1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
|
/*
** $Id: ltests.c,v 1.4 2000/01/13 16:30:47 roberto Exp roberto $
** Internal Module for Debugging of the Lua Implementation
** See Copyright Notice in lua.h
*/
#include <ctype.h>
#include <stdlib.h>
#define LUA_REENTRANT
#include "lapi.h"
#include "lauxlib.h"
#include "lmem.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "lua.h"
#include "luadebug.h"
void luaB_opentests (lua_State *L);
/*
** The whole module only makes sense with DEBUG on
*/
#ifdef DEBUG
static void mem_query (lua_State *L) {
lua_pushnumber(L, memdebug_total);
lua_pushnumber(L, memdebug_numblocks);
}
static void hash_query (lua_State *L) {
lua_Object o = luaL_nonnullarg(L, 1);
if (lua_getparam(L, 2) == LUA_NOOBJECT) {
luaL_arg_check(L, ttype(o) == LUA_T_STRING, 1, "string expected");
lua_pushnumber(L, tsvalue(o)->hash);
}
else {
const Hash *t = avalue(luaL_tablearg(L, 2));
lua_pushnumber(L, luaH_mainposition(t, o) - t->node);
}
}
static void table_query (lua_State *L) {
const Hash *t = avalue(luaL_tablearg(L, 1));
int i = luaL_opt_int(L, 2, -1);
if (i == -1) {
lua_pushnumber(L, t->size);
lua_pushnumber(L, t->firstfree - t->node);
}
else if (i < t->size) {
luaA_pushobject(L, &t->node[i].key);
luaA_pushobject(L, &t->node[i].val);
if (t->node[i].next)
lua_pushnumber(L, t->node[i].next - t->node);
}
}
static void query_strings (lua_State *L) {
int h = luaL_check_int(L, 1) - 1;
int s = luaL_opt_int(L, 2, 0) - 1;
if (s==-1) {
if (h < NUM_HASHS) {
lua_pushnumber(L, L->string_root[h].nuse);
lua_pushnumber(L, L->string_root[h].size);
}
}
else {
TaggedString *ts = L->string_root[h].hash[s];
for (ts = L->string_root[h].hash[s]; ts; ts = ts->nexthash) {
if (ts->constindex == -1) lua_pushstring(L, "<USERDATA>");
else lua_pushstring(L, ts->str);
}
}
}
static const char *delimits = " \t\n,;";
static void skip (const char **pc) {
while (**pc != '\0' && strchr(delimits, **pc)) (*pc)++;
}
static int getnum (const char **pc) {
int res = 0;
skip(pc);
while (isdigit(**pc)) res = res*10 + (*(*pc)++) - '0';
return res;
}
static int getreg (lua_State *L, const char **pc) {
skip(pc);
if (*(*pc)++ != 'r') lua_error(L, "`testC' expecting a register");
return getnum(pc);
}
static const char *getname (const char **pc) {
static char buff[30];
int i = 0;
skip(pc);
while (**pc != '\0' && !strchr(delimits, **pc))
buff[i++] = *(*pc)++;
buff[i] = '\0';
return buff;
}
#define EQ(s1) (strcmp(s1, inst) == 0)
/*
** function to test the API with C. It interprets a kind of "assembler"
** language with calls to the API, so the test can be driven by Lua code
*/
static void testC (lua_State *L) {
lua_Object reg[10];
const char *pc = luaL_check_string(L, 1);
for (;;) {
const char *inst = getname(&pc);
if EQ("") return;
else if EQ("pushnum") {
lua_pushnumber(L, getnum(&pc));
}
else if EQ("createtable") {
reg[getreg(L, &pc)] = lua_createtable(L);
}
else if EQ("closure") {
lua_CFunction f = lua_getcfunction(L, lua_getglobal(L, getname(&pc)));
lua_pushcclosure(L, f, getnum(&pc));
}
else if EQ("pop") {
reg[getreg(L, &pc)] = lua_pop(L);
}
else if EQ("getglobal") {
int n = getreg(L, &pc);
reg[n] = lua_getglobal(L, getname(&pc));
}
else if EQ("rawgetglobal") {
