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/*
** $Id: ldo.c,v 1.97 2000/09/25 16:22:42 roberto Exp roberto $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/


#include <setjmp.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "lua.h"

#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lparser.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lundump.h"
#include "lvm.h"
#include "lzio.h"


/* space to handle stack overflow errors */
#define EXTRA_STACK	(2*LUA_MINSTACK)


void luaD_init (lua_State *L, int stacksize) {
  L->stack = luaM_newvector(L, stacksize+EXTRA_STACK, TObject);
  L->nblocks += stacksize*sizeof(TObject);
  L->stack_last = L->stack+(stacksize-1);
  L->stacksize = stacksize;
  L->Cbase = L->top = L->stack;
}


void luaD_checkstack (lua_State *L, int n) {
  if (L->stack_last-L->top <= n) {  /* stack overflow? */
    if (L->stack_last-L->stack > (L->stacksize-1)) {
      /* overflow while handling overflow: do what?? */
      L->top -= EXTRA_STACK;
      lua_error(L, "BAD STACK OVERFLOW! DATA CORRUPTED!");
    }
    else {
      L->stack_last += EXTRA_STACK;  /* to be used by error message */
      lua_error(L, "stack overflow");
    }
  }
}


static void restore_stack_limit (lua_State *L) {
  if (L->top - L->stack < L->stacksize - 1)
    L->stack_last = L->stack + (L->stacksize-1);
}


/*
** Adjust stack. Set top to base+extra, pushing NILs if needed.
** (we cannot add base+extra unless we are sure it fits in the stack;
**  otherwise the result of such operation on pointers is undefined)
*/
void luaD_adjusttop (lua_State *L, StkId base, int extra) {
  int diff = extra-(L->top-base);
  if (diff <= 0)
    L->top = base+extra;
  else {
    luaD_checkstack(L, diff);
    while (diff--)
      ttype(L->top++) = TAG_NIL;
  }
}


/*
** Open a hole inside the stack at `pos'
*/
static void luaD_openstack (lua_State *L, StkId pos) {
  int i = L->top-pos; 
  while (i--) pos[i+1] = pos[i];
  incr_top;
}


static void dohook (lua_State *L, lua_Debug *ar, lua_Hook hook) {
  StkId old_Cbase = L->Cbase;
  StkId old_top = L->Cbase = L->top;
  luaD_checkstack(L, LUA_MINSTACK);  /* assures minimum stack size */
  L->allowhooks = 0;  /* cannot call hooks inside a hook */
  (*hook)(L, ar);
  LUA_ASSERT(L->allowhooks == 0, "invalid allow");
  L->allowhooks = 1;
  L->top = old_top;
  L->Cbase = old_Cbase;
}


void luaD_lineHook (lua_State *L, StkId func, int line, lua_Hook linehook) {
  if (L->allowhooks) {
    lua_Debug ar;
    ar._func = func;
    ar.event = "line";
    ar.currentline = line;
    dohook(L, &ar, linehook);
  }
}


static void luaD_callHook (lua_State *L, StkId func, lua_Hook callhook,
                    const char *event) {
  if (L->allowhooks) {
    lua_Debug ar;
    ar._func = func;
    ar.event = event;
    dohook(L, &ar, callhook);
  }
}


static StkId callCclosure (lua_State *L, const struct Closure *cl, StkId base) {
  int nup = cl->nupvalues;  /* number of upvalues */
  StkId old_Cbase = L->Cbase;
  int n;
  L->Cbase = base;       /* new base for C function */
  luaD_checkstack(L, nup+LUA_MINSTACK);  /* assures minimum stack size */
  for (n=0; n<nup; n++)  /* copy upvalues as extra arguments */
    *(L->top++) = cl->upvalue[n];
  n = (*cl->f.c)(L);  /* do the actual call */
  L->Cbase = old_Cbase;  /* restore old C base */
  return L->top - n;  /* return index of first result */
}


void luaD_callTM (lua_State *L, const TObject *f, int nParams, int nResults) {
  StkId base = L->top - nParams;
  luaD_openstack(L, base);
  *base = *f;
  luaD_call(L, base, nResults);
}


/*
** Call a function (C or Lua). The function to be called is at *func.
** The arguments are on the stack, right after the function.
** When returns, the results are on the stack, starting at the original
** function position.
** The number of results is nResults, unless nResults=LUA_MULTRET.
*/ 
void luaD_call (lua_State *L, StkId func, int nResults) {
  StkId firstResult;
  lua_Hook callhook = L->callhook;
  retry:  /* for `function' tag method */
  switch (ttype(func)) {
    case TAG_LCLOSURE: {
      CallInfo ci;
      ci.func = clvalue(func);
      ci.line = 0;
      ttype(func) = TAG_LMARK;
      infovalue(func) = &ci;
      if (callhook)
        luaD_callHook(L, func, callhook, "call");
      firstResult = luaV_execute(L, ci.func, func+1);
      break;
    }
    case TAG_CCLOSURE: {
      ttype(func) = TAG_CMARK;
      if (callhook)
        luaD_callHook(L, func, callhook, "call");
      firstResult = callCclosure(L, clvalue(func), func+1);
      break;
    }
    default: { /* `func' is not a function; check the `function' tag method */
      const TObject *im = luaT_getimbyObj(L, func, IM_FUNCTION);
      if (ttype(im) == TAG_NIL)
        luaG_typeerror(L, func, "call");
      luaD_openstack(L, func);
      *func = *im;  /* tag method is the new function to be called */
      goto retry;   /* retry the call */
    }
  }
  if (callhook)  /* same hook that was active at entry */
    luaD_callHook(L, func, callhook, "return");
  /* adjust the number of results */
  if (nResults == LUA_MULTRET)
    nResults = L->top - firstResult;
  else
    luaD_adjusttop(L, firstResult, nResults);
  /* move results to `func' (to erase parameters and function) */
  while (nResults) {
    *func++ = *(L->top - nResults);
    nResults--;
  }
  L->top = func;
}


