/* Copyright (c) 2007, 2011, Oracle and/or its affiliates. All rights reserved. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include "mdl.h" #include "debug_sync.h" #include #include #include #include #ifdef HAVE_PSI_INTERFACE static PSI_mutex_key key_MDL_map_mutex; static PSI_mutex_key key_MDL_wait_LOCK_wait_status; static PSI_mutex_info all_mdl_mutexes[]= { { &key_MDL_map_mutex, "MDL_map::mutex", PSI_FLAG_GLOBAL}, { &key_MDL_wait_LOCK_wait_status, "MDL_wait::LOCK_wait_status", 0} }; static PSI_rwlock_key key_MDL_lock_rwlock; static PSI_rwlock_key key_MDL_context_LOCK_waiting_for; static PSI_rwlock_info all_mdl_rwlocks[]= { { &key_MDL_lock_rwlock, "MDL_lock::rwlock", 0}, { &key_MDL_context_LOCK_waiting_for, "MDL_context::LOCK_waiting_for", 0} }; static PSI_cond_key key_MDL_wait_COND_wait_status; static PSI_cond_info all_mdl_conds[]= { { &key_MDL_wait_COND_wait_status, "MDL_context::COND_wait_status", 0} }; /** Initialise all the performance schema instrumentation points used by the MDL subsystem. */ static void init_mdl_psi_keys(void) { const char *category= "sql"; int count; if (PSI_server == NULL) return; count= array_elements(all_mdl_mutexes); PSI_server->register_mutex(category, all_mdl_mutexes, count); count= array_elements(all_mdl_rwlocks); PSI_server->register_rwlock(category, all_mdl_rwlocks, count); count= array_elements(all_mdl_conds); PSI_server->register_cond(category, all_mdl_conds, count); } #endif /* HAVE_PSI_INTERFACE */ /** Thread state names to be used in case when we have to wait on resource belonging to certain namespace. */ const char *MDL_key::m_namespace_to_wait_state_name[NAMESPACE_END]= { "Waiting for global read lock", "Waiting for schema metadata lock", "Waiting for table metadata lock", "Waiting for stored function metadata lock", "Waiting for stored procedure metadata lock", "Waiting for trigger metadata lock", "Waiting for event metadata lock", "Waiting for commit lock" }; static bool mdl_initialized= 0; class MDL_object_lock; class MDL_object_lock_cache_adapter; /** A collection of all MDL locks. A singleton, there is only one instance of the map in the server. Maps MDL_key to MDL_lock instances. */ class MDL_map { public: void init(); void destroy(); MDL_lock *find_or_insert(const MDL_key *key); void remove(MDL_lock *lock); private: bool move_from_hash_to_lock_mutex(MDL_lock *lock); private: /** All acquired locks in the server. */ HASH m_locks; /* Protects access to m_locks hash. */ mysql_mutex_t m_mutex; /** Cache of (unused) MDL_lock objects available for re-use. On some systems (e.g. Windows XP) constructing/destructing MDL_lock objects can be fairly expensive. We use this cache to avoid these costs in scenarios in which they can have significant negative effect on performance. For example, when there is only one thread constantly executing statements in auto-commit mode and thus constantly causing creation/ destruction of MDL_lock objects for the tables it uses. Note that this cache contains only MDL_object_lock objects. Protected by m_mutex mutex. */ typedef I_P_List Lock_cache; Lock_cache m_unused_locks_cache; /** Pre-allocated MDL_lock object for GLOBAL namespace. */ MDL_lock *m_global_lock; /** Pre-allocated MDL_lock object for COMMIT namespace. */ MDL_lock *m_commit_lock; }; /** A context of the recursive traversal through all contexts in all sessions in search for deadlock. */ class Deadlock_detection_visitor: public MDL_wait_for_graph_visitor { public: Deadlock_detection_visitor(MDL_context *start_node_arg) : m_start_node(start_node_arg), m_victim(NULL), m_current_search_depth(0), m_found_deadlock(FALSE) {} virtual bool enter_node(MDL_context *node); virtual void leave_node(MDL_context *node); virtual bool inspect_edge(MDL_context *dest); MDL_context *get_victim() const { return m_victim; } private: /** Change the deadlock victim to a new one if it has lower deadlock weight. */ void opt_change_victim_to(MDL_context *new_victim); private: /** The context which has initiated the search. There can be multiple searches happening in parallel at the same time. */ MDL_context *m_start_node; /** If a deadlock is found, the context that identifies the victim. */ MDL_context *m_victim; /** Set to the 0 at start. Increased whenever we descend into another MDL context (aka traverse to the next wait-for graph node). When MAX_SEARCH_DEPTH is reached, we assume that a deadlock is found, even if we have not found a loop. */ uint m_current_search_depth; /** TRUE if we found a deadlock. */ bool m_found_deadlock; /** Maximum depth for deadlock searches. After this depth is achieved we will unconditionally declare that there is a deadlock. @note This depth should be small enough to avoid stack being exhausted by recursive search algorithm. TODO: Find out what is the optimal value for this parameter. Current value is safe, but probably sub-optimal, as there is an anecdotal evidence that real-life deadlocks are even shorter typically. */ static const uint MAX_SEARCH_DEPTH= 32; }; /** Enter a node of a wait-for graph. After a node is entered, inspect_edge() will be called for all wait-for destinations of this node. Then leave_node() will be called. We call "enter_node()" for all nodes we inspect, including the starting node. @retval TRUE Maximum search depth exceeded. @retval FALSE OK. */ bool Deadlock_detection_visitor::enter_node(MDL_context *node) { m_found_deadlock= ++m_current_search_depth >= MAX_SEARCH_DEPTH; if (m_found_deadlock) { DBUG_ASSERT(! m_victim); opt_change_victim_to(node); } return m_found_deadlock; } /** Done inspecting this node. Decrease the search depth. If a deadlock is found, and we are backtracking to the start node, optionally change the deadlock victim to one with lower deadlock weight. */ void Deadlock_detection_visitor::leave_node(MDL_context *node) { --m_current_search_depth; if (m_found_deadlock) opt_change_victim_to(node); } /** Inspect a wait-for graph edge from one MDL context to another. @retval TRUE A loop is found. @retval FALSE No loop is found. */ bool Deadlock_detection_visitor::inspect_edge(MDL_context *node) { m_found_deadlock= node == m_start_node; return m_found_deadlock; } /** Change the deadlock victim to a new one if it has lower deadlock weight. @retval