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-rw-r--r--llvm/lib/Target/AArch64/AArch64ISelLowering.cpp45
-rw-r--r--llvm/lib/Target/AArch64/Utils/AArch64BaseInfo.h14
-rw-r--r--llvm/test/CodeGen/AArch64/named-vector-shuffles-sve.ll394
3 files changed, 193 insertions, 260 deletions
diff --git a/llvm/lib/Target/AArch64/AArch64ISelLowering.cpp b/llvm/lib/Target/AArch64/AArch64ISelLowering.cpp
index 3d25f9d7d0e3..95d388cace0f 100644
--- a/llvm/lib/Target/AArch64/AArch64ISelLowering.cpp
+++ b/llvm/lib/Target/AArch64/AArch64ISelLowering.cpp
@@ -7796,10 +7796,37 @@ SDValue AArch64TargetLowering::LowerVECTOR_SPLICE(SDValue Op,
SelectionDAG &DAG) const {
EVT Ty = Op.getValueType();
auto Idx = Op.getConstantOperandAPInt(2);
+ int64_t IdxVal = Idx.getSExtValue();
+ assert(Ty.isScalableVector() &&
+ "Only expect scalable vectors for custom lowering of VECTOR_SPLICE");
+
+ // We can use the splice instruction for certain index values where we are
+ // able to efficiently generate the correct predicate. The index will be
+ // inverted and used directly as the input to the ptrue instruction, i.e.
+ // -1 -> vl1, -2 -> vl2, etc. The predicate will then be reversed to get the
+ // splice predicate. However, we can only do this if we can guarantee that
+ // there are enough elements in the vector, hence we check the index <= min
+ // number of elements.
+ Optional<unsigned> PredPattern;
+ if (Ty.isScalableVector() && IdxVal < 0 &&
+ (PredPattern = getSVEPredPatternFromNumElements(std::abs(IdxVal))) !=
+ None) {
+ SDLoc DL(Op);
+
+ // Create a predicate where all but the last -IdxVal elements are false.
+ EVT PredVT = Ty.changeVectorElementType(MVT::i1);
+ SDValue Pred = getPTrue(DAG, DL, PredVT, *PredPattern);
+ Pred = DAG.getNode(ISD::VECTOR_REVERSE, DL, PredVT, Pred);
+
+ // Now splice the two inputs together using the predicate.
+ return DAG.getNode(AArch64ISD::SPLICE, DL, Ty, Pred, Op.getOperand(0),
+ Op.getOperand(1));
+ }
// This will select to an EXT instruction, which has a maximum immediate
// value of 255, hence 2048-bits is the maximum value we can lower.
- if (Idx.sge(-1) && Idx.slt(2048 / Ty.getVectorElementType().getSizeInBits()))
+ if (IdxVal >= 0 &&
+ IdxVal < int64_t(2048 / Ty.getVectorElementType().getSizeInBits()))
return Op;
return SDValue();
@@ -11011,10 +11038,10 @@ SDValue AArch64TargetLowering::LowerINSERT_SUBVECTOR(SDValue Op,
if (Vec0.isUndef())
return Op;
- unsigned int PredPattern =
+ Optional<unsigned> PredPattern =
getSVEPredPatternFromNumElements(InVT.getVectorNumElements());
auto PredTy = VT.changeVectorElementType(MVT::i1);
- SDValue PTrue = getPTrue(DAG, DL, PredTy, PredPattern);
+ SDValue PTrue = getPTrue(DAG, DL, PredTy, *PredPattern);
SDValue ScalableVec1 = convertToScalableVector(DAG, VT, Vec1);
return DAG.getNode(ISD::VSELECT, DL, VT, PTrue, ScalableVec1, Vec0);
}
@@ -12319,7 +12346,7 @@ bool AArch64TargetLowering::lowerInterleavedLoad(
Value *PTrue = nullptr;
if (UseScalable) {
- unsigned PgPattern =
+ Optional<unsigned> PgPattern =
getSVEPredPatternFromNumElements(FVTy->getNumElements());
if (Subtarget->getMinSVEVectorSizeInBits() ==
Subtarget->getMaxSVEVectorSizeInBits() &&
@@ -12327,7 +12354,7 @@ bool AArch64TargetLowering::lowerInterleavedLoad(
PgPattern = AArch64SVEPredPattern::all;
auto *PTruePat =
- ConstantInt::get(Type::getInt32Ty(LDVTy->getContext()), PgPattern);
+ ConstantInt::get(Type::getInt32Ty(LDVTy->getContext()), *PgPattern);
PTrue = Builder.CreateIntrinsic(Intrinsic::aarch64_sve_ptrue, {PredTy},
{PTruePat});
}
@@ -12499,7 +12526,7 @@ bool AArch64TargetLowering::lowerInterleavedStore(StoreInst *SI,
Value *PTrue = nullptr;
if (UseScalable) {
- unsigned PgPattern =
+ Optional<unsigned> PgPattern =
getSVEPredPatternFromNumElements(SubVecTy->getNumElements());
if (Subtarget->getMinSVEVectorSizeInBits() ==
Subtarget->getMaxSVEVectorSizeInBits() &&
@@ -12508,7 +12535,7 @@ bool AArch64TargetLowering::lowerInterleavedStore(StoreInst *SI,
PgPattern = AArch64SVEPredPattern::all;
auto *PTruePat =
- ConstantInt::get(Type::getInt32Ty(STVTy->getContext()), PgPattern);
+ ConstantInt::get(Type::getInt32Ty(STVTy->getContext()), *PgPattern);
PTrue = Builder.CreateIntrinsic(Intrinsic::aarch64_sve_ptrue, {PredTy},
{PTruePat});
}
@@ -18752,7 +18779,7 @@ static SDValue getPredicateForFixedLengthVector(SelectionDAG &DAG, SDLoc &DL,
DAG.getTargetLoweringInfo().isTypeLegal(VT) &&
"Expected legal fixed length vector!");
- unsigned PgPattern =
+ Optional<unsigned> PgPattern =
getSVEPredPatternFromNumElements(VT.getVectorNumElements());
assert(PgPattern && "Unexpected element count for SVE predicate");
@@ -18788,7 +18815,7 @@ static SDValue getPredicateForFixedLengthVector(SelectionDAG &DAG, SDLoc &DL,
break;
}
- return getPTrue(DAG, DL, MaskVT, PgPattern);
+ return getPTrue(DAG, DL, MaskVT, *PgPattern);
}
static SDValue getPredicateForScalableVector(SelectionDAG &DAG, SDLoc &DL,
diff --git a/llvm/lib/Target/AArch64/Utils/AArch64BaseInfo.h b/llvm/lib/Target/AArch64/Utils/AArch64BaseInfo.h
index 9409c329943b..5906a5d6b50b 100644
--- a/llvm/lib/Target/AArch64/Utils/AArch64BaseInfo.h
+++ b/llvm/lib/Target/AArch64/Utils/AArch64BaseInfo.h
@@ -483,18 +483,20 @@ inline unsigned getNumElementsFromSVEPredPattern(unsigned Pattern) {
}
/// Return specific VL predicate pattern based on the number of elements.
