/* vi_mode.c -- A vi emulation mode for Bash. Derived from code written by Jeff Sparkes (jsparkes@bnr.ca). */ /* Copyright (C) 1987, 1989, 1992 Free Software Foundation, Inc. This file is part of the GNU Readline Library, a library for reading lines of text with interactive input and history editing. The GNU Readline Library is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. The GNU Readline Library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. The GNU General Public License is often shipped with GNU software, and is generally kept in a file called COPYING or LICENSE. If you do not have a copy of the license, write to the Free Software Foundation, 59 Temple Place, Suite 330, Boston, MA 02111 USA. */ #define READLINE_LIBRARY /* **************************************************************** */ /* */ /* VI Emulation Mode */ /* */ /* **************************************************************** */ #include "rlconf.h" #if defined (VI_MODE) #if defined (HAVE_CONFIG_H) # include #endif #include #if defined (HAVE_STDLIB_H) # include #else # include "ansi_stdlib.h" #endif /* HAVE_STDLIB_H */ #if defined (HAVE_UNISTD_H) # include #endif #include /* Some standard library routines. */ #include "rldefs.h" #include "rlmbutil.h" #include "readline.h" #include "history.h" #include "rlprivate.h" #include "xmalloc.h" #ifndef member #define member(c, s) ((c) ? (char *)strchr ((s), (c)) != (char *)NULL : 0) #endif /* Non-zero means enter insertion mode. */ static int _rl_vi_doing_insert; /* Command keys which do movement for xxx_to commands. */ static const char *vi_motion = " hl^$0ftFT;,%wbeWBE|"; /* Keymap used for vi replace characters. Created dynamically since rarely used. */ static Keymap vi_replace_map; /* The number of characters inserted in the last replace operation. */ static int vi_replace_count; /* If non-zero, we have text inserted after a c[motion] command that put us implicitly into insert mode. Some people want this text to be attached to the command so that it is `redoable' with `.'. */ static int vi_continued_command; static char *vi_insert_buffer; static int vi_insert_buffer_size; static int _rl_vi_last_command = 'i'; /* default `.' puts you in insert mode */ static int _rl_vi_last_repeat = 1; static int _rl_vi_last_arg_sign = 1; static int _rl_vi_last_motion; #if defined (HANDLE_MULTIBYTE) static char _rl_vi_last_search_mbchar[MB_LEN_MAX]; #else static int _rl_vi_last_search_char; #endif static int _rl_vi_last_replacement; static int _rl_vi_last_key_before_insert; static int vi_redoing; /* Text modification commands. These are the `redoable' commands. */ static const char *vi_textmod = "_*\\AaIiCcDdPpYyRrSsXx~"; /* Arrays for the saved marks. */ static int vi_mark_chars['z' - 'a' + 1]; static void _rl_vi_stuff_insert PARAMS((int)); static void _rl_vi_save_insert PARAMS((UNDO_LIST *)); static int rl_digit_loop1 PARAMS((void)); void _rl_vi_initialize_line () { register unsigned int i; for (i = 0; i < sizeof (vi_mark_chars) / sizeof (int); i++) vi_mark_chars[i] = -1; } void _rl_vi_reset_last () { _rl_vi_last_command = 'i'; _rl_vi_last_repeat = 1; _rl_vi_last_arg_sign = 1; _rl_vi_last_motion = 0; } void _rl_vi_set_last (key, repeat, sign) int key, repeat, sign; { _rl_vi_last_command = key; _rl_vi_last_repeat = repeat; _rl_vi_last_arg_sign = sign; } /* Is the command C a VI mode text modification command? */ int _rl_vi_textmod_command (c) int c; { return (member (c, vi_textmod)); } static void _rl_vi_stuff_insert (count) int count; { rl_begin_undo_group (); while (count--) rl_insert_text (vi_insert_buffer); rl_end_undo_group (); } /* Bound to `.'