new_victim Victim is not changed. @retval !new_victim New victim became the current. */ void Deadlock_detection_visitor::opt_change_victim_to(MDL_context *new_victim) { if (m_victim == NULL || m_victim->get_deadlock_weight() >= new_victim->get_deadlock_weight()) { /* Swap victims, unlock the old one. */ MDL_context *tmp= m_victim; m_victim= new_victim; m_victim->lock_deadlock_victim(); if (tmp) tmp->unlock_deadlock_victim(); } } /** Get a bit corresponding to enum_mdl_type value in a granted/waiting bitmaps and compatibility matrices. */ #define MDL_BIT(A) static_cast(1U << A) /** The lock context. Created internally for an acquired lock. For a given name, there exists only one MDL_lock instance, and it exists only when the lock has been granted. Can be seen as an MDL subsystem's version of TABLE_SHARE. This is an abstract class which lacks information about compatibility rules for lock types. They should be specified in its descendants. */ class MDL_lock { public: typedef uchar bitmap_t; class Ticket_list { public: typedef I_P_List, I_P_List_null_counter, I_P_List_fast_push_back > List; operator const List &() const { return m_list; } Ticket_list() :m_bitmap(0) {} void add_ticket(MDL_ticket *ticket); void remove_ticket(MDL_ticket *ticket); bool is_empty() const { return m_list.is_empty(); } bitmap_t bitmap() const { return m_bitmap; } private: void clear_bit_if_not_in_list(enum_mdl_type type); private: /** List of tickets. */ List m_list; /** Bitmap of types of tickets in this list. */ bitmap_t m_bitmap; }; typedef Ticket_list::List::Iterator Ticket_iterator; public: /** The key of the object (data) being protected. */ MDL_key key; /** Read-write lock protecting this lock context. @note The fact that we use read-write lock prefers readers here is important as deadlock detector won't work correctly otherwise. For example, imagine that we have following waiters graph: ctxA -> obj1 -> ctxB -> obj1 -| ^ | |----------------------------| and both ctxA and ctxB start deadlock detection process: ctxA read-locks obj1 ctxB read-locks obj2 ctxA goes deeper ctxB goes deeper Now ctxC comes in who wants to start waiting on obj1, also ctxD comes in who wants to start waiting on obj2. ctxC tries to write-lock obj1 ctxD tries to write-lock obj2 ctxC is blocked ctxD is blocked Now ctxA and ctxB resume their search: ctxA tries to read-lock obj2 ctxB tries to read-lock obj1 If m_rwlock prefers writes (or fair) both ctxA and ctxB would be blocked because of pending write locks from ctxD and ctxC correspondingly. Thus we will get a deadlock in deadlock detector. If m_wrlock prefers readers (actually ignoring pending writers is enough) ctxA and ctxB will continue and no deadlock will occur. */ mysql_prlock_t m_rwlock; bool is_empty() const { return (m_granted.is_empty() && m_waiting.is_empty()); } virtual const bitmap_t *incompatible_granted_types_bitmap() const = 0; virtual const bitmap_t *incompatible_waiting_types_bitmap() const = 0; bool has_pending_conflicting_lock(enum_mdl_type type); bool can_grant_lock(enum_mdl_type type, MDL_context *requstor_ctx, bool ignore_lock_priority) const; inline static MDL_lock *create(const MDL_key *key); void reschedule_waiters(); void remove_ticket(Ticket_list MDL_lock::*queue, MDL_ticket *ticket); bool visit_subgraph(MDL_ticket *waiting_ticket, MDL_wait_for_graph_visitor *gvisitor); virtual bool needs_notification(const MDL_ticket *ticket) const = 0; virtual void notify_conflicting_locks(MDL_context *ctx) = 0; virtual bitmap_t hog_lock_types_bitmap() const = 0; /** List of granted tickets for this lock. */ Ticket_list m_granted; /** Tickets for contexts waiting to acquire a lock. */ Ticket_list m_waiting; /** Number of times high priority lock requests have been granted while low priority lock requests were waiting. */ ulong m_hog_lock_count; public: MDL_lock(const MDL_key *key_arg) : key(key_arg), m_hog_lock_count(0), m_ref_usage(0), m_ref_release(0), m_is_destroyed(FALSE), m_version(0) { mysql_prlock_init(key_MDL_lock_rwlock, &m_rwlock); } virtual ~MDL_lock() { mysql_prlock_destroy(&m_rwlock); } inline static void destroy(MDL_lock *lock); public: /** These three members are used to make it possible to separate the mdl_locks.m_mutex mutex and MDL_lock::m_rwlock in MDL_map::find_or_insert() for increased scalability. The 'm_is_destroyed' member is only set by destroyers that have both the mdl_locks.m_mutex and MDL_lock::m_rwlock, thus holding any of the mutexes is sufficient to read it. The 'm_ref_usage; is incremented under protection by mdl_locks.m_mutex, but when 'm_is_destroyed' is set to TRUE, this member is moved to be protected by the MDL_lock::m_rwlock. This means that the MDL_map::find_or_insert() which only holds the MDL_lock::m_rwlock can compare it to 'm_ref_release' without acquiring mdl_locks.m_mutex again and if equal it can also destroy the lock object safely. The 'm_ref_release' is incremented under protection by MDL_lock::m_rwlock. Note since we are only interested in equality of these two counters we don't have to worry about overflows as long as their size is big enough to hold maximum number of concurrent threads on the system. */ uint m_ref_usage; uint m_ref_release; bool m_is_destroyed; /** We use the same idea and an additional version counter to support caching of unused MDL_lock object for further re-use. This counter is incremented while holding both MDL_map::m_mutex and MDL_lock::m_rwlock locks each time when a MDL_lock is moved from the hash to the unused objects list (or destroyed). A thread, which has found a MDL_lock object for the key in the hash and then released the MDL_map::m_mutex before acquiring the MDL_lock::m_rwlock, can determine that this object was moved to the unused objects list (or destroyed) while it held no locks by comparing the version value which it read while holding the MDL_map::m_mutex with the value read after acquiring the MDL_lock::m_rwlock. Note that since it takes several years to overflow this counter such theoretically possible overflows should not have any practical effects. */ ulonglong m_version; }; /** An implementation of the scoped metadata lock. The only locking modes which are supported at the moment are SHARED and INTENTION EXCLUSIVE