-inline unsigned getSVEPredPatternFromNumElements(unsigned MinNumElts) {
+inline Optional<unsigned>
+getSVEPredPatternFromNumElements(unsigned MinNumElts) {
switch (MinNumElts) {
default:
- llvm_unreachable("unexpected element count for SVE predicate");
+ return None;
case 1:
- return AArch64SVEPredPattern::vl1;
case 2:
- return AArch64SVEPredPattern::vl2;
+ case 3:
case 4:
- return AArch64SVEPredPattern::vl4;
+ case 5:
+ case 6:
+ case 7:
case 8:
- return AArch64SVEPredPattern::vl8;
+ return MinNumElts;
case 16:
return AArch64SVEPredPattern::vl16;
case 32:
diff --git a/llvm/test/CodeGen/AArch64/named-vector-shuffles-sve.ll b/llvm/test/CodeGen/AArch64/named-vector-shuffles-sve.ll
index a03d8e0048f9..bce9e035da8c 100644
--- a/llvm/test/CodeGen/AArch64/named-vector-shuffles-sve.ll
+++ b/llvm/test/CodeGen/AArch64/named-vector-shuffles-sve.ll
@@ -81,10 +81,9 @@ define <vscale x 2 x i64> @splice_nxv2i64_last_idx(<vscale x 2 x i64> %a, <vscal
define <vscale x 2 x half> @splice_nxv2f16_neg_idx(<vscale x 2 x half> %a, <vscale x 2 x half> %b) #0 {
; CHECK-LABEL: splice_nxv2f16_neg_idx:
; CHECK: // %bb.0:
-; CHECK-NEXT: ptrue p0.d
-; CHECK-NEXT: lastb d0, p0, z0.d
-; CHECK-NEXT: insr z1.d, d0
-; CHECK-NEXT: mov z0.d, z1.d
+; CHECK-NEXT: ptrue p0.d, vl1
+; CHECK-NEXT: rev p0.d, p0.d
+; CHECK-NEXT: splice z0.d, p0, z0.d, z1.d
; CHECK-NEXT: ret
%res = call <vscale x 2 x half> @llvm.experimental.vector.splice.nxv2f16(<vscale x 2 x half> %a, <vscale x 2 x half> %b, i32 -1)
ret <vscale x 2 x half> %res
@@ -93,17 +92,9 @@ define <vscale x 2 x half> @splice_nxv2f16_neg_idx(<vscale x 2 x half> %a, <vsca
define <vscale x 2 x half> @splice_nxv2f16_neg2_idx(<vscale x 2 x half> %a, <vscale x 2 x half> %b) #0 {
; CHECK-LABEL: splice_nxv2f16_neg2_idx:
; CHECK: // %bb.0:
-; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
-; CHECK-NEXT: addvl sp, sp, #-2
-; CHECK-NEXT: mov x8, sp
-; CHECK-NEXT: mov x9, #-8
-; CHECK-NEXT: ptrue p0.h
-; CHECK-NEXT: st1h { z0.h }, p0, [sp]
-; CHECK-NEXT: st1h { z1.h }, p0, [sp, #1, mul vl]
-; CHECK-NEXT: addvl x8, x8, #1
-; CHECK-NEXT: ld1h { z0.h }, p0/z, [x8, x9, lsl #1]
-; CHECK-NEXT: addvl sp, sp, #2
-; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
+; CHECK-NEXT: ptrue p0.d, vl2
+; CHECK-NEXT: rev p0.d, p0.d
+; CHECK-NEXT: splice z0.d, p0, z0.d, z1.d
; CHECK-NEXT: ret
%res = call <vscale x 2 x half> @llvm.experimental.vector.splice.nxv2f16(<vscale x 2 x half> %a, <vscale x 2 x half> %b, i32 -2)
ret <vscale x 2 x half> %res
@@ -130,10 +121,9 @@ define <vscale x 2 x half> @splice_nxv2f16_last_idx(<vscale x 2 x half> %a, <vsc
define <vscale x 4 x half> @splice_nxv4f16_neg_idx(<vscale x 4 x half> %a, <vscale x 4 x half> %b) #0 {
; CHECK-LABEL: splice_nxv4f16_neg_idx:
; CHECK: // %bb.0:
-; CHECK-NEXT: ptrue p0.s
-; CHECK-NEXT: lastb s0, p0, z0.s
-; CHECK-NEXT: insr z1.s, s0
-; CHECK-NEXT: mov z0.d, z1.d
+; CHECK-NEXT: ptrue p0.s, vl1
+; CHECK-NEXT: rev p0.s, p0.s
+; CHECK-NEXT: splice z0.s, p0, z0.s, z1.s
; CHECK-NEXT: ret
%res = call <vscale x 4 x half> @llvm.experimental.vector.splice.nxv4f16(<vscale x 4 x half> %a, <vscale x 4 x half> %b, i32 -1)
ret <vscale x 4 x half> %res
@@ -142,17 +132,9 @@ define <vscale x 4 x half> @splice_nxv4f16_neg_idx(<vscale x 4 x half> %a, <vsca
define <vscale x 4 x half> @splice_nxv4f16_neg3_idx(<vscale x 4 x half> %a, <vscale x 4 x half> %b) #0 {
; CHECK-LABEL: splice_nxv4f16_neg3_idx:
; CHECK: // %bb.0:
-; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
-; CHECK-NEXT: addvl sp, sp, #-2
-; CHECK-NEXT: mov x8, sp
-; CHECK-NEXT: mov x9, #-6
-; CHECK-NEXT: ptrue p0.h
-; CHECK-NEXT: st1h { z0.h }, p0, [sp]
-; CHECK-NEXT: st1h { z1.h }, p0, [sp, #1, mul vl]
-; CHECK-NEXT: addvl x8, x8, #1
-; CHECK-NEXT: ld1h { z0.h }, p0/z, [x8, x9, lsl #1]
-; CHECK-NEXT: addvl sp, sp, #2
-; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
+; CHECK-NEXT: ptrue p0.s, vl3
+; CHECK-NEXT: rev p0.s, p0.s
+; CHECK-NEXT: splice z0.s, p0, z0.s, z1.s
; CHECK-NEXT: ret
