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Diffstat (limited to 'ndb/include/kernel/signaldata/CheckNodeGroups.hpp')
-rw-r--r-- | ndb/include/kernel/signaldata/CheckNodeGroups.hpp | 61 |
1 files changed, 0 insertions, 61 deletions
diff --git a/ndb/include/kernel/signaldata/CheckNodeGroups.hpp b/ndb/include/kernel/signaldata/CheckNodeGroups.hpp deleted file mode 100644 index b3e79949c68..00000000000 --- a/ndb/include/kernel/signaldata/CheckNodeGroups.hpp +++ /dev/null @@ -1,61 +0,0 @@ -/* Copyright (C) 2003 MySQL AB - - This program is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 2 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ - -#ifndef CHECKNODEGROUPS_H -#define CHECKNODEGROUPS_H - -#include <string.h> -#include <NodeBitmask.hpp> -#include "SignalData.hpp" -#include "SignalDataPrint.hpp" - -/** - * Ask DIH to check if a node set can survive i.e. if it - * has at least one node in every node group. Returns one - * of Win, Lose, Partitioning. - * - * Same class is used for REQ and CONF. The REQ can also - * be executed as a direct signal. - */ -class CheckNodeGroups { -public: - Uint32 blockRef; // sender's node id - union { - Uint32 requestType; // direct flag, output code - Uint32 output; - }; - - Uint32 nodeId; // nodeId input for GetNodeGroupMembers - NodeBitmask mask; /* set of NDB nodes, input for ArbitCheck, - * output for GetNodeGroupMembers - */ - enum RequestType { - Direct = 0x1, - ArbitCheck = 0x2, - GetNodeGroup = 0x4, - GetNodeGroupMembers = 0x8 - }; - - enum Output { - Lose = 1, // we cannot survive - Win = 2, // we and only we can survive - Partitioning = 3 // possible network partitioning - }; - - STATIC_CONST( SignalLength = 3 + NodeBitmask::Size ); -}; - -#endif |