diff options
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/svga3d_surfacedefs.h')
-rw-r--r-- | drivers/gpu/drm/vmwgfx/svga3d_surfacedefs.h | 912 |
1 files changed, 0 insertions, 912 deletions
diff --git a/drivers/gpu/drm/vmwgfx/svga3d_surfacedefs.h b/drivers/gpu/drm/vmwgfx/svga3d_surfacedefs.h deleted file mode 100644 index ef3385096145..000000000000 --- a/drivers/gpu/drm/vmwgfx/svga3d_surfacedefs.h +++ /dev/null @@ -1,912 +0,0 @@ -/************************************************************************** - * - * Copyright © 2008-2012 VMware, Inc., Palo Alto, CA., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifdef __KERNEL__ - -#include <drm/vmwgfx_drm.h> -#define surf_size_struct struct drm_vmw_size - -#else /* __KERNEL__ */ - -#ifndef ARRAY_SIZE -#define ARRAY_SIZE(_A) (sizeof(_A) / sizeof((_A)[0])) -#endif /* ARRAY_SIZE */ - -#define DIV_ROUND_UP(x, y) (((x) + (y) - 1) / (y)) -#define max_t(type, x, y) ((x) > (y) ? (x) : (y)) -#define min_t(type, x, y) ((x) < (y) ? (x) : (y)) -#define surf_size_struct SVGA3dSize -#define u32 uint32 -#define u64 uint64_t -#define U32_MAX ((u32)~0U) - -#endif /* __KERNEL__ */ - -#include "svga3d_reg.h" - -/* - * enum svga3d_block_desc describes the active data channels in a block. - * - * There can be at-most four active channels in a block: - * 1. Red, bump W, luminance and depth are stored in the first channel. - * 2. Green, bump V and stencil are stored in the second channel. - * 3. Blue and bump U are stored in the third channel. - * 4. Alpha and bump Q are stored in the fourth channel. - * - * Block channels can be used to store compressed and buffer data: - * 1. For compressed formats, only the data channel is used and its size - * is equal to that of a singular block in the compression scheme. - * 2. For buffer formats, only the data channel is used and its size is - * exactly one byte in length. - * 3. In each case the bit depth represent the size of a singular block. - * - * Note: Compressed and IEEE formats do not use the bitMask structure. - */ - -enum svga3d_block_desc { - SVGA3DBLOCKDESC_NONE = 0, /* No channels are active */ - SVGA3DBLOCKDESC_BLUE = 1 << 0, /* Block with red channel - data */ - SVGA3DBLOCKDESC_U = 1 << 0, /* Block with bump U channel - data */ - SVGA3DBLOCKDESC_UV_VIDEO = 1 << 7, /* Block with alternating video - U and V */ - SVGA3DBLOCKDESC_GREEN = 1 << 1, /* Block with green channel - data */ - SVGA3DBLOCKDESC_V = 1 << 1, /* Block with bump V channel - data */ - SVGA3DBLOCKDESC_STENCIL = 1 << 1, /* Block with a stencil - channel */ - SVGA3DBLOCKDESC_RED = 1 << 2, /* Block with blue channel - data */ - SVGA3DBLOCKDESC_W = 1 << 2, /* Block with bump W channel - data */ - SVGA3DBLOCKDESC_LUMINANCE = 1 << 2, /* Block with luminance channel - data */ - SVGA3DBLOCKDESC_Y = 1 << 2, /* Block with video luminance - data */ - SVGA3DBLOCKDESC_DEPTH = 1 << 2, /* Block with depth channel */ - SVGA3DBLOCKDESC_ALPHA = 1 << 3, /* Block with an alpha - channel */ - SVGA3DBLOCKDESC_Q = 1 << 3, /* Block with bump Q channel - data */ - SVGA3DBLOCKDESC_BUFFER = 1 << 4, /* Block stores 1 byte of - data */ - SVGA3DBLOCKDESC_COMPRESSED = 1 << 5, /* Block stores n bytes of - data depending on the - compression method used */ - SVGA3DBLOCKDESC_IEEE_FP = 1 << 6, /* Block stores data in an IEEE - floating point - representation in - all channels */ - SVGA3DBLOCKDESC_PLANAR_YUV = 1 << 8, /* Three separate blocks store - data. */ - SVGA3DBLOCKDESC_U_VIDEO = 1 << 9, /* Block with U video data */ - SVGA3DBLOCKDESC_V_VIDEO = 1 << 10, /* Block with V video data */ - SVGA3DBLOCKDESC_EXP = 1 << 11, /* Shared exponent */ - SVGA3DBLOCKDESC_SRGB = 1 << 12, /* Data is in sRGB format */ - SVGA3DBLOCKDESC_2PLANAR_YUV = 1 << 13, /* 2 planes of Y, UV, - e.g., NV12. */ - SVGA3DBLOCKDESC_3PLANAR_YUV = 1 << 14, /* 3 planes of separate - Y, U, V, e.g., YV12. */ - - SVGA3DBLOCKDESC_RG = SVGA3DBLOCKDESC_RED | - SVGA3DBLOCKDESC_GREEN, - SVGA3DBLOCKDESC_RGB = SVGA3DBLOCKDESC_RG | - SVGA3DBLOCKDESC_BLUE, - SVGA3DBLOCKDESC_RGB_SRGB = SVGA3DBLOCKDESC_RGB | - SVGA3DBLOCKDESC_SRGB, - SVGA3DBLOCKDESC_RGBA = SVGA3DBLOCKDESC_RGB | - SVGA3DBLOCKDESC_ALPHA, - SVGA3DBLOCKDESC_RGBA_SRGB = SVGA3DBLOCKDESC_RGBA | - SVGA3DBLOCKDESC_SRGB, - SVGA3DBLOCKDESC_UV = SVGA3DBLOCKDESC_U | - SVGA3DBLOCKDESC_V, - SVGA3DBLOCKDESC_UVL = SVGA3DBLOCKDESC_UV | - SVGA3DBLOCKDESC_LUMINANCE, - SVGA3DBLOCKDESC_UVW = SVGA3DBLOCKDESC_UV | - SVGA3DBLOCKDESC_W, - SVGA3DBLOCKDESC_UVWA = SVGA3DBLOCKDESC_UVW | - SVGA3DBLOCKDESC_ALPHA, - SVGA3DBLOCKDESC_UVWQ = SVGA3DBLOCKDESC_U | - SVGA3DBLOCKDESC_V | - SVGA3DBLOCKDESC_W | - SVGA3DBLOCKDESC_Q, - SVGA3DBLOCKDESC_LA = SVGA3DBLOCKDESC_LUMINANCE | - SVGA3DBLOCKDESC_ALPHA, - SVGA3DBLOCKDESC_R_FP = SVGA3DBLOCKDESC_RED | - SVGA3DBLOCKDESC_IEEE_FP, - SVGA3DBLOCKDESC_RG_FP = SVGA3DBLOCKDESC_R_FP | - SVGA3DBLOCKDESC_GREEN, - SVGA3DBLOCKDESC_RGB_FP = SVGA3DBLOCKDESC_RG_FP | - SVGA3DBLOCKDESC_BLUE, - SVGA3DBLOCKDESC_RGBA_FP = SVGA3DBLOCKDESC_RGB_FP | - SVGA3DBLOCKDESC_ALPHA, - SVGA3DBLOCKDESC_DS = SVGA3DBLOCKDESC_DEPTH | - SVGA3DBLOCKDESC_STENCIL, - SVGA3DBLOCKDESC_YUV = SVGA3DBLOCKDESC_UV_VIDEO | - SVGA3DBLOCKDESC_Y, - SVGA3DBLOCKDESC_AYUV = SVGA3DBLOCKDESC_ALPHA | - SVGA3DBLOCKDESC_Y | - SVGA3DBLOCKDESC_U_VIDEO | - SVGA3DBLOCKDESC_V_VIDEO, - SVGA3DBLOCKDESC_RGBE = SVGA3DBLOCKDESC_RGB | - SVGA3DBLOCKDESC_EXP, - SVGA3DBLOCKDESC_COMPRESSED_SRGB = SVGA3DBLOCKDESC_COMPRESSED | - SVGA3DBLOCKDESC_SRGB, - SVGA3DBLOCKDESC_NV12 = SVGA3DBLOCKDESC_PLANAR_YUV | - SVGA3DBLOCKDESC_2PLANAR_YUV, - SVGA3DBLOCKDESC_YV12 = SVGA3DBLOCKDESC_PLANAR_YUV | - SVGA3DBLOCKDESC_3PLANAR_YUV, -}; - -/* - * SVGA3dSurfaceDesc describes the actual pixel data. - * - * This structure provides the following information: - * 1. Block description. - * 2. Dimensions of a block in the surface. - * 3. Size of block in bytes. - * 4. Bit depth of the pixel data. - * 5. Channel bit depths and masks (if applicable). - */ -#define SVGA3D_CHANNEL_DEF(type) \ - struct { \ - union { \ - type blue; \ - type u; \ - type uv_video; \ - type u_video; \ - }; \ - union { \ - type green; \ - type v; \ - type stencil; \ - type v_video; \ - }; \ - union { \ - type red; \ - type w; \ - type luminance; \ - type y; \ - type depth; \ - type data; \ - }; \ - union { \ - type alpha; \ - type q; \ - type exp; \ - }; \ - } - -struct svga3d_surface_desc { - enum svga3d_block_desc block_desc; - surf_size_struct block_size; - u32 bytes_per_block; - u32 pitch_bytes_per_block; - - struct { - u32 total; - SVGA3D_CHANNEL_DEF(uint8); - } bit_depth; - - struct { - SVGA3D_CHANNEL_DEF(uint8); - } bit_offset; -}; - -static const struct svga3d_surface_desc svga3d_surface_descs[] = { - {SVGA3DBLOCKDESC_NONE, - {1, 1, 1}, 0, 0, {0, {{0}, {0}, {0}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_FORMAT_INVALID */ - - {SVGA3DBLOCKDESC_RGB, - {1, 1, 1}, 4, 4, {24, {{8}, {8}, {8}, {0} } }, - {{{0}, {8}, {16}, {24} } } }, /* SVGA3D_X8R8G8B8 */ - - {SVGA3DBLOCKDESC_RGBA, - {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, - {{{0}, {8}, {16}, {24} } } }, /* SVGA3D_A8R8G8B8 */ - - {SVGA3DBLOCKDESC_RGB, - {1, 1, 1}, 2, 2, {16, {{5}, {6}, {5}, {0} } }, - {{{0}, {5}, {11}, {0} } } }, /* SVGA3D_R5G6B5 */ - - {SVGA3DBLOCKDESC_RGB, - {1, 1, 1}, 2, 2, {15, {{5}, {5}, {5}, {0} } }, - {{{0}, {5}, {10}, {0} } } }, /* SVGA3D_X1R5G5B5 */ - - {SVGA3DBLOCKDESC_RGBA, - {1, 1, 1}, 2, 2, {16, {{5}, {5}, {5}, {1} } }, - {{{0}, {5}, {10}, {15} } } }, /* SVGA3D_A1R5G5B5 */ - - {SVGA3DBLOCKDESC_RGBA, - {1, 1, 1}, 2, 2, {16, {{4}, {4}, {4}, {4} } }, - {{{0}, {4}, {8}, {12} } } }, /* SVGA3D_A4R4G4B4 */ - - {SVGA3DBLOCKDESC_DEPTH, - {1, 1, 1}, 4, 4, {32, {{0}, {0}, {32}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_Z_D32 */ - - {SVGA3DBLOCKDESC_DEPTH, - {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_Z_D16 */ - - {SVGA3DBLOCKDESC_DS, - {1, 1, 1}, 4, 4, {32, {{0}, {8}, {24}, {0} } }, - {{{0}, {24}, {0}, {0} } } }, /* SVGA3D_Z_D24S8 */ - - {SVGA3DBLOCKDESC_DS, - {1, 1, 1}, 2, 2, {16, {{0}, {1}, {15}, {0} } }, - {{{0}, {15}, {0}, {0} } } }, /* SVGA3D_Z_D15S1 */ - - {SVGA3DBLOCKDESC_LUMINANCE, - {1, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_LUMINANCE8 */ - - {SVGA3DBLOCKDESC_LA, - {1, 1, 1}, 1, 1, {8, {{0}, {0}, {4}, {4} } }, - {{{0}, {0}, {0}, {4} } } }, /* SVGA3D_LUMINANCE4_ALPHA4 */ - - {SVGA3DBLOCKDESC_LUMINANCE, - {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_LUMINANCE16 */ - - {SVGA3DBLOCKDESC_LA, - {1, 1, 1}, 2, 2, {16, {{0}, {0}, {8}, {8} } }, - {{{0}, {0}, {0}, {8} } } }, /* SVGA3D_LUMINANCE8_ALPHA8 */ - - {SVGA3DBLOCKDESC_COMPRESSED, - {4, 4, 1}, 8, 8, {64, {{0}, {0}, {64}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_DXT1 */ - - {SVGA3DBLOCKDESC_COMPRESSED, - {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_DXT2 */ - - {SVGA3DBLOCKDESC_COMPRESSED, - {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_DXT3 */ - - {SVGA3DBLOCKDESC_COMPRESSED, - {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_DXT4 */ - - {SVGA3DBLOCKDESC_COMPRESSED, - {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_DXT5 */ - - {SVGA3DBLOCKDESC_UV, - {1, 1, 1}, 2, 2, {16, {{0}, {0}, {8}, {8} } }, - {{{0}, {0}, {0}, {8} } } }, /* SVGA3D_BUMPU8V8 */ - - {SVGA3DBLOCKDESC_UVL, - {1, 1, 1}, 2, 2, {16, {{5}, {5}, {6}, {0} } }, - {{{11}, {6}, {0}, {0} } } }, /* SVGA3D_BUMPL6V5U5 */ - - {SVGA3DBLOCKDESC_UVL, - {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {0} } }, - {{{16}, {8}, {0}, {0} } } }, /* SVGA3D_BUMPX8L8V8U8 */ - - {SVGA3DBLOCKDESC_UVL, - {1, 1, 1}, 3, 3, {24, {{8}, {8}, {8}, {0} } }, - {{{16}, {8}, {0}, {0} } } }, /* SVGA3D_BUMPL8V8U8 */ - - {SVGA3DBLOCKDESC_RGBA_FP, - {1, 1, 1}, 8, 8, {64, {{16}, {16}, {16}, {16} } }, - {{{32}, {16}, {0}, {48} } } }, /* SVGA3D_ARGB_S10E5 */ - - {SVGA3DBLOCKDESC_RGBA_FP, - {1, 1, 1}, 16, 16, {128, {{32}, {32}, {32}, {32} } }, - {{{64}, {32}, {0}, {96} } } }, /* SVGA3D_ARGB_S23E8 */ - - {SVGA3DBLOCKDESC_RGBA, - {1, 1, 1}, 4, 4, {32, {{10}, {10}, {10}, {2} } }, - {{{0}, {10}, {20}, {30} } } }, /* SVGA3D_A2R10G10B10 */ - - {SVGA3DBLOCKDESC_UV, - {1, 1, 1}, 2, 2, {16, {{8}, {8}, {0}, {0} } }, - {{{8}, {0}, {0}, {0} } } }, /* SVGA3D_V8U8 */ - - {SVGA3DBLOCKDESC_UVWQ, - {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, - {{{24}, {16}, {8}, {0} } } }, /* SVGA3D_Q8W8V8U8 */ - - {SVGA3DBLOCKDESC_UV, - {1, 1, 1}, 2, 2, {16, {{8}, {8}, {0}, {0} } }, - {{{8}, {0}, {0}, {0} } } }, /* SVGA3D_CxV8U8 */ - - {SVGA3DBLOCKDESC_UVL, - {1, 1, 1}, 4, 4, {24, {{8}, {8}, {8}, {0} } }, - {{{16}, {8}, {0}, {0} } } }, /* SVGA3D_X8L8V8U8 */ - - {SVGA3DBLOCKDESC_UVWA, - {1, 1, 1}, 4, 4, {32, {{10}, {10}, {10}, {2} } }, - {{{0}, {10}, {20}, {30} } } }, /* SVGA3D_A2W10V10U10 */ - - {SVGA3DBLOCKDESC_ALPHA, - {1, 1, 1}, 1, 1, {8, {{0}, {0}, {0}, {8} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_ALPHA8 */ - - {SVGA3DBLOCKDESC_R_FP, - {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R_S10E5 */ - - {SVGA3DBLOCKDESC_R_FP, - {1, 1, 1}, 4, 4, {32, {{0}, {0}, {32}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R_S23E8 */ - - {SVGA3DBLOCKDESC_RG_FP, - {1, 1, 1}, 4, 4, {32, {{0}, {16}, {16}, {0} } }, - {{{0}, {16}, {0}, {0} } } }, /* SVGA3D_RG_S10E5 */ - - {SVGA3DBLOCKDESC_RG_FP, - {1, 1, 1}, 8, 8, {64, {{0}, {32}, {32}, {0} } }, - {{{0}, {32}, {0}, {0} } } }, /* SVGA3D_RG_S23E8 */ - - {SVGA3DBLOCKDESC_BUFFER, - {1, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BUFFER */ - - {SVGA3DBLOCKDESC_DEPTH, - {1, 1, 1}, 4, 4, {32, {{0}, {0}, {24}, {0} } }, - {{{0}, {24}, {0}, {0} } } }, /* SVGA3D_Z_D24X8 */ - - {SVGA3DBLOCKDESC_UV, - {1, 1, 1}, 4, 4, {32, {{16}, {16}, {0}, {0} } }, - {{{16}, {0}, {0}, {0} } } }, /* SVGA3D_V16U16 */ - - {SVGA3DBLOCKDESC_RG, - {1, 1, 1}, 4, 4, {32, {{0}, {16}, {16}, {0} } }, - {{{0}, {0}, {16}, {0} } } }, /* SVGA3D_G16R16 */ - - {SVGA3DBLOCKDESC_RGBA, - {1, 1, 1}, 8, 8, {64, {{16}, {16}, {16}, {16} } }, - {{{32}, {16}, {0}, {48} } } }, /* SVGA3D_A16B16G16R16 */ - - {SVGA3DBLOCKDESC_YUV, - {1, 1, 1}, 2, 2, {16, {{8}, {0}, {8}, {0} } }, - {{{0}, {0}, {8}, {0} } } }, /* SVGA3D_UYVY */ - - {SVGA3DBLOCKDESC_YUV, - {1, 1, 1}, 2, 2, {16, {{8}, {0}, {8}, {0} } }, - {{{8}, {0}, {0}, {0} } } }, /* SVGA3D_YUY2 */ - - {SVGA3DBLOCKDESC_NV12, - {2, 2, 1}, 6, 2, {48, {{0}, {0}, {48}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_NV12 */ - - {SVGA3DBLOCKDESC_AYUV, - {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, - {{{0}, {8}, {16}, {24} } } }, /* SVGA3D_AYUV */ - - {SVGA3DBLOCKDESC_RGBA, - {1, 1, 1}, 16, 16, {128, {{32}, {32}, {32}, {32} } }, - {{{64}, {32}, {0}, {96} } } }, /* SVGA3D_R32G32B32A32_TYPELESS */ - - {SVGA3DBLOCKDESC_RGBA, - {1, 1, 1}, 16, 16, {128, {{32}, {32}, {32}, {32} } }, - {{{64}, {32}, {0}, {96} } } }, /* SVGA3D_R32G32B32A32_UINT */ - - {SVGA3DBLOCKDESC_UVWQ, - {1, 1, 1}, 16, 16, {128, {{32}, {32}, {32}, {32} } }, - {{{64}, {32}, {0}, {96} } } }, /* SVGA3D_R32G32B32A32_SINT */ - - {SVGA3DBLOCKDESC_RGB, - {1, 1, 1}, 12, 12, {96, {{32}, {32}, {32}, {0} } }, - {{{64}, {32}, {0}, {0} } } }, /* SVGA3D_R32G32B32_TYPELESS */ - - {SVGA3DBLOCKDESC_RGB_FP, - {1, 1, 1}, 12, 12, {96, {{32}, {32}, {32}, {0} } }, - {{{64}, {32}, {0}, {0} } } }, /* SVGA3D_R32G32B32_FLOAT */ - - {SVGA3DBLOCKDESC_RGB, - {1, 1, 1}, 12, 12, {96, {{32}, {32}, {32}, {0} } }, - {{{64}, {32}, {0}, {0} } } }, /* SVGA3D_R32G32B32_UINT */ - - {SVGA3DBLOCKDESC_UVW, - {1, 1, 1}, 12, 12, {96, {{32}, {32}, {32}, {0} } }, - {{{64}, {32}, {0}, {0} } } }, /* SVGA3D_R32G32B32_SINT */ - - {SVGA3DBLOCKDESC_RGBA, - {1, 1, 1}, 8, 8, {64, {{16}, {16}, {16}, {16} } }, - {{{32}, {16}, {0}, {48} } } }, /* SVGA3D_R16G16B16A16_TYPELESS */ - - {SVGA3DBLOCKDESC_RGBA, - {1, 1, 1}, 8, 8, {64, {{16}, {16}, {16}, {16} } }, - {{{32}, {16}, {0}, {48} } } }, /* SVGA3D_R16G16B16A16_UINT */ - - {SVGA3DBLOCKDESC_UVWQ, - {1, 1, 1}, 8, 