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-rw-r--r--llvm/test/CodeGen/RISCV/rvv/vsplats-fp.ll19
1 files changed, 19 insertions, 0 deletions
diff --git a/llvm/test/CodeGen/RISCV/rvv/vsplats-fp.ll b/llvm/test/CodeGen/RISCV/rvv/vsplats-fp.ll
index d9b5583f5bb6..a58822bb3b7e 100644
--- a/llvm/test/CodeGen/RISCV/rvv/vsplats-fp.ll
+++ b/llvm/test/CodeGen/RISCV/rvv/vsplats-fp.ll
@@ -105,3 +105,22 @@ define <vscale x 8 x double> @vsplat_zero_nxv8f64() {
%splat = shufflevector <vscale x 8 x double> %head, <vscale x 8 x double> undef, <vscale x 8 x i32> zeroinitializer
ret <vscale x 8 x double> %splat
}
+
+; Test that we fold this to a vlse with 0 stride.
+define <vscale x 8 x float> @vsplat_load_nxv8f32(float* %ptr) {
+; RV32V-LABEL: vsplat_load_nxv8f32:
+; RV32V: # %bb.0:
+; RV32V-NEXT: vsetvli a1, zero, e32, m4, ta, mu
+; RV32V-NEXT: vlse32.v v8, (a0), zero
+; RV32V-NEXT: ret
+;
+; RV64V-LABEL: vsplat_load_nxv8f32:
+; RV64V: # %bb.0:
+; RV64V-NEXT: vsetvli a1, zero, e32, m4, ta, mu
+; RV64V-NEXT: vlse32.v v8, (a0), zero
+; RV64V-NEXT: ret
+ %f = load float, float* %ptr
+ %head = insertelement <vscale x 8 x float> undef, float %f, i32 0
+ %splat = shufflevector <vscale x 8 x float> %head, <vscale x 8 x float> undef, <vscale x 8 x i32> zeroinitializer
+ ret <vscale x 8 x float> %splat
+}