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Diffstat (limited to 'storage/ndb/src/mgmsrv/SignalQueue.hpp')
-rw-r--r-- | storage/ndb/src/mgmsrv/SignalQueue.hpp | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/storage/ndb/src/mgmsrv/SignalQueue.hpp b/storage/ndb/src/mgmsrv/SignalQueue.hpp new file mode 100644 index 00000000000..bacbad53415 --- /dev/null +++ b/storage/ndb/src/mgmsrv/SignalQueue.hpp @@ -0,0 +1,100 @@ +/* Copyright (C) 2003 MySQL AB + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ + +#ifndef __SIGNALQUEUE_HPP_INCLUDED__ +#define __SIGNALQUEUE_HPP_INCLUDED__ + +#include <NdbApiSignal.hpp> +#include <NdbMutex.h> +#include <NdbCondition.h> +#include <Vector.hpp> + +/* XXX Look for an already existing definition */ +#define DEFAULT_TIMEOUT 5000 + +class SignalQueue { +public: + typedef void (* SignalHandler)(void *obj, int gsn, NdbApiSignal *signal); + + SignalQueue(); + ~SignalQueue(); + + /** + * Static wrapper making it possible to call receive without knowing the + * type of the receiver + */ + static void receive(void *me, NdbApiSignal *signal); + + /** + * Enqueues a signal, and notifies any thread waiting for signals. + */ + void receive(NdbApiSignal *signal); + + NdbApiSignal *waitFor(int gsn, + NodeId nodeid = 0, + Uint32 timeout = DEFAULT_TIMEOUT); + template<class T> bool waitFor(Vector<T> &t, + T **handler, + NdbApiSignal **signal, + Uint32 timeout = DEFAULT_TIMEOUT); +private: + NdbMutex *m_mutex; /* Locks all data in SignalQueue */ + NdbCondition *m_cond; /* Notifies about new signal in the queue */ + + /** + * Returns the last recently received signal. Must be called with + * m_mutex locked. + * The caller takes responsibility for deleting the returned object. + * + * @returns NULL if failed, or a received signal + */ + NdbApiSignal *pop(); + + class QueueEntry { + public: + NdbApiSignal *signal; + QueueEntry *next; + }; + QueueEntry *m_signalQueueHead; /** Head of the queue. + * New entries added on the tail + */ +}; + +template<class T> bool +SignalQueue::waitFor(Vector<T> &t, + T **handler, + NdbApiSignal **signal, + Uint32 timeout) { + Guard g(m_mutex); + + if(m_signalQueueHead == NULL) + NdbCondition_WaitTimeout(m_cond, m_mutex, timeout); + + if(m_signalQueueHead == NULL) + return false; + + for(size_t i = 0; i < t.size(); i++) { + if(t[i].check(m_signalQueueHead->signal)) { + * handler = &t[i]; + * signal = pop(); + return true; + } + } + + return false; +} + +#endif /* !__SIGNALQUEUE_HPP_INCLUDED__ */ |