%res = call <vscale x 4 x half> @llvm.experimental.vector.splice.nxv4f16(<vscale x 4 x half> %a, <vscale x 4 x half> %b, i32 -3)
ret <vscale x 4 x half> %res
@@ -197,10 +179,9 @@ define <vscale x 8 x half> @splice_nxv8f16_last_idx(<vscale x 8 x half> %a, <vsc
define <vscale x 2 x float> @splice_nxv2f32_neg_idx(<vscale x 2 x float> %a, <vscale x 2 x float> %b) #0 {
; CHECK-LABEL: splice_nxv2f32_neg_idx:
; CHECK: // %bb.0:
-; CHECK-NEXT: ptrue p0.d
-; CHECK-NEXT: lastb d0, p0, z0.d
-; CHECK-NEXT: insr z1.d, d0
-; CHECK-NEXT: mov z0.d, z1.d
+; CHECK-NEXT: ptrue p0.d, vl1
+; CHECK-NEXT: rev p0.d, p0.d
+; CHECK-NEXT: splice z0.d, p0, z0.d, z1.d
; CHECK-NEXT: ret
%res = call <vscale x 2 x float> @llvm.experimental.vector.splice.nxv2f32(<vscale x 2 x float> %a, <vscale x 2 x float> %b, i32 -1)
ret <vscale x 2 x float> %res
@@ -209,17 +190,9 @@ define <vscale x 2 x float> @splice_nxv2f32_neg_idx(<vscale x 2 x float> %a, <vs
define <vscale x 2 x float> @splice_nxv2f32_neg2_idx(<vscale x 2 x float> %a, <vscale x 2 x float> %b) #0 {
; CHECK-LABEL: splice_nxv2f32_neg2_idx:
; CHECK: // %bb.0:
-; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
-; CHECK-NEXT: addvl sp, sp, #-2
-; CHECK-NEXT: mov x8, sp
-; CHECK-NEXT: mov x9, #-4
-; CHECK-NEXT: ptrue p0.s
-; CHECK-NEXT: st1w { z0.s }, p0, [sp]
-; CHECK-NEXT: st1w { z1.s }, p0, [sp, #1, mul vl]
-; CHECK-NEXT: addvl x8, x8, #1
-; CHECK-NEXT: ld1w { z0.s }, p0/z, [x8, x9, lsl #2]
-; CHECK-NEXT: addvl sp, sp, #2
-; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
+; CHECK-NEXT: ptrue p0.d, vl2
+; CHECK-NEXT: rev p0.d, p0.d
+; CHECK-NEXT: splice z0.d, p0, z0.d, z1.d
; CHECK-NEXT: ret
%res = call <vscale x 2 x float> @llvm.experimental.vector.splice.nxv2f32(<vscale x 2 x float> %a, <vscale x 2 x float> %b, i32 -2)
ret <vscale x 2 x float> %res
@@ -411,29 +384,64 @@ define <vscale x 16 x float> @splice_nxv16f32_16(<vscale x 16 x float> %a, <vsca
define <vscale x 16 x i8> @splice_nxv16i8(<vscale x 16 x i8> %a, <vscale x 16 x i8> %b) #0 {
; CHECK-LABEL: splice_nxv16i8:
; CHECK: // %bb.0:
-; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
-; CHECK-NEXT: addvl sp, sp, #-2
-; CHECK-NEXT: mov x8, sp
-; CHECK-NEXT: mov x9, #-16
-; CHECK-NEXT: ptrue p0.b
-; CHECK-NEXT: st1b { z0.b }, p0, [sp]
-; CHECK-NEXT: st1b { z1.b }, p0, [sp, #1, mul vl]
-; CHECK-NEXT: addvl x8, x8, #1
-; CHECK-NEXT: ld1b { z0.b }, p0/z, [x8, x9]
-; CHECK-NEXT: addvl sp, sp, #2
-; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
+; CHECK-NEXT: ptrue p0.b, vl16
+; CHECK-NEXT: rev p0.b, p0.b
+; CHECK-NEXT: splice z0.b, p0, z0.b, z1.b
; CHECK-NEXT: ret
%res = call <vscale x 16 x i8> @llvm.experimental.vector.splice.nxv16i8(<vscale x 16 x i8> %a, <vscale x 16 x i8> %b, i32 -16)
ret <vscale x 16 x i8> %res
}
+define <vscale x 16 x i8> @splice_nxv16i8_neg32(<vscale x 16 x i8> %a, <vscale x 16 x i8> %b) #2 {
+; CHECK-LABEL: splice_nxv16i8_neg32:
+; CHECK: // %bb.0:
+; CHECK-NEXT: ptrue p0.b, vl32
+; CHECK-NEXT: rev p0.b, p0.b
+; CHECK-NEXT: splice z0.b, p0, z0.b, z1.b
+; CHECK-NEXT: ret
+ %res = call <vscale x 16 x i8> @llvm.experimental.vector.splice.nxv16i8(<vscale x 16 x i8> %a, <vscale x 16 x i8> %b, i32 -32)
+ ret <vscale x 16 x i8> %res
+}
+
+define <vscale x 16 x i8> @splice_nxv16i8_neg64(<vscale x 16 x i8> %a, <vscale x 16 x i8> %b) #3 {
+; CHECK-LABEL: splice_nxv16i8_neg64:
+; CHECK: // %bb.0:
+; CHECK-NEXT: ptrue p0.b, vl64
+; CHECK-NEXT: rev p0.b, p0.b
+; CHECK-NEXT: splice z0.b, p0, z0.b, z1.b
+; CHECK-NEXT: ret
+ %res = call <vscale x 16 x i8> @llvm.experimental.vector.splice.nxv16i8(<vscale x 16 x i8> %a, <vscale x 16 x i8> %b, i32 -64)
+ ret <vscale x 16 x i8> %res
+}
+
+define <vscale x 16 x i8> @splice_nxv16i8_neg128(<vscale x 16 x i8> %a, <vscale x 16 x i8> %b) #4 {
+; CHECK-LABEL: splice_nxv16i8_neg128:
+; CHECK: // %bb.0:
+; CHECK-NEXT: ptrue p0.b, vl128
+; CHECK-NEXT: rev p0.b, p0.b
+; CHECK-NEXT: splice z0.b, p0, z0.b, z1.b
+; CHECK-NEXT: ret
+ %res = call <vscale x 16 x i8> @llvm.experimental.vector.splice.nxv16i8(<vscale x 16 x i8> %a, <vscale x 16 x i8> %b, i32 -128)
