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author | Sergei Petrunia <sergey@mariadb.com> | 2022-04-21 22:45:31 +0300 |
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committer | Sergei Petrunia <sergey@mariadb.com> | 2022-04-22 18:05:30 +0300 |
commit | 807945f2eb5fa22e6f233cc17b85a2e141efe2c8 (patch) | |
tree | 2b9c96f3c3c3d08e49d475ed5eff584bc5d94703 /sql/item_cmpfunc.cc | |
parent | 32041e7058db02dd312833a0bfc50437a64546ea (diff) | |
download | mariadb-git-807945f2eb5fa22e6f233cc17b85a2e141efe2c8.tar.gz |
MDEV-26402: A SEGV in Item_field::used_tables/update_depend_map_for_order...
When doing condition pushdown from HAVING into WHERE,
Item_equal::create_pushable_equalities() calls
item->set_extraction_flag(IMMUTABLE_FL) for constant items.
Then, Item::cleanup_excluding_immutables_processor() checks for this flag
to see if it should call item->cleanup() or leave the item as-is.
The failure happens when a constant item has a non-constant one inside it,
like:
(tbl.col=0 AND impossible_cond)
item->walk(cleanup_excluding_immutables_processor) works in a bottom-up
way so it
1. will call Item_func_eq(tbl.col=0)->cleanup()
2. will not call Item_cond_and->cleanup (as the AND is constant)
This creates an item tree where a fixed Item has an un-fixed Item inside
it which eventually causes an assertion failure.
Fixed by introducing this rule: instead of just calling
item->set_extraction_flag(IMMUTABLE_FL);
we call Item::walk() to set the flag for all sub-items of the item.
Diffstat (limited to 'sql/item_cmpfunc.cc')
-rw-r--r-- | sql/item_cmpfunc.cc | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/sql/item_cmpfunc.cc b/sql/item_cmpfunc.cc index 15f1766b2e6..0ec20efdf27 100644 --- a/sql/item_cmpfunc.cc +++ b/sql/item_cmpfunc.cc @@ -7533,7 +7533,17 @@ bool Item_equal::create_pushable_equalities(THD *thd, if (!eq || equalities->push_back(eq, thd->mem_root)) return true; if (!clone_const) - right_item->set_extraction_flag(IMMUTABLE_FL); + { + /* + Also set IMMUTABLE_FL for any sub-items of the right_item. + This is needed to prevent Item::cleanup_excluding_immutables_processor + from peforming cleanup of the sub-items and so creating an item tree + where a fixed item has non-fixed items inside it. + */ + int new_flag= IMMUTABLE_FL; + right_item->walk(&Item::set_extraction_flag_processor, false, + (void*)&new_flag); + } } while ((item=it++)) |