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-//===-- llvm/CodeGen/MachineCodeEmitter.h - Code emission -------*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This file defines an abstract interface that is used by the machine code
-// emission framework to output the code. This allows machine code emission to
-// be separated from concerns such as resolution of call targets, and where the
-// machine code will be written (memory or disk, f.e.).
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_CODEGEN_MACHINECODEEMITTER_H
-#define LLVM_CODEGEN_MACHINECODEEMITTER_H
-
-#include "llvm/Support/DataTypes.h"
-#include <vector>
-
-namespace llvm {
-
-class MachineBasicBlock;
-class MachineConstantPool;
-class MachineJumpTableInfo;
-class MachineFunction;
-class MachineModuleInfo;
-class MachineRelocation;
-class Value;
-class GlobalValue;
-class Function;
-
-/// MachineCodeEmitter - This class defines two sorts of methods: those for
-/// emitting the actual bytes of machine code, and those for emitting auxillary
-/// structures, such as jump tables, relocations, etc.
-///
-/// Emission of machine code is complicated by the fact that we don't (in
-/// general) know the size of the machine code that we're about to emit before
-/// we emit it. As such, we preallocate a certain amount of memory, and set the
-/// BufferBegin/BufferEnd pointers to the start and end of the buffer. As we
-/// emit machine instructions, we advance the CurBufferPtr to indicate the
-/// location of the next byte to emit. In the case of a buffer overflow (we
-/// need to emit more machine code than we have allocated space for), the
-/// CurBufferPtr will saturate to BufferEnd and ignore stores. Once the entire
-/// function has been emitted, the overflow condition is checked, and if it has
-/// occurred, more memory is allocated, and we reemit the code into it.
-///
-class MachineCodeEmitter {
-protected:
- /// BufferBegin/BufferEnd - Pointers to the start and end of the memory
- /// allocated for this code buffer.
- unsigned char *BufferBegin, *BufferEnd;
-
- /// CurBufferPtr - Pointer to the next byte of memory to fill when emitting
- /// code. This is guranteed to be in the range [BufferBegin,BufferEnd]. If
- /// this pointer is at BufferEnd, it will never move due to code emission, and
- /// all code emission requests will be ignored (this is the buffer overflow
- /// condition).
- unsigned char *CurBufferPtr;
-
-public:
- virtual ~MachineCodeEmitter() {}
-
- /// startFunction - This callback is invoked when the specified function is
- /// about to be code generated. This initializes the BufferBegin/End/Ptr
- /// fields.
- ///
- virtual void startFunction(MachineFunction &F) = 0;
-
- /// finishFunction - This callback is invoked when the specified function has
- /// finished code generation. If a buffer overflow has occurred, this method
- /// returns true (the callee is required to try again), otherwise it returns
- /// false.
- ///
- virtual bool finishFunction(MachineFunction &F) = 0;
-
- /// startFunctionStub - This callback is invoked when the JIT needs the
- /// address of a function that has not been code generated yet. The StubSize
- /// specifies the total size required by the stub. Stubs are not allowed to
- /// have constant pools, the can only use the other emitByte*/emitWord*
- /// methods.
- ///
- virtual void startFunctionStub(const GlobalValue* F, unsigned StubSize,
- unsigned Alignment = 1) = 0;
-
- /// finishFunctionStub - This callback is invoked to terminate a function
- /// stub.
- ///
- virtual void *finishFunctionStub(const GlobalValue* F) = 0;
-
- /// emitByte - This callback is invoked when a byte needs to be written to the
- /// output stream.
- ///
- void emitByte(unsigned char B) {
- if (CurBufferPtr != BufferEnd)
- *CurBufferPtr++ = B;
- }
-
- /// emitWordLE - This callback is invoked when a 32-bit word needs to be
- /// written to the output stream in little-endian format.
- ///
- void emitWordLE(unsigned W) {
- if (CurBufferPtr+4 <= BufferEnd) {
- *CurBufferPtr++ = (unsigned char)(W >> 0);
- *CurBufferPtr++ = (unsigned char)(W >> 8);
- *CurBufferPtr++ = (unsigned char)(W >> 16);
- *CurBufferPtr++ = (unsigned char)(W >> 24);
- } else {
- CurBufferPtr = BufferEnd;
- }
- }
-
- /// emitWordBE - This callback is invoked when a 32-bit word needs to be
- /// written to the output stream in big-endian format.
- ///
- void emitWordBE(unsigned W) {
- if (CurBufferPtr+4 <= BufferEnd) {
- *CurBufferPtr++ = (unsigned char)(W >> 24);
- *CurBufferPtr++ = (unsigned char)(W >> 16);
- *CurBufferPtr++ = (unsigned char)(W >> 8);
- *CurBufferPtr++ = (unsigned char)(W >> 0);
- } else {
- CurBufferPtr = BufferEnd;
- }
- }
-
- /// emitAlignment - Move the CurBufferPtr pointer up the the specified
- /// alignment (saturated to BufferEnd of course).
- void emitAlignment(unsigned Alignment) {
- if (Alignment == 0) Alignment = 1;
- // Move the current buffer ptr up to the specified alignment.
