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Diffstat (limited to 'ndb/include/kernel/signaldata/CheckNodeGroups.hpp')
-rw-r--r--ndb/include/kernel/signaldata/CheckNodeGroups.hpp61
1 files changed, 0 insertions, 61 deletions
diff --git a/ndb/include/kernel/signaldata/CheckNodeGroups.hpp b/ndb/include/kernel/signaldata/CheckNodeGroups.hpp
deleted file mode 100644
index b3e79949c68..00000000000
--- a/ndb/include/kernel/signaldata/CheckNodeGroups.hpp
+++ /dev/null
@@ -1,61 +0,0 @@
-/* Copyright (C) 2003 MySQL AB
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
-
-#ifndef CHECKNODEGROUPS_H
-#define CHECKNODEGROUPS_H
-
-#include <string.h>
-#include <NodeBitmask.hpp>
-#include "SignalData.hpp"
-#include "SignalDataPrint.hpp"
-
-/**
- * Ask DIH to check if a node set can survive i.e. if it
- * has at least one node in every node group. Returns one
- * of Win, Lose, Partitioning.
- *
- * Same class is used for REQ and CONF. The REQ can also
- * be executed as a direct signal.
- */
-class CheckNodeGroups {
-public:
- Uint32 blockRef; // sender's node id
- union {
- Uint32 requestType; // direct flag, output code
- Uint32 output;
- };
-
- Uint32 nodeId; // nodeId input for GetNodeGroupMembers
- NodeBitmask mask; /* set of NDB nodes, input for ArbitCheck,
- * output for GetNodeGroupMembers
- */
- enum RequestType {
- Direct = 0x1,
- ArbitCheck = 0x2,
- GetNodeGroup = 0x4,
- GetNodeGroupMembers = 0x8
- };
-
- enum Output {
- Lose = 1, // we cannot survive
- Win = 2, // we and only we can survive
- Partitioning = 3 // possible network partitioning
- };
-
- STATIC_CONST( SignalLength = 3 + NodeBitmask::Size );
-};
-
-#endif