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-rw-r--r--sql/lock.cc20
1 files changed, 17 insertions, 3 deletions
diff --git a/sql/lock.cc b/sql/lock.cc
index 29a07858bc1..ef4a0cc3d83 100644
--- a/sql/lock.cc
+++ b/sql/lock.cc
@@ -847,9 +847,6 @@ static MYSQL_LOCK *get_lock_data(THD *thd, TABLE **table_ptr, uint count,
locks= locks_buf= sql_lock->locks= (THR_LOCK_DATA**) (sql_lock + 1);
to= table_buf= sql_lock->table= (TABLE**) (locks + tables * 2);
sql_lock->table_count=lock_count;
- sql_lock->lock_count=tables;
- DBUG_PRINT("info", ("sql_lock->table_count %d sql_lock->lock_count %d",
- sql_lock->table_count, sql_lock->lock_count));
for (i=0 ; i < count ; i++)
{
@@ -889,6 +886,23 @@ static MYSQL_LOCK *get_lock_data(THD *thd, TABLE **table_ptr, uint count,
for ( ; org_locks != locks ; org_locks++)
(*org_locks)->debug_print_param= (void *) table;
}
+ /*
+ We do not use 'tables', because there are cases where store_lock()
+ returns less locks than lock_count() claimed. This can happen when
+ a FLUSH TABLES tries to abort locks from a MERGE table of another
+ thread. When that thread has just opened the table, but not yet
+ attached its children, it cannot return the locks. lock_count()
+ always returns the number of locks that an attached table has.
+ This is done to avoid the reverse situation: If lock_count() would
+ return 0 for a non-attached MERGE table, and that table becomes
+ attached between the calls to lock_count() and store_lock(), then
+ we would have allocated too little memory for the lock data. Now
+ we may allocate too much, but better safe than memory overrun.
+ And in the FLUSH case, the memory is released quickly anyway.
+ */
+ sql_lock->lock_count= locks - locks_buf;
+ DBUG_PRINT("info", ("sql_lock->table_count %d sql_lock->lock_count %d",
+ sql_lock->table_count, sql_lock->lock_count));
DBUG_RETURN(sql_lock);
}