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-//===- lib/Linker/LinkModules.cpp - Module Linker Implementation ----------===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This file implements the LLVM module linker.
-//
-// Specifically, this:
-// * Merges global variables between the two modules
-// * Uninit + Uninit = Init, Init + Uninit = Init, Init + Init = Error if !=
-// * Merges functions between two modules
-//
-//===----------------------------------------------------------------------===//
-
-#include "llvm/Linker.h"
-#include "llvm/Constants.h"
-#include "llvm/DerivedTypes.h"
-#include "llvm/Module.h"
-#include "llvm/TypeSymbolTable.h"
-#include "llvm/ValueSymbolTable.h"
-#include "llvm/Instructions.h"
-#include "llvm/Assembly/Writer.h"
-#include "llvm/Support/Streams.h"
-#include "llvm/System/Path.h"
-#include <sstream>
-using namespace llvm;
-
-// Error - Simple wrapper function to conditionally assign to E and return true.
-// This just makes error return conditions a little bit simpler...
-static inline bool Error(std::string *E, const std::string &Message) {
- if (E) *E = Message;
- return true;
-}
-
-// ToStr - Simple wrapper function to convert a type to a string.
-static std::string ToStr(const Type *Ty, const Module *M) {
- std::ostringstream OS;
- WriteTypeSymbolic(OS, Ty, M);
- return OS.str();
-}
-
-//
-// Function: ResolveTypes()
-//
-// Description:
-// Attempt to link the two specified types together.
-//
-// Inputs:
-// DestTy - The type to which we wish to resolve.
-// SrcTy - The original type which we want to resolve.
-// Name - The name of the type.
-//
-// Outputs:
-// DestST - The symbol table in which the new type should be placed.
-//
-// Return value:
-// true - There is an error and the types cannot yet be linked.
-// false - No errors.
-//
-static bool ResolveTypes(const Type *DestTy, const Type *SrcTy,
- TypeSymbolTable *DestST, const std::string &Name) {
- if (DestTy == SrcTy) return false; // If already equal, noop
-
- // Does the type already exist in the module?
- if (DestTy && !isa<OpaqueType>(DestTy)) { // Yup, the type already exists...
- if (const OpaqueType *OT = dyn_cast<OpaqueType>(SrcTy)) {
- const_cast<OpaqueType*>(OT)->refineAbstractTypeTo(DestTy);
- } else {
- return true; // Cannot link types... neither is opaque and not-equal
- }
- } else { // Type not in dest module. Add it now.
- if (DestTy) // Type _is_ in module, just opaque...
- const_cast<OpaqueType*>(cast<OpaqueType>(DestTy))
- ->refineAbstractTypeTo(SrcTy);
- else if (!Name.empty())
- DestST->insert(Name, const_cast<Type*>(SrcTy));
- }
- return false;
-}
-
-static const FunctionType *getFT(const PATypeHolder &TH) {
- return cast<FunctionType>(TH.get());
-}
-static const StructType *getST(const PATypeHolder &TH) {
- return cast<StructType>(TH.get());
-}
-
-// RecursiveResolveTypes - This is just like ResolveTypes, except that it
-// recurses down into derived types, merging the used types if the parent types
-// are compatible.
-static bool RecursiveResolveTypesI(const PATypeHolder &DestTy,
- const PATypeHolder &SrcTy,
- TypeSymbolTable *DestST,
- const std::string &Name,
- std::vector<std::pair<PATypeHolder, PATypeHolder> > &Pointers) {
- const Type *SrcTyT = SrcTy.get();
- const Type *DestTyT = DestTy.get();
- if (DestTyT == SrcTyT) return false; // If already equal, noop
-
- // If we found our opaque type, resolve it now!
- if (isa<OpaqueType>(DestTyT) || isa<OpaqueType>(SrcTyT))
- return ResolveTypes(DestTyT, SrcTyT, DestST, Name);
-
- // Two types cannot be resolved together if they are of different primitive
- // type. For example, we cannot resolve an int to a float.
- if (DestTyT->getTypeID() != SrcTyT->getTypeID()) return true;
-
- // Otherwise, resolve the used type used by this derived type...
- switch (DestTyT->getTypeID()) {
- case Type::IntegerTyID: {
- if (cast<IntegerType>(DestTyT)->getBitWidth() !=
- cast<IntegerType>(SrcTyT)->getBitWidth())
- return true;
- return false;
- }
- case Type::FunctionTyID: {
- if (cast<FunctionType>(DestTyT)->isVarArg() !=
- cast<FunctionType>(SrcTyT)->isVarArg() ||
- cast<FunctionType>(DestTyT)->getNumContainedTypes() !=
- cast<FunctionType>(SrcTyT)->getNumContainedTypes())
- return true;
- for (unsigned i = 0, e = getFT(DestTy)->getNumContainedTypes(); i != e; ++i)
- if (RecursiveResolveTypesI(getFT(DestTy)->getContainedType(i),
- getFT(SrcTy)->getContainedType(i), DestST, "",
- Pointers))
- return true;
- return false;
- }
- case Type::StructTyID: {
- if (getST(DestTy)->getNumContainedTypes() !=
- getST(SrcTy)->getNumContainedTypes()) return 1;
- for (unsigned i = 0, e = getST(DestTy)->getNumContainedTypes(); i != e; ++i)
- if (RecursiveResolveTypesI(getST(DestTy)->getContainedType(i),
- getST(SrcTy)->getContainedType(i), DestST, "",
- Pointers))
- return true;
- return false;
- }
- case Type::ArrayTyID: {
- const ArrayType *DAT = cast<ArrayType>(DestTy.get());
- const ArrayType *SAT = cast<ArrayType>(SrcTy.get());
- if (DAT->getNumElements() != SAT->getNumElements()) return true;
- return RecursiveResolveTypesI(DAT->getElementType(), SAT->getElementType(),
- DestST, "", Pointers);
- }
- case Type::PointerTyID: {
- // If this is a pointer type, check to see if we have already seen it. If
- // so, we are in a recursive branch. Cut off the search now. We cannot use
- // an associative container for this search, because the type pointers (keys
- // in the container) change whenever types get resolved...
- for (unsigned i = 0, e = Pointers.size(); i != e; ++i)
- if (Pointers[i].first == DestTy)
- return Pointers[i].second != SrcTy;
-
- // Otherwise, add the current pointers to the vector to stop recursion on
- // this pair.
