/* ** table.c ** Module to control static tables */ char *rcs_table="$Id: table.c,v 2.71 1997/06/09 17:28:14 roberto Exp roberto $"; #include "luamem.h" #include "auxlib.h" #include "func.h" #include "opcode.h" #include "tree.h" #include "hash.h" #include "table.h" #include "inout.h" #include "lua.h" #include "fallback.h" #include "luadebug.h" #define BUFFER_BLOCK 256 Symbol *lua_table = NULL; Word lua_ntable = 0; static Long lua_maxsymbol = 0; TaggedString **lua_constant = NULL; Word lua_nconstant = 0; static Long lua_maxconstant = 0; #define GARBAGE_BLOCK 100 void luaI_initsymbol (void) { lua_maxsymbol = BUFFER_BLOCK; lua_table = newvector(lua_maxsymbol, Symbol); luaI_predefine(); } /* ** Initialise constant table with pre-defined constants */ void luaI_initconstant (void) { lua_maxconstant = BUFFER_BLOCK; lua_constant = newvector(lua_maxconstant, TaggedString *); /* pre-register mem error messages, to avoid loop when error arises */ luaI_findconstantbyname(tableEM); luaI_findconstantbyname(memEM); } /* ** Given a name, search it at symbol table and return its index. If not ** found, allocate it. */ Word luaI_findsymbol (TaggedString *t) { if (t->u.s.varindex == NOT_USED) { if (lua_ntable == lua_maxsymbol) lua_maxsymbol = growvector(&lua_table, lua_maxsymbol, Symbol, symbolEM, MAX_WORD); t->u.s.varindex = lua_ntable; lua_table[lua_ntable].varname = t; s_ttype(lua_ntable) = LUA_T_NIL; lua_ntable++; } return t->u.s.varindex; } Word luaI_findsymbolbyname (char *name) { return luaI_findsymbol(luaI_createfixedstring(name)); } /* ** Given a tree node, check it is has a correspondent constant index. If not, ** allocate it. */ Word luaI_findconstant (TaggedString *t) { if (t->u.s.constindex == NOT_USED) { if (lua_nconstant == lua_maxconstant) lua_maxconstant = growvector(&lua_constant, lua_maxconstant, TaggedString *, constantEM, MAX_WORD); t->u.s.constindex = lua_nconstant; lua_constant[lua_nconstant] = t; lua_nconstant++; } return t->u.s.constindex; } Word luaI_findconstantbyname (char *name) { return luaI_findconstant(luaI_createfixedstring(name)); } TaggedString *luaI_createfixedstring (char *name) { TaggedString *ts = lua_createstring(name); if (!ts->marked) ts->marked = 2; /* avoid GC */ return ts; } int luaI_globaldefined (char *name) { return ttype(&lua_table[luaI_findsymbolbyname(name)].object) != LUA_T_NIL; } /* ** Traverse symbol table objects */ static char *lua_travsymbol (int (*fn)(TObject *)) { Word i; for (i=0; istr; return NULL; } /* ** Mark an object if it is a string or a unmarked array. */ int lua_markobject (TObject *o) {/* if already marked, does not change mark value */ if (ttype(o) == LUA_T_USERDATA || (ttype(o) == LUA_T_STRING && !tsvalue(o)->marked)) tsvalue(o)->marked = 1; else if (ttype(o) == LUA_T_ARRAY) lua_hashmark (avalue(o)); else if ((o->ttype == LUA_T_FUNCTION || o->ttype == LUA_T_MARK) && !o->value.tf->marked) o->value.tf->marked = 1; return 0; } /* * returns 0 if the object is going to be (garbage) collected */ int luaI_ismarked (TObject *o) { switch (o->ttype) { case LUA_T_STRING: case LUA_T_USERDATA: return o->value.ts->marked; case LUA_T_FUNCTION: return o->value.tf->marked; case LUA_T_ARRAY: return o->value.a->mark; default: /* nil, number, cfunction, or user data */ return 1; } } static void call_nilIM (void) { /* signals end of garbage collection */ TObject t; ttype(&t) = LUA_T_NIL; luaI_gcIM(&t); /* end of list */ } /* ** Garbage collection. ** Delete all unused strings and arrays. */ static long gc_block = GARBAGE_BLOCK; static long gc_nentity = 0; /* total of strings, arrays, etc */ static void markall (void) { lua_travstack(lua_markobject); /* mark stack objects */ lua_travsymbol(lua_markobject); /* mark symbol table objects */ luaI_travlock(lua_markobject); /* mark locked objects */ luaI_travfallbacks(lua_markobject); /* mark fallbacks */ } long lua_collectgarbage (long limit) { long recovered = 0; Hash *freetable; TaggedString *freestr; TFunc *freefunc; markall(); luaI_invalidaterefs(); freetable = luaI_hashcollector(&recovered); freestr = luaI_strcollector(&recovered); freefunc = luaI_funccollector(&recovered); gc_nentity -= recovered; gc_block = (limit == 0) ? 2*(gc_block-recovered) : gc_nentity+limit; luaI_hashcallIM(freetable); luaI_strcallIM(freestr); call_nilIM(); luaI_hashfree(freetable); luaI_strfree(freestr); luaI_funcfree(freefunc); return recovered; } void lua_pack (void) { if (++gc_nentity >= gc_block) lua_collectgarbage(0); } /* ** Internal function: return next global variable */ void luaI_nextvar (void) { Word next; if (lua_isnil(lua_getparam(1))) next = 0; else next = luaI_findsymbolbyname(luaL_check_string(1)) + 1; while (next < lua_ntable && s_ttype(next) == LUA_T_NIL) next++; if (next < lua_ntable) { lua_pushstring(lua_table[next].varname->str); luaI_pushobject(&s_object(next)); } } static TObject *functofind; static int checkfunc (TObject *o) { if (o->ttype == LUA_T_FUNCTION) return ((functofind->ttype == LUA_T_FUNCTION || functofind->ttype == LUA_T_MARK) && (functofind->value.tf == o->value.tf)); if (o->ttype == LUA_T_CFUNCTION) return ((functofind->ttype == LUA_T_CFUNCTION || functofind->ttype == LUA_T_CMARK) && (functofind->value.f == o->value.f)); return 0; } char *lua_getobjname (lua_Object o, char **name) { /* try to find a name for given function */ functofind = luaI_Address(o); if ((*name = luaI_travfallbacks(checkfunc)) != NULL) return "tag-method"; else if ((*name = lua_travsymbol(checkfunc)) != NULL) return "global"; else return ""; }