- CurBufferPtr =
- (unsigned char*)(((intptr_t)CurBufferPtr+Alignment-1) &
- ~(intptr_t)(Alignment-1));
- if (CurBufferPtr > BufferEnd)
- CurBufferPtr = BufferEnd;
- }
-
-
- /// emitULEB128Bytes - This callback is invoked when a ULEB128 needs to be
- /// written to the output stream.
- void emitULEB128Bytes(unsigned Value) {
- do {
- unsigned char Byte = Value & 0x7f;
- Value >>= 7;
- if (Value) Byte |= 0x80;
- emitByte(Byte);
- } while (Value);
- }
-
- /// emitSLEB128Bytes - This callback is invoked when a SLEB128 needs to be
- /// written to the output stream.
- void emitSLEB128Bytes(int Value) {
- int Sign = Value >> (8 * sizeof(Value) - 1);
- bool IsMore;
-
- do {
- unsigned char Byte = Value & 0x7f;
- Value >>= 7;
- IsMore = Value != Sign || ((Byte ^ Sign) & 0x40) != 0;
- if (IsMore) Byte |= 0x80;
- emitByte(Byte);
- } while (IsMore);
- }
-
- /// emitString - This callback is invoked when a String needs to be
- /// written to the output stream.
- void emitString(const std::string &String) {
- for (unsigned i = 0, N = static_cast<unsigned>(String.size());
- i < N; ++i) {
- unsigned char C = String[i];
- emitByte(C);
- }
- emitByte(0);
- }
-
- /// emitInt32 - Emit a int32 directive.
- void emitInt32(int Value) {
- if (CurBufferPtr+4 <= BufferEnd) {
- *((uint32_t*)CurBufferPtr) = Value;
- CurBufferPtr += 4;
- } else {
- CurBufferPtr = BufferEnd;
- }
- }
-
- /// emitInt64 - Emit a int64 directive.
- void emitInt64(uint64_t Value) {
- if (CurBufferPtr+8 <= BufferEnd) {
- *((uint64_t*)CurBufferPtr) = Value;
- CurBufferPtr += 8;
- } else {
- CurBufferPtr = BufferEnd;
- }
- }
-
- /// emitAt - Emit Value in Addr
- void emitAt(uintptr_t *Addr, uintptr_t Value) {
- if (Addr >= (uintptr_t*)BufferBegin && Addr < (uintptr_t*)BufferEnd)
- (*Addr) = Value;
- }
-
- /// emitLabel - Emits a label
- virtual void emitLabel(uint64_t LabelID) = 0;
-
- /// allocateSpace - Allocate a block of space in the current output buffer,
- /// returning null (and setting conditions to indicate buffer overflow) on
- /// failure. Alignment is the alignment in bytes of the buffer desired.
- void *allocateSpace(intptr_t Size, unsigned Alignment) {
- emitAlignment(Alignment);
- void *Result = CurBufferPtr;
-
- // Allocate the space.
- CurBufferPtr += Size;
-
- // Check for buffer overflow.
- if (CurBufferPtr >= BufferEnd) {
- CurBufferPtr = BufferEnd;
- Result = 0;
- }
- return Result;
- }
-
- /// StartMachineBasicBlock - This should be called by the target when a new
- /// basic block is about to be emitted. This way the MCE knows where the
- /// start of the block is, and can implement getMachineBasicBlockAddress.
- virtual void StartMachineBasicBlock(MachineBasicBlock *MBB) = 0;
-
- /// getCurrentPCValue - This returns the address that the next emitted byte
- /// will be output to.
- ///
- virtual intptr_t getCurrentPCValue() const {
- return (intptr_t)CurBufferPtr;
- }
-
- /// getCurrentPCOffset - Return the offset from the start of the emitted
- /// buffer that we are currently writing to.
- intptr_t getCurrentPCOffset() const {
- return CurBufferPtr-BufferBegin;
- }
-
- /// addRelocation - Whenever a relocatable address is needed, it should be
- /// noted with this interface.
- virtual void addRelocation(const MachineRelocation &MR) = 0;
-
-
- /// FIXME: These should all be handled with relocations!
-
- /// getConstantPoolEntryAddress - Return the address of the 'Index' entry in
- /// the constant pool that was last emitted with the emitConstantPool method.
- ///
- virtual intptr_t getConstantPoolEntryAddress(unsigned Index) const = 0;
-
- /// getJumpTableEntryAddress - Return the address of the jump table with index
- /// 'Index' in the function that last called initJumpTableInfo.
- ///
- virtual intptr_t getJumpTableEntryAddress(unsigned Index) const = 0;
-
- /// getMachineBasicBlockAddress - Return the address of the specified
- /// MachineBasicBlock, only usable after the label for the MBB has been
- /// emitted.
- ///
- virtual intptr_t getMachineBasicBlockAddress(MachineBasicBlock *MBB) const= 0;
-
- /// getLabelAddress - Return the address of the specified LabelID, only usable
- /// after the LabelID has been emitted.
- ///
- virtual intptr_t getLabelAddress(uint64_t LabelID) const = 0;
-
- /// Specifies the MachineModuleInfo object. This is used for exception handling
- /// purposes.
- virtual void setModuleInfo(MachineModuleInfo* Info) = 0;
-};
-
-} // End llvm namespace
-
-#endif