/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include "apr_network_io.h" #include "apr_signal.h" using namespace log4cxx; using namespace log4cxx::helpers; IMPLEMENT_LOG4CXX_OBJECT(Socket) /** Creates a stream socket and connects it to the specified port number at the specified IP address. */ Socket::Socket(InetAddressPtr& addr, int prt) : pool(), socket(0), address(addr), port(prt) { apr_status_t status = apr_socket_create(&socket, APR_INET, SOCK_STREAM, APR_PROTO_TCP, pool.getAPRPool()); if (status != APR_SUCCESS) { throw SocketException(status); } LOG4CXX_ENCODE_CHAR(host, addr->getHostAddress()); // create socket address (including port) apr_sockaddr_t *client_addr; status = apr_sockaddr_info_get(&client_addr, host.c_str(), APR_INET, prt, 0, pool.getAPRPool()); if (status != APR_SUCCESS) { throw ConnectException(status); } // connect the socket status = apr_socket_connect(socket, client_addr); if (status != APR_SUCCESS) { throw ConnectException(status); } } Socket::Socket(apr_socket_t* s, apr_pool_t* p) : pool(p, true), socket(s) { apr_sockaddr_t* sa; apr_status_t status = apr_socket_addr_get(&sa, APR_REMOTE, s); if (status == APR_SUCCESS) { port = sa->port; LogString remotename; LogString remoteip; if (sa->hostname != NULL) { Transcoder::decode(sa->hostname, remotename); } char* buf = 0; status = apr_sockaddr_ip_get(&buf, sa); if (status == APR_SUCCESS) { Transcoder::decode(buf, remoteip); } address = new InetAddress(remotename, remoteip); } } Socket::~Socket() { } size_t Socket::write(ByteBuffer& buf) { if (socket == 0) { throw ClosedChannelException(); } int totalWritten = 0; while(buf.remaining() > 0) { apr_size_t written = buf.remaining(); // while writing to the socket, we need to ignore the SIGPIPE // signal. Otherwise, when the client has closed the connection, // the send() function would not return an error but call the // SIGPIPE handler. #if APR_HAVE_SIGACTION apr_sigfunc_t* old = apr_signal(SIGPIPE, SIG_IGN); apr_status_t status = apr_socket_send(socket, buf.current(), &written); apr_signal(SIGPIPE, old); #else apr_status_t status = apr_socket_send(socket, buf.current(), &written); #endif buf.position(buf.position() + written); totalWritten += written; if (status != APR_SUCCESS) { throw SocketException(status); } } return totalWritten; } void Socket::close() { if (socket != 0) { apr_status_t status = apr_socket_close(socket); if (status != APR_SUCCESS) { throw SocketException(status); } socket = 0; } } InetAddressPtr Socket::getInetAddress() const { return address; } int Socket::getPort() const { return port; }