.h>
#include <surfaceflinger/Surface.h>
#include <surfaceflinger/ISurface.h>
#include <surfaceflinger/SurfaceComposerClient.h>
#include <binder/MemoryHeapBase.h>
static unsigned int fake_display = 0xdeada01d;
using namespace android;
sp<SurfaceComposerClient> client;
sp<Surface> android_surface;
sp<ISurface> android_isurface;
sp<SurfaceControl> surface_ctrl;
#include "../android_winsys.cpp"
static VADisplay
va_open_display_android(void)
{
return vaGetDisplay(&fake_display);
}
static void
va_close_display_android(VADisplay va_dpy)
{
}
static VAStatus
va_put_surface_android(
VADisplay va_dpy,
VASurfaceID surface,
const VARectangle *src_rect,
const VARectangle *dst_rect
)
{
sp<ProcessState> proc(ProcessState::self());
ProcessState::self()->startThreadPool();
printf("Create window0 for thread0\n");
SURFACE_CREATE(
client,
surface_ctrl,
android_surface,
android_isurface,
dst_rect->x, dst_rect->y, dst_rect->width, dst_rect->height);
return vaPutSurface(va_dpy, surface, android_isurface,
src_rect->x, src_rect->y,
src_rect->width, src_rect->height,
dst_rect->x, dst_rect->y,
dst_rect->width, dst_rect->height,
NULL, 0,
VA_FRAME_PICTURE);
}
extern "C"
const VADisplayHooks va_display_hooks_android = {
"android",
va_open_display_android,
va_close_display_android,
va_put_surface_android
};
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