. Called from command mode, so we know that we have to redo a text modification command. The default for _rl_vi_last_command puts you back into insert mode. */ int rl_vi_redo (count, c) int count, c __attribute__((unused)); { int r; if (!rl_explicit_arg) { rl_numeric_arg = _rl_vi_last_repeat; rl_arg_sign = _rl_vi_last_arg_sign; } r = 0; vi_redoing = 1; /* If we're redoing an insert with `i', stuff in the inserted text and do not go into insertion mode. */ if (_rl_vi_last_command == 'i' && vi_insert_buffer && *vi_insert_buffer) { _rl_vi_stuff_insert (count); /* And back up point over the last character inserted. */ if (rl_point > 0) rl_point--; } else r = _rl_dispatch (_rl_vi_last_command, _rl_keymap); vi_redoing = 0; return (r); } /* A placeholder for further expansion. */ int rl_vi_undo (count, key) int count, key; { return (rl_undo_command (count, key)); } /* Yank the nth arg from the previous line into this line at point. */ int rl_vi_yank_arg (count, key) int count, key __attribute__((unused)); { /* Readline thinks that the first word on a line is the 0th, while vi thinks the first word on a line is the 1st. Compensate. */ if (rl_explicit_arg) rl_yank_nth_arg (count - 1, 0); else rl_yank_nth_arg ('$', 0); return (0); } /* With an argument, move back that many history lines, else move to the beginning of history. */ int rl_vi_fetch_history (count, c) int count, c; { int wanted; /* Giving an argument of n means we want the nth command in the history file. The command number is interpreted the same way that the bash `history' command does it -- that is, giving an argument count of 450 to this command would get the command listed as number 450 in the output of `history'. */ if (rl_explicit_arg) { wanted = history_base + where_history () - count; if (wanted <= 0) rl_beginning_of_history (0, 0); else rl_get_previous_history (wanted, c); } else rl_beginning_of_history (count, 0); return (0); } /* Search again for the last thing searched for. */ int rl_vi_search_again (count, key) int count, key; { switch (key) { case 'n': rl_noninc_reverse_search_again (count, key); break; case 'N': rl_noninc_forward_search_again (count, key); break; } return (0); } /* Do a vi style search. */ int rl_vi_search (count, key) int count, key; { switch (key) { case '?': rl_noninc_forward_search (count, key); break; case '/': rl_noninc_reverse_search (count, key); break; default: rl_ding (); break; } return (0); } /* Completion, from vi's point of view. */ int rl_vi_complete (ignore, key) int ignore __attribute__((unused)), key; { if ((rl_point < rl_end) && (!whitespace (rl_line_buffer[rl_point]))) { if (!whitespace (rl_line_buffer[rl_point + 1])) rl_vi_end_word (1, 'E'); rl_point++; } if (key == '*') rl_complete_internal ('*'); /* Expansion and replacement. */ else if (key == '=') rl_complete_internal ('?'); /* List possible completions. */ else if (key == '\\') rl_complete_internal (TAB); /* Standard Readline completion. */ else rl_complete (0, key); if (key == '*' || key == '\\') { _rl_vi_set_last (key, 1, rl_arg_sign); rl_vi_insertion_mode (1, key); } return (0); } /* Tilde expansion for vi mode. */ int rl_vi_tilde_expand (ignore, key) int ignore __attribute__((unused)), key; { rl_tilde_expand (0, key); _rl_vi_set_last (key, 1, rl_arg_sign); /* XXX */ rl_vi_insertion_mode (1, key); return (0); } /* Previous word in vi mode. */ int rl_vi_prev_word (count, key) int count, key; { if (count < 0) return (rl_vi_next_word (-count, key)); if (rl_point == 0) { rl_ding (); return (0); } if (_rl_uppercase_p (key)) rl_vi_bWord (count, key); else rl_vi_bword (count, key); return (0); } /* Next word in vi mode. */ int rl_vi_next_word (count, key) int count, key; { if (count < 0) return (rl_vi_prev_word (-count, key)); if (rl_point >= (rl_end - 1)) { rl_ding (); return (0); } if (_rl_uppercase_p (key)) rl_vi_fWord (count, key); else rl_vi_fword (count, key); return (0); } /* Move to the end of the ?next? word. */ int rl_vi_end_word (count, key) int count, key; { if (count < 0) { rl_ding (); return -1; } if (_rl_uppercase_p (key)) rl_vi_eWord (count, key); else rl_vi_eword (count, key); return (0); } /* Move forward a word the way that 'W' does. */ int rl_vi_fWord (count, ignore) int count, ignore __attribute__((unused)); { while (count-- && rl_point < (rl_end - 1)) { /* Skip until whitespace. */ while (!whitespace (rl_line_buffer[rl_point]) && rl_point < rl_end) rl_point++; /* Now skip whitespace. */ while (whitespace (rl_line_buffer[rl_point]) && rl_point < rl_end) rl_point++; } return (0); } int rl_vi_bWord (count, ignore) int count, ignore __attribute__((unused)); { while (count-- && rl_point > 0) { /* If we are at the start of a word, move back to whitespace so we will go back to the start of the previous word. */ if (!whitespace (rl_line_buffer[rl_point]) && whitespace (rl_line_buffer[rl_point - 1])) rl_point--; while (rl_point > 0 && whitespace (rl_line_buffer[rl_point])) rl_point--; if (rl_point > 0) { while (--rl_point >= 0 && !whitespace (rl_line_buffer[rl_point])); rl_point++; } } return (0); } int rl_vi_eWord (count, ignore) int count, ignore __attribute__((unused)); { while (count-- && rl_point < (rl_end - 1)) { if (!whitespace (rl_line_buffer[rl_point])) rl_point++; /* Move to the next non-whitespace character (to the start of the next word). */ while (++rl_point < rl_end && whitespace (rl_line_buffer[rl_point])); if (rl_point && rl_point < rl_end) { /* Skip whitespace. */ while (rl_point < rl_end && whitespace (rl_line_buffer[rl_point])) rl_point++; /* Skip until whitespace. */ while (rl_point < rl_end && !whitespace (rl_line_buffer[rl_point])) rl_point++; /* Move back to the last character of the word. */ rl_point--; } } return (0); } int rl_vi_fword (count, ignore) int count, ignore __attribute__((unused)); { while (count-- && rl_point < (rl_end - 1)) { /* Move to white space (really non-identifer). */ if (_rl_isident (rl_line_buffer[rl_point])) { while (_rl_isident (rl_line_buffer[rl_point]) && rl_point < rl_end) rl_point++; } else /* if (!whitespace (rl_line_buffer[rl_point])) */ { while (!_rl_isident (rl_line_buffer[rl_point]) && !whitespace (rl_line_buffer[rl_point]) && rl_point < rl_end) rl_point++; } /* Move past whitespace. */ while (whitespace (rl_line_buffer[rl_point]) && rl_point < rl_end) rl_point++; } return (0); } int rl_vi_bword (count, ignore) int count, ignore __attribute__((unused)); { while (count-- && rl_point > 0) { int last_is_ident; /* If we are at the start of a word, move back to whitespace so we will go back to the start of the previous word. */ if (!whitespace (rl_line_buffer[rl_point]) && whitespace (rl_line_buffer[rl_point - 1])) rl_point--; /* If this character and the previous character are `opposite', move back so we don't get messed up by the rl_point++ down there in the while loop. Without this code, words like `l;' screw up the function. */ last_is_ident = _rl_isident (rl_line_buffer[rl_point - 1]); if ((_rl_isident (rl_line_buffer[rl_point]) && !last_is_ident) || (!_rl_isident (rl_line_buffer[rl_point]) && last_is_ident)) rl_point--; while (rl_point > 0 && whitespace (rl_line_buffer[rl_point])) rl_point--; if (rl_point > 0) { if (_rl_isident (rl_line_buffer[rl_point])) while (--rl_point >= 0 && _rl_isident (rl_line_buffer[rl_point])); else while (--rl_point >= 0 && !