- Pointers.push_back(std::make_pair(DestTyT, SrcTyT));
- bool Result =
- RecursiveResolveTypesI(cast<PointerType>(DestTy.get())->getElementType(),
- cast<PointerType>(SrcTy.get())->getElementType(),
- DestST, "", Pointers);
- Pointers.pop_back();
- return Result;
- }
- default: assert(0 && "Unexpected type!"); return true;
- }
-}
-
-static bool RecursiveResolveTypes(const PATypeHolder &DestTy,
- const PATypeHolder &SrcTy,
- TypeSymbolTable *DestST,
- const std::string &Name){
- std::vector<std::pair<PATypeHolder, PATypeHolder> > PointerTypes;
- return RecursiveResolveTypesI(DestTy, SrcTy, DestST, Name, PointerTypes);
-}
-
-
-// LinkTypes - Go through the symbol table of the Src module and see if any
-// types are named in the src module that are not named in the Dst module.
-// Make sure there are no type name conflicts.
-static bool LinkTypes(Module *Dest, const Module *Src, std::string *Err) {
- TypeSymbolTable *DestST = &Dest->getTypeSymbolTable();
- const TypeSymbolTable *SrcST = &Src->getTypeSymbolTable();
-
- // Look for a type plane for Type's...
- TypeSymbolTable::const_iterator TI = SrcST->begin();
- TypeSymbolTable::const_iterator TE = SrcST->end();
- if (TI == TE) return false; // No named types, do nothing.
-
- // Some types cannot be resolved immediately because they depend on other
- // types being resolved to each other first. This contains a list of types we
- // are waiting to recheck.
- std::vector<std::string> DelayedTypesToResolve;
-
- for ( ; TI != TE; ++TI ) {
- const std::string &Name = TI->first;
- const Type *RHS = TI->second;
-
- // Check to see if this type name is already in the dest module...
- Type *Entry = DestST->lookup(Name);
-
- if (ResolveTypes(Entry, RHS, DestST, Name)) {
- // They look different, save the types 'till later to resolve.
- DelayedTypesToResolve.push_back(Name);
- }
- }
-
- // Iteratively resolve types while we can...
- while (!DelayedTypesToResolve.empty()) {
- // Loop over all of the types, attempting to resolve them if possible...
- unsigned OldSize = DelayedTypesToResolve.size();
-
- // Try direct resolution by name...
- for (unsigned i = 0; i != DelayedTypesToResolve.size(); ++i) {
- const std::string &Name = DelayedTypesToResolve[i];
- Type *T1 = SrcST->lookup(Name);
- Type *T2 = DestST->lookup(Name);
- if (!ResolveTypes(T2, T1, DestST, Name)) {
- // We are making progress!
- DelayedTypesToResolve.erase(DelayedTypesToResolve.begin()+i);
- --i;
- }
- }
-
- // Did we not eliminate any types?
- if (DelayedTypesToResolve.size() == OldSize) {
- // Attempt to resolve subelements of types. This allows us to merge these
- // two types: { int* } and { opaque* }
- for (unsigned i = 0, e = DelayedTypesToResolve.size(); i != e; ++i) {
- const std::string &Name = DelayedTypesToResolve[i];
- PATypeHolder T1(SrcST->lookup(Name));
- PATypeHolder T2(DestST->lookup(Name));
-
- if (!RecursiveResolveTypes(T2, T1, DestST, Name)) {
- // We are making progress!
- DelayedTypesToResolve.erase(DelayedTypesToResolve.begin()+i);
-
- // Go back to the main loop, perhaps we can resolve directly by name
- // now...
- break;
- }
- }
-
- // If we STILL cannot resolve the types, then there is something wrong.
- if (DelayedTypesToResolve.size() == OldSize) {
- // Remove the symbol name from the destination.
- DelayedTypesToResolve.pop_back();
- }
- }
- }
-
-
- return false;
-}
-
-static void PrintMap(const std::map<const Value*, Value*> &M) {
- for (std::map<const Value*, Value*>::const_iterator I = M.begin(), E =M.end();
- I != E; ++I) {
- cerr << " Fr: " << (void*)I->first << " ";
- I->first->dump();
- cerr << " To: " << (void*)I->second << " ";
- I->second->dump();
- cerr << "\n";
- }
-}
-
-
-// RemapOperand - Use ValueMap to convert constants from one module to another.
-static Value *RemapOperand(const Value *In,
- std::map<const Value*, Value*> &ValueMap) {
- std::map<const Value*,Value*>::const_iterator I = ValueMap.find(In);
- if (I != ValueMap.end())
- return I->second;
-
- // Check to see if it's a constant that we are interested in transforming.
- Value *Result = 0;
- if (const Constant *CPV = dyn_cast<Constant>(In)) {
- if ((!isa<DerivedType>(CPV->getType()) && !isa<ConstantExpr>(CPV)) ||
- isa<ConstantInt>(CPV) || isa<ConstantAggregateZero>(CPV))
- return const_cast<Constant*>(CPV); // Simple constants stay identical.
-
- if (const ConstantArray *CPA = dyn_cast<ConstantArray>(CPV)) {
- std::vector<Constant*> Operands(CPA->getNumOperands());
- for (unsigned i = 0, e = CPA->getNumOperands(); i != e; ++i)
- Operands[i] =cast<Constant>(RemapOperand(CPA->getOperand(i), ValueMap));
- Result = ConstantArray::get(cast<ArrayType>(CPA->getType()), Operands);
- } else if (const ConstantStruct *CPS = dyn_cast<ConstantStruct>(CPV)) {
- std::vector<Constant*> Operands(CPS->getNumOperands());
- for (unsigned i = 0, e = CPS->getNumOperands(); i != e; ++i)
- Operands[i] =cast<Constant>(RemapOperand(CPS->getOperand(i), ValueMap));
- Result = ConstantStruct::get(cast<StructType>(CPS->getType()), Operands);
- } else if (isa<ConstantPointerNull>(CPV) || isa<UndefValue>(CPV)) {
- Result = const_cast<Constant*>(CPV);
- } else if (const ConstantVector *CP = dyn_cast<ConstantVector>(CPV)) {
- std::vector<Constant*> Operands(CP->getNumOperands());
- for (unsigned i = 0, e = CP->getNumOperands(); i != e; ++i)
- Operands[i] = cast<Constant>(RemapOperand(CP->getOperand(i), ValueMap));
- Result = ConstantVector::get(Operands);
- } else if (const ConstantExpr *CE = dyn_cast<ConstantExpr>(CPV)) {
- std::vector<Constant*> Ops;
- for (unsigned i = 0, e = CE->getNumOperands(); i != e; ++i)
- Ops.push_back(cast<Constant>(RemapOperand(CE->getOperand(i),ValueMap)));
- Result = CE->getWithOperands(Ops);
- } else if (isa<GlobalValue>(CPV)) {
- assert(0 && "Unmapped global?");
- } else {
- assert(0 && "Unknown type of derived type constant value!");
- }
- } else if (isa<InlineAsm>(In)) {
- Result = const_cast<Value*>(In);
- }
-
- // Cache the mapping in our local map structure
- if (Result) {
- ValueMap[In] = Result;
- return Result;
- }
-
-
- cerr << "LinkModules ValueMap: \n";
- PrintMap(ValueMap);
-
- cerr << "Couldn't remap value: " << (void*)In << " " << *In << "\n";
- assert(0 && "Couldn't remap value!");
- return 0;
-}
-
-/// ForceRenaming - The LLVM SymbolTable class autorenames globals that conflict
-/// in the symbol table. This is good for all clients except for us. Go
-/// through the trouble to force this back.
