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-//===-- llvm/GlobalValue.h - Class to represent a global value --*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This file is a common base class of all globally definable objects. As such,
-// it is subclassed by GlobalVariable, GlobalAlias and by Function. This is
-// used because you can do certain things with these global objects that you
-// can't do to anything else. For example, use the address of one as a
-// constant.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_GLOBALVALUE_H
-#define LLVM_GLOBALVALUE_H
-
-#include "llvm/Constant.h"
-
-namespace llvm {
-
-class PointerType;
-class Module;
-
-class GlobalValue : public Constant {
- GlobalValue(const GlobalValue &); // do not implement
-public:
- /// @brief An enumeration for the kinds of linkage for global values.
- enum LinkageTypes {
- ExternalLinkage = 0,///< Externally visible function
- LinkOnceLinkage, ///< Keep one copy of function when linking (inline)
- WeakLinkage, ///< Keep one copy of named function when linking (weak)
- AppendingLinkage, ///< Special purpose, only applies to global arrays
- InternalLinkage, ///< Rename collisions when linking (static functions)
- DLLImportLinkage, ///< Function to be imported from DLL
- DLLExportLinkage, ///< Function to be accessible from DLL
- ExternalWeakLinkage,///< ExternalWeak linkage description
- GhostLinkage ///< Stand-in functions for streaming fns from BC files
- };
-
- /// @brief An enumeration for the kinds of visibility of global values.
- enum VisibilityTypes {
- DefaultVisibility = 0, ///< The GV is visible
- HiddenVisibility, ///< The GV is hidden
- ProtectedVisibility ///< The GV is protected
- };
-
-protected:
- GlobalValue(const Type *Ty, ValueTy vty, Use *Ops, unsigned NumOps,
- LinkageTypes linkage, const std::string &name = "")
- : Constant(Ty, vty, Ops, NumOps), Parent(0),
- Linkage(linkage), Visibility(DefaultVisibility), Alignment(0) {
- if (!name.empty()) setName(name);
- }
-
- Module *Parent;
- // Note: VC++ treats enums as signed, so an extra bit is required to prevent
- // Linkage and Visibility from turning into negative values.
- LinkageTypes Linkage : 5; // The linkage of this global
- unsigned Visibility : 2; // The visibility style of this global
- unsigned Alignment : 16; // Alignment of this symbol, must be power of two
- std::string Section; // Section to emit this into, empty mean default
-public:
- ~GlobalValue() {
- removeDeadConstantUsers(); // remove any dead constants using this.
- }
-
- unsigned getAlignment() const { return Alignment; }
- void setAlignment(unsigned Align) {
- assert((Align & (Align-1)) == 0 && "Alignment is not a power of 2!");
- Alignment = Align;
- }
-
- VisibilityTypes getVisibility() const { return VisibilityTypes(Visibility); }
- bool hasHiddenVisibility() const { return Visibility == HiddenVisibility; }
- bool hasProtectedVisibility() const {
- return Visibility == ProtectedVisibility;
- }
- void setVisibility(VisibilityTypes V) { Visibility = V; }
-
- bool hasSection() const { return !Section.empty(); }
- const std::string &getSection() const { return Section; }
- void setSection(const std::string &S) { Section = S; }
-
- /// If the usage is empty (except transitively dead constants), then this
- /// global value can can be safely deleted since the destructor will
- /// delete the dead constants as well.
- /// @brief Determine if the usage of this global value is empty except
- /// for transitively dead constants.
- bool use_empty_except_constants();
-
- /// getType - Global values are always pointers.
- inline const PointerType *getType() const {
- return reinterpret_cast<const PointerType*>(User::getType());
- }
-
- bool hasExternalLinkage() const { return Linkage == ExternalLinkage; }
- bool hasLinkOnceLinkage() const { return Linkage == LinkOnceLinkage; }
- bool hasWeakLinkage() const { return Linkage == WeakLinkage; }
- bool hasAppendingLinkage() const { return Linkage == AppendingLinkage; }
- bool hasInternalLinkage() const { return Linkage == InternalLinkage; }
- bool hasDLLImportLinkage() const { return Linkage == DLLImportLinkage; }
- bool hasDLLExportLinkage() const { return Linkage == DLLExportLinkage; }
- bool hasExternalWeakLinkage() const { return Linkage == ExternalWeakLinkage; }
- void setLinkage(LinkageTypes LT) { Linkage = LT; }
- LinkageTypes getLinkage() const { return Linkage; }
-
- /// hasNotBeenReadFromBitcode - If a module provider is being used to lazily
- /// stream in functions from disk, this method can be used to check to see if
- /// the function has been read in yet or not. Unless you are working on the
- /// JIT or something else that streams stuff in lazily, you don't need to
- /// worry about this.
- bool hasNotBeenReadFromBitcode() const { return Linkage == GhostLinkage; }
-
- /// Override from Constant class. No GlobalValue's are null values so this
- /// always returns false.
- virtual bool isNullValue() const { return false; }
-
- /// Override from Constant class.
- virtual void destroyConstant();
-
- /// isDeclaration - Return true if the primary definition of this global
- /// value is outside of the current translation unit...
- virtual bool isDeclaration() const = 0;
-
- /// getParent - Get the module that this global value is contained inside
- /// of...
- inline Module *getParent() { return Parent; }
- inline const Module *getParent() const { return Parent; }
-
- /// removeDeadConstantUsers - If there are any dead constant users dangling
- /// off of this global value, remove them. This method is useful for clients
- /// that want to check to see if a global is unused, but don't want to deal
- /// with potentially dead constants hanging off of the globals.
- void removeDeadConstantUsers();
-
- // Methods for support type inquiry through isa, cast, and dyn_cast:
- static inline bool classof(const GlobalValue *) { return true; }
- static inline bool classof(const Value *V) {
- return V->getValueID() == Value::FunctionVal ||
- V->getValueID() == Value::GlobalVariableVal ||
- V->getValueID() == Value::GlobalAliasVal;
- }
-};
-
-} // End llvm namespace
-
-#endif