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[CCode (cprefix = "LightDM", lower_case_cprefix = "lightdm_", cheader_filename = "lightdm.h")]
namespace LightDM {
public static unowned string get_hostname ();
public static unowned GLib.List<weak LightDM.Session> get_sessions ();
public static unowned GLib.List<weak LightDM.Language> get_languages ();
public static unowned GLib.List<weak LightDM.Layout> get_layouts ();
public static unowned GLib.List<weak LightDM.Session> get_remote_sessions ();
public static unowned Language get_language ();
public static void set_layout (Layout layout);
public static unowned Layout get_layout ();
public static bool get_can_suspend ();
public static bool suspend () throws GLib.Error;
public static bool get_can_hibernate ();
public static bool hibernate () throws GLib.Error;
public static bool get_can_restart ();
public static bool restart () throws GLib.Error;
public static bool get_can_shutdown ();
public static bool shutdown () throws GLib.Error;
public class Greeter : GLib.Object {
public Greeter ();
public signal void show_message (string text, MessageType type);
public signal void show_prompt (string text, PromptType type);
public signal void authentication_complete ();
public signal void autologin_timer_expired ();
public async bool connect_to_daemon () throws GLib.Error;
public bool connect_to_daemon_sync () throws GLib.Error;
public unowned string get_hint (string name);
public unowned string default_session_hint { get; }
public bool hide_users_hint { get; }
public bool show_manual_login_hint { get; }
public bool show_remote_login_hint { get; }
public bool lock_hint { get; }
public bool has_guest_account_hint { get; }
public unowned string select_user_hint { get; }
public bool select_guest_hint { get; }
public unowned string autologin_user_hint { get; }
public bool autologin_guest_hint { get; }
public int autologin_timeout_hint { get; }
public void cancel_autologin ();
public void authenticate (string? username = null);
public void authenticate_as_guest ();
public void authenticate_autologin ();
public void authenticate_remote (string session, string? username);
public void respond (string response);
public void cancel_authentication ();
public bool in_authentication { get; }
public bool is_authenticated { get; }
public unowned string? authentication_user { get; }
public async void start_session (string? session = null) throws GLib.Error;
public bool start_session_sync (string? session = null) throws GLib.Error;
public async string ensure_shared_data_dir (string username);
public string ensure_shared_data_dir_sync (string username);
}
[CCode (has_type_id = false)]
public enum MessageType {
INFO,
ERROR
}
[CCode (has_type_id = false)]
public enum PromptType {
QUESTION,
SECRET
}
public class Language : GLib.Object {
public unowned string code { get; }
public unowned string name { get; }
public unowned string territory { get; }
public bool matches (string code);
}
public class Layout : GLib.Object {
public unowned string description { get; }
public unowned string name { get; }
public unowned string short_description { get; }
}
public class Session : GLib.Object {
public unowned string comment { get; }
public unowned string key { get; }
public unowned string name { get; }
}
public class UserList : GLib.Object {
public static unowned UserList get_instance ();
public signal void user_added (User user);
public signal void user_changed (User user);
public signal void user_removed (User user);
public UserList ();
public int num_users { get; }
public unowned GLib.List<weak LightDM.User> users { get; }
public unowned LightDM.User get_user_by_name (string username);
}
public class User : GLib.Object {
public signal void changed ();
[CCode (array_length = false, array_null_terminated = true)]
public unowned string[] get_layouts ();
public unowned string display_name { get; }
public unowned string image { get; }
public unowned string language { get; }
public unowned string layout { get; }
public bool logged_in { get; }
public unowned string name { get; }
public unowned string real_name { get; }
public unowned string home_directory { get; }
public unowned string session { get; }
public unowned string background { get; }
public bool has_messages { get; }
}
}
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