-static void ForceRenaming(GlobalValue *GV, const std::string &Name) {
- assert(GV->getName() != Name && "Can't force rename to self");
- ValueSymbolTable &ST = GV->getParent()->getValueSymbolTable();
-
- // If there is a conflict, rename the conflict.
- if (GlobalValue *ConflictGV = cast_or_null<GlobalValue>(ST.lookup(Name))) {
- assert(ConflictGV->hasInternalLinkage() &&
- "Not conflicting with a static global, should link instead!");
- GV->takeName(ConflictGV);
- ConflictGV->setName(Name); // This will cause ConflictGV to get renamed
- assert(ConflictGV->getName() != Name && "ForceRenaming didn't work");
- } else {
- GV->setName(Name); // Force the name back
- }
-}
-
-/// CopyGVAttributes - copy additional attributes (those not needed to construct
-/// a GlobalValue) from the SrcGV to the DestGV.
-static void CopyGVAttributes(GlobalValue *DestGV, const GlobalValue *SrcGV) {
- // Propagate alignment, visibility and section info.
- DestGV->setAlignment(std::max(DestGV->getAlignment(), SrcGV->getAlignment()));
- DestGV->setSection(SrcGV->getSection());
- DestGV->setVisibility(SrcGV->getVisibility());
- if (const Function *SrcF = dyn_cast<Function>(SrcGV)) {
- Function *DestF = cast<Function>(DestGV);
- DestF->setCallingConv(SrcF->getCallingConv());
- DestF->setParamAttrs(SrcF->getParamAttrs());
- if (SrcF->hasCollector())
- DestF->setCollector(SrcF->getCollector());
- } else if (const GlobalVariable *SrcVar = dyn_cast<GlobalVariable>(SrcGV)) {
- GlobalVariable *DestVar = cast<GlobalVariable>(DestGV);
- DestVar->setThreadLocal(SrcVar->isThreadLocal());
- }
-}
-
-/// GetLinkageResult - This analyzes the two global values and determines what
-/// the result will look like in the destination module. In particular, it
-/// computes the resultant linkage type, computes whether the global in the
-/// source should be copied over to the destination (replacing the existing
-/// one), and computes whether this linkage is an error or not. It also performs
-/// visibility checks: we cannot link together two symbols with different
-/// visibilities.
-static bool GetLinkageResult(GlobalValue *Dest, const GlobalValue *Src,
- GlobalValue::LinkageTypes &LT, bool &LinkFromSrc,
- std::string *Err) {
- assert((!Dest || !Src->hasInternalLinkage()) &&
- "If Src has internal linkage, Dest shouldn't be set!");
- if (!Dest) {
- // Linking something to nothing.
- LinkFromSrc = true;
- LT = Src->getLinkage();
- } else if (Src->isDeclaration()) {
- // If Src is external or if both Src & Dest are external.. Just link the
- // external globals, we aren't adding anything.
- if (Src->hasDLLImportLinkage()) {
- // If one of GVs has DLLImport linkage, result should be dllimport'ed.
- if (Dest->isDeclaration()) {
- LinkFromSrc = true;
- LT = Src->getLinkage();
- }
- } else if (Dest->hasExternalWeakLinkage()) {
- //If the Dest is weak, use the source linkage
- LinkFromSrc = true;
- LT = Src->getLinkage();
- } else {
- LinkFromSrc = false;
- LT = Dest->getLinkage();
- }
- } else if (Dest->isDeclaration() && !Dest->hasDLLImportLinkage()) {
- // If Dest is external but Src is not:
- LinkFromSrc = true;
- LT = Src->getLinkage();
- } else if (Src->hasAppendingLinkage() || Dest->hasAppendingLinkage()) {
- if (Src->getLinkage() != Dest->getLinkage())
- return Error(Err, "Linking globals named '" + Src->getName() +
- "': can only link appending global with another appending global!");
- LinkFromSrc = true; // Special cased.
- LT = Src->getLinkage();
- } else if (Src->hasWeakLinkage() || Src->hasLinkOnceLinkage()) {
- // At this point we know that Dest has LinkOnce, External*, Weak, or
- // DLL* linkage.
- if ((Dest->hasLinkOnceLinkage() && Src->hasWeakLinkage()) ||
- Dest->hasExternalWeakLinkage()) {
- LinkFromSrc = true;
- LT = Src->getLinkage();
- } else {
- LinkFromSrc = false;
- LT = Dest->getLinkage();
- }
- } else if (Dest->hasWeakLinkage() || Dest->hasLinkOnceLinkage()) {
- // At this point we know that Src has External* or DLL* linkage.
- if (Src->hasExternalWeakLinkage()) {
- LinkFromSrc = false;
- LT = Dest->getLinkage();
- } else {
- LinkFromSrc = true;
- LT = GlobalValue::ExternalLinkage;
- }
- } else {
- assert((Dest->hasExternalLinkage() ||
- Dest->hasDLLImportLinkage() ||
- Dest->hasDLLExportLinkage() ||
- Dest->hasExternalWeakLinkage()) &&
- (Src->hasExternalLinkage() ||
- Src->hasDLLImportLinkage() ||
- Src->hasDLLExportLinkage() ||
- Src->hasExternalWeakLinkage()) &&
- "Unexpected linkage type!");
- return Error(Err, "Linking globals named '" + Src->getName() +
- "': symbol multiply defined!");
- }
-
- // Check visibility
- if (Dest && Src->getVisibility() != Dest->getVisibility())
- if (!Src->isDeclaration() && !Dest->isDeclaration())
- return Error(Err, "Linking globals named '" + Src->getName() +
- "': symbols have different visibilities!");
- return false;
-}
-
-// LinkGlobals - Loop through the global variables in the src module and merge
-// them into the dest module.