+ ret <vscale x 16 x i8> %res
+}
+
+define <vscale x 16 x i8> @splice_nxv16i8_neg256(<vscale x 16 x i8> %a, <vscale x 16 x i8> %b) #1 {
+; CHECK-LABEL: splice_nxv16i8_neg256:
+; CHECK: // %bb.0:
+; CHECK-NEXT: ptrue p0.b, vl256
+; CHECK-NEXT: rev p0.b, p0.b
+; CHECK-NEXT: splice z0.b, p0, z0.b, z1.b
+; CHECK-NEXT: ret
+ %res = call <vscale x 16 x i8> @llvm.experimental.vector.splice.nxv16i8(<vscale x 16 x i8> %a, <vscale x 16 x i8> %b, i32 -256)
+ ret <vscale x 16 x i8> %res
+}
+
define <vscale x 16 x i8> @splice_nxv16i8_1(<vscale x 16 x i8> %a, <vscale x 16 x i8> %b) #0 {
; CHECK-LABEL: splice_nxv16i8_1:
; CHECK: // %bb.0:
-; CHECK-NEXT: ptrue p0.b
-; CHECK-NEXT: lastb b0, p0, z0.b
-; CHECK-NEXT: insr z1.b, b0
-; CHECK-NEXT: mov z0.d, z1.d
+; CHECK-NEXT: ptrue p0.b, vl1
+; CHECK-NEXT: rev p0.b, p0.b
+; CHECK-NEXT: splice z0.b, p0, z0.b, z1.b
; CHECK-NEXT: ret
%res = call <vscale x 16 x i8> @llvm.experimental.vector.splice.nxv16i8(<vscale x 16 x i8> %a, <vscale x 16 x i8> %b, i32 -1)
ret <vscale x 16 x i8> %res
@@ -465,17 +473,9 @@ define <vscale x 16 x i8> @splice_nxv16i8_neg17(<vscale x 16 x i8> %a, <vscale x
define <vscale x 8 x i16> @splice_nxv8i16(<vscale x 8 x i16> %a, <vscale x 8 x i16> %b) #0 {
; CHECK-LABEL: splice_nxv8i16:
; CHECK: // %bb.0:
-; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
-; CHECK-NEXT: addvl sp, sp, #-2
-; CHECK-NEXT: mov x8, sp
-; CHECK-NEXT: mov x9, #-8
-; CHECK-NEXT: ptrue p0.h
-; CHECK-NEXT: st1h { z0.h }, p0, [sp]
-; CHECK-NEXT: st1h { z1.h }, p0, [sp, #1, mul vl]
-; CHECK-NEXT: addvl x8, x8, #1
-; CHECK-NEXT: ld1h { z0.h }, p0/z, [x8, x9, lsl #1]
-; CHECK-NEXT: addvl sp, sp, #2
-; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
+; CHECK-NEXT: ptrue p0.h, vl8
+; CHECK-NEXT: rev p0.h, p0.h
+; CHECK-NEXT: splice z0.h, p0, z0.h, z1.h
; CHECK-NEXT: ret
%res = call <vscale x 8 x i16> @llvm.experimental.vector.splice.nxv8i16(<vscale x 8 x i16> %a, <vscale x 8 x i16> %b, i32 -8)
ret <vscale x 8 x i16> %res
@@ -484,10 +484,9 @@ define <vscale x 8 x i16> @splice_nxv8i16(<vscale x 8 x i16> %a, <vscale x 8 x i
define <vscale x 8 x i16> @splice_nxv8i16_1(<vscale x 8 x i16> %a, <vscale x 8 x i16> %b) #0 {
; CHECK-LABEL: splice_nxv8i16_1:
; CHECK: // %bb.0:
-; CHECK-NEXT: ptrue p0.h
-; CHECK-NEXT: lastb h0, p0, z0.h
-; CHECK-NEXT: insr z1.h, h0
-; CHECK-NEXT: mov z0.d, z1.d
+; CHECK-NEXT: ptrue p0.h, vl1
+; CHECK-NEXT: rev p0.h, p0.h
+; CHECK-NEXT: splice z0.h, p0, z0.h, z1.h
; CHECK-NEXT: ret
%res = call <vscale x 8 x i16> @llvm.experimental.vector.splice.nxv8i16(<vscale x 8 x i16> %a, <vscale x 8 x i16> %b, i32 -1)
ret <vscale x 8 x i16> %res
@@ -519,17 +518,9 @@ define <vscale x 8 x i16> @splice_nxv8i16_neg9(<vscale x 8 x i16> %a, <vscale x
define <vscale x 4 x i32> @splice_nxv4i32(<vscale x 4 x i32> %a, <vscale x 4 x i32> %b) #0 {
; CHECK-LABEL: splice_nxv4i32:
; CHECK: // %bb.0:
-; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
-; CHECK-NEXT: addvl sp, sp, #-2
-; CHECK-NEXT: mov x8, sp
-; CHECK-NEXT: mov x9, #-4
-; CHECK-NEXT: ptrue p0.s
-; CHECK-NEXT: st1w { z0.s }, p0, [sp]
-; CHECK-NEXT: st1w { z1.s }, p0, [sp, #1, mul vl]
-; CHECK-NEXT: addvl x8, x8, #1
-; CHECK-NEXT: ld1w { z0.s }, p0/z, [x8, x9, lsl #2]
-; CHECK-NEXT: addvl sp, sp, #2
-; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
+; CHECK-NEXT: ptrue p0.s, vl4
+; CHECK-NEXT: rev p0.s, p0.s
+; CHECK-NEXT: splice z0.s, p0, z0.s, z1.s
; CHECK-NEXT: ret
%res = call <vscale x 4 x i32> @llvm.experimental.vector.splice.nxv4i32(<vscale x 4 x i32> %a, <vscale x 4 x i32> %b, i32 -4)
ret <vscale x 4 x i32> %res
@@ -538,10 +529,9 @@ define <vscale x 4 x i32> @splice_nxv4i32(<vscale x 4 x i32> %a, <vscale x 4 x i
define <vscale x 4 x i32> @splice_nxv4i32_1(<vscale x 4 x i32> %a, <vscale x 4 x i32> %b) #0 {
; CHECK-LABEL: splice_nxv4i32_1:
; CHECK: // %bb.0:
-; CHECK-NEXT: ptrue p0.s
-; CHECK-NEXT: lastb s0, p0, z0.s
-; CHECK-NEXT: insr z1.s, s0
-; CHECK-NEXT: mov z0.d, z1.d
+; CHECK-NEXT: ptrue p0.s, vl1
+; CHECK-NEXT: rev p0.s, p0.s