8, {64, {{16}, {16}, {16}, {16} } }, - {{{32}, {16}, {0}, {48} } } }, /* SVGA3D_R16G16B16A16_SNORM */ - - {SVGA3DBLOCKDESC_UVWQ, - {1, 1, 1}, 8, 8, {64, {{16}, {16}, {16}, {16} } }, - {{{32}, {16}, {0}, {48} } } }, /* SVGA3D_R16G16B16A16_SINT */ - - {SVGA3DBLOCKDESC_RG, - {1, 1, 1}, 8, 8, {64, {{0}, {32}, {32}, {0} } }, - {{{0}, {32}, {0}, {0} } } }, /* SVGA3D_R32G32_TYPELESS */ - - {SVGA3DBLOCKDESC_RG, - {1, 1, 1}, 8, 8, {64, {{0}, {32}, {32}, {0} } }, - {{{0}, {32}, {0}, {0} } } }, /* SVGA3D_R32G32_UINT */ - - {SVGA3DBLOCKDESC_UV, - {1, 1, 1}, 8, 8, {64, {{0}, {32}, {32}, {0} } }, - {{{0}, {32}, {0}, {0} } } }, /* SVGA3D_R32G32_SINT */ - - {SVGA3DBLOCKDESC_RG, - {1, 1, 1}, 8, 8, {64, {{0}, {8}, {32}, {0} } }, - {{{0}, {32}, {0}, {0} } } }, /* SVGA3D_R32G8X24_TYPELESS */ - - {SVGA3DBLOCKDESC_DS, - {1, 1, 1}, 8, 8, {64, {{0}, {8}, {32}, {0} } }, - {{{0}, {32}, {0}, {0} } } }, /* SVGA3D_D32_FLOAT_S8X24_UINT */ - - {SVGA3DBLOCKDESC_R_FP, - {1, 1, 1}, 8, 8, {64, {{0}, {0}, {32}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R32_FLOAT_X8_X24_TYPELESS */ - - {SVGA3DBLOCKDESC_GREEN, - {1, 1, 1}, 8, 8, {64, {{0}, {8}, {0}, {0} } }, - {{{0}, {32}, {0}, {0} } } }, /* SVGA3D_X32_TYPELESS_G8X24_UINT */ - - {SVGA3DBLOCKDESC_RGBA, - {1, 1, 1}, 4, 4, {32, {{10}, {10}, {10}, {2} } }, - {{{0}, {10}, {20}, {30} } } }, /* SVGA3D_R10G10B10A2_TYPELESS */ - - {SVGA3DBLOCKDESC_RGBA, - {1, 1, 1}, 4, 4, {32, {{10}, {10}, {10}, {2} } }, - {{{0}, {10}, {20}, {30} } } }, /* SVGA3D_R10G10B10A2_UINT */ - - {SVGA3DBLOCKDESC_RGB_FP, - {1, 1, 1}, 4, 4, {32, {{10}, {11}, {11}, {0} } }, - {{{0}, {10}, {21}, {0} } } }, /* SVGA3D_R11G11B10_FLOAT */ - - {SVGA3DBLOCKDESC_RGBA, - {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, - {{{16}, {8}, {0}, {24} } } }, /* SVGA3D_R8G8B8A8_TYPELESS */ - - {SVGA3DBLOCKDESC_RGBA, - {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, - {{{16}, {8}, {0}, {24} } } }, /* SVGA3D_R8G8B8A8_UNORM */ - - {SVGA3DBLOCKDESC_RGBA_SRGB, - {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, - {{{16}, {8}, {0}, {24} } } }, /* SVGA3D_R8G8B8A8_UNORM_SRGB */ - - {SVGA3DBLOCKDESC_RGBA, - {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, - {{{16}, {8}, {0}, {24} } } }, /* SVGA3D_R8G8B8A8_UINT */ - - {SVGA3DBLOCKDESC_RGBA, - {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, - {{{16}, {8}, {0}, {24} } } }, /* SVGA3D_R8G8B8A8_SINT */ - - {SVGA3DBLOCKDESC_RG, - {1, 1, 1}, 4, 4, {32, {{0}, {16}, {16}, {0} } }, - {{{0}, {16}, {0}, {0} } } }, /* SVGA3D_R16G16_TYPELESS */ - - {SVGA3DBLOCKDESC_RG_FP, - {1, 1, 1}, 4, 4, {32, {{0}, {16}, {16}, {0} } }, - {{{0}, {16}, {0}, {0} } } }, /* SVGA3D_R16G16_UINT */ - - {SVGA3DBLOCKDESC_UV, - {1, 1, 1}, 4, 4, {32, {{0}, {16}, {16}, {0} } }, - {{{0}, {16}, {0}, {0} } } }, /* SVGA3D_R16G16_SINT */ - - {SVGA3DBLOCKDESC_RED, - {1, 1, 1}, 4, 4, {32, {{0}, {0}, {32}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R32_TYPELESS */ - - {SVGA3DBLOCKDESC_DEPTH, - {1, 1, 1}, 4, 4, {32, {{0}, {0}, {32}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_D32_FLOAT */ - - {SVGA3DBLOCKDESC_RED, - {1, 1, 1}, 4, 4, {32, {{0}, {0}, {32}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R32_UINT */ - - {SVGA3DBLOCKDESC_RED, - {1, 1, 1}, 4, 4, {32, {{0}, {0}, {32}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R32_SINT */ - - {SVGA3DBLOCKDESC_RG, - {1, 1, 1}, 4, 4, {32, {{0}, {8}, {24}, {0} } }, - {{{0}, {24}, {0}, {0} } } }, /* SVGA3D_R24G8_TYPELESS */ - - {SVGA3DBLOCKDESC_DS, - {1, 1, 1}, 4, 