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Diffstat (limited to 'release_23/include/llvm/PassManager.h')
-rw-r--r-- | release_23/include/llvm/PassManager.h | 106 |
1 files changed, 0 insertions, 106 deletions
diff --git a/release_23/include/llvm/PassManager.h b/release_23/include/llvm/PassManager.h deleted file mode 100644 index 294b8453015a..000000000000 --- a/release_23/include/llvm/PassManager.h +++ /dev/null @@ -1,106 +0,0 @@ -//===- llvm/PassManager.h - Container for Passes ----------------*- C++ -*-===// -// -// The LLVM Compiler Infrastructure -// -// This file is distributed under the University of Illinois Open Source -// License. See LICENSE.TXT for details. -// -//===----------------------------------------------------------------------===// -// -// This file defines the PassManager class. This class is used to hold, -// maintain, and optimize execution of Passes. The PassManager class ensures -// that analysis results are available before a pass runs, and that Pass's are -// destroyed when the PassManager is destroyed. -// -//===----------------------------------------------------------------------===// - -#ifndef LLVM_PASSMANAGER_H -#define LLVM_PASSMANAGER_H - -#include "llvm/Pass.h" - -namespace llvm { - -class Pass; -class ModulePass; -class Module; -class ModuleProvider; - -class PassManagerImpl; -class FunctionPassManagerImpl; - -/// PassManagerBase - An abstract interface to allow code to add passes to -/// a pass manager without having to hard-code what kind of pass manager -/// it is. -class PassManagerBase { -public: - virtual ~PassManagerBase(); - - /// add - Add a pass to the queue of passes to run. This passes ownership of - /// the Pass to the PassManager. When the PassManager is destroyed, the pass - /// will be destroyed as well, so there is no need to delete the pass. This - /// implies that all passes MUST be allocated with 'new'. - virtual void add(Pass *P) = 0; -}; - -/// PassManager manages ModulePassManagers -class PassManager : public PassManagerBase { -public: - - PassManager(); - ~PassManager(); - - /// add - Add a pass to the queue of passes to run. This passes ownership of - /// the Pass to the PassManager. When the PassManager is destroyed, the pass - /// will be destroyed as well, so there is no need to delete the pass. This - /// implies that all passes MUST be allocated with 'new'. - void add(Pass *P); - - /// run - Execute all of the passes scheduled for execution. Keep track of - /// whether any of the passes modifies the module, and if so, return true. - bool run(Module &M); - -private: - - /// PassManagerImpl_New is the actual class. PassManager is just the - /// wraper to publish simple pass manager interface - PassManagerImpl *PM; -}; - -/// FunctionPassManager manages FunctionPasses and BasicBlockPassManagers. -class FunctionPassManager : public PassManagerBase { -public: - /// FunctionPassManager ctor - This initializes the pass manager. It needs, - /// but does not take ownership of, the specified module provider. - explicit FunctionPassManager(ModuleProvider *P); - ~FunctionPassManager(); - - /// add - Add a pass to the queue of passes to run. This passes - /// ownership of the Pass to the PassManager. When the - /// PassManager_X is destroyed, the pass will be destroyed as well, so - /// there is no need to delete the pass. (TODO delete passes.) - /// This implies that all passes MUST be allocated with 'new'. - void add(Pass *P); - - /// run - Execute all of the passes scheduled for execution. Keep - /// track of whether any of the passes modifies the function, and if - /// so, return true. - /// - bool run(Function &F); - - /// doInitialization - Run all of the initializers for the function passes. - /// - bool doInitialization(); - - /// doFinalization - Run all of the finalizers for the function passes. - /// - bool doFinalization(); - -private: - FunctionPassManagerImpl *FPM; - ModuleProvider *MP; -}; - -} // End llvm namespace - -#endif |