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authorTakashi Iwai <tiwai@suse.de>2021-12-07 17:51:46 +0100
committerTakashi Iwai <tiwai@suse.de>2021-12-07 17:52:28 +0100
commit6fadb494a638d8b8a55864ecc6ac58194f03f327 (patch)
tree764e0761aa268ab3caae36b6f3918f356584f35f /sound/core
parent403c521003a1364fd2d7c01a2a1f66ed025fb94a (diff)
downloadlinux-next-6fadb494a638d8b8a55864ecc6ac58194f03f327.tar.gz
ALSA: seq: Set upper limit of processed events
Currently ALSA sequencer core tries to process the queued events as much as possible when they become dispatchable. If applications try to queue too massive events to be processed at the very same timing, the sequencer core would still try to process such all events, either in the interrupt context or via some notifier; in either away, it might be a cause of RCU stall or such problems. As a potential workaround for those problems, this patch adds the upper limit of the amount of events to be processed. The remaining events are processed in the next batch, so they won't be lost. For the time being, it's limited up to 1000 events per queue, which should be high enough for any normal usages. Reported-by: Zqiang <qiang.zhang1211@gmail.com> Reported-by: syzbot+bb950e68b400ab4f65f8@syzkaller.appspotmail.com Link: https://lore.kernel.org/r/20211102033222.3849-1-qiang.zhang1211@gmail.com Link: https://lore.kernel.org/r/20211207165146.2888-1-tiwai@suse.de Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/core')
-rw-r--r--sound/core/seq/seq_queue.c14
1 files changed, 12 insertions, 2 deletions
diff --git a/sound/core/seq/seq_queue.c b/sound/core/seq/seq_queue.c
index d6c02dea976c..bc933104c3ee 100644
--- a/sound/core/seq/seq_queue.c
+++ b/sound/core/seq/seq_queue.c
@@ -235,12 +235,15 @@ struct snd_seq_queue *snd_seq_queue_find_name(char *name)
/* -------------------------------------------------------- */
+#define MAX_CELL_PROCESSES_IN_QUEUE 1000
+
void snd_seq_check_queue(struct snd_seq_queue *q, int atomic, int hop)
{
unsigned long flags;
struct snd_seq_event_cell *cell;
snd_seq_tick_time_t cur_tick;
snd_seq_real_time_t cur_time;
+ int processed = 0;
if (q == NULL)
return;
@@ -263,6 +266,8 @@ void snd_seq_check_queue(struct snd_seq_queue *q, int atomic, int hop)
if (!cell)
break;
snd_seq_dispatch_event(cell, atomic, hop);
+ if (++processed >= MAX_CELL_PROCESSES_IN_QUEUE)
+ goto out; /* the rest processed at the next batch */
}
/* Process time queue... */
@@ -272,14 +277,19 @@ void snd_seq_check_queue(struct snd_seq_queue *q, int atomic, int hop)
if (!cell)
break;
snd_seq_dispatch_event(cell, atomic, hop);
+ if (++processed >= MAX_CELL_PROCESSES_IN_QUEUE)
+ goto out; /* the rest processed at the next batch */
}
+ out:
/* free lock */
spin_lock_irqsave(&q->check_lock, flags);
if (q->check_again) {
q->check_again = 0;
- spin_unlock_irqrestore(&q->check_lock, flags);
- goto __again;
+ if (processed < MAX_CELL_PROCESSES_IN_QUEUE) {
+ spin_unlock_irqrestore(&q->check_lock, flags);
+ goto __again;
+ }
}
q->check_blocked = 0;
spin_unlock_irqrestore(&q->check_lock, flags);