+; CHECK-NEXT: splice z0.s, p0, z0.s, z1.s
; CHECK-NEXT: ret
%res = call <vscale x 4 x i32> @llvm.experimental.vector.splice.nxv4i32(<vscale x 4 x i32> %a, <vscale x 4 x i32> %b, i32 -1)
ret <vscale x 4 x i32> %res
@@ -550,21 +540,9 @@ define <vscale x 4 x i32> @splice_nxv4i32_1(<vscale x 4 x i32> %a, <vscale x 4 x
define <vscale x 4 x i32> @splice_nxv4i32_neg5(<vscale x 4 x i32> %a, <vscale x 4 x i32> %b) #2 {
; CHECK-LABEL: splice_nxv4i32_neg5:
; CHECK: // %bb.0:
-; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
-; CHECK-NEXT: addvl sp, sp, #-2
-; CHECK-NEXT: mov x8, sp
-; CHECK-NEXT: rdvl x9, #1
-; CHECK-NEXT: cmp x9, #20
-; CHECK-NEXT: mov w10, #20
-; CHECK-NEXT: csel x9, x9, x10, lo
-; CHECK-NEXT: ptrue p0.s
-; CHECK-NEXT: addvl x8, x8, #1
-; CHECK-NEXT: st1w { z0.s }, p0, [sp]
-; CHECK-NEXT: sub x8, x8, x9
-; CHECK-NEXT: st1w { z1.s }, p0, [sp, #1, mul vl]
-; CHECK-NEXT: ld1w { z0.s }, p0/z, [x8]
-; CHECK-NEXT: addvl sp, sp, #2
-; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
+; CHECK-NEXT: ptrue p0.s, vl5
+; CHECK-NEXT: rev p0.s, p0.s
+; CHECK-NEXT: splice z0.s, p0, z0.s, z1.s
; CHECK-NEXT: ret
%res = call <vscale x 4 x i32> @llvm.experimental.vector.splice.nxv4i32(<vscale x 4 x i32> %a, <vscale x 4 x i32> %b, i32 -5)
ret <vscale x 4 x i32> %res
@@ -573,17 +551,9 @@ define <vscale x 4 x i32> @splice_nxv4i32_neg5(<vscale x 4 x i32> %a, <vscale x
define <vscale x 2 x i64> @splice_nxv2i64(<vscale x 2 x i64> %a, <vscale x 2 x i64> %b) #0 {
; CHECK-LABEL: splice_nxv2i64:
; CHECK: // %bb.0:
-; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
-; CHECK-NEXT: addvl sp, sp, #-2
-; CHECK-NEXT: mov x8, sp
-; CHECK-NEXT: mov x9, #-2
-; CHECK-NEXT: ptrue p0.d
-; CHECK-NEXT: st1d { z0.d }, p0, [sp]
-; CHECK-NEXT: st1d { z1.d }, p0, [sp, #1, mul vl]
-; CHECK-NEXT: addvl x8, x8, #1
-; CHECK-NEXT: ld1d { z0.d }, p0/z, [x8, x9, lsl #3]
-; CHECK-NEXT: addvl sp, sp, #2
-; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
+; CHECK-NEXT: ptrue p0.d, vl2
+; CHECK-NEXT: rev p0.d, p0.d
+; CHECK-NEXT: splice z0.d, p0, z0.d, z1.d
; CHECK-NEXT: ret
%res = call <vscale x 2 x i64> @llvm.experimental.vector.splice.nxv2i64(<vscale x 2 x i64> %a, <vscale x 2 x i64> %b, i32 -2)
ret <vscale x 2 x i64> %res
@@ -592,10 +562,9 @@ define <vscale x 2 x i64> @splice_nxv2i64(<vscale x 2 x i64> %a, <vscale x 2 x i
define <vscale x 2 x i64> @splice_nxv2i64_1(<vscale x 2 x i64> %a, <vscale x 2 x i64> %b) #0 {
; CHECK-LABEL: splice_nxv2i64_1:
; CHECK: // %bb.0:
-; CHECK-NEXT: ptrue p0.d
-; CHECK-NEXT: lastb d0, p0, z0.d
-; CHECK-NEXT: insr z1.d, d0
-; CHECK-NEXT: mov z0.d, z1.d
+; CHECK-NEXT: ptrue p0.d, vl1
+; CHECK-NEXT: rev p0.d, p0.d
+; CHECK-NEXT: splice z0.d, p0, z0.d, z1.d
; CHECK-NEXT: ret
%res = call <vscale x 2 x i64> @llvm.experimental.vector.splice.nxv2i64(<vscale x 2 x i64> %a, <vscale x 2 x i64> %b, i32 -1)
ret <vscale x 2 x i64> %res
@@ -604,21 +573,9 @@ define <vscale x 2 x i64> @splice_nxv2i64_1(<vscale x 2 x i64> %a, <vscale x 2 x
define <vscale x 2 x i64> @splice_nxv2i64_neg3(<vscale x 2 x i64> %a, <vscale x 2 x i64> %b) #2 {
; CHECK-LABEL: splice_nxv2i64_neg3:
; CHECK: // %bb.0:
-; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
-; CHECK-NEXT: addvl sp, sp, #-2
-; CHECK-NEXT: mov x8, sp
-; CHECK-NEXT: rdvl x9, #1
-; CHECK-NEXT: cmp x9, #24
-; CHECK-NEXT: mov w10, #24
-; CHECK-NEXT: csel x9, x9, x10, lo
-; CHECK-NEXT: ptrue p0.d
-; CHECK-NEXT: addvl x8, x8, #1
-; CHECK-NEXT: st1d { z0.d }, p0, [sp]
-; CHECK-NEXT: sub x8, x8, x9
-; CHECK-NEXT: st1d { z1.d }, p0, [sp, #1, mul vl]
-; CHECK-NEXT: ld1d { z0.d }, p0/z, [x8]
-; CHECK-NEXT: addvl sp, sp, #2
-; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
+; CHECK-NEXT: ptrue p0.d, vl3
+; CHECK-NEXT: rev p0.d, p0.d
+; CHECK-NEXT: splice z0.d, p0, z0.d, z1.d
; CHECK-NEXT: ret
%res = call <vscale x 2 x i64> @llvm.experimental.vector.splice.nxv2i64(<vscale x 2 x i64> %a, <vscale x 2 x i64> %b, i32 -3)
ret <vscale x 2 x i64> %res
@@ -627,17 +584,9 @@ define <vscale x 2 x i64> @splice_nxv2i64_neg3(<vscale x 2 x i64> %a, <vscale x