4, {32, {{0}, {8}, {24}, {0} } }, - {{{0}, {24}, {0}, {0} } } }, /* SVGA3D_D24_UNORM_S8_UINT */ - - {SVGA3DBLOCKDESC_RED, - {1, 1, 1}, 4, 4, {32, {{0}, {0}, {24}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R24_UNORM_X8_TYPELESS */ - - {SVGA3DBLOCKDESC_GREEN, - {1, 1, 1}, 4, 4, {32, {{0}, {8}, {0}, {0} } }, - {{{0}, {24}, {0}, {0} } } }, /* SVGA3D_X24_TYPELESS_G8_UINT */ - - {SVGA3DBLOCKDESC_RG, - {1, 1, 1}, 2, 2, {16, {{0}, {8}, {8}, {0} } }, - {{{0}, {8}, {0}, {0} } } }, /* SVGA3D_R8G8_TYPELESS */ - - {SVGA3DBLOCKDESC_RG, - {1, 1, 1}, 2, 2, {16, {{0}, {8}, {8}, {0} } }, - {{{0}, {8}, {0}, {0} } } }, /* SVGA3D_R8G8_UNORM */ - - {SVGA3DBLOCKDESC_RG, - {1, 1, 1}, 2, 2, {16, {{0}, {8}, {8}, {0} } }, - {{{0}, {8}, {0}, {0} } } }, /* SVGA3D_R8G8_UINT */ - - {SVGA3DBLOCKDESC_UV, - {1, 1, 1}, 2, 2, {16, {{0}, {8}, {8}, {0} } }, - {{{0}, {8}, {0}, {0} } } }, /* SVGA3D_R8G8_SINT */ - - {SVGA3DBLOCKDESC_RED, - {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R16_TYPELESS */ - - {SVGA3DBLOCKDESC_RED, - {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R16_UNORM */ - - {SVGA3DBLOCKDESC_RED, - {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R16_UINT */ - - {SVGA3DBLOCKDESC_U, - {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R16_SNORM */ - - {SVGA3DBLOCKDESC_U, - {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R16_SINT */ - - {SVGA3DBLOCKDESC_RED, - {1, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R8_TYPELESS */ - - {SVGA3DBLOCKDESC_RED, - {1, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R8_UNORM */ - - {SVGA3DBLOCKDESC_RED, - {1, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R8_UINT */ - - {SVGA3DBLOCKDESC_U, - {1, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R8_SNORM */ - - {SVGA3DBLOCKDESC_U, - {1, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R8_SINT */ - - {SVGA3DBLOCKDESC_RED, - {8, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R1_UNORM */ - - {SVGA3DBLOCKDESC_RGBE, - {1, 1, 1}, 4, 4, {32, {{9}, {9}, {9}, {5} } }, - {{{18}, {9}, {0}, {27} } } }, /* SVGA3D_R9G9B9E5_SHAREDEXP */ - - {SVGA3DBLOCKDESC_RG, - {1, 1, 1}, 2, 2, {16, {{0}, {8}, {8}, {0} } }, - {{{0}, {8}, {0}, {0} } } }, /* SVGA3D_R8G8_B8G8_UNORM */ - - {SVGA3DBLOCKDESC_RG, - {1, 1, 1}, 2, 2, {16, {{0}, {8}, {8}, {0} } }, - {{{0}, {8}, {0}, {0} } } }, /* SVGA3D_G8R8_G8B8_UNORM */ - - {SVGA3DBLOCKDESC_COMPRESSED, - {4, 4, 1}, 8, 8, {64, {{0}, {0}, {64}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC1_TYPELESS */ - - {SVGA3DBLOCKDESC_COMPRESSED_SRGB, - {4, 4, 1}, 8, 8, {64, {{0}, {0}, {64}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC1_UNORM_SRGB */ - - {SVGA3DBLOCKDESC_COMPRESSED, - {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC2_TYPELESS */ - - {SVGA3DBLOCKDESC_COMPRESSED_SRGB, - {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC2_UNORM_SRGB */ - - {SVGA3DBLOCKDESC_COMPRESSED, - {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC3_TYPELESS */ - - {SVGA3DBLOCKDESC_COMPRESSED_SRGB, - {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC3_UNORM_SRGB */ - - {SVGA3DBLOCKDESC_COMPRESSED, - {4, 4, 1}, 8, 8, {64, {{0}, {0}, {64}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC4_TYPELESS */ - - {SVGA3DBLOCKDESC_COMPRESSED, - {4, 4, 1}, 8, 8, {64, {{0}, {0}, {64}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC4_UNORM */ - - {SVGA3DBLOCKDESC_COMPRESSED, - {4, 4, 1}, 8, 8, {64, {{0}, {0}, {64}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC4_SNORM */ - - {SVGA3DBLOCKDESC_COMPRESSED, - {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC5_TYPELESS */ - - {SVGA3DBLOCKDESC_COMPRESSED, - {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC5_UNORM */ - - {SVGA3DBLOCKDESC_COMPRESSED, - {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC5_SNORM */ - - {SVGA3DBLOCKDESC_RGBA, - {1, 1, 1}, 4, 4, {32, {{10}, {10}, {10}, {2} } }, - {{{0}, {10}, {20}, {30} } } }, /* SVGA3D_R10G10B10_XR_BIAS_A2_UNORM */ - - {SVGA3DBLOCKDESC_RGBA, - {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, - {{{0}, {8}, {16}, {24} } } }, /* SVGA3D_B8G8R8A8_TYPELESS */ - - {SVGA3DBLOCKDESC_RGBA_SRGB, - {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, - {{{0}, {8}, {16}, {24} } } }, /* SVGA3D_B8G8R8A8_UNORM_SRGB */ - - {SVGA3DBLOCKDESC_RGB, - {1, 1, 1}, 4, 4, {24, {{8}, {8}, {8}, {0} } }, - {{{0}, {8}, {16}, {24} } } }, /* SVGA3D_B8G8R8X8_TYPELESS */ - - {SVGA3DBLOCKDESC_RGB_SRGB, - {1, 1, 1}, 4, 4, {24, {{8}, {8}, {8}, {0} } }, - {{{0}, {8}, {16}, {24} } } }, /* SVGA3D_B8G8R8X8_UNORM_SRGB */ - - {SVGA3DBLOCKDESC_DEPTH, - {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, - {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_Z_DF16 */ - - {SVGA3DBLOCKDESC_DS, - {1, 1, 1}, 4, 4, {32, {{0}, {8}, {24}, {0} } }, - {{{0}, {24}, {0}, {0} } } }, /* SVGA3D_Z_DF24 */ - - {SVGA3DBLOCKDESC_DS, - {1, 1, 1}, 4, 4, {32, {{0}, {8}, {24}, {0} } }, - {{{0}, {24}, {0}, {0} } } }, /* SVGA3D_Z_D24S8_INT */ -}; - -static inline u32 clamped_umul32(u32 a, u32 b) -{ - u64 tmp = (u64) a*b; - return (tmp > (u64) U32_MAX) ? U32_MAX : tmp; -} - -static inline const struct svga3d_surface_desc * -svga3dsurface_get_desc(SVGA3dSurfaceFormat format) -{ - if (format < ARRAY_SIZE(svga3d_surface_descs)) - return &svga3d_surface_descs[format]; - - return &svga3d_surface_descs[SVGA3D_FORMAT_INVALID]; -} - -/* - *---------------------------------------------------------------------- - * - * svga3dsurface_get_mip_size -- - * - * Given a base level size and the mip level, compute the size of - * the mip level. - * - * Results: - * See above. - * - * Side effects: - * None. - * - *---------------------------------------------------------------------- - */ - -static inline surf_size_struct -svga3dsurface_get_mip_size(surf_size_struct base_level, u32 mip_level) -{ - surf_size_struct size; - - size.width = max_t(u32, base_level.width >> mip_level, 1); - size.height = max_t(u32, base_level.height >> mip_level, 1); - size.depth = max_t(u32, base_level.depth >> mip_level, 1); - return size; -} - -static inline void -svga3dsurface_get_size_in_blocks(const struct svga3d_surface_desc *desc, - const surf_size_struct *pixel_size, - surf_size_struct *block_size) -{ - block_size->width = DIV_ROUND_UP(pixel_size->width, - desc->block_size.width); - block_size->height = DIV_ROUND_UP(pixel_size->height, - desc->block_size.height); - block_size->depth = DIV_ROUND_UP(pixel_size->depth, - desc->block_size.depth); -} - -static inline bool -svga3dsurface_is_planar_surface(const struct svga3d_surface_desc *desc) -{ - return (desc->block_desc & SVGA3DBLOCKDESC_PLANAR_YUV) != 0; -} - -static inline u32 -svga3dsurface_calculate_pitch(const struct svga3d_surface_desc *desc, - const surf_size_struct *size) -{ - u32 pitch; - surf_size_struct blocks; - - svga3dsurface_get_size_in_blocks(desc, size, &blocks); - - pitch = blocks.width * desc->pitch_bytes_per_block; - - return