_rl_isident (rl_line_buffer[rl_point]) && !whitespace (rl_line_buffer[rl_point])); rl_point++; } } return (0); } int rl_vi_eword (count, ignore) int count, ignore __attribute__((unused)); { while (count-- && rl_point < rl_end - 1) { if (!whitespace (rl_line_buffer[rl_point])) rl_point++; while (rl_point < rl_end && whitespace (rl_line_buffer[rl_point])) rl_point++; if (rl_point < rl_end) { if (_rl_isident (rl_line_buffer[rl_point])) while (++rl_point < rl_end && _rl_isident (rl_line_buffer[rl_point])); else while (++rl_point < rl_end && !_rl_isident (rl_line_buffer[rl_point]) && !whitespace (rl_line_buffer[rl_point])); } rl_point--; } return (0); } int rl_vi_insert_beg (count, key) int count __attribute__((unused)), key; { rl_beg_of_line (1, key); rl_vi_insertion_mode (1, key); return (0); } int rl_vi_append_mode (count, key) int count __attribute__((unused)), key; { if (rl_point < rl_end) { if (MB_CUR_MAX == 1 || rl_byte_oriented) rl_point++; else { int point = rl_point; rl_forward_char (1, key); if (point == rl_point) rl_point = rl_end; } } rl_vi_insertion_mode (1, key); return (0); } int rl_vi_append_eol (count, key) int count __attribute__((unused)), key; { rl_end_of_line (1, key); rl_vi_append_mode (1, key); return (0); } /* What to do in the case of C-d. */ int rl_vi_eof_maybe (count, c) int count __attribute__((unused)), c __attribute__((unused)); { return (rl_newline (1, '\n')); } /* Insertion mode stuff. */ /* Switching from one mode to the other really just involves switching keymaps. */ int rl_vi_insertion_mode (count, key) int count __attribute__((unused)), key; { _rl_keymap = vi_insertion_keymap; _rl_vi_last_key_before_insert = key; return (0); } static void _rl_vi_save_insert (up) UNDO_LIST *up; { int len, start, end; if (up == 0) { if (vi_insert_buffer_size >= 1) vi_insert_buffer[0] = '\0'; return; } start = up->start; end = up->end; len = end - start + 1; if (len >= vi_insert_buffer_size) { vi_insert_buffer_size += (len + 32) - (len % 32); vi_insert_buffer = (char *)xrealloc (vi_insert_buffer, vi_insert_buffer_size); } strncpy (vi_insert_buffer, rl_line_buffer + start, len - 1); vi_insert_buffer[len-1] = '\0'; } void _rl_vi_done_inserting () { if (_rl_vi_doing_insert) { /* The `C', `s', and `S' commands set this. */ rl_end_undo_group (); /* Now, the text between rl_undo_list->next->start and rl_undo_list->next->end is what was inserted while in insert mode. It gets copied to VI_INSERT_BUFFER because it depends on absolute indices into the line which may change (though they probably will not). */ _rl_vi_doing_insert = 0; _rl_vi_save_insert (rl_undo_list->next); vi_continued_command = 1; } else { if (_rl_vi_last_key_before_insert == 'i' && rl_undo_list) _rl_vi_save_insert (rl_undo_list); /* XXX - Other keys probably need to be checked. */ else if (_rl_vi_last_key_before_insert == 'C') rl_end_undo_group (); while (_rl_undo_group_level > 0) rl_end_undo_group (); vi_continued_command = 0; } } int rl_vi_movement_mode (count, key) int count __attribute__((unused)), key; { if (rl_point > 0) rl_backward_char (1, key); _rl_keymap = vi_movement_keymap; _rl_vi_done_inserting (); return (0); } int rl_vi_arg_digit (count, c) int count, c; { if (c == '0' && rl_numeric_arg == 1 && !rl_explicit_arg) return (rl_beg_of_line (1, c)); else return (rl_digit_argument (count, c)); } /* Change the case of the next COUNT characters. */ #if defined (HANDLE_MULTIBYTE) static int _rl_vi_change_mbchar_case (count) int count; { wchar_t wc; char mb[MB_LEN_MAX]; mbstate_t ps; memset (&ps, 0, sizeof (mbstate_t)); if (_rl_adjust_point (rl_line_buffer, rl_point, &ps) > 0) count--; while (count-- && rl_point < rl_end) { mbrtowc (&wc, rl_line_buffer + rl_point, rl_end - rl_point, &ps); if (iswupper (wc)) wc = towlower (wc); else if (iswlower (wc)) wc = towupper (wc); else { /* Just skip over chars neither upper nor lower case */ rl_forward_char (1, 0); continue; } /* Vi is kind of strange here. */ if (wc) { wctomb (mb, wc); rl_begin_undo_group (); rl_delete (1, 0); rl_insert_text (mb); rl_end_undo_group (); rl_vi_check (); } else rl_forward_char (1, 0); } return 0; } #endif int rl_vi_change_case (count, ignore) int count, ignore __attribute__((unused)); { char c = 0; /* Don't try this on an empty line. */ if (rl_point >= rl_end) return (0); #if defined (HANDLE_MULTIBYTE) if (MB_CUR_MAX > 1 && rl_byte_oriented == 0) return (_rl_vi_change_mbchar_case (count)); #endif while (count-- && rl_point < rl_end) { if (_rl_uppercase_p (rl_line_buffer[rl_point])) c = _rl_to_lower (rl_line_buffer[rl_point]); else if (_rl_lowercase_p (rl_line_buffer[rl_point])) c = _rl_to_upper (rl_line_buffer[rl_point]); else { /* Just skip over characters neither upper nor lower case. */ rl_forward_char (1, c); continue; } /* Vi is kind of strange here. */ if (c) { rl_begin_undo_group (); rl_delete (1, c); _rl_insert_char (1, c); rl_end_undo_group (); rl_vi_check (); } else rl_forward_char (1, c); } return (0); } int rl_vi_put (count, key) int count __attribute__((unused)), key; { if (!_rl_uppercase_p (key) && (rl_point + 1 <= rl_end)) rl_point = _rl_find_next_mbchar (rl_line_buffer, rl_point, 1, MB_FIND_NONZERO); rl_yank (1, key); rl_backward_char (1, key); return (0); } int rl_vi_check () { if (rl_point && rl_point == rl_end) { if (MB_CUR_MAX > 1 && rl_byte_oriented == 0) rl_point = _rl_find_prev_mbchar (rl_line_buffer, rl_point, MB_FIND_NONZERO); else rl_point--; } return (0); } int rl_vi_column (count, key) int count, key; { if (count > rl_end) rl_end_of_line (1, key); else rl_point = count - 1; return (0); } int rl_vi_domove (key, nextkey) int key, *nextkey; { int c, save; int old_end; rl_mark = rl_point; RL_SETSTATE(RL_STATE_MOREINPUT); c = rl_read_key (); RL_UNSETSTATE(RL_STATE_MOREINPUT); *nextkey = c; if (!member (c, vi_motion)) { if (_rl_digit_p (c)) { save = rl_numeric_arg; rl_numeric_arg = _rl_digit_value (c); rl_digit_loop1 (); rl_numeric_arg *= save; RL_SETSTATE(RL_STATE_MOREINPUT); c = rl_read_key (); /* real command */ RL_UNSETSTATE(RL_STATE_MOREINPUT); *nextkey = c; } else if (key == c && (key == 'd' || key == 'y' || key == 'c')) { rl_mark = rl_end; rl_beg_of_line (1, c); _rl_vi_last_motion = c; return (0); } else return (-1); } _rl_vi_last_motion = c; /* Append a blank character temporarily so that the motion routines work right at the end of the line. */ old_end = rl_end; rl_line_buffer[rl_end++] = ' '; rl_line_buffer[rl_end] = '\0'; _rl_dispatch (c, _rl_keymap); /* Remove the blank that we added. */ rl_end = old_end; rl_line_buffer[rl_end] = '\0'; if (rl_point > rl_end) rl_point = rl_end; /* No change in position means the command failed. */ if (rl_mark == rl_point) return (-1); /* rl_vi_f[wW]ord () leaves the cursor on the first character of the next word. If we are not at the end of the line, and we are on a non-whitespace character, move back one (presumably to whitespace). */ if ((_rl_to_upper (c) == 'W') && rl_point < rl_end && rl_point > rl_mark && !whitespace (rl_line_buffer[rl_point])) rl_point--; /* If cw or cW, back up to the end of a word, so the behaviour of ce or cE is the actual result. Brute-force, no subtlety. */ if (key == 'c' && rl_point >= rl_mark && (_rl_to_upper (c) == 'W')) { /* Don't move farther back