int n = getreg(L, &pc);
reg[n] = lua_rawgetglobal(L, getname(&pc));
}
else if EQ("ref") {
lua_pushnumber(L, lua_ref(L, 0));
reg[getreg(L, &pc)] = lua_pop(L);
}
else if EQ("reflock") {
lua_pushnumber(L, lua_ref(L, 1));
reg[getreg(L, &pc)] = lua_pop(L);
}
else if EQ("getref") {
int n = getreg(L, &pc);
reg[n] = lua_getref(L, (int)lua_getnumber(L, reg[getreg(L, &pc)]));
}
else if EQ("unref") {
lua_unref(L, (int)lua_getnumber(L, reg[getreg(L, &pc)]));
}
else if EQ("getparam") {
int n = getreg(L, &pc);
reg[n] = lua_getparam(L, getnum(&pc)+1); /* skips the command itself */
}
else if EQ("getresult") {
int n = getreg(L, &pc);
reg[n] = lua_getparam(L, getnum(&pc));
}
else if EQ("setglobal") {
lua_setglobal(L, getname(&pc));
}
else if EQ("rawsetglobal") {
lua_rawsetglobal(L, getname(&pc));
}
else if EQ("pushstring") {
lua_pushstring(L, getname(&pc));
}
else if EQ("pushreg") {
lua_pushobject(L, reg[getreg(L, &pc)]);
}
else if EQ("call") {
lua_call(L, getname(&pc));
}
else if EQ("gettable") {
reg[getreg(L, &pc)] = lua_gettable(L);
}
else if EQ("rawgettable") {
reg[getreg(L, &pc)] = lua_rawgettable(L);
}
else if EQ("settable") {
lua_settable(L);
}
else if EQ("rawsettable") {
lua_rawsettable(L);
}
else if EQ("tag") {
lua_pushnumber(L, lua_tag(L, reg[getreg(L, &pc)]));
}
else if EQ("type") {
lua_pushstring(L, lua_type(L, reg[getreg(L, &pc)]));
}
else if EQ("nextvar") {
lua_pushstring(L, lua_nextvar(L, lua_getstring(L, reg[getreg(L, &pc)])));
}
else if EQ("next") {
int n = getreg(L, &pc);
n = lua_next(L, reg[n], (int)lua_getnumber(L, reg[getreg(L, &pc)]));
lua_pushnumber(L, n);
}
else if EQ("equal") {
int n1 = getreg(L, &pc);
int n2 = getreg(L, &pc);
lua_pushnumber(L, lua_equal(L, reg[n1], reg[n2]));
}
else if EQ("pushusertag") {
int val = getreg(L, &pc);
int tag = getreg(L, &pc);
lua_pushusertag(L, (void *)(int)lua_getnumber(L, reg[val]),
(int)lua_getnumber(L, reg[tag]));
}
else if EQ("udataval") {
int n = getreg(L, &pc);
lua_pushnumber(L, (int)lua_getuserdata(L, reg[getreg(L, &pc)]));
reg[n] = lua_pop(L);
}
else if EQ("settagmethod") {
int n = getreg(L, &pc);
lua_settagmethod(L, (int)lua_getnumber(L, reg[n]), getname(&pc));
}
else if EQ("beginblock") {
lua_beginblock(L);
}
else if EQ("endblock") {
lua_endblock(L);
}
else if EQ("newstate") {
int stacksize = getnum(&pc);
lua_State *L1 = lua_newstate("stack", stacksize,
"builtin", getnum(&pc), NULL);
lua_pushuserdata(L, L1);
}
else if EQ("closestate") {
lua_close(lua_getuserdata(L, reg[getreg(L, &pc)]));
}
else if EQ("doremote") {
lua_Object ol1 = reg[getreg(L, &pc)];
lua_Object str = reg[getreg(L, &pc)];
lua_State *L1;
lua_Object temp;
int i;
if (!lua_isuserdata(L, ol1) || !lua_isstring(L, str))
lua_error(L, "bad arguments for `doremote'");
L1 = lua_getuserdata(L, ol1);
lua_dostring(L1, lua_getstring(L, str));
i = 1;
while ((temp = lua_getresult(L1, i++)) != LUA_NOOBJECT)
lua_pushstring(L, lua_getstring(L1, temp));
}
else luaL_verror(L, "unknown command in `testC': %.20s", inst);
}
}
static const struct luaL_reg tests_funcs[] = {
{"hash", hash_query},
{"querystr", query_strings},
{"querytab", table_query},
{"testC", testC},
{"totalmem", mem_query}
};
void luaB_opentests (lua_State *L) {
luaL_openl(L, tests_funcs);
}
#endif
|