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authorRafael J. Wysocki <rjw@sisk.pl>2008-02-23 19:13:25 +0100
committerLinus Torvalds <torvalds@woody.linux-foundation.org>2008-02-23 10:40:04 -0800
commit3a2d5b700132f35401f1d9e22fe3c2cab02c2549 (patch)
treead991428c41aee92a5f78b06bf73430af0e6f7ae /drivers/video/nvidia
parent39273b58a409cd6d65c9732bdca00bacd1626672 (diff)
downloadlinux-next-3a2d5b700132f35401f1d9e22fe3c2cab02c2549.tar.gz
PM: Introduce PM_EVENT_HIBERNATE callback state
During the last step of hibernation in the "platform" mode (with the help of ACPI) we use the suspend code, including the devices' ->suspend() methods, to prepare the system for entering the ACPI S4 system sleep state. But at least for some devices the operations performed by the ->suspend() callback in that case must be different from its operations during regular suspend. For this reason, introduce the new PM event type PM_EVENT_HIBERNATE and pass it to the device drivers' ->suspend() methods during the last phase of hibernation, so that they can distinguish this case and handle it as appropriate. Modify the drivers that handle PM_EVENT_SUSPEND in a special way and need to handle PM_EVENT_HIBERNATE in the same way. These changes are necessary to fix a hibernation regression related to the i915 driver (ref. http://lkml.org/lkml/2008/2/22/488). Signed-off-by: Rafael J. Wysocki <rjw@sisk.pl> Acked-by: Pavel Machek <pavel@ucw.cz> Tested-by: Jeff Chua <jeff.chua.linux@gmail.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Diffstat (limited to 'drivers/video/nvidia')
-rw-r--r--drivers/video/nvidia/nvidia.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/video/nvidia/nvidia.c b/drivers/video/nvidia/nvidia.c
index 74517b1b26a6..596652d2831f 100644
--- a/drivers/video/nvidia/nvidia.c
+++ b/drivers/video/nvidia/nvidia.c
@@ -1066,7 +1066,7 @@ static int nvidiafb_suspend(struct pci_dev *dev, pm_message_t mesg)
acquire_console_sem();
par->pm_state = mesg.event;
- if (mesg.event == PM_EVENT_SUSPEND) {
+ if (mesg.event & PM_EVENT_SLEEP) {
fb_set_suspend(info, 1);
nvidiafb_blank(FB_BLANK_POWERDOWN, info);
nvidia_write_regs(par, &par->SavedReg);