than where we started. */ while (rl_point > rl_mark && whitespace (rl_line_buffer[rl_point])) rl_point--; /* Posix.2 says that if cw or cW moves the cursor towards the end of the line, the character under the cursor should be deleted. */ if (rl_point == rl_mark) rl_point++; else { /* Move past the end of the word so that the kill doesn't remove the last letter of the previous word. Only do this if we are not at the end of the line. */ if (rl_point >= 0 && rl_point < (rl_end - 1) && !whitespace (rl_line_buffer[rl_point])) rl_point++; } } if (rl_mark < rl_point) SWAP (rl_point, rl_mark); return (0); } /* A simplified loop for vi. Don't dispatch key at end. Don't recognize minus sign? Should this do rl_save_prompt/rl_restore_prompt? */ static int rl_digit_loop1 () { int key, c; RL_SETSTATE(RL_STATE_NUMERICARG); while (1) { if (rl_numeric_arg > 1000000) { rl_explicit_arg = rl_numeric_arg = 0; rl_ding (); rl_clear_message (); RL_UNSETSTATE(RL_STATE_NUMERICARG); return 1; } rl_message ("(arg: %d) ", rl_arg_sign * rl_numeric_arg); RL_SETSTATE(RL_STATE_MOREINPUT); key = c = rl_read_key (); RL_UNSETSTATE(RL_STATE_MOREINPUT); if (c >= 0 && _rl_keymap[c].type == ISFUNC && _rl_keymap[c].function == rl_universal_argument) { rl_numeric_arg *= 4; continue; } c = UNMETA (c); if (_rl_digit_p (c)) { if (rl_explicit_arg) rl_numeric_arg = (rl_numeric_arg * 10) + _rl_digit_value (c); else rl_numeric_arg = _rl_digit_value (c); rl_explicit_arg = 1; } else { rl_clear_message (); rl_stuff_char (key); break; } } RL_UNSETSTATE(RL_STATE_NUMERICARG); return (0); } int rl_vi_delete_to (count, key) int count __attribute__((unused)), key; { int c; if (_rl_uppercase_p (key)) rl_stuff_char ('$'); else if (vi_redoing) rl_stuff_char (_rl_vi_last_motion); if (rl_vi_domove (key, &c)) { rl_ding (); return -1; } /* These are the motion commands that do not require adjusting the mark. */ if ((strchr (" l|h^0bB", c) == 0) && (rl_mark < rl_end)) rl_mark++; rl_kill_text (rl_point, rl_mark); return (0); } int rl_vi_change_to (count, key) int count, key; { int c, start_pos; if (_rl_uppercase_p (key)) rl_stuff_char ('$'); else if (vi_redoing) rl_stuff_char (_rl_vi_last_motion); start_pos = rl_point; if (rl_vi_domove (key, &c)) { rl_ding (); return -1; } /* These are the motion commands that do not require adjusting the mark. c[wW] are handled by special-case code in rl_vi_domove(), and already leave the mark at the correct location. */ if ((strchr (" l|hwW^0bB", c) == 0) && (rl_mark < rl_end)) rl_mark++; /* The cursor never moves with c[wW]. */ if ((_rl_to_upper (c) == 'W') && rl_point < start_pos) rl_point = start_pos; if (vi_redoing) { if (vi_insert_buffer && *vi_insert_buffer) rl_begin_undo_group (); rl_delete_text (rl_point, rl_mark); if (vi_insert_buffer && *vi_insert_buffer) { rl_insert_text (vi_insert_buffer); rl_end_undo_group (); } } else { rl_begin_undo_group (); /* to make the `u' command work */ rl_kill_text (rl_point, rl_mark); /* `C' does not save the text inserted for undoing or redoing. */ if (_rl_uppercase_p (key) == 0) _rl_vi_doing_insert = 1; _rl_vi_set_last (key, count, rl_arg_sign); rl_vi_insertion_mode (1, key); } return (0); } int rl_vi_yank_to (count, key) int count __attribute__((unused)), key; { int c, save = rl_point; if (_rl_uppercase_p (key)) rl_stuff_char ('$'); if (rl_vi_domove (key, &c)) { rl_ding (); return -1; } /* These are the motion commands that do not require adjusting the mark. */ if ((strchr (" l|h^0%bB", c) == 0) && (rl_mark < rl_end)) rl_mark++; rl_begin_undo_group (); rl_kill_text (rl_point, rl_mark); rl_end_undo_group (); rl_do_undo (); rl_point = save; return (0); } int