define <vscale x 8 x half> @splice_nxv8f16(<vscale x 8 x half> %a, <vscale x 8 x half> %b) #0 {
; CHECK-LABEL: splice_nxv8f16:
; CHECK: // %bb.0:
-; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
-; CHECK-NEXT: addvl sp, sp, #-2
-; CHECK-NEXT: mov x8, sp
-; CHECK-NEXT: mov x9, #-8
-; CHECK-NEXT: ptrue p0.h
-; CHECK-NEXT: st1h { z0.h }, p0, [sp]
-; CHECK-NEXT: st1h { z1.h }, p0, [sp, #1, mul vl]
-; CHECK-NEXT: addvl x8, x8, #1
-; CHECK-NEXT: ld1h { z0.h }, p0/z, [x8, x9, lsl #1]
-; CHECK-NEXT: addvl sp, sp, #2
-; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
+; CHECK-NEXT: ptrue p0.h, vl8
+; CHECK-NEXT: rev p0.h, p0.h
+; CHECK-NEXT: splice z0.h, p0, z0.h, z1.h
; CHECK-NEXT: ret
%res = call <vscale x 8 x half> @llvm.experimental.vector.splice.nxv8f16(<vscale x 8 x half> %a, <vscale x 8 x half> %b, i32 -8)
ret <vscale x 8 x half> %res
@@ -646,10 +595,9 @@ define <vscale x 8 x half> @splice_nxv8f16(<vscale x 8 x half> %a, <vscale x 8 x
define <vscale x 8 x half> @splice_nxv8f16_1(<vscale x 8 x half> %a, <vscale x 8 x half> %b) #0 {
; CHECK-LABEL: splice_nxv8f16_1:
; CHECK: // %bb.0:
-; CHECK-NEXT: ptrue p0.h
-; CHECK-NEXT: lastb h0, p0, z0.h
-; CHECK-NEXT: insr z1.h, h0
-; CHECK-NEXT: mov z0.d, z1.d
+; CHECK-NEXT: ptrue p0.h, vl1
+; CHECK-NEXT: rev p0.h, p0.h
+; CHECK-NEXT: splice z0.h, p0, z0.h, z1.h
; CHECK-NEXT: ret
%res = call <vscale x 8 x half> @llvm.experimental.vector.splice.nxv8f16(<vscale x 8 x half> %a, <vscale x 8 x half> %b, i32 -1)
ret <vscale x 8 x half> %res
@@ -681,17 +629,9 @@ define <vscale x 8 x half> @splice_nxv8f16_neg9(<vscale x 8 x half> %a, <vscale
define <vscale x 4 x float> @splice_nxv4f32(<vscale x 4 x float> %a, <vscale x 4 x float> %b) #0 {
; CHECK-LABEL: splice_nxv4f32:
; CHECK: // %bb.0:
-; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
-; CHECK-NEXT: addvl sp, sp, #-2
-; CHECK-NEXT: mov x8, sp
-; CHECK-NEXT: mov x9, #-4
-; CHECK-NEXT: ptrue p0.s
-; CHECK-NEXT: st1w { z0.s }, p0, [sp]
-; CHECK-NEXT: st1w { z1.s }, p0, [sp, #1, mul vl]
-; CHECK-NEXT: addvl x8, x8, #1
-; CHECK-NEXT: ld1w { z0.s }, p0/z, [x8, x9, lsl #2]
-; CHECK-NEXT: addvl sp, sp, #2
-; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
+; CHECK-NEXT: ptrue p0.s, vl4
+; CHECK-NEXT: rev p0.s, p0.s
+; CHECK-NEXT: splice z0.s, p0, z0.s, z1.s
; CHECK-NEXT: ret
%res = call <vscale x 4 x float> @llvm.experimental.vector.splice.nxv4f32(<vscale x 4 x float> %a, <vscale x 4 x float> %b, i32 -4)
ret <vscale x 4 x float> %res
@@ -700,10 +640,9 @@ define <vscale x 4 x float> @splice_nxv4f32(<vscale x 4 x float> %a, <vscale x 4
define <vscale x 4 x float> @splice_nxv4f32_1(<vscale x 4 x float> %a, <vscale x 4 x float> %b) #0 {
; CHECK-LABEL: splice_nxv4f32_1:
; CHECK: // %bb.0:
-; CHECK-NEXT: ptrue p0.s
-; CHECK-NEXT: lastb s0, p0, z0.s
-; CHECK-NEXT: insr z1.s, s0
-; CHECK-NEXT: mov z0.d, z1.d
+; CHECK-NEXT: ptrue p0.s, vl1
+; CHECK-NEXT: rev p0.s, p0.s
+; CHECK-NEXT: splice z0.s, p0, z0.s, z1.s
; CHECK-NEXT: ret
%res = call <vscale x 4 x float> @llvm.experimental.vector.splice.nxv4f32(<vscale x 4 x float> %a, <vscale x 4 x float> %b, i32 -1)
ret <vscale x 4 x float> %res
@@ -712,21 +651,9 @@ define <vscale x 4 x float> @splice_nxv4f32_1(<vscale x 4 x float> %a, <vscale x
define <vscale x 4 x float> @splice_nxv4f32_neg5(<vscale x 4 x float> %a, <vscale x 4 x float> %b) #2 {
; CHECK-LABEL: splice_nxv4f32_neg5:
; CHECK: // %bb.0:
-; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
-; CHECK-NEXT: addvl sp, sp, #-2
-; CHECK-NEXT: mov x8, sp
-; CHECK-NEXT: rdvl x9, #1
-; CHECK-NEXT: cmp x9, #20
-; CHECK-NEXT: mov w10, #20
-; CHECK-NEXT: csel x9, x9, x10, lo
-; CHECK-NEXT: ptrue p0.s
-; CHECK-NEXT: addvl x8, x8, #1
-; CHECK-NEXT: st1w { z0.s }, p0, [sp]
-; CHECK-NEXT: sub x8, x8, x9
-; CHECK-NEXT: st1w { z1.s }, p0, [sp, #1, mul vl]
-; CHECK-NEXT: ld1w { z0.s }, p0/z, [x8]
-; CHECK-NEXT: addvl sp, sp, #2
-; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
+; CHECK-NEXT: ptrue p0.s, vl5