pitch; -} - -/* - *----------------------------------------------------------------------------- - * - * svga3dsurface_get_image_buffer_size -- - * - * Return the number of bytes of buffer space required to store - * one image of a surface, optionally using the specified pitch. - * - * If pitch is zero, it is assumed that rows are tightly packed. - * - * This function is overflow-safe. If the result would have - * overflowed, instead we return MAX_UINT32. - * - * Results: - * Byte count. - * - * Side effects: - * None. - * - *----------------------------------------------------------------------------- - */ - -static inline u32 -svga3dsurface_get_image_buffer_size(const struct svga3d_surface_desc *desc, - const surf_size_struct *size, - u32 pitch) -{ - surf_size_struct image_blocks; - u32 slice_size, total_size; - - svga3dsurface_get_size_in_blocks(desc, size, &image_blocks); - - if (svga3dsurface_is_planar_surface(desc)) { - total_size = clamped_umul32(image_blocks.width, - image_blocks.height); - total_size = clamped_umul32(total_size, image_blocks.depth); - total_size = clamped_umul32(total_size, desc->bytes_per_block); - return total_size; - } - - if (pitch == 0) - pitch = svga3dsurface_calculate_pitch(desc, size); - - slice_size = clamped_umul32(image_blocks.height, pitch); - total_size = clamped_umul32(slice_size, image_blocks.depth); - - return total_size; -} - -static inline u32 -svga3dsurface_get_serialized_size(SVGA3dSurfaceFormat format, - surf_size_struct base_level_size, - u32 num_mip_levels, - bool cubemap) -{ - const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format); - u64 total_size = 0; - u32 mip; - - for (mip = 0; mip < num_mip_levels; mip++) { - surf_size_struct size = - svga3dsurface_get_mip_size(base_level_size, mip); - total_size += svga3dsurface_get_image_buffer_size(desc, - &size, 0); - } - - if (cubemap) - total_size *= SVGA3D_MAX_SURFACE_FACES; - - return (u32) min_t(u64, total_size, (u64) U32_MAX); -} - - -/** - * svga3dsurface_get_pixel_offset - Compute the offset (in bytes) to a pixel - * in an image (or volume). - * - * @width: The image width in pixels. - * @height: The image height in pixels - */ -static inline u32 -svga3dsurface_get_pixel_offset(SVGA3dSurfaceFormat format, - u32 width, u32 height, - u32 x, u32 y, u32 z) -{ - const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format); - const u32 bw = desc->block_size.width, bh = desc->block_size.height; - const u32 bd = desc->block_size.depth; - const u32 rowstride = DIV_ROUND_UP(width, bw) * desc->bytes_per_block; - const u32 imgstride = DIV_ROUND_UP(height, bh) * rowstride; - const u32 offset = (z / bd * imgstride + - y / bh * rowstride + - x / bw * desc->bytes_per_block); - return offset; -} - - -static inline u32 -svga3dsurface_get_image_offset(SVGA3dSurfaceFormat format, - surf_size_struct baseLevelSize, - u32 numMipLevels, - u32 face, - u32 mip) - -{ - u32 offset; - u32 mipChainBytes; - u32 mipChainBytesToLevel; - u32 i; - const struct svga3d_surface_desc *desc; - surf_size_struct mipSize; - u32 bytes; - - desc = svga3dsurface_get_desc(format); - - mipChainBytes = 0; - mipChainBytesToLevel = 0; - for (i = 0; i < numMipLevels; i++) { - mipSize = svga3dsurface_get_mip_size(baseLevelSize, i); - bytes = svga3dsurface_get_image_buffer_size(desc, &mipSize, 0); - mipChainBytes += bytes; - if (i < mip) - mipChainBytesToLevel += bytes; - } - - offset = mipChainBytes * face + mipChainBytesToLevel; - - return offset; -} |