rl_vi_delete (count, key) int count, key; { int end; if (rl_end == 0) { rl_ding (); return -1; } if (MB_CUR_MAX > 1 && rl_byte_oriented == 0) end = _rl_find_next_mbchar (rl_line_buffer, rl_point, count, MB_FIND_NONZERO); else end = rl_point + count; if (end >= rl_end) end = rl_end; rl_kill_text (rl_point, end); if (rl_point > 0 && rl_point == rl_end) rl_backward_char (1, key); return (0); } int rl_vi_back_to_indent (count, key) int count __attribute__((unused)), key; { rl_beg_of_line (1, key); while (rl_point < rl_end && whitespace (rl_line_buffer[rl_point])) rl_point++; return (0); } int rl_vi_first_print (count, key) int count __attribute__((unused)), key; { return (rl_vi_back_to_indent (1, key)); } int rl_vi_char_search (count, key) int count, key; { #if defined (HANDLE_MULTIBYTE) static char *target; static int mb_len; #else static char target; #endif static int orig_dir, dir; if (key == ';' || key == ',') dir = key == ';' ? orig_dir : -orig_dir; else { if (vi_redoing) #if defined (HANDLE_MULTIBYTE) target = _rl_vi_last_search_mbchar; #else target = _rl_vi_last_search_char; #endif else { #if defined (HANDLE_MULTIBYTE) mb_len = _rl_read_mbchar (_rl_vi_last_search_mbchar, MB_LEN_MAX); target = _rl_vi_last_search_mbchar; #else RL_SETSTATE(RL_STATE_MOREINPUT); _rl_vi_last_search_char = target = rl_read_key (); RL_UNSETSTATE(RL_STATE_MOREINPUT); #endif } switch (key) { case 't': orig_dir = dir = FTO; break; case 'T': orig_dir = dir = BTO; break; case 'f': orig_dir = dir = FFIND; break; case 'F': orig_dir = dir = BFIND; break; } } #if defined (HANDLE_MULTIBYTE) return (_rl_char_search_internal (count, dir, target, mb_len)); #else return (_rl_char_search_internal (count, dir, target)); #endif } /* Match brackets */ int rl_vi_match (ignore, key) int ignore __attribute__((unused)), key; { int count = 1, brack, pos, tmp, pre; pos = rl_point; if ((brack = rl_vi_bracktype (rl_line_buffer[rl_point])) == 0) { if (MB_CUR_MAX > 1 && rl_byte_oriented == 0) { while ((brack = rl_vi_bracktype (rl_line_buffer[rl_point])) == 0) { pre = rl_point; rl_forward_char (1, key); if (pre == rl_point) break; } } else while ((brack = rl_vi_bracktype (rl_line_buffer[rl_point])) == 0 && rl_point < rl_end - 1) rl_forward_char (1, key); if (brack <= 0) { rl_point = pos; rl_ding (); return -1; } } pos = rl_point; if (brack < 0) { while (count) { tmp = pos; if (MB_CUR_MAX == 1 || rl_byte_oriented) pos--; else { pos = _rl_find_prev_mbchar (rl_line_buffer, pos, MB_FIND_ANY); if (tmp == pos) pos--; } if (pos >= 0) { int b = rl_vi_bracktype (rl_line_buffer[pos]); if (b == -brack) count--; else if (b == brack) count++; } else { rl_ding (); return -1; } } } else { /* brack > 0 */ while (count) { if (MB_CUR_MAX == 1 || rl_byte_oriented) pos++; else pos = _rl_find_next_mbchar (rl_line_buffer, pos, 1, MB_FIND_ANY); if (pos < rl_end) { int b = rl_vi_bracktype (rl_line_buffer[pos]); if (b == -brack) count--; else if (b == brack) count++; } else { rl_ding (); return -1; } } } rl_point = pos; return (0); } int rl_vi_bracktype (c) int c; { switch (c) { case '(': return 1; case ')': return -1; case '[': return 2; case ']': return -2; case '{': return 3; case '}': return -3; default: return 0; } } /* XXX - think about reading an entire mbchar with _rl_read_mbchar and inserting it in one bunch instead of the loop below (like in rl_vi_char_search or _rl_vi_change_mbchar_case. Set c to mbchar[0] for test against 033 or ^C. Make sure that _rl_read_mbchar does this right. */ int rl_vi_change_char (count, key) int count, key __attribute__((unused)); { int c; if (vi_redoing) c = _rl_vi_last_replacement; else { RL_SETSTATE(RL_STATE_MOREINPUT); _rl_vi_last_replacement = c = rl_read_key (); RL_UNSETSTATE(RL_STATE_MOREINPUT); } if (c == '\033' || c == CTRL ('C')) return -1; while (count-- && rl_point < rl_end) { rl_begin_undo_group (); rl_delete (1, c); #if defined (HANDLE_MULTIBYTE) if (MB_CUR_MAX > 1 && rl_byte_oriented == 0) while (_rl_insert_char (1, c)) { RL_SETSTATE (RL_STATE_MOREINPUT); c = rl_read_key (); RL_UNSETSTATE (RL_STATE_MOREINPUT); } else #endif _rl_insert_char (1, c); if (count == 0) rl_backward_char (1, c); rl_end_undo_group (); } return (0); } int rl_vi_subst (count, key) int count, key; { /* If we are redoing, rl_vi_change_to will stuff the last motion char */ if (vi_redoing == 0) rl_stuff_char ((key == 'S') ? 'c' : ' '); /* `S' == `cc', `s' == `c ' */ return (rl_vi_change_to (count, 'c')); } int rl_vi_overstrike (count, key) int count, key; { if (_rl_vi_doing_insert == 0) { _rl_vi_doing_insert = 1; rl_begin_undo_group (); } if (count > 0) { _rl_overwrite_char (count, key); vi_replace_count += count; } return (0); } int rl_vi_overstrike_delete (count, key) int count, key; { int i, s; for (i = 0; i < count; i++) { if (vi_replace_count == 0) { rl_ding (); break; } s = rl_point; if (rl_do_undo ()) vi_replace_count--; if (rl_point == s) rl_backward_char (1, key); } if (vi_replace_count == 0 && _rl_vi_doing_insert) { rl_end_undo_group (); rl_do_undo (); _rl_vi_doing_insert = 0; } return (0); } int rl_vi_replace (count, key) int count __attribute__((unused)), key __attribute__((unused)); { int i; vi_replace_count = 0; if (!vi_replace_map) { vi_replace_map = rl_make_bare_keymap (); for (i = ' '; i < KEYMAP_SIZE; i++) vi_replace_map[i].function = rl_vi_overstrike; vi_replace_map[RUBOUT].function = rl_vi_overstrike_delete; vi_replace_map[ESC].function = rl_vi_movement_mode; vi_replace_map[RETURN].function = rl_newline; vi_replace_map[NEWLINE].function = rl_newline; /* If the normal vi insertion keymap has ^H bound to erase, do the same here. Probably should remove the assignment to RUBOUT up there, but I don't think it will make a difference in real life. */ if (vi_insertion_keymap[CTRL ('H')].type == ISFUNC && vi_insertion_keymap[CTRL ('H')].function == rl_rubout) vi_replace_map[CTRL ('H')].function = rl_vi_overstrike_delete; } _rl_keymap = vi_replace_map; return (0); } #if 0 /* Try to complete the word we are standing on or the word that ends with the previous character. A space matches everything. Word delimiters are space and ;. */ int rl_vi_possible_completions() { int save_pos = rl_point; if (rl_line_buffer[rl_point] != ' ' && rl_line_buffer[rl_point] != ';') { while (rl_point < rl_end && rl_line_buffer[rl_point] != ' ' && rl_line_buffer[rl_point] != ';') rl_point++; } else if (rl_line_buffer[rl_point - 1] == ';') { rl_ding (); return (0); } rl_possible_completions (); rl_point = save_pos; return (0); } #endif /* Functions to save and restore marks. */ int rl_vi_set_mark (count, key) int count __attribute__((unused)), key __attribute__((unused)); { int ch; RL_SETSTATE(RL_STATE_MOREINPUT); ch = rl_read_key (); RL_UNSETSTATE(RL_STATE_MOREINPUT); if (ch < 'a' || ch > 'z') { rl_ding (); return -1; } ch -= 'a'; vi_mark_chars[ch] = rl_point; return 0; } int rl_vi_goto_mark (count, key) int count __attribute__((unused)), key __attribute__((unused)); { int ch; RL_SETSTATE(RL_STATE_MOREINPUT); ch = rl_read_key (); RL_UNSETSTATE(RL_STATE_MOREINPUT); if (ch == '`') { rl_point = rl_mark; return 0; } else if (ch < 'a' || ch > 'z') { rl_ding (); return -1; } ch -= 'a'; if (vi_mark_chars[ch] == -1) { rl_ding (); return -1; } rl_point = vi_mark_chars[ch]; return 0; } #endif /* VI_MODE */