and EXCLUSIVE */ class MDL_scoped_lock : public MDL_lock { public: MDL_scoped_lock(const MDL_key *key_arg) : MDL_lock(key_arg) { } virtual const bitmap_t *incompatible_granted_types_bitmap() const { return m_granted_incompatible; } virtual const bitmap_t *incompatible_waiting_types_bitmap() const { return m_waiting_incompatible; } virtual bool needs_notification(const MDL_ticket *ticket) const { return (ticket->get_type() == MDL_SHARED); } virtual void notify_conflicting_locks(MDL_context *ctx); /* In scoped locks, only IX lock request would starve because of X/S. But that is practically very rare case. So just return 0 from this function. */ virtual bitmap_t hog_lock_types_bitmap() const { return 0; } private: static const bitmap_t m_granted_incompatible[MDL_TYPE_END]; static const bitmap_t m_waiting_incompatible[MDL_TYPE_END]; }; /** An implementation of a per-object lock. Supports SHARED, SHARED_UPGRADABLE, SHARED HIGH PRIORITY and EXCLUSIVE locks. */ class MDL_object_lock : public MDL_lock { public: MDL_object_lock(const MDL_key *key_arg) : MDL_lock(key_arg) { } /** Reset unused MDL_object_lock object to represent the lock context for a different object. */ void reset(const MDL_key *new_key) { /* We need to change only object's key. */ key.mdl_key_init(new_key); /* m_granted and m_waiting should be already in the empty/initial state. */ DBUG_ASSERT(is_empty()); /* Object should not be marked as destroyed. */ DBUG_ASSERT(! m_is_destroyed); /* Values of the rest of the fields should be preserved between old and new versions of the object. E.g., m_version and m_ref_usage/release should be kept intact to properly handle possible remaining references to the old version of the object. */ } virtual const bitmap_t *incompatible_granted_types_bitmap() const { return m_granted_incompatible; } virtual const bitmap_t *incompatible_waiting_types_bitmap() const { return m_waiting_incompatible; } virtual bool needs_notification(const MDL_ticket *ticket) const { return ticket->is_upgradable_or_exclusive(); } virtual void notify_conflicting_locks(MDL_context *ctx); /* To prevent starvation, these lock types that are only granted max_write_lock_count times in a row while other lock types are waiting. */ virtual bitmap_t hog_lock_types_bitmap() const { return (MDL_BIT(MDL_SHARED_NO_WRITE) | MDL_BIT(MDL_SHARED_NO_READ_WRITE) | MDL_BIT(MDL_EXCLUSIVE)); } private: static const bitmap_t m_granted_incompatible[MDL_TYPE_END]; static const bitmap_t m_waiting_incompatible[MDL_TYPE_END]; public: /** Members for linking the object into the list of unused objects. */ MDL_object_lock *next_in_cache, **prev_in_cache; }; /** Helper class for linking MDL_object_lock objects into the unused objects list. */ class MDL_object_lock_cache_adapter : public I_P_List_adapter { }; static MDL_map mdl_locks; /** Start-up parameter for the maximum size of the unused MDL_lock objects cache. */ ulong mdl_locks_cache_size; extern "C" { static uchar * mdl_locks_key(const uchar *record, size_t *length, my_bool not_used __attribute__((unused))) { MDL_lock *lock=(MDL_lock*) record; *length= lock->key.length(); return (uchar*) lock->key.ptr(); } } /* extern "C" */ /** Initialize the metadata locking subsystem. This function is called at server startup. In particular, initializes the new global mutex and the associated condition variable: LOCK_mdl and COND_mdl. These locking primitives are implementation details of the MDL subsystem and are private to it. */ void mdl_init() { DBUG_ASSERT(! mdl_initialized); mdl_initialized= TRUE; #ifdef HAVE_PSI_INTERFACE init_mdl_psi_keys(); #endif mdl_locks.init(); } /** Release resources of metadata locking subsystem. Destroys the global mutex and the condition variable. Called at server shutdown. */ void mdl_destroy() { if (mdl_initialized) { mdl_initialized= FALSE; mdl_locks.destroy(); } } /** Initialize the global hash containing all MDL locks. */ void MDL_map::init() { MDL_key global_lock_key(MDL_key::GLOBAL, "", ""); MDL_key commit_lock_key(MDL_key::COMMIT, "", ""); mysql_mutex_init(key_MDL_map_mutex, &m_mutex, NULL); my_hash_init(&m_locks, &my_charset_bin, 16 /* FIXME */, 0, 0, mdl_locks_key, 0, 0); m_global_lock= MDL_lock::create(&global_lock_key); m_commit_lock= MDL_lock::create(&commit_lock_key); } /** Destroy the global hash containing all MDL locks. @pre It must be empty. */ void MDL_map::destroy() { DBUG_ASSERT(!m_locks.records); mysql_mutex_destroy(&m_mutex); my_hash_free(&m_locks); MDL_lock::destroy(m_global_lock); MDL_lock::destroy(m_commit_lock); MDL_object_lock *lock; while ((lock= m_unused_locks_cache.pop_front())) MDL_lock::destroy(lock); } /** Find MDL_lock object corresponding to the key, create it if it does not exist. @retval non-NULL - Success. MDL_lock instance for the key with locked MDL_lock::m_rwlock. @retval NULL - Failure (OOM). */ MDL_lock* MDL_map::find_or_insert(const MDL_key *mdl_key) { MDL_lock *lock; my_hash_value_type hash_value; if (mdl_key->mdl_namespace() == MDL_key::GLOBAL || mdl_key->mdl_namespace() == MDL_key::COMMIT) { /* Avoid locking m_mutex when lock for GLOBAL or COMMIT namespace is requested. Return pointer to pre-allocated MDL_lock instance instead. Such an optimization allows to save one mutex lock/unlock for any statement changing data. It works since these namespaces contain only one element so keys for them look like '\0\0'. */ DBUG_ASSERT(mdl_key->length() == 3); lock= (mdl_key->mdl_namespace() == MDL_key::GLOBAL) ? m_global_lock : m_commit_lock; mysql_prlock_wrlock(&lock->m_rwlock); return lock; } hash_value= my_calc_hash(&m_locks, mdl_key->ptr(), mdl_key->length()); retry: mysql_mutex_lock(&m_mutex); if (!