#ifndef _MOD_MAGNET_CACHE_H_ #define _MOD_MAGNET_CACHE_H_ #include "first.h" #include "buffer.h" #include "base.h" #include typedef struct { buffer *name; buffer *etag; lua_State *L; time_t last_used; /* LRU */ } script; typedef struct { script **ptr; size_t used; size_t size; } script_cache; script_cache *script_cache_init(void); void script_cache_free(script_cache *cache); lua_State *script_cache_get_script(server *srv, connection *con, script_cache *cache, buffer *name); #endif