-static bool LinkGlobals(Module *Dest, const Module *Src,
- std::map<const Value*, Value*> &ValueMap,
- std::multimap<std::string, GlobalVariable *> &AppendingVars,
- std::string *Err) {
- // Loop over all of the globals in the src module, mapping them over as we go
- for (Module::const_global_iterator I = Src->global_begin(), E = Src->global_end();
- I != E; ++I) {
- const GlobalVariable *SGV = I;
- GlobalValue *DGV = 0;
-
- // Check to see if may have to link the global with the global
- if (SGV->hasName() && !SGV->hasInternalLinkage()) {
- DGV = Dest->getGlobalVariable(SGV->getName());
- if (DGV && DGV->getType() != SGV->getType())
- // If types don't agree due to opaque types, try to resolve them.
- RecursiveResolveTypes(SGV->getType(), DGV->getType(),
- &Dest->getTypeSymbolTable(), "");
- }
-
- // Check to see if may have to link the global with the alias
- if (!DGV && SGV->hasName() && !SGV->hasInternalLinkage()) {
- DGV = Dest->getNamedAlias(SGV->getName());
- if (DGV && DGV->getType() != SGV->getType())
- // If types don't agree due to opaque types, try to resolve them.
- RecursiveResolveTypes(SGV->getType(), DGV->getType(),
- &Dest->getTypeSymbolTable(), "");
- }
-
- if (DGV && DGV->hasInternalLinkage())
- DGV = 0;
-
- assert((SGV->hasInitializer() || SGV->hasExternalWeakLinkage() ||
- SGV->hasExternalLinkage() || SGV->hasDLLImportLinkage()) &&
- "Global must either be external or have an initializer!");
-
- GlobalValue::LinkageTypes NewLinkage = GlobalValue::InternalLinkage;
- bool LinkFromSrc = false;
- if (GetLinkageResult(DGV, SGV, NewLinkage, LinkFromSrc, Err))
- return true;
-
- if (!DGV) {
- // No linking to be performed, simply create an identical version of the
- // symbol over in the dest module... the initializer will be filled in
- // later by LinkGlobalInits...
- GlobalVariable *NewDGV =
- new GlobalVariable(SGV->getType()->getElementType(),
- SGV->isConstant(), SGV->getLinkage(), /*init*/0,
- SGV->getName(), Dest);
- // Propagate alignment, visibility and section info.
- CopyGVAttributes(NewDGV, SGV);
-
- // If the LLVM runtime renamed the global, but it is an externally visible
- // symbol, DGV must be an existing global with internal linkage. Rename
- // it.
- if (NewDGV->getName() != SGV->getName() && !NewDGV->hasInternalLinkage())
- ForceRenaming(NewDGV, SGV->getName());
-
- // Make sure to remember this mapping...
- ValueMap[SGV] = NewDGV;
-
- if (SGV->hasAppendingLinkage())
- // Keep track that this is an appending variable...
- AppendingVars.insert(std::make_pair(SGV->getName(), NewDGV));
- } else if (DGV->hasAppendingLinkage()) {
- // No linking is performed yet. Just insert a new copy of the global, and
- // keep track of the fact that it is an appending variable in the
- // AppendingVars map. The name is cleared out so that no linkage is
- // performed.
- GlobalVariable *NewDGV =
- new GlobalVariable(SGV->getType()->getElementType(),
- SGV->isConstant(), SGV->getLinkage(), /*init*/0,
- "", Dest);
-
- // Set alignment allowing CopyGVAttributes merge it with alignment of SGV.
- NewDGV->setAlignment(DGV->getAlignment());
- // Propagate alignment, section and visibility info.
- CopyGVAttributes(NewDGV, SGV);
-
- // Make sure to remember this mapping...
- ValueMap[SGV] = NewDGV;
-
- // Keep track that this is an appending variable...
- AppendingVars.insert(std::make_pair(SGV->getName(), NewDGV));
- } else if (GlobalAlias *DGA = dyn_cast<GlobalAlias>(DGV)) {
- // SGV is global, but DGV is alias. The only valid mapping is when SGV is
- // external declaration, which is effectively a no-op. Also make sure
- // linkage calculation was correct.
- if (SGV->isDeclaration() && !LinkFromSrc) {
- // Make sure to remember this mapping...
- ValueMap[SGV] = DGA;
- } else
- return Error(Err, "Global-Alias Collision on '" + SGV->getName() +
- "': symbol multiple defined");
- } else if (GlobalVariable *DGVar = dyn_cast<GlobalVariable>(DGV)) {
- // Otherwise, perform the global-global mapping as instructed by
- // GetLinkageResult.
- if (LinkFromSrc) {
- // Propagate alignment, section, and visibility info.
- CopyGVAttributes(DGVar, SGV);
-
- // If the types don't match, and if we are to link from the source, nuke
- // DGV and create a new one of the appropriate type.
- if (SGV->getType() != DGVar->getType()) {
- GlobalVariable *NewDGV =
- new GlobalVariable(SGV->getType()->getElementType(),
- DGVar->isConstant(), DGVar->getLinkage(),
- /*init*/0, DGVar->getName(), Dest);
- CopyGVAttributes(NewDGV, DGVar);
- DGV->replaceAllUsesWith(ConstantExpr::getBitCast(NewDGV,
- DGVar->getType()));
- // DGVar will conflict with NewDGV because they both had the same
- // name. We must erase this now so ForceRenaming doesn't assert
- // because DGV might not have internal linkage.
- DGVar->eraseFromParent();
-
- // If the symbol table renamed the global, but it is an externally
- // visible symbol, DGV must be an existing global with internal
- // linkage. Rename it.
- if (NewDGV->getName() != SGV->getName() &&
- !NewDGV->hasInternalLinkage())
- ForceRenaming(NewDGV, SGV->getName());
-
- DGVar = NewDGV;
- }
-
- // Inherit const as appropriate
- DGVar->setConstant(SGV->isConstant());
-
- // Set initializer to zero, so we can link the stuff later
- DGVar->setInitializer(0);
- } else {
- // Special case for const propagation
- if (DGVar->isDeclaration() && SGV->isConstant() && !DGVar->isConstant())
- DGVar->setConstant(true);
- }
-
- // Set calculated linkage
- DGVar->setLinkage(NewLinkage);
-
- // Make sure to remember this mapping...