+; CHECK-NEXT: rev p0.s, p0.s
+; CHECK-NEXT: splice z0.s, p0, z0.s, z1.s
; CHECK-NEXT: ret
%res = call <vscale x 4 x float> @llvm.experimental.vector.splice.nxv4f32(<vscale x 4 x float> %a, <vscale x 4 x float> %b, i32 -5)
ret <vscale x 4 x float> %res
@@ -735,17 +662,9 @@ define <vscale x 4 x float> @splice_nxv4f32_neg5(<vscale x 4 x float> %a, <vscal
define <vscale x 2 x double> @splice_nxv2f64(<vscale x 2 x double> %a, <vscale x 2 x double> %b) #0 {
; CHECK-LABEL: splice_nxv2f64:
; CHECK: // %bb.0:
-; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
-; CHECK-NEXT: addvl sp, sp, #-2
-; CHECK-NEXT: mov x8, sp
-; CHECK-NEXT: mov x9, #-2
-; CHECK-NEXT: ptrue p0.d
-; CHECK-NEXT: st1d { z0.d }, p0, [sp]
-; CHECK-NEXT: st1d { z1.d }, p0, [sp, #1, mul vl]
-; CHECK-NEXT: addvl x8, x8, #1
-; CHECK-NEXT: ld1d { z0.d }, p0/z, [x8, x9, lsl #3]
-; CHECK-NEXT: addvl sp, sp, #2
-; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
+; CHECK-NEXT: ptrue p0.d, vl2
+; CHECK-NEXT: rev p0.d, p0.d
+; CHECK-NEXT: splice z0.d, p0, z0.d, z1.d
; CHECK-NEXT: ret
%res = call <vscale x 2 x double> @llvm.experimental.vector.splice.nxv2f64(<vscale x 2 x double> %a, <vscale x 2 x double> %b, i32 -2)
ret <vscale x 2 x double> %res
@@ -754,10 +673,9 @@ define <vscale x 2 x double> @splice_nxv2f64(<vscale x 2 x double> %a, <vscale x
define <vscale x 2 x double> @splice_nxv2f64_1(<vscale x 2 x double> %a, <vscale x 2 x double> %b) #0 {
; CHECK-LABEL: splice_nxv2f64_1:
; CHECK: // %bb.0:
-; CHECK-NEXT: ptrue p0.d
-; CHECK-NEXT: lastb d0, p0, z0.d
-; CHECK-NEXT: insr z1.d, d0
-; CHECK-NEXT: mov z0.d, z1.d
+; CHECK-NEXT: ptrue p0.d, vl1
+; CHECK-NEXT: rev p0.d, p0.d
+; CHECK-NEXT: splice z0.d, p0, z0.d, z1.d
; CHECK-NEXT: ret
%res = call <vscale x 2 x double> @llvm.experimental.vector.splice.nxv2f64(<vscale x 2 x double> %a, <vscale x 2 x double> %b, i32 -1)
ret <vscale x 2 x double> %res
@@ -766,21 +684,9 @@ define <vscale x 2 x double> @splice_nxv2f64_1(<vscale x 2 x double> %a, <vscale
define <vscale x 2 x double> @splice_nxv2f64_neg3(<vscale x 2 x double> %a, <vscale x 2 x double> %b) #2 {
; CHECK-LABEL: splice_nxv2f64_neg3:
; CHECK: // %bb.0:
-; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
-; CHECK-NEXT: addvl sp, sp, #-2
-; CHECK-NEXT: mov x8, sp
-; CHECK-NEXT: rdvl x9, #1
-; CHECK-NEXT: cmp x9, #24
-; CHECK-NEXT: mov w10, #24
-; CHECK-NEXT: csel x9, x9, x10, lo
-; CHECK-NEXT: ptrue p0.d
-; CHECK-NEXT: addvl x8, x8, #1
-; CHECK-NEXT: st1d { z0.d }, p0, [sp]
-; CHECK-NEXT: sub x8, x8, x9
-; CHECK-NEXT: st1d { z1.d }, p0, [sp, #1, mul vl]
-; CHECK-NEXT: ld1d { z0.d }, p0/z, [x8]
-; CHECK-NEXT: addvl sp, sp, #2
-; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
+; CHECK-NEXT: ptrue p0.d, vl3
+; CHECK-NEXT: rev p0.d, p0.d
+; CHECK-NEXT: splice z0.d, p0, z0.d, z1.d
; CHECK-NEXT: ret
%res = call <vscale x 2 x double> @llvm.experimental.vector.splice.nxv2f64(<vscale x 2 x double> %a, <vscale x 2 x double> %b, i32 -3)
ret <vscale x 2 x double> %res
@@ -790,13 +696,14 @@ define <vscale x 2 x double> @splice_nxv2f64_neg3(<vscale x 2 x double> %a, <vsc
define <vscale x 2 x i1> @splice_nxv2i1(<vscale x 2 x i1> %a, <vscale x 2 x i1> %b) #0 {
; CHECK-LABEL: splice_nxv2i1:
; CHECK: // %bb.0:
-; CHECK-NEXT: ptrue p2.d
-; CHECK-NEXT: mov z0.d, p0/z, #1 // =0x1
-; CHECK-NEXT: lastb d0, p2, z0.d
-; CHECK-NEXT: mov z1.d, p1/z, #1 // =0x1
-; CHECK-NEXT: insr z1.d, d0
+; CHECK-NEXT: ptrue p2.d, vl1
+; CHECK-NEXT: mov z0.d, p1/z, #1 // =0x1
+; CHECK-NEXT: rev p2.d, p2.d
+; CHECK-NEXT: mov z1.d, p0/z, #1 // =0x1
+; CHECK-NEXT: splice z1.d, p2, z1.d, z0.d
+; CHECK-NEXT: ptrue p0.d
; CHECK-NEXT: and z1.d, z1.d, #0x1
-; CHECK-NEXT: cmpne p0.d, p2/z, z1.d, #0
+; CHECK-NEXT: cmpne p0.d, p0/z, z1.d, #0
; CHECK-NEXT: ret
%res = call <vscale x 2 x i1> @llvm.experimental.vector.splice.nxv2i1(<vscale x 2 x i1> %a, <vscale x 2 x i1> %b, i32 -1)
ret <vscale x 2 x i1> %res
@@ -806,13 +713,14 @@ define <vscale x 2 x i1> @splice_nxv2i1(<vscale x 2 x i1> %a, <vscale x 2 x i1>
