/* ** Character types. ** Donated to the public domain. ** ** This is intended to replace the problematic libc single-byte NLS functions. ** These just don't make sense anymore with UTF-8 locales becoming the norm ** on POSIX systems. It never worked too well on Windows systems since hardly ** anyone bothered to call setlocale(). ** ** This table is hardcoded for ASCII. Identifiers include the characters ** 128-255, too. This allows for the use of all non-ASCII chars as identifiers ** in the lexer. This is a broad definition, but works well in practice ** for both UTF-8 locales and most single-byte locales (such as ISO-8859-*). ** ** If you really need proper character types for UTF-8 strings, please use ** an add-on library such as slnunicode: http://luaforge.net/projects/sln/ */ #define lj_char_c #define LUA_CORE #include "lj_char.h" LJ_DATADEF const uint8_t lj_char_bits[257] = { 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 152,152,152,152,152,152,152,152,152,152, 4, 4, 4, 4, 4, 4, 4,176,176,176,176,176,176,160,160,160,160,160,160,160,160,160, 160,160,160,160,160,160,160,160,160,160,160, 4, 4, 4, 4,132, 4,208,208,208,208,208,208,192,192,192,192,192,192,192,192,192, 192,192,192,192,192,192,192,192,192,192,192, 4, 4, 4, 4, 1, 128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128, 128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128, 128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128, 128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128, 128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128, 128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128, 128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128, 128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128 };