- ValueMap[SGV] = ConstantExpr::getBitCast(DGVar, SGV->getType());
- }
- }
- return false;
-}
-
-static GlobalValue::LinkageTypes
-CalculateAliasLinkage(const GlobalValue *SGV, const GlobalValue *DGV) {
- if (SGV->hasExternalLinkage() || DGV->hasExternalLinkage())
- return GlobalValue::ExternalLinkage;
- else if (SGV->hasWeakLinkage() || DGV->hasWeakLinkage())
- return GlobalValue::WeakLinkage;
- else {
- assert(SGV->hasInternalLinkage() && DGV->hasInternalLinkage() &&
- "Unexpected linkage type");
- return GlobalValue::InternalLinkage;
- }
-}
-
-// LinkAlias - Loop through the alias in the src module and link them into the
-// dest module. We're assuming, that all functions/global variables were already
-// linked in.
-static bool LinkAlias(Module *Dest, const Module *Src,
- std::map<const Value*, Value*> &ValueMap,
- std::string *Err) {
- // Loop over all alias in the src module
- for (Module::const_alias_iterator I = Src->alias_begin(),
- E = Src->alias_end(); I != E; ++I) {
- const GlobalAlias *SGA = I;
- const GlobalValue *SAliasee = SGA->getAliasedGlobal();
- GlobalAlias *NewGA = NULL;
-
- // Globals were already linked, thus we can just query ValueMap for variant
- // of SAliasee in Dest
- std::map<const Value*,Value*>::const_iterator VMI = ValueMap.find(SAliasee);
- assert(VMI != ValueMap.end() && "Aliasee not linked");
- GlobalValue* DAliasee = cast<GlobalValue>(VMI->second);
-
- // Try to find something 'similar' to SGA in destination module.
- if (GlobalAlias *DGA = Dest->getNamedAlias(SGA->getName())) {
- // If types don't agree due to opaque types, try to resolve them.
- if (RecursiveResolveTypes(SGA->getType(), DGA->getType(),
- &Dest->getTypeSymbolTable(), ""))
- return Error(Err, "Alias Collision on '" + SGA->getName()+
- "': aliases have different types");
-
- // Now types are known to be the same, check whether aliasees equal. As
- // globals are already linked we just need query ValueMap to find the
- // mapping.
- if (DAliasee == DGA->getAliasedGlobal()) {
- // This is just two copies of the same alias. Propagate linkage, if
- // necessary.
- DGA->setLinkage(CalculateAliasLinkage(SGA, DGA));
-
- NewGA = DGA;
- // Proceed to 'common' steps
- } else
- return Error(Err, "Alias Collision on '" + SGA->getName()+
- "': aliases have different aliasees");
- } else if (GlobalVariable *DGV = Dest->getGlobalVariable(SGA->getName())) {
- RecursiveResolveTypes(SGA->getType(), DGV->getType(),
- &Dest->getTypeSymbolTable(), "");
-
- // The only allowed way is to link alias with external declaration.
- if (DGV->isDeclaration()) {
- // But only if aliasee is global too...
- if (!isa<GlobalVariable>(DAliasee))
- return Error(Err, "Global-Alias Collision on '" + SGA->getName() +
- "': aliasee is not global variable");
-
- NewGA = new GlobalAlias(SGA->getType(), SGA->getLinkage(),
- SGA->getName(), DAliasee, Dest);
- CopyGVAttributes(NewGA, SGA);
-
- // Any uses of DGV need to change to NewGA, with cast, if needed.
- if (SGA->getType() != DGV->getType())
- DGV->replaceAllUsesWith(ConstantExpr::getBitCast(NewGA,
- DGV->getType()));
- else
- DGV->replaceAllUsesWith(NewGA);
-
- // DGV will conflict with NewGA because they both had the same
- // name. We must erase this now so ForceRenaming doesn't assert
- // because DGV might not have internal linkage.
- DGV->eraseFromParent();
-
- // Proceed to 'common' steps
- } else
- return Error(Err, "Global-Alias Collision on '" + SGA->getName() +
- "': symbol multiple defined");
- } else if (Function *DF = Dest->getFunction(SGA->getName())) {
- RecursiveResolveTypes(SGA->getType(), DF->getType(),
- &Dest->getTypeSymbolTable(), "");
-
- // The only allowed way is to link alias with external declaration.
- if (DF->isDeclaration()) {
- // But only if aliasee is function too...
- if (!isa<Function>(DAliasee))
- return Error(Err, "Function-Alias Collision on '" + SGA->getName() +
- "': aliasee is not function");
-
- NewGA = new GlobalAlias(SGA->getType(), SGA->getLinkage(),
- SGA->getName(), DAliasee, Dest);
- CopyGVAttributes(NewGA, SGA);
-
- // Any uses of DF need to change to NewGA, with cast, if needed.
- if (SGA->getType() != DF->getType())
- DF->replaceAllUsesWith(ConstantExpr::getBitCast(NewGA,
- DF->getType()));
- else
- DF->replaceAllUsesWith(NewGA);
-
- // DF will conflict with NewGA because they both had the same
- // name. We must erase this now so ForceRenaming doesn't assert
- // because DF might not have internal linkage.
- DF->eraseFromParent();
-
- // Proceed to 'common' steps
- } else
- return Error(Err, "Function-Alias Collision on '" + SGA->getName() +
- "': symbol multiple defined");
- } else {
- // Nothing similar found, just copy alias into destination module.
-
- NewGA = new GlobalAlias(SGA->getType(), SGA->getLinkage(),
- SGA->getName(), DAliasee, Dest);
- CopyGVAttributes(NewGA, SGA);
-
- // Proceed to 'common' steps
- }
-
- assert(NewGA && "No alias was created in destination module!");
-
- // If the symbol table renamed the alias, but it is an externally visible
- // symbol, DGV must be an global value with internal linkage. Rename it.
- if (NewGA->getName() != SGA->getName() &&
- !NewGA->hasInternalLinkage())
- ForceRenaming(NewGA, SGA->getName());
-
- // Remember this mapping so uses in the source module get remapped
- // later by RemapOperand.
- ValueMap[SGA] = NewGA;
- }
-
- return false;
-}
-
-
-// LinkGlobalInits - Update the initializers in the Dest module now that all
-// globals that may be referenced are in Dest.
-static bool LinkGlobalInits(Module *Dest, const Module *Src,
- std::map<const Value*, Value*> &ValueMap,
- std::string *Err) {
-
- // Loop over all of the globals in the src module, mapping them over as we go
- for (Module::const_global_iterator I = Src->global_begin(),
- E = Src->global_end(); I != E; ++I) {
- const GlobalVariable *SGV = I;
-
- if (SGV->hasInitializer()) { // Only process initialized GV's
- // Figure out what the initializer looks like in the dest module...