(lock= (MDL_lock*) my_hash_search_using_hash_value(&m_locks, hash_value, mdl_key->ptr(), mdl_key->length()))) { MDL_object_lock *unused_lock= NULL; /* No lock object found so we need to create a new one or reuse an existing unused object. */ if (mdl_key->mdl_namespace() != MDL_key::SCHEMA && m_unused_locks_cache.elements()) { /* We need a MDL_object_lock type of object and the unused objects cache has some. Get the first object from the cache and set a new key for it. */ DBUG_ASSERT(mdl_key->mdl_namespace() != MDL_key::GLOBAL && mdl_key->mdl_namespace() != MDL_key::COMMIT); unused_lock= m_unused_locks_cache.pop_front(); unused_lock->reset(mdl_key); lock= unused_lock; } else { lock= MDL_lock::create(mdl_key); } if (!lock || my_hash_insert(&m_locks, (uchar*)lock)) { if (unused_lock) { /* Note that we can't easily destroy an object from cache here as it still might be referenced by other threads. So we simply put it back into the cache. */ m_unused_locks_cache.push_front(unused_lock); } else { MDL_lock::destroy(lock); } mysql_mutex_unlock(&m_mutex); return NULL; } } if (move_from_hash_to_lock_mutex(lock)) goto retry; return lock; } /** Release mdl_locks.m_mutex mutex and lock MDL_lock::m_rwlock for lock object from the hash. Handle situation when object was released while we held no locks. @retval FALSE - Success. @retval TRUE - Object was released while we held no mutex, caller should re-try looking up MDL_lock object in the hash. */ bool MDL_map::move_from_hash_to_lock_mutex(MDL_lock *lock) { ulonglong version; DBUG_ASSERT(! lock->m_is_destroyed); mysql_mutex_assert_owner(&m_mutex); /* We increment m_ref_usage which is a reference counter protected by mdl_locks.m_mutex under the condition it is present in the hash and m_is_destroyed is FALSE. */ lock->m_ref_usage++; /* Read value of the version counter under protection of m_mutex lock. */ version= lock->m_version; mysql_mutex_unlock(&m_mutex); mysql_prlock_wrlock(&lock->m_rwlock); lock->m_ref_release++; if (unlikely(lock->m_version != version)) { /* If the current value of version differs from one that was read while we held m_mutex mutex, this MDL_lock object was moved to the unused objects list or destroyed while we held no locks. We should retry our search. But first we should destroy the MDL_lock object if necessary. */ if (unlikely(lock->m_is_destroyed)) { /* Object was released while we held no locks, we need to release it if no others hold references to it, while our own reference count ensured that the object as such haven't got its memory released yet. We can also safely compare m_ref_usage and m_ref_release since the object is no longer present in the hash (or unused objects list) so no one will be able to find it and increment m_ref_usage anymore. */ uint ref_usage= lock->m_ref_usage; uint ref_release= lock->m_ref_release; mysql_prlock_unlock(&lock->m_rwlock); if (ref_usage == ref_release) MDL_lock::destroy(lock); } else { /* Object was not destroyed but its version has changed. This means that it was moved to the unused objects list (and even might be already re-used). So now it might correspond to a different key, therefore we should simply retry our search. */ mysql_prlock_unlock(&lock->m_rwlock); } return TRUE; } return FALSE; } /** Destroy MDL_lock object or delegate this responsibility to whatever thread that holds the last outstanding reference to it. */ void MDL_map::remove(MDL_lock *lock) { if (lock->key.mdl_namespace() == MDL_key::GLOBAL || lock->key.mdl_namespace() == MDL_key::COMMIT) { /* Never destroy pre-allocated MDL_lock objects for GLOBAL and COMMIT namespaces. */ mysql_prlock_unlock(&lock->m_rwlock); return; } mysql_mutex_lock(&m_mutex); my_hash_delete(&m_locks, (uchar*) lock); /* To let threads holding references to the MDL_lock object know that it was moved to the list of unused objects or destroyed, we increment the version counter under protection of both MDL_map::m_mutex and MDL_lock::m_rwlock locks. This allows us to read the version value while having either one of those locks. */ lock->m_version++; if ((lock->key.mdl_namespace() != MDL_key::SCHEMA) && (m_unused_locks_cache.elements() < mdl_locks_cache_size)) { /* This is an object of MDL_object_lock type and the cache of unused objects has not reached its maximum size yet. So instead of destroying object we move it to the list of unused objects to allow its later re-use with possibly different key. Any threads holding references to this object (owning MDL_map::m_mutex or MDL_lock::m_rwlock) will notice this thanks to the fact that we have changed the MDL_lock::m_version counter. */ DBUG_ASSERT(lock->key.mdl_namespace() != MDL_key::GLOBAL && lock->key.mdl_namespace() != MDL_key::COMMIT); m_unused_locks_cache.push_front((MDL_object_lock*)lock); mysql_mutex_unlock(&m_mutex); mysql_prlock_unlock(&lock->m_rwlock); } else { /* Destroy the MDL_lock object, but ensure that anyone that is holding a reference to the object is not remaining, if so he has the responsibility to release it. Setting of m_is_destroyed to TRUE while holding _both_ mdl_locks.m_mutex and MDL_lock::m_rwlock mutexes transfers the protection of m_ref_usage from mdl_locks.m_mutex to MDL_lock::m_rwlock while removal of the object from the hash (and cache of unused objects) makes it read-only. Therefore whoever acquires MDL_lock::m_rwlock next will see the most up to date version of m_ref_usage. This means that when m_is_destroyed is TRUE and we hold the MDL_lock::m_rwlock we can safely read the m_ref_usage member. */ uint ref_usage, ref_release; lock->m_is_destroyed= TRUE; ref_usage= lock->m_ref_usage; ref_release= lock->m_ref_release; mysql_mutex_unlock(&m_mutex); mysql_prlock_unlock(&lock->m_rwlock); if (ref_usage == ref_release) MDL_lock::destroy(lock); } } /** Initialize a metadata locking context. This is to be called when a new server connection is created. */ MDL_context::MDL_context() : m_thd(NULL), m_needs_thr_lock_abort(FALSE), m_waiting_for(NULL) { mysql_prlock_init(key_MDL_context_LOCK_waiting_for, &m_LOCK_waiting_for); } /** Destroy metadata locking context. Assumes and asserts that there are no active or pending locks associated with this context at the time of the destruction. Currently does nothing. Asserts that there are no pending or satisfied lock requests. The pending locks must be released prior to destruction. This is a new way to express the assertion that all tables are closed before a connection is destroyed. */ void MDL_context::destroy() { DBUG_ASSERT(m_tickets[MDL_STATEMENT].is_empty() && m_tickets[MDL_TRANSACTION].is_empty() && m_tickets[MDL_EXPLICIT].is_empty()); mysql_prlock_destroy(&m_LOCK_waiting_for); } /** Initialize a lock request. This is to be used for every lock request. Note that initialization and allocation are split into two calls. This is to allow flexible memory