define <vscale x 4 x i1> @splice_nxv4i1(<vscale x 4 x i1> %a, <vscale x 4 x i1> %b) #0 {
; CHECK-LABEL: splice_nxv4i1:
; CHECK: // %bb.0:
-; CHECK-NEXT: ptrue p2.s
-; CHECK-NEXT: mov z0.s, p0/z, #1 // =0x1
-; CHECK-NEXT: lastb s0, p2, z0.s
-; CHECK-NEXT: mov z1.s, p1/z, #1 // =0x1
-; CHECK-NEXT: insr z1.s, s0
+; CHECK-NEXT: ptrue p2.s, vl1
+; CHECK-NEXT: mov z0.s, p1/z, #1 // =0x1
+; CHECK-NEXT: rev p2.s, p2.s
+; CHECK-NEXT: mov z1.s, p0/z, #1 // =0x1
+; CHECK-NEXT: splice z1.s, p2, z1.s, z0.s
+; CHECK-NEXT: ptrue p0.s
; CHECK-NEXT: and z1.s, z1.s, #0x1
-; CHECK-NEXT: cmpne p0.s, p2/z, z1.s, #0
+; CHECK-NEXT: cmpne p0.s, p0/z, z1.s, #0
; CHECK-NEXT: ret
%res = call <vscale x 4 x i1> @llvm.experimental.vector.splice.nxv4i1(<vscale x 4 x i1> %a, <vscale x 4 x i1> %b, i32 -1)
ret <vscale x 4 x i1> %res
@@ -822,13 +730,14 @@ define <vscale x 4 x i1> @splice_nxv4i1(<vscale x 4 x i1> %a, <vscale x 4 x i1>
define <vscale x 8 x i1> @splice_nxv8i1(<vscale x 8 x i1> %a, <vscale x 8 x i1> %b) #0 {
; CHECK-LABEL: splice_nxv8i1:
; CHECK: // %bb.0:
-; CHECK-NEXT: ptrue p2.h
-; CHECK-NEXT: mov z0.h, p0/z, #1 // =0x1
-; CHECK-NEXT: lastb h0, p2, z0.h
-; CHECK-NEXT: mov z1.h, p1/z, #1 // =0x1
-; CHECK-NEXT: insr z1.h, h0
+; CHECK-NEXT: ptrue p2.h, vl1
+; CHECK-NEXT: mov z0.h, p1/z, #1 // =0x1
+; CHECK-NEXT: rev p2.h, p2.h
+; CHECK-NEXT: mov z1.h, p0/z, #1 // =0x1
+; CHECK-NEXT: splice z1.h, p2, z1.h, z0.h
+; CHECK-NEXT: ptrue p0.h
; CHECK-NEXT: and z1.h, z1.h, #0x1
-; CHECK-NEXT: cmpne p0.h, p2/z, z1.h, #0
+; CHECK-NEXT: cmpne p0.h, p0/z, z1.h, #0
; CHECK-NEXT: ret
%res = call <vscale x 8 x i1> @llvm.experimental.vector.splice.nxv8i1(<vscale x 8 x i1> %a, <vscale x 8 x i1> %b, i32 -1)
ret <vscale x 8 x i1> %res
@@ -838,13 +747,14 @@ define <vscale x 8 x i1> @splice_nxv8i1(<vscale x 8 x i1> %a, <vscale x 8 x i1>
define <vscale x 16 x i1> @splice_nxv16i1(<vscale x 16 x i1> %a, <vscale x 16 x i1> %b) #0 {
; CHECK-LABEL: splice_nxv16i1:
; CHECK: // %bb.0:
-; CHECK-NEXT: ptrue p2.b
-; CHECK-NEXT: mov z0.b, p0/z, #1 // =0x1
-; CHECK-NEXT: lastb b0, p2, z0.b
-; CHECK-NEXT: mov z1.b, p1/z, #1 // =0x1
-; CHECK-NEXT: insr z1.b, b0
+; CHECK-NEXT: ptrue p2.b, vl1
+; CHECK-NEXT: mov z0.b, p1/z, #1 // =0x1
+; CHECK-NEXT: rev p2.b, p2.b
+; CHECK-NEXT: mov z1.b, p0/z, #1 // =0x1
+; CHECK-NEXT: splice z1.b, p2, z1.b, z0.b
+; CHECK-NEXT: ptrue p0.b
; CHECK-NEXT: and z1.b, z1.b, #0x1
-; CHECK-NEXT: cmpne p0.b, p2/z, z1.b, #0
+; CHECK-NEXT: cmpne p0.b, p0/z, z1.b, #0
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.experimental.vector.splice.nxv16i1(<vscale x 16 x i1> %a, <vscale x 16 x i1> %b, i32 -1)
ret <vscale x 16 x i1> %res
@@ -854,17 +764,9 @@ define <vscale x 16 x i1> @splice_nxv16i1(<vscale x 16 x i1> %a, <vscale x 16 x
define <vscale x 2 x i8> @splice_nxv2i8(<vscale x 2 x i8> %a, <vscale x 2 x i8> %b) #0 {
; CHECK-LABEL: splice_nxv2i8:
; CHECK: // %bb.0:
-; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
-; CHECK-NEXT: addvl sp, sp, #-2
-; CHECK-NEXT: mov x8, sp
-; CHECK-NEXT: mov x9, #-2
-; CHECK-NEXT: ptrue p0.d
-; CHECK-NEXT: st1d { z0.d }, p0, [sp]
-; CHECK-NEXT: st1d { z1.d }, p0, [sp, #1, mul vl]
-; CHECK-NEXT: addvl x8, x8, #1
-; CHECK-NEXT: ld1d { z0.d }, p0/z, [x8, x9, lsl #3]
-; CHECK-NEXT: addvl sp, sp, #2
-; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
+; CHECK-NEXT: ptrue p0.d, vl2
+; CHECK-NEXT: rev p0.d, p0.d
+; CHECK-NEXT: splice z0.d, p0, z0.d, z1.d
; CHECK-NEXT: ret
%res = call <vscale x 2 x i8> @llvm.experimental.vector.splice.nxv2i8(<vscale x 2 x i8> %a, <vscale x 2 x i8> %b, i32 -2)
ret <vscale x 2 x i8> %res
@@ -948,3 +850,5 @@ declare <vscale x 2 x double> @llvm.experimental.vector.splice.nxv2f64(<vscale x
attributes #0 = { nounwind "target-features"="+sve" }
attributes #1 = { nounwind "target-features"="+sve" vscale_range(16,16) }
attributes #2 = { nounwind "target-features"="+sve" vscale_range(2,16) }
+attributes #3 = { nounwind "target-features"="+sve" vscale_range(4,16) }
+attributes #4 = { nounwind "target-features"="+sve" vscale_range(8,16) }