- Constant *SInit =
- cast<Constant>(RemapOperand(SGV->getInitializer(), ValueMap));
-
- GlobalVariable *DGV =
- cast<GlobalVariable>(ValueMap[SGV]->stripPointerCasts());
- if (DGV->hasInitializer()) {
- if (SGV->hasExternalLinkage()) {
- if (DGV->getInitializer() != SInit)
- return Error(Err, "Global Variable Collision on '" + SGV->getName() +
- "': global variables have different initializers");
- } else if (DGV->hasLinkOnceLinkage() || DGV->hasWeakLinkage()) {
- // Nothing is required, mapped values will take the new global
- // automatically.
- } else if (SGV->hasLinkOnceLinkage() || SGV->hasWeakLinkage()) {
- // Nothing is required, mapped values will take the new global
- // automatically.
- } else if (DGV->hasAppendingLinkage()) {
- assert(0 && "Appending linkage unimplemented!");
- } else {
- assert(0 && "Unknown linkage!");
- }
- } else {
- // Copy the initializer over now...
- DGV->setInitializer(SInit);
- }
- }
- }
- return false;
-}
-
-// LinkFunctionProtos - Link the functions together between the two modules,
-// without doing function bodies... this just adds external function prototypes
-// to the Dest function...
-//
-static bool LinkFunctionProtos(Module *Dest, const Module *Src,
- std::map<const Value*, Value*> &ValueMap,
- std::string *Err) {
- // Loop over all of the functions in the src module, mapping them over
- for (Module::const_iterator I = Src->begin(), E = Src->end(); I != E; ++I) {
- const Function *SF = I; // SrcFunction
- Function *DF = 0;
- if (SF->hasName() && !SF->hasInternalLinkage()) {
- // Check to see if may have to link the function.
- DF = Dest->getFunction(SF->getName());
- if (DF && SF->getType() != DF->getType())
- // If types don't agree because of opaque, try to resolve them
- RecursiveResolveTypes(SF->getType(), DF->getType(),
- &Dest->getTypeSymbolTable(), "");
- }
-
- // Check visibility
- if (DF && !DF->hasInternalLinkage() &&
- SF->getVisibility() != DF->getVisibility()) {
- // If one is a prototype, ignore its visibility. Prototypes are always
- // overridden by the definition.
- if (!SF->isDeclaration() && !DF->isDeclaration())
- return Error(Err, "Linking functions named '" + SF->getName() +
- "': symbols have different visibilities!");
- }
-
- if (DF && DF->hasInternalLinkage())
- DF = NULL;
-
- if (DF && DF->getType() != SF->getType()) {
- if (DF->isDeclaration() && !SF->isDeclaration()) {
- // We have a definition of the same name but different type in the
- // source module. Copy the prototype to the destination and replace
- // uses of the destination's prototype with the new prototype.
- Function *NewDF = Function::Create(SF->getFunctionType(), SF->getLinkage(),
- SF->getName(), Dest);
- CopyGVAttributes(NewDF, SF);
-
- // Any uses of DF need to change to NewDF, with cast
- DF->replaceAllUsesWith(ConstantExpr::getBitCast(NewDF, DF->getType()));
-
- // DF will conflict with NewDF because they both had the same. We must
- // erase this now so ForceRenaming doesn't assert because DF might
- // not have internal linkage.
- DF->eraseFromParent();
-
- // If the symbol table renamed the function, but it is an externally
- // visible symbol, DF must be an existing function with internal
- // linkage. Rename it.
- if (NewDF->getName() != SF->getName() && !NewDF->hasInternalLinkage())
- ForceRenaming(NewDF, SF->getName());
-
- // Remember this mapping so uses in the source module get remapped
- // later by RemapOperand.
- ValueMap[SF] = NewDF;
- } else if (SF->isDeclaration()) {
- // We have two functions of the same name but different type and the
- // source is a declaration while the destination is not. Any use of
- // the source must be mapped to the destination, with a cast.
- ValueMap[SF] = ConstantExpr::getBitCast(DF, SF->getType());
- } else {
- // We have two functions of the same name but different types and they
- // are both definitions. This is an error.
- return Error(Err, "Function '" + DF->getName() + "' defined as both '" +
- ToStr(SF->getFunctionType(), Src) + "' and '" +
- ToStr(DF->getFunctionType(), Dest) + "'");
- }
- } else if (!DF || SF->hasInternalLinkage() || DF->hasInternalLinkage()) {
- // Function does not already exist, simply insert an function signature
- // identical to SF into the dest module.
- Function *NewDF = Function::Create(SF->getFunctionType(), SF->getLinkage(),
- SF->getName(), Dest);
- CopyGVAttributes(NewDF, SF);
-
- // If the LLVM runtime renamed the function, but it is an externally
- // visible symbol, DF must be an existing function with internal linkage.
- // Rename it.
- if (NewDF->getName() != SF->getName() && !NewDF->hasInternalLinkage())
- ForceRenaming(NewDF, SF->getName());
-
- // ... and remember this mapping...
- ValueMap[SF] = NewDF;
- } else if (SF->isDeclaration()) {
- // If SF is a declaration or if both SF & DF are declarations, just link
- // the declarations, we aren't adding anything.
- if (SF->hasDLLImportLinkage()) {
- if (DF->isDeclaration()) {
- ValueMap.insert(std::make_pair(SF, DF));
- DF->setLinkage(SF->getLinkage());
- }
- } else {
- ValueMap[SF] = DF;
- }
- } else if (DF->isDeclaration() && !DF->hasDLLImportLinkage()) {
- // If DF is external but SF is not...
- // Link the external functions, update linkage qualifiers
- ValueMap.insert(std::make_pair(SF, DF));
- DF->setLinkage(SF->getLinkage());
- // Visibility of prototype is overridden by vis of definition.
- DF->setVisibility(SF->getVisibility());
- } else if (SF->hasWeakLinkage() || SF->hasLinkOnceLinkage()) {
- // At this point we know that DF has LinkOnce, Weak, or External* linkage.
- ValueMap[SF] = DF;
-
- // Linkonce+Weak = Weak
- // *+External Weak = *
- if ((DF->hasLinkOnceLinkage() && SF->hasWeakLinkage()) ||
- DF->hasExternalWeakLinkage())
- DF->setLinkage(SF->getLinkage());
- } else if (DF->hasWeakLinkage() || DF->hasLinkOnceLinkage()) {
- // At this point we know that SF has LinkOnce or External* linkage.
- ValueMap[SF] = DF;
- if (!SF->hasLinkOnceLinkage() && !SF->hasExternalWeakLinkage())
- // Don't inherit linkonce & external weak linkage
- DF->setLinkage(SF->getLinkage());
- } else if (SF->getLinkage() != DF->getLinkage()) {
- return Error(Err, "Functions named '" + SF->getName() +
- "' have different linkage specifiers!");
- } else if (SF->hasExternalLinkage()) {
- // The function is defined identically in both modules!!