management of lock requests. Normally a lock request is stored in statement memory (e.g. is a member of struct TABLE_LIST), but we would also like to allow allocation of lock requests in other memory roots, for example in the grant subsystem, to lock privilege tables. The MDL subsystem does not own or manage memory of lock requests. @param mdl_namespace Id of namespace of object to be locked @param db Name of database to which the object belongs @param name Name of of the object @param mdl_type The MDL lock type for the request. */ void MDL_request::init(MDL_key::enum_mdl_namespace mdl_namespace, const char *db_arg, const char *name_arg, enum_mdl_type mdl_type_arg, enum_mdl_duration mdl_duration_arg) { key.mdl_key_init(mdl_namespace, db_arg, name_arg); type= mdl_type_arg; duration= mdl_duration_arg; ticket= NULL; } /** Initialize a lock request using pre-built MDL_key. @sa MDL_request::init(namespace, db, name, type). @param key_arg The pre-built MDL key for the request. @param mdl_type_arg The MDL lock type for the request. */ void MDL_request::init(const MDL_key *key_arg, enum_mdl_type mdl_type_arg, enum_mdl_duration mdl_duration_arg) { key.mdl_key_init(key_arg); type= mdl_type_arg; duration= mdl_duration_arg; ticket= NULL; } /** Auxiliary functions needed for creation/destruction of MDL_lock objects. @note Also chooses an MDL_lock descendant appropriate for object namespace. */ inline MDL_lock *MDL_lock::create(const MDL_key *mdl_key) { switch (mdl_key->mdl_namespace()) { case MDL_key::GLOBAL: case MDL_key::SCHEMA: case MDL_key::COMMIT: return new MDL_scoped_lock(mdl_key); default: return new MDL_object_lock(mdl_key); } } void MDL_lock::destroy(MDL_lock *lock) { delete lock; } /** Auxiliary functions needed for creation/destruction of MDL_ticket objects. @todo This naive implementation should be replaced with one that saves on memory allocation by reusing released objects. */ MDL_ticket *MDL_ticket::create(MDL_context *ctx_arg, enum_mdl_type type_arg #ifndef DBUG_OFF , enum_mdl_duration duration_arg #endif ) { return new MDL_ticket(ctx_arg, type_arg #ifndef DBUG_OFF , duration_arg #endif ); } void MDL_ticket::destroy(MDL_ticket *ticket) { delete ticket; } /** Return the 'weight' of this ticket for the victim selection algorithm. Requests with lower weight are preferred to requests with higher weight when choosing a victim. */ uint MDL_ticket::get_deadlock_weight() const { return (m_lock->key.mdl_namespace() == MDL_key::GLOBAL || m_type >= MDL_SHARED_NO_WRITE ? DEADLOCK_WEIGHT_DDL : DEADLOCK_WEIGHT_DML); } /** Construct an empty wait slot. */ MDL_wait::MDL_wait() :m_wait_status(EMPTY) { mysql_mutex_init(key_MDL_wait_LOCK_wait_status, &m_LOCK_wait_status, NULL); mysql_cond_init(key_MDL_wait_COND_wait_status, &m_COND_wait_status, NULL); } /** Destroy system resources. */ MDL_wait::~MDL_wait() { mysql_mutex_destroy(&m_LOCK_wait_status); mysql_cond_destroy(&m_COND_wait_status); } /** Set the status unless it's already set. Return FALSE if set, TRUE otherwise. */ bool MDL_wait::set_status(enum_wait_status status_arg) { bool was_occupied= TRUE; mysql_mutex_lock(&m_LOCK_wait_status); if (m_wait_status == EMPTY) { was_occupied= FALSE; m_wait_status= status_arg; mysql_cond_signal(&m_COND_wait_status); } mysql_mutex_unlock(&m_LOCK_wait_status); return was_occupied; } /** Query the current value of the wait slot. */ MDL_wait::enum_wait_status MDL_wait::get_status() { enum_wait_status result; mysql_mutex_lock(&m_LOCK_wait_status); result= m_wait_status; mysql_mutex_unlock(&m_LOCK_wait_status); return result; } /** Clear the current value of the wait slot. */ void MDL_wait::reset_status() { mysql_mutex_lock(&m_LOCK_wait_status); m_wait_status= EMPTY; mysql_mutex_unlock(&m_LOCK_wait_status); } /** Wait for the status to be assigned to this wait slot. @param abs_timeout Absolute time after which waiting should stop. @param set_status_on_timeout TRUE - If in case of timeout waiting context should close the wait slot by sending TIMEOUT to itself. FALSE - Otherwise. @param wait_state_name Thread state name to be set for duration of wait. @returns Signal posted. */ MDL_wait::enum_wait_status MDL_wait::timed_wait(THD *thd, struct timespec *abs_timeout, bool set_status_on_timeout, const char *wait_state_name) { const char *old_msg; enum_wait_status result; int wait_result= 0; DBUG_ENTER("MDL_wait::timed_wait"); mysql_mutex_lock(&m_LOCK_wait_status); old_msg= thd_enter_cond(thd, &m_COND_wait_status, &m_LOCK_wait_status, wait_state_name); thd_wait_begin(thd, THD_WAIT_META_DATA_LOCK); while (!m_wait_status && !thd_killed(thd) && wait_result != ETIMEDOUT && wait_result != ETIME) { wait_result= mysql_cond_timedwait(&m_COND_wait_status, &m_LOCK_wait_status, abs_timeout); } thd_wait_end(thd); if (m_wait_status == EMPTY) { /* Wait has ended not due to a status being set from another thread but due to this connection/statement being killed or a time out. To avoid races, which may occur if another thread sets GRANTED status before the code which calls this method processes the abort/timeout, we assign the status under protection of the m_LOCK_wait_status, within the critical section. An exception is when set_status_on_timeout is false, which means that the caller intends to restart the wait. */ if (thd_killed(thd)) m_wait_status= KILLED; else if (set_status_on_timeout) m_wait_status= TIMEOUT; } result= m_wait_status; thd_exit_cond(thd, old_msg); DBUG_RETURN(result); } /** Clear bit corresponding to the type of metadata lock in bitmap representing set of such types if list of tickets does not contain ticket with such type. @param[in,out] bitmap Bitmap representing set of types of locks. @param[in] list List to inspect. @param[in] type Type of metadata lock to look up in the list. */ void MDL_lock::Ticket_list::clear_bit_if_not_in_list(enum_mdl_type type) { MDL_lock::Ticket_iterator it(m_list); const MDL_ticket *ticket; while ((ticket= it++)) if (ticket->get_type() == type) return; m_bitmap&= ~ MDL_BIT(type); } /** Add ticket to MDL_lock's list of waiting requests and update corresponding bitmap of lock types. */ void MDL_lock::Ticket_list::add_ticket(MDL_ticket *ticket) { /* Ticket being added to the list must have MDL_ticket::m_lock set, since for such tickets