/*
** Execute a protected call.
*/
struct CallS {  /* data to `f_call' */
  StkId func;
  int nresults;
};

static void f_call (lua_State *L, void *ud) {
  struct CallS *c = (struct CallS *)ud;
  luaD_call(L, c->func, c->nresults);
}


int lua_call (lua_State *L, int nargs, int nresults) {
  StkId func = L->top - (nargs+1);  /* function to be called */
  struct CallS c;
  int status;
  c.func = func; c.nresults = nresults;
  status = luaD_runprotected(L, f_call, &c);
  if (status != 0)  /* an error occurred? */
    L->top = func;  /* remove parameters from the stack */
  return status;
}


/*
** Execute a protected parser.
*/
struct ParserS {  /* data to `f_parser' */
  ZIO *z;
  int bin;
};

static void f_parser (lua_State *L, void *ud) {
  struct ParserS *p = (struct ParserS *)ud;
  Proto *tf = p->bin ? luaU_undump(L, p->z) : luaY_parser(L, p->z);
  luaV_Lclosure(L, tf, 0);
}


static int protectedparser (lua_State *L, ZIO *z, int bin) {
  struct ParserS p;
  unsigned long old_blocks;
  int status;
  p.z = z; p.bin = bin;
  luaC_checkGC(L);
  old_blocks = L->nblocks;
  status = luaD_runprotected(L, f_parser, &p);
  if (status == 0) {
    /* add new memory to threshould (as it probably will stay) */
    L->GCthreshold += (L->nblocks - old_blocks);
  }
  else if (status == LUA_ERRRUN)  /* an error occurred: correct error code */
    status = LUA_ERRSYNTAX;
  return status;
}


static int parse_file (lua_State *L, const char *filename) {
  ZIO z;
  char source[MAXFILENAME];
  int status;
  int bin;  /* flag for file mode */
  int c;    /* look ahead char */
  FILE *f = (filename == NULL) ? stdin : fopen(filename, "r");
  if (f == NULL) return LUA_ERRFILE;  /* unable to open file */
  if (filename == NULL) filename = "(stdin)";
  sprintf(source, "@%.*s", (int)sizeof(source)-2, filename);
  c = fgetc(f);
  ungetc(c, f);
  bin = (c == ID_CHUNK);
  if (bin && f != stdin) {
    f = freopen(filename, "rb", f);  /* set binary mode */
    if (f == NULL) return LUA_ERRFILE;  /* unable to reopen file */
  }
  luaZ_Fopen(&z, f, source);
  status = protectedparser(L, &z, bin);
  if (f != stdin)
    fclose(f);
  return status;
}


int lua_dofile (lua_State *L, const char *filename) {
  int status = parse_file(L, filename);
  if (status == 0)  /* parse OK? */
    status = lua_call(L, 0, LUA_MULTRET);  /* call main */
  return status;
}


static int parse_buffer (lua_State *L, const char *buff, size_t size,
                         const char *name) {
  ZIO z;
  if (!name) name = "?";
  luaZ_mopen(&z, buff, size, name);
  return protectedparser(L, &z, buff[0]==ID_CHUNK);
}


int lua_dobuffer (lua_State *L, const char *buff, size_t size,
                  const char *name) {
  int status = parse_buffer(L, buff, size, name);
  if (status == 0)  /* parse OK? */
    status = lua_call(L, 0, LUA_MULTRET);  /* call main */
  return status;
}


int lua_dostring (lua_State *L, const char *str) {
  return lua_dobuffer(L, str, strlen(str), str);
}


/*
** {======================================================
** Error-recover functions (based on long jumps)
** =======================================================
*/

/* chain list of long jump buffers */
struct lua_longjmp {
  jmp_buf b;
  struct lua_longjmp *previous;
  volatile int status;  /* error code */
};


static void message (lua_State *L, const char *s) {
  const TObject *em = luaH_getglobal(L, LUA_ERRORMESSAGE);
  if (*luaO_typename(em) == 'f') {
    *L->top = *em;
    incr_top;
    lua_pushstring(L, s);
    luaD_call(L, L->top-2, 0);
  }
}


/*
** Reports an error, and jumps up to the available recovery label
*/
void lua_error (lua_State *L, const char *s) {
  if (s) message(L, s);
  luaD_breakrun(L, LUA_ERRRUN);
}


void luaD_breakrun (lua_State *L, int errcode) {
  if (L->errorJmp) {
    L->errorJmp->status = errcode;
    longjmp(L->errorJmp->b, 1);
  }
  else {
    if (errcode != LUA_ERRMEM)
      message(L, "unable to recover; exiting\n");
    exit(EXIT_FAILURE);
  }
}


int luaD_runprotected (lua_State *L, void (*f)(lua_State *, void *), void *ud) {
  StkId oldCbase = L->Cbase;
  StkId oldtop = L->top;
  struct lua_longjmp lj;
  lj.status = 0;
  lj.previous = L->errorJmp;  /* chain new error handler */
  L->errorJmp = &lj;
  if (setjmp(lj.b) == 0)
    (*f)(L, ud);
  else {  /* an error occurred: restore the state */
    L->Cbase = oldCbase;
    L->top = oldtop;
    restore_stack_limit(L);
  }
  L->errorJmp = lj.previous;  /* restore old error handler */
  return lj.status;
}

/* }====================================================== */