- return Error(Err, "Function '" +
- ToStr(SF->getFunctionType(), Src) + "':\"" +
- SF->getName() + "\" - Function is already defined!");
- } else {
- assert(0 && "Unknown linkage configuration found!");
- }
- }
- return false;
-}
-
-// LinkFunctionBody - Copy the source function over into the dest function and
-// fix up references to values. At this point we know that Dest is an external
-// function, and that Src is not.
-static bool LinkFunctionBody(Function *Dest, Function *Src,
- std::map<const Value*, Value*> &ValueMap,
- std::string *Err) {
- assert(Src && Dest && Dest->isDeclaration() && !Src->isDeclaration());
-
- // Go through and convert function arguments over, remembering the mapping.
- Function::arg_iterator DI = Dest->arg_begin();
- for (Function::arg_iterator I = Src->arg_begin(), E = Src->arg_end();
- I != E; ++I, ++DI) {
- DI->setName(I->getName()); // Copy the name information over...
-
- // Add a mapping to our local map
- ValueMap[I] = DI;
- }
-
- // Splice the body of the source function into the dest function.
- Dest->getBasicBlockList().splice(Dest->end(), Src->getBasicBlockList());
-
- // At this point, all of the instructions and values of the function are now
- // copied over. The only problem is that they are still referencing values in
- // the Source function as operands. Loop through all of the operands of the
- // functions and patch them up to point to the local versions...
- //
- for (Function::iterator BB = Dest->begin(), BE = Dest->end(); BB != BE; ++BB)
- for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I)
- for (Instruction::op_iterator OI = I->op_begin(), OE = I->op_end();
- OI != OE; ++OI)
- if (!isa<Instruction>(*OI) && !isa<BasicBlock>(*OI))
- *OI = RemapOperand(*OI, ValueMap);
-
- // There is no need to map the arguments anymore.
- for (Function::arg_iterator I = Src->arg_begin(), E = Src->arg_end();
- I != E; ++I)
- ValueMap.erase(I);
-
- return false;
-}
-
-
-// LinkFunctionBodies - Link in the function bodies that are defined in the
-// source module into the DestModule. This consists basically of copying the
-// function over and fixing up references to values.
-static bool LinkFunctionBodies(Module *Dest, Module *Src,
- std::map<const Value*, Value*> &ValueMap,
- std::string *Err) {
-
- // Loop over all of the functions in the src module, mapping them over as we
- // go
- for (Module::iterator SF = Src->begin(), E = Src->end(); SF != E; ++SF) {
- if (!SF->isDeclaration()) { // No body if function is external
- Function *DF = cast<Function>(ValueMap[SF]); // Destination function
-
- // DF not external SF external?
- if (DF->isDeclaration())
- // Only provide the function body if there isn't one already.
- if (LinkFunctionBody(DF, SF, ValueMap, Err))
- return true;
- }
- }
- return false;
-}
-
-// LinkAppendingVars - If there were any appending global variables, link them
-// together now. Return true on error.
-static bool LinkAppendingVars(Module *M,
- std::multimap<std::string, GlobalVariable *> &AppendingVars,
- std::string *ErrorMsg) {
- if (AppendingVars.empty()) return false; // Nothing to do.
-
- // Loop over the multimap of appending vars, processing any variables with the
- // same name, forming a new appending global variable with both of the
- // initializers merged together, then rewrite references to the old variables
- // and delete them.
- std::vector<Constant*> Inits;
- while (AppendingVars.size() > 1) {
- // Get the first two elements in the map...
- std::multimap<std::string,
- GlobalVariable*>::iterator Second = AppendingVars.begin(), First=Second++;
-
- // If the first two elements are for different names, there is no pair...
- // Otherwise there is a pair, so link them together...
- if (First->first == Second->first) {
- GlobalVariable *G1 = First->second, *G2 = Second->second;
- const ArrayType *T1 = cast<ArrayType>(G1->getType()->getElementType());
- const ArrayType *T2 = cast<ArrayType>(G2->getType()->getElementType());
-
- // Check to see that they two arrays agree on type...
- if (T1->getElementType() != T2->getElementType())
- return Error(ErrorMsg,
- "Appending variables with different element types need to be linked!");
- if (G1->isConstant() != G2->isConstant())
- return Error(ErrorMsg,
- "Appending variables linked with different const'ness!");
-
- if (G1->getAlignment() != G2->getAlignment())
- return Error(ErrorMsg,
- "Appending variables with different alignment need to be linked!");
-
- if (G1->getVisibility() != G2->getVisibility())
- return Error(ErrorMsg,
- "Appending variables with different visibility need to be linked!");
-
- if (G1->getSection() != G2->getSection())
- return Error(ErrorMsg,
- "Appending variables with different section name need to be linked!");
-
- unsigned NewSize = T1->getNumElements() + T2->getNumElements();
- ArrayType *NewType = ArrayType::get(T1->getElementType(), NewSize);
-
- G1->setName(""); // Clear G1's name in case of a conflict!
-
- // Create the new global variable...
- GlobalVariable *NG =
- new GlobalVariable(NewType, G1->isConstant(), G1->getLinkage(),
- /*init*/0, First->first, M, G1->isThreadLocal());
-
- // Propagate alignment, visibility and section info.
- CopyGVAttributes(NG, G1);
-
- // Merge the initializer...
- Inits.reserve(NewSize);
- if (ConstantArray *I = dyn_cast<ConstantArray>(G1->getInitializer())) {
- for (unsigned i = 0, e = T1->getNumElements(); i != e; ++i)
- Inits.push_back(I->getOperand(i));
- } else {
- assert(isa<ConstantAggregateZero>(G1->getInitializer()));
- Constant *CV = Constant::getNullValue(T1->getElementType());
- for (unsigned i = 0, e = T1->getNumElements(); i != e; ++i)
- Inits.push_back(CV);
- }
- if (ConstantArray *I = dyn_cast<ConstantArray>(G2->getInitializer())) {
- for (unsigned i = 0, e = T2->getNumElements(); i != e; ++i)
- Inits.push_back(I->getOperand(i));
- } else {
- assert(isa<ConstantAggregateZero>(G2->getInitializer()));
- Constant *CV = Constant::getNullValue(T2->getElementType());
- for (unsigned i = 0, e = T2->getNumElements(); i != e; ++i)
- Inits.push_back(CV);
- }
- NG->setInitializer(ConstantArray::get(NewType, Inits));
- Inits.clear();
-
- // Replace any uses of the two global variables with uses of the new
- // global...
