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+/*****************************************************************************
+
+Copyright (c) 1994, 2009, Innobase Oy. All Rights Reserved.
+
+This program is free software; you can redistribute it and/or modify it under
+the terms of the GNU General Public License as published by the Free Software
+Foundation; version 2 of the License.
+
+This program is distributed in the hope that it will be useful, but WITHOUT
+ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License along with
+this program; if not, write to the Free Software Foundation, Inc., 59 Temple
+Place, Suite 330, Boston, MA 02111-1307 USA
+
+*****************************************************************************/
+
+/*******************************************************************
+Random numbers and hashing
+
+Created 5/11/1994 Heikki Tuuri
+********************************************************************/
+
+#include "ut0rnd.h"
+
+#ifdef UNIV_NONINL
+#include "ut0rnd.ic"
+#endif
+
+/* These random numbers are used in ut_find_prime */
+#define UT_RANDOM_1 1.0412321
+#define UT_RANDOM_2 1.1131347
+#define UT_RANDOM_3 1.0132677
+
+
+UNIV_INTERN ulint ut_rnd_ulint_counter = 65654363;
+
+/***************************************************************
+Looks for a prime number slightly greater than the given argument.
+The prime is chosen so that it is not near any power of 2. */
+UNIV_INTERN
+ulint
+ut_find_prime(
+/*==========*/
+ /* out: prime */
+ ulint n) /* in: positive number > 100 */
+{
+ ulint pow2;
+ ulint i;
+
+ n += 100;
+
+ pow2 = 1;
+ while (pow2 * 2 < n) {
+ pow2 = 2 * pow2;
+ }
+
+ if ((double)n < 1.05 * (double)pow2) {
+ n = (ulint) ((double)n * UT_RANDOM_1);
+ }
+
+ pow2 = 2 * pow2;
+
+ if ((double)n > 0.95 * (double)pow2) {
+ n = (ulint) ((double)n * UT_RANDOM_2);
+ }
+
+ if (n > pow2 - 20) {
+ n += 30;
+ }
+
+ /* Now we have n far enough from powers of 2. To make
+ n more random (especially, if it was not near
+ a power of 2), we then multiply it by a random number. */
+
+ n = (ulint) ((double)n * UT_RANDOM_3);
+
+ for (;; n++) {
+ i = 2;
+ while (i * i <= n) {
+ if (n % i == 0) {
+ goto next_n;
+ }
+ i++;
+ }
+
+ /* Found a prime */
+ break;
+next_n: ;
+ }
+
+ return(n);
+}