1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
|
/*
* Copyright (C) 2001-2002 Sistina Software (UK) Limited.
*
* This file is released under the LGPL.
*/
#include "lib.h"
#include "pool.h"
#include "lvm-types.h"
struct chunk {
char *begin, *end;
struct chunk *prev;
};
struct pool {
struct chunk *chunk, *spare_chunk; /* spare_chunk is a one entry free
list to stop 'bobbling' */
size_t chunk_size;
size_t object_len;
unsigned object_alignment;
};
void _align_chunk(struct chunk *c, unsigned alignment);
struct chunk *_new_chunk(struct pool *p, size_t s);
/* by default things come out aligned for doubles */
#define DEFAULT_ALIGNMENT __alignof__ (double)
struct pool *pool_create(size_t chunk_hint)
{
size_t new_size = 1024;
struct pool *p = dbg_malloc(sizeof(*p));
if (!p) {
log_error("Couldn't create memory pool (size %" PRIuPTR ")",
sizeof(*p));
return 0;
}
memset(p, 0, sizeof(*p));
/* round chunk_hint up to the next power of 2 */
p->chunk_size = chunk_hint + sizeof(struct chunk);
while (new_size < p->chunk_size)
new_size <<= 1;
p->chunk_size = new_size;
return p;
}
void pool_destroy(struct pool *p)
{
struct chunk *c, *pr;
dbg_free(p->spare_chunk);
c = p->chunk;
while (c) {
pr = c->prev;
dbg_free(c);
c = pr;
}
dbg_free(p);
}
void *pool_alloc(struct pool *p, size_t s)
{
return pool_alloc_aligned(p, s, DEFAULT_ALIGNMENT);
}
void *pool_alloc_aligned(struct pool *p, size_t s, unsigned alignment)
{
struct chunk *c = p->chunk;
void *r;
/* realign begin */
if (c)
_align_chunk(c, alignment);
/* have we got room ? */
if (!c || (c->begin > c->end) || (c->end - c->begin < s)) {
/* allocate new chunk */
int needed = s + alignment + sizeof(struct chunk);
c = _new_chunk(p, (needed > p->chunk_size) ?
needed : p->chunk_size);
if (!c)
return NULL;
_align_chunk(c, alignment);
}
r = c->begin;
c->begin += s;
return r;
}
void pool_empty(struct pool *p)
{
struct chunk *c;
for (c = p->chunk; c && c->prev; c = c->prev)
;
if (p->chunk)
pool_free(p, (char *) (p->chunk + 1));
}
void pool_free(struct pool *p, void *ptr)
{
struct chunk *c = p->chunk;
while (c) {
if (((char *) c < (char *) ptr) &&
((char *) c->end > (char *) ptr)) {
c->begin = ptr;
break;
}
if (p->spare_chunk)
dbg_free(p->spare_chunk);
p->spare_chunk = c;
c = c->prev;
}
if (!c)
log_error("Internal error: pool_free asked to free pointer "
"not in pool");
else
p->chunk = c;
}
int pool_begin_object(struct pool *p, size_t hint)
{
struct chunk *c = p->chunk;
const size_t align = DEFAULT_ALIGNMENT;
p->object_len = 0;
p->object_alignment = align;
if (c)
_align_chunk(c, align);
if (!c || (c->begin > c->end) || (c->end - c->begin < hint)) {
/* allocate a new chunk */
c = _new_chunk(p,
hint > (p->chunk_size - sizeof(struct chunk)) ?
hint + sizeof(struct chunk) + align :
p->chunk_size);
if (!c)
return 0;
_align_chunk(c, align);
}
return 1;
}
int pool_grow_object(struct pool *p, const void *extra, size_t n)
{
struct chunk *c = p->chunk, *nc;
if (c->end - (c->begin + p->object_len) < n) {
/* move into a new chunk */
if (p->object_len + n > (p->chunk_size / 2))
nc = _new_chunk(p, (p->object_len + n) * 2);
else
nc = _new_chunk(p, p->chunk_size);
if (!nc)
return 0;
_align_chunk(p->chunk, p->object_alignment);
memcpy(p->chunk->begin, c->begin, p->object_len);
c = p->chunk;
}
memcpy(c->begin + p->object_len, extra, n);
p->object_len += n;
return 1;
}
void *pool_end_object(struct pool *p)
{
struct chunk *c = p->chunk;
void *r = c->begin;
c->begin += p->object_len;
p->object_len = 0u;
p->object_alignment = DEFAULT_ALIGNMENT;
return r;
}
void pool_abandon_object(struct pool *p)
{
p->object_len = 0;
p->object_alignment = DEFAULT_ALIGNMENT;
}
char *pool_strdup(struct pool *p, const char *str)
{
char *ret = pool_alloc(p, strlen(str) + 1);
if (ret)
strcpy(ret, str);
return ret;
}
void _align_chunk(struct chunk *c, unsigned alignment)
{
c->begin += alignment - ((unsigned long) c->begin & (alignment - 1));
}
struct chunk *_new_chunk(struct pool *p, size_t s)
{
struct chunk *c;
if (p->spare_chunk &&
((p->spare_chunk->end - (char *) p->spare_chunk) >= s)) {
/* reuse old chunk */
c = p->spare_chunk;
p->spare_chunk = 0;
} else {
if (!(c = dbg_malloc(s))) {
log_err("Out of memory. Requested %" PRIuPTR " bytes.",
s);
return NULL;
}
c->end = (char *) c + s;
}
c->prev = p->chunk;
c->begin = (char *) (c + 1);
p->chunk = c;
return c;
}
|