-
- // FIXME: This should rewrite simple/straight-forward uses such as
- // getelementptr instructions to not use the Cast!
- G1->replaceAllUsesWith(ConstantExpr::getBitCast(NG, G1->getType()));
- G2->replaceAllUsesWith(ConstantExpr::getBitCast(NG, G2->getType()));
-
- // Remove the two globals from the module now...
- M->getGlobalList().erase(G1);
- M->getGlobalList().erase(G2);
-
- // Put the new global into the AppendingVars map so that we can handle
- // linking of more than two vars...
- Second->second = NG;
- }
- AppendingVars.erase(First);
- }
-
- return false;
-}
-
-static bool ResolveAliases(Module *Dest) {
- for (Module::alias_iterator I = Dest->alias_begin(), E = Dest->alias_end();
- I != E; ++I)
- if (const GlobalValue *GV = I->resolveAliasedGlobal())
- if (!GV->isDeclaration())
- I->replaceAllUsesWith(const_cast<GlobalValue*>(GV));
-
- return false;
-}
-
-// LinkModules - This function links two modules together, with the resulting
-// left module modified to be the composite of the two input modules. If an
-// error occurs, true is returned and ErrorMsg (if not null) is set to indicate
-// the problem. Upon failure, the Dest module could be in a modified state, and
-// shouldn't be relied on to be consistent.
-bool
-Linker::LinkModules(Module *Dest, Module *Src, std::string *ErrorMsg) {
- assert(Dest != 0 && "Invalid Destination module");
- assert(Src != 0 && "Invalid Source Module");
-
- if (Dest->getDataLayout().empty()) {
- if (!Src->getDataLayout().empty()) {
- Dest->setDataLayout(Src->getDataLayout());
- } else {
- std::string DataLayout;
-
- if (Dest->getEndianness() == Module::AnyEndianness) {
- if (Src->getEndianness() == Module::BigEndian)
- DataLayout.append("E");
- else if (Src->getEndianness() == Module::LittleEndian)
- DataLayout.append("e");
- }
-
- if (Dest->getPointerSize() == Module::AnyPointerSize) {
- if (Src->getPointerSize() == Module::Pointer64)
- DataLayout.append(DataLayout.length() == 0 ? "p:64:64" : "-p:64:64");
- else if (Src->getPointerSize() == Module::Pointer32)
- DataLayout.append(DataLayout.length() == 0 ? "p:32:32" : "-p:32:32");
- }
- Dest->setDataLayout(DataLayout);
- }
- }
-
- // Copy the target triple from the source to dest if the dest's is empty.
- if (Dest->getTargetTriple().empty() && !Src->getTargetTriple().empty())
- Dest->setTargetTriple(Src->getTargetTriple());
-
- if (!Src->getDataLayout().empty() && !Dest->getDataLayout().empty() &&
- Src->getDataLayout() != Dest->getDataLayout())
- cerr << "WARNING: Linking two modules of different data layouts!\n";
- if (!Src->getTargetTriple().empty() &&
- Dest->getTargetTriple() != Src->getTargetTriple())
- cerr << "WARNING: Linking two modules of different target triples!\n";
-
- // Append the module inline asm string.
- if (!Src->getModuleInlineAsm().empty()) {
- if (Dest->getModuleInlineAsm().empty())
- Dest->setModuleInlineAsm(Src->getModuleInlineAsm());
- else
- Dest->setModuleInlineAsm(Dest->getModuleInlineAsm()+"\n"+
- Src->getModuleInlineAsm());
- }
-
- // Update the destination module's dependent libraries list with the libraries
- // from the source module. There's no opportunity for duplicates here as the
- // Module ensures that duplicate insertions are discarded.
- for (Module::lib_iterator SI = Src->lib_begin(), SE = Src->lib_end();
- SI != SE; ++SI)
- Dest->addLibrary(*SI);
-
- // LinkTypes - Go through the symbol table of the Src module and see if any
- // types are named in the src module that are not named in the Dst module.
- // Make sure there are no type name conflicts.
- if (LinkTypes(Dest, Src, ErrorMsg))
- return true;
-
- // ValueMap - Mapping of values from what they used to be in Src, to what they
- // are now in Dest.
- std::map<const Value*, Value*> ValueMap;
-
- // AppendingVars - Keep track of global variables in the destination module
- // with appending linkage. After the module is linked together, they are
- // appended and the module is rewritten.
- std::multimap<std::string, GlobalVariable *> AppendingVars;
- for (Module::global_iterator I = Dest->global_begin(), E = Dest->global_end();
- I != E; ++I) {
- // Add all of the appending globals already in the Dest module to
- // AppendingVars.
- if (I->hasAppendingLinkage())
- AppendingVars.insert(std::make_pair(I->getName(), I));
- }
-
- // Insert all of the globals in src into the Dest module... without linking
- // initializers (which could refer to functions not yet mapped over).
- if (LinkGlobals(Dest, Src, ValueMap, AppendingVars, ErrorMsg))
- return true;
-
- // Link the functions together between the two modules, without doing function
- // bodies... this just adds external function prototypes to the Dest
- // function... We do this so that when we begin processing function bodies,
- // all of the global values that may be referenced are available in our
- // ValueMap.
- if (LinkFunctionProtos(Dest, Src, ValueMap, ErrorMsg))
- return true;
-
- // If there were any alias, link them now. We really need to do this now,
- // because all of the aliases that may be referenced need to be available in
- // ValueMap
- if (LinkAlias(Dest, Src, ValueMap, ErrorMsg)) return true;
-
- // Update the initializers in the Dest module now that all globals that may
- // be referenced are in Dest.
- if (LinkGlobalInits(Dest, Src, ValueMap, ErrorMsg)) return true;
-
- // Link in the function bodies that are defined in the source module into the
- // DestModule. This consists basically of copying the function over and
- // fixing up references to values.
- if (LinkFunctionBodies(Dest, Src, ValueMap, ErrorMsg)) return true;
-
- // If there were any appending global variables, link them together now.
- if (LinkAppendingVars(Dest, AppendingVars, ErrorMsg)) return true;
-
- // Resolve all uses of aliases with aliasees
- if (ResolveAliases(Dest)) return true;
-
- // If the source library's module id is in the dependent library list of the
- // destination library, remove it since that module is now linked in.
- sys::Path modId;
- modId.set(Src->getModuleIdentifier());
- if (!modId.isEmpty())
- Dest->removeLibrary(modId.getBasename());
-
- return false;
-}
-
-// vim: sw=2