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Diffstat (limited to 'ndb/src/ndbapi/SignalSender.hpp')
-rw-r--r-- | ndb/src/ndbapi/SignalSender.hpp | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/ndb/src/ndbapi/SignalSender.hpp b/ndb/src/ndbapi/SignalSender.hpp new file mode 100644 index 00000000000..4b991460034 --- /dev/null +++ b/ndb/src/ndbapi/SignalSender.hpp @@ -0,0 +1,83 @@ +/* Copyright (C) 2003 MySQL AB + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ + +#ifndef SIGNAL_SENDER_HPP +#define SIGNAL_SENDER_HPP + +#include <ndb_global.h> +#include "TransporterFacade.hpp" +#include <Vector.hpp> + +struct SimpleSignal { +public: + SimpleSignal(bool dealloc = false); + ~SimpleSignal(); + + void set(class SignalSender&, + Uint8 trace, Uint16 recBlock, Uint16 gsn, Uint32 len); + + struct SignalHeader header; + Uint32 theData[25]; + LinearSectionPtr ptr[3]; + + int readSignalNumber() {return header.theVerId_signalNumber; } + Uint32 *getDataPtrSend() { return theData; } + const Uint32 *getDataPtr() const { return theData; } + + void print(FILE * out = stdout); +private: + bool deallocSections; +}; + +class SignalSender { +public: + SignalSender(TransporterFacade *facade); + virtual ~SignalSender(); + + int lock(); + int unlock(); + + Uint32 getOwnRef() const; + Uint32 getAliveNode() const; + const ClusterMgr::Node &getNodeInfo(Uint16 nodeId) const; + Uint32 getNoOfConnectedNodes() const; + + SendStatus sendSignal(Uint16 nodeId, const SimpleSignal *); + + SimpleSignal * waitFor(Uint32 timeOutMillis = 0); + SimpleSignal * waitFor(Uint16 nodeId, Uint32 timeOutMillis = 0); + SimpleSignal * waitFor(Uint16 nodeId, Uint16 gsn, Uint32 timeOutMillis = 0); +private: + int m_blockNo; + TransporterFacade * theFacade; + + static void execSignal(void* signalSender, + NdbApiSignal* signal, + class LinearSectionPtr ptr[3]); + + static void execNodeStatus(void* signalSender, Uint32 nodeId, + bool alive, bool nfCompleted); + + int m_lock; + struct NdbCondition * m_cond; + Vector<SimpleSignal *> m_jobBuffer; + Vector<SimpleSignal *> m_usedBuffer; + + template<class T> + SimpleSignal * waitFor(Uint32 timeOutMillis, T & t); +}; + +#endif |