From 287b302acb8d925178e9edb800f0a8d18c7d35f6 Mon Sep 17 00:00:00 2001 From: Roberto Ierusalimschy Date: Wed, 23 Sep 2020 10:18:01 -0300 Subject: Revision of stackless implementation - more organized handling of 'nCcalls' - comments - deprecation of 'setcstacklimit' --- ldo.c | 52 ++++++++++++++++++++++++++-------------------------- 1 file changed, 26 insertions(+), 26 deletions(-) (limited to 'ldo.c') diff --git a/ldo.c b/ldo.c index dc3cc9fd..0a6a7169 100644 --- a/ldo.c +++ b/ldo.c @@ -448,10 +448,11 @@ void luaD_pretailcall (lua_State *L, CallInfo *ci, StkId func, int narg1) { /* -** Call a function (C or Lua). The function to be called is at *func. -** The arguments are on the stack, right after the function. -** When returns, all the results are on the stack, starting at the original -** function position. +** Prepares the call to a function (C or Lua). For C functions, also do +** the call. The function to be called is at '*func'. The arguments are +** on the stack, right after the function. Returns true if the call was +** made (it was a C function). When returns true, all the results are +** on the stack, starting at the original function position. */ int luaD_precall (lua_State *L, StkId func, int nresults) { lua_CFunction f; @@ -511,32 +512,34 @@ int luaD_precall (lua_State *L, StkId func, int nresults) { } -static void stackerror (lua_State *L) { - if (getCcalls(L) == LUAI_MAXCCALLS) - luaG_runerror(L, "C stack overflow"); - else if (getCcalls(L) >= (LUAI_MAXCCALLS + (LUAI_MAXCCALLS>>3))) - luaD_throw(L, LUA_ERRERR); /* error while handing stack error */ -} - - -void luaD_call (lua_State *L, StkId func, int nResults) { - L->nCcalls++; +/* +** Call a function (C or Lua). 'inc' can be 1 (increment number +** of recursive invocations in the C stack) or nyci (the same plus +** increment number of non-yieldable calls). +*/ +static void docall (lua_State *L, StkId func, int nResults, int inc) { + L->nCcalls += inc; if (getCcalls(L) >= LUAI_MAXCCALLS) - stackerror(L); + luaE_checkcstack(L); if (!luaD_precall(L, func, nResults)) /* is a Lua function? */ luaV_execute(L, L->ci); /* call it */ - L->nCcalls--; + L->nCcalls -= inc; } +/* +** External interface for 'docall' +*/ +void luaD_call (lua_State *L, StkId func, int nResults) { + return docall(L, func, nResults, 1); +} + /* ** Similar to 'luaD_call', but does not allow yields during the call. */ void luaD_callnoyield (lua_State *L, StkId func, int nResults) { - incnny(L); - luaD_call(L, func, nResults); - decnny(L); + return docall(L, func, nResults, nyci); } @@ -650,13 +653,12 @@ static void resume (lua_State *L, void *ud) { int n = *(cast(int*, ud)); /* number of arguments */ StkId firstArg = L->top - n; /* first argument */ CallInfo *ci = L->ci; - if (L->status == LUA_OK) { /* starting a coroutine? */ - if (!luaD_precall(L, firstArg - 1, LUA_MULTRET)) /* Lua function? */ - luaV_execute(L, L->ci); /* call it */ - } + if (L->status == LUA_OK) /* starting a coroutine? */ + docall(L, firstArg - 1, LUA_MULTRET, 1); /* just call its body */ else { /* resuming from previous yield */ lua_assert(L->status == LUA_YIELD); L->status = LUA_OK; /* mark that it is running (again) */ + luaE_incCstack(L); /* control the C stack */ if (isLua(ci)) /* yielded inside a hook? */ luaV_execute(L, ci); /* just continue running Lua code */ else { /* 'common' yield */ @@ -684,9 +686,7 @@ LUA_API int lua_resume (lua_State *L, lua_State *from, int nargs, } else if (L->status != LUA_YIELD) /* ended with errors? */ return resume_error(L, "cannot resume dead coroutine", nargs); - L->nCcalls = (from) ? getCcalls(from) + 1 : 1; - if (getCcalls(L) >= LUAI_MAXCCALLS) - return resume_error(L, "C stack overflow", nargs); + L->nCcalls = (from) ? getCcalls(from) : 0; luai_userstateresume(L, nargs); api_checknelems(L, (L->status == LUA_OK) ? nargs + 1 : nargs); status = luaD_rawrunprotected(L, resume, &nargs); -- cgit v1.2.1