summaryrefslogtreecommitdiff
path: root/src/lstate.c
diff options
context:
space:
mode:
authorLua Team <team@lua.org>2012-03-21 12:00:00 +0000
committerrepogen <>2012-03-21 12:00:00 +0000
commit1cb937cf2d4583482aadaff45b6628b39fdcd91e (patch)
tree614eba453350c41305e41d647e9e03d779314f89 /src/lstate.c
parent6ee889a587f9b600b564d5c0ba0350faab0387cd (diff)
downloadlua-github-5.2.1-work1.tar.gz
Lua 5.2.1-work15.2.1-work1
Diffstat (limited to 'src/lstate.c')
-rw-r--r--src/lstate.c37
1 files changed, 36 insertions, 1 deletions
diff --git a/src/lstate.c b/src/lstate.c
index 6e2801c4..e3aec6a3 100644
--- a/src/lstate.c
+++ b/src/lstate.c
@@ -1,11 +1,12 @@
/*
-** $Id: lstate.c,v 2.92 2011/10/03 17:54:25 roberto Exp $
+** $Id: lstate.c,v 2.93 2012/02/01 21:57:15 roberto Exp $
** Global State
** See Copyright Notice in lua.h
*/
#include <stddef.h>
+#include <string.h>
#define lstate_c
#define LUA_CORE
@@ -42,6 +43,17 @@
/*
+** a macro to help the creation of a unique random seed when a state is
+** created; the seed is used to randomize hashes.
+*/
+#if !defined(luai_makeseed)
+#include <time.h>
+#define luai_makeseed(L) cast(size_t, time(NULL))
+#endif
+
+
+
+/*
** thread state + extra space
*/
typedef struct LX {
@@ -66,6 +78,28 @@ typedef struct LG {
/*
+** Compute an initial seed as random as possible. In ANSI, rely on
+** Address Space Layour Randomization (if present) to increase
+** randomness..
+*/
+#define addbuff(b,p,e) \
+ { size_t t = cast(size_t, e); \
+ memcpy(buff + p, &t, sizeof(t)); p += sizeof(t); }
+
+static unsigned int makeseed (lua_State *L) {
+ char buff[4 * sizeof(size_t)];
+ unsigned int h = luai_makeseed();
+ int p = 0;
+ addbuff(buff, p, L); /* heap variable */
+ addbuff(buff, p, &h); /* local variable */
+ addbuff(buff, p, luaO_nilobject); /* global variable */
+ addbuff(buff, p, &lua_newstate); /* public function */
+ lua_assert(p == sizeof(buff));
+ return luaS_hash(buff, p, h);
+}
+
+
+/*
** set GCdebt to a new value keeping the value (totalbytes + GCdebt)
** invariant
*/
@@ -242,6 +276,7 @@ LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
g->frealloc = f;
g->ud = ud;
g->mainthread = L;
+ g->seed = makeseed(L);
g->uvhead.u.l.prev = &g->uvhead;
g->uvhead.u.l.next = &g->uvhead;
g->gcrunning = 0; /* no GC while building state */