methods accessing this member might be called by other threads. */ DBUG_ASSERT(ticket->get_lock()); /* Add ticket to the *back* of the queue to ensure fairness among requests with the same priority. */ m_list.push_back(ticket); m_bitmap|= MDL_BIT(ticket->get_type()); } /** Remove ticket from MDL_lock's list of requests and update corresponding bitmap of lock types. */ void MDL_lock::Ticket_list::remove_ticket(MDL_ticket *ticket) { m_list.remove(ticket); /* Check if waiting queue has another ticket with the same type as one which was removed. If there is no such ticket, i.e. we have removed last ticket of particular type, then we need to update bitmap of waiting ticket's types. Note that in most common case, i.e. when shared lock is removed from waiting queue, we are likely to find ticket of the same type early without performing full iteration through the list. So this method should not be too expensive. */ clear_bit_if_not_in_list(ticket->get_type()); } /** Determine waiting contexts which requests for the lock can be satisfied, grant lock to them and wake them up. @note Together with MDL_lock::add_ticket() this method implements fair scheduling among requests with the same priority. It tries to grant lock from the head of waiters list, while add_ticket() adds new requests to the back of this list. */ void MDL_lock::reschedule_waiters() { MDL_lock::Ticket_iterator it(m_waiting); MDL_ticket *ticket; bool skip_high_priority= false; bitmap_t hog_lock_types= hog_lock_types_bitmap(); if (m_hog_lock_count >= max_write_lock_count) { /* If number of successively granted high-prio, strong locks has exceeded max_write_lock_count give a way to low-prio, weak locks to avoid their starvation. */ if ((m_waiting.bitmap() & ~hog_lock_types) != 0) { /* Even though normally when m_hog_lock_count is non-0 there is some pending low-prio lock, we still can encounter situation when m_hog_lock_count is non-0 and there are no pending low-prio locks. This, for example, can happen when a ticket for pending low-prio lock was removed from waiters list due to timeout, and reschedule_waiters() is called after that to update the waiters queue. m_hog_lock_count will be reset to 0 at the end of this call in such case. Note that it is not an issue if we fail to wake up any pending waiters for weak locks in the loop below. This would mean that all of them are either killed, timed out or chosen as a victim by deadlock resolver, but have not managed to remove ticket from the waiters list yet. After tickets will be removed from the waiters queue there will be another call to reschedule_waiters() with pending bitmap updated to reflect new state of waiters queue. */ skip_high_priority= true; } } /* Find the first (and hence the oldest) waiting request which can be satisfied (taking into account priority). Grant lock to it. Repeat the process for the remainder of waiters. Note we don't need to re-start iteration from the head of the list after satisfying the first suitable request as in our case all compatible types of requests have the same priority. TODO/FIXME: We should: - Either switch to scheduling without priorities which will allow to stop iteration through the list of waiters once we found the first ticket which can't be satisfied - Or implement some check using bitmaps which will allow to stop iteration in cases when, e.g., we grant SNRW lock and there are no pending S or SH locks. */ while ((ticket= it++)) { /* Skip high-prio, strong locks if earlier we have decided to give way to low-prio, weaker locks. */ if (skip_high_priority && ((MDL_BIT(ticket->get_type()) & hog_lock_types) != 0)) continue; if (can_grant_lock(ticket->get_type(), ticket->get_ctx(), skip_high_priority)) { if (! ticket->get_ctx()->m_wait.set_status(MDL_wait::GRANTED)) { /* Satisfy the found request by updating lock structures. It is OK to do so even after waking up the waiter since any session which tries to get any information about the state of this lock has to acquire MDL_lock::m_rwlock first and thus, when manages to do so, already sees an updated state of the MDL_lock object. */ m_waiting.remove_ticket(ticket); m_granted.add_ticket(ticket); /* Increase counter of successively granted high-priority strong locks, if we have granted one. */ if ((MDL_BIT(ticket->get_type()) & hog_lock_types) != 0) m_hog_lock_count++; } /* If we could not update the wait slot of the waiter, it can be due to fact that its connection/statement was killed or it has timed out (i.e. the slot is not empty). Since in all such cases the waiter assumes that the lock was not been granted, we should keep the request in the waiting queue and look for another request to reschedule. */ } } if ((m_waiting.bitmap() & ~hog_lock_types) == 0) { /* Reset number of successively granted high-prio, strong locks if there are no pending low-prio, weak locks. This ensures: - That m_hog_lock_count is correctly reset after strong lock is released and weak locks are granted (or there are no other lock requests). - That situation when SNW lock is granted along with some SR locks, but SW locks are still blocked are handled correctly. - That m_hog_lock_count is zero in most cases when there are no pending weak locks (see comment at the start of this method for example of exception). This allows to save on checks at the start of this method. */ m_hog_lock_count= 0; } } /** Compatibility (or rather "incompatibility") matrices for scoped metadata lock. Arrays of bitmaps which elements specify which granted/waiting locks are incompatible with type of lock being requested. Here is how types of individual locks are translated to type of scoped lock: ----------------+-------------+ Type of request | Correspond. | for indiv. lock | scoped lock | ----------------+-------------+ S, SH, SR, SW | IS | SNW, SNRW, X | IX | SNW, SNRW -> X | IX (*) | The first array specifies if particular type of request can be satisfied if there is granted scoped lock of certain type. | Type of active | Request | scoped lock | type | IS(**) IX S X | ---------+------------------+ IS | + + + + | IX | + + - - | S | + - + - | X | + - - - | The second array specifies if particular type of request can be satisfied if there is already waiting request for the scoped lock of certain type. I.e. it specifies what is the priority of different lock types. | Pending | Request | scoped lock | type | IS(**) IX S X | ---------+-----------------+ IS | + + + + | IX | + + - - | S | + + + - | X | + + + + | Here: "+" -- means that request can be satisfied "-" -- means that request can't be satisfied and should wait (*) Since for upgradable locks we always take intention exclusive scoped lock at the same time when obtaining the shared lock, there is no need to obtain such lock during the upgrade itself. (**) Since intention shared scoped locks are compatible with all other type of locks we don't even have any accounting for them. */ const MDL_lock::bitmap_t MDL_scoped_lock::m_granted_incompatible[MDL_TYPE_END] = { MDL_BIT(MDL_EXCLUSIVE) | MDL_BIT(MDL_SHARED), MDL_BIT(MDL_EXCLUSIVE) | MDL_BIT(MDL_INTENTION_EXCLUSIVE), 0, 0, 0, 0, 0, MDL_BIT(MDL_EXCLUSIVE) | MDL_BIT(MDL_SHARED) | MDL_BIT(MDL_INTENTION_EXCLUSIVE) }; const MDL_lock::bitmap_t MDL_scoped_lock::m_waiting_incompatible[MDL_TYPE_END] = { MDL_BIT(MDL_EXCLUSIVE) | MDL_BIT(MDL_SHARED), MDL_BIT(MDL_EXCLUSIVE), 0, 0, 0, 0, 0, 0 }; /** Compatibility (or rather "incompatibility") matrices for per-object metadata lock. Arrays of bitmaps which elements specify which granted/ waiting locks are incompatible with type of lock being requested. The first array specifies if particular type of request can be satisfied if there is granted lock of certain type. Request | Granted requests for lock | type | S SH SR SW SNW SNRW X | ----------+------------------------------+ S | + + + + + + - | SH | + + + + + + - | SR | + + + + + - - | SW | + + + + - - - | SNW | + + + - - - - | SNRW | + + - - - - - | X | - - - - - - - | SNW -> X | - - - 0 0 0 0 | SNRW -> X | - - 0 0 0 0 0 | The second array specifies if particular type of request can be satisfied if there is waiting request for the same lock of certain type. In other words it specifies what is the priority of different lock types. Request | Pending requests for lock | type | S SH SR SW SNW SNRW X | ----------+-----------------------------+ S | + + + + + + - | SH | + + + + + + + | SR | + + + + + - - | SW | + + + + - - - | SNW | + + + + + + - | SNRW | + + + + + + - | X | + + + + + + + | SNW -> X | + + + + + + + | SNRW -> X | + + + + + + + | Here: "+" -- means that request can be satisfied "-" -- means that request can't be satisfied and should wait "0" -- means impossible situation which will trigger assert @note In cases then current context already has "stronger" type of lock on the object it will be automatically granted thanks to usage of the MDL_context::find_ticket() method. */ const MDL_lock::bitmap_t MDL_object_lock::m_granted_incompatible[MDL_TYPE_END] = { 0, MDL_BIT(MDL_EXCLUSIVE), MDL_BIT(MDL_EXCLUSIVE), MDL_BIT(MDL_EXCLUSIVE) | MDL_BIT(MDL_SHARED_NO_READ_WRITE), MDL_BIT(MDL_EXCLUSIVE) | MDL_BIT(MDL_SHARED_NO_READ_WRITE) | MDL_BIT(MDL_SHARED_NO_WRITE), MDL_BIT(MDL_EXCLUSIVE) | MDL_BIT(MDL_SHARED_NO_READ_WRITE) | MDL_BIT(MDL_SHARED_NO_WRITE) | MDL_BIT(MDL_SHARED_WRITE), MDL_BIT(MDL_EXCLUSIVE) | MDL_BIT(MDL_SHARED_NO_READ_WRITE) | MDL_BIT(MDL_SHARED_NO_WRITE) | MDL_BIT(MDL_SHARED_WRITE) | MDL_BIT(MDL_SHARED_READ), MDL_BIT(MDL_EXCLUSIVE) | MDL_BIT(MDL_SHARED_NO_READ_WRITE) | MDL_BIT(MDL_SHARED_NO_WRITE) | MDL_BIT(MDL_SHARED_WRITE) | MDL_BIT(MDL_SHARED_READ) | MDL_BIT(MDL_SHARED_HIGH_PRIO) | MDL_BIT(MDL_SHARED) }; const MDL_lock::bitmap_t MDL_object_lock::m_waiting_incompatible[MDL_TYPE_END] = { 0, MDL_BIT(MDL_EXCLUSIVE), 0, MDL_BIT(MDL_EXCLUSIVE) | MDL_BIT(MDL_SHARED_NO_READ_WRITE), MDL_BIT(MDL_EXCLUSIVE) | MDL_BIT(MDL_SHARED_NO_READ_WRITE) | MDL_BIT(MDL_SHARED_NO_WRITE), MDL_BIT(MDL_EXCLUSIVE), MDL_BIT(MDL_EXCLUSIVE), 0 }; /** Check if request for the metadata lock can be satisfied given its current state. @param type_arg The requested lock type. @param requestor_ctx The MDL context of the requestor. @param ignore_lock_priority Ignore lock priority. @retval TRUE Lock request can be satisfied @retval FALSE There is some conflicting lock. @note In cases then current context already has "stronger" type of lock on the object it will be automatically granted thanks to usage of the MDL_context::find_ticket() method. */ bool MDL_lock::can_grant_lock(enum_mdl_type type_arg, MDL_context *requestor_ctx, bool ignore_lock_priority) const { bool can_grant= FALSE; bitmap_t waiting_incompat_map= incompatible_waiting_types_bitmap()[type_arg]; bitmap_t granted_incompat_map= incompatible_granted_types_bitmap()[type_arg]; /* New lock request can be satisfied iff: - There are no incompatible types of satisfied requests in other contexts - There are no waiting requests which have higher priority than this request when priority was not ignored. */ if (ignore_lock_priority || !(m_waiting.bitmap() & waiting_incompat_map)) { if (! (m_granted.bitmap() & granted_incompat_map)) can_grant= TRUE; else { Ticket_iterator it(m_granted); MDL_ticket *ticket; /* Check that the incompatible lock belongs to some other context. */ while ((ticket= it++)) { if (ticket->get_ctx() != requestor_ctx && ticket->is_incompatible_when_granted(type_arg)) break; } if (ticket == NULL) /* Incompatible locks are our own. */ can_grant= TRUE; } } return can_grant; } /** Remove a ticket from waiting or pending queue and wakeup up waiters. */ void MDL_lock::remove_ticket(Ticket_list MDL_lock::*list, MDL_ticket *ticket) { mysql_prlock_wrlock(&m_rwlock); (this->*list).remove_ticket(ticket); if (is_empty()) mdl_locks.remove(this); else { /* There can be some contexts waiting to acquire a lock which now might be able to do it. Grant the lock to them and wake them up! We always try to reschedule locks, since there is no easy way (i.e. by looking at the bitmaps) to find out whether it is required or not. In a general case, even when the queue's bitmap is not changed after removal of the ticket, there is a chance that some request can be satisfied (due to the fact that a granted request reflected in the bitmap might belong to the same context as a pending request). */ reschedule_waiters(); mysql_prlock_unlock(&m_rwlock); } } /** Check if we have any pending locks which conflict with existing shared lock. @pre The ticket must match an acquired lock. @return TRUE if there is a conflicting lock request, FALSE otherwise. */ bool MDL_lock::has_pending_conflicting_lock(enum_mdl_type type) { bool result; mysql_mutex_assert_not_owner(&LOCK_open); mysql_prlock_rdlock(&m_rwlock); result= (m_waiting.bitmap() & incompatible_granted_types_bitmap()[type]); mysql_prlock_unlock(&m_rwlock); return result; } MDL_wait_for_graph_visitor::~MDL_wait_for_graph_visitor() { } MDL_wait_for_subgraph::~MDL_wait_for_subgraph() { } /** Check if ticket represents metadata lock of "stronger" or equal type than specified one. I.e. if metadata lock represented by ticket won't allow any of locks which are not allowed by specified type of lock. @return TRUE if ticket has stronger or equal type FALSE otherwise. */ bool MDL_ticket::has_stronger_or_equal_type(enum_mdl_type type) const { const MDL_lock::bitmap_t * granted_incompat_map= m_lock->incompatible_granted_types_bitmap(); return ! (granted_incompat_map[type] & ~(granted_incompat_map[m_type])); } bool MDL_ticket::is_incompatible_when_granted(enum_mdl_type type) const { return (MDL_BIT(m_type) & m_lock->incompatible_granted_types_bitmap()[type]); } bool MDL_ticket::is_incompatible_when_waiting(enum_mdl_type type) const { return (MDL_BIT(m_type) & m_lock->incompatible_waiting_types_bitmap()[type]); } /** Check whether the context already holds a compatible lock ticket on an object. Start searching from list of locks for the same duration as lock being requested. If not look at lists for other durations. @param mdl_request Lock request object for lock to be acquired @param[out] result_duration Duration of lock which was found. @note Tickets which correspond to lock types "stronger" than one being requested are also considered compatible. @return A pointer to the lock ticket for the object or NULL otherwise. */ MDL_ticket * MDL_context::find_ticket(MDL_request *mdl_request, enum_mdl_duration *result_duration) { MDL_ticket *ticket; int i; for (i= 0; i < MDL_DURATION_END; i++) { enum_mdl_duration duration= (enum_mdl_duration)((mdl_request->duration+i) % MDL_DURATION_END); Ticket_iterator it(m_tickets[duration]); while ((ticket= it++)) { if (mdl_request->key.is_equal(&ticket->m_lock->key) && ticket->has_stronger_or_equal_type(mdl_request->type)) { *result_duration= duration; return ticket; } } } return NULL; } /** Try to acquire one lock. Unlike exclusive locks, shared locks are acquired one by one. This is interface is chosen to simplify introduction of the new locking API to the system. MDL_context::try_acquire_lock() is currently used from open_table(), and there we have only one table to work with. This function may also be used to try to acquire an exclusive lock on a destination table, by ALTER TABLE ... RENAME. Returns immediately without any side effect if encounters a lock conflict. Otherwise takes the lock. FIXME: Compared to lock_table_name_if_not_cached() (from 5.1) it gives slightly more false negatives. @param mdl_request [in/out] Lock request object for lock to be acquired @retval FALSE Success. The lock may have not been acquired. Check the ticket, if it's NULL, a conflicting lock exists. @retval TRUE Out of resources, an error has been reported. */ bool MDL_context::try_acquire_lock(MDL_request *mdl_request) { MDL_ticket *ticket; if (try_acquire_lock_impl(mdl_request, &ticket)) return TRUE; if (! mdl_request->ticket) { /* Our attempt to acquire lock without waiting has failed. Let us release resources which were acquired in the process. We can't get here if we allocated a new lock object so there is no need to release it. */ DBUG_ASSERT(! ticket->m_lock->is_empty()); mysql_prlock_unlock(&ticket->m_lock->m_rwlock); MDL_ticket::destroy(ticket); } return FALSE; } /** Auxiliary method for acquiring lock without waiting. @param mdl_request [in/out] Lock request object for lock to be acquired @param out_ticket [out] Ticket for the request in case when lock has not been acquired. @retval FALSE Success. The lock may have not been acquired. Check MDL_request::ticket, if it's NULL, a conflicting lock exists. In this case "out_ticket" out parameter points to ticket which was constructed for the request. MDL_ticket::m_lock points to the corresponding MDL_lock object and MDL_lock::m_rwlock write-locked. @retval TRUE Out of resources, an error has been reported. */ bool MDL_context::try_acquire_lock_impl(MDL_request *mdl_request, MDL_ticket **out_ticket) { MDL_lock *lock; MDL_key *key= &mdl_request->key; MDL_ticket *ticket; enum_mdl_duration found_duration; DBUG_ASSERT(mdl_request->type != MDL_EXCLUSIVE || is_lock_owner(MDL_key::GLOBAL, "", "", MDL_INTENTION_EXCLUSIVE)); DBUG_ASSERT(mdl_request->ticket == NULL); /* Don't take chances in production. */ mdl_request->ticket= NULL; mysql_mutex_assert_not_owner(&LOCK_open); /* Check whether the context already holds a shared lock on the object, and if so, grant the request. */ if ((ticket= find_ticket(mdl_request, &found_duration))) { DBUG_ASSERT(ticket->m_lock); DBUG_ASSERT(ticket->has_stronger_or_equal_type(mdl_request->type)); /* If the request is for a transactional lock, and we found a transactional lock, just reuse the found ticket. It's possible that we found a transactional lock, but the request is for a HANDLER lock. In that case HANDLER code will clone the ticket (see below why it's needed). If the request is for a transactional lock, and we found a HANDLER lock, create a copy, to make sure that when user does HANDLER CLOSE, the transactional lock is not released. If the request is for a handler lock, and we found a HANDLER lock, also do the clone. HANDLER CLOSE for one alias should not release the lock on the table HANDLER opened through a different alias. */ mdl_request->ticket= ticket; if ((found_duration != mdl_request->duration || mdl_request->duration == MDL_EXPLICIT) && clone_ticket(mdl_request)) { /* Clone failed. */ mdl_request->ticket= NULL; return TRUE; } return FALSE; } if (!(ticket= MDL_ticket::create(this, mdl_request->type #ifndef DBUG_OFF , mdl_request->duration #endif ))) return TRUE; /* The below call implicitly locks MDL_lock::m_rwlock on success. */ if (!(lock= mdl_locks.find_or_insert(key))) { MDL_ticket::destroy(ticket); return TRUE; } ticket->m_lock= lock; if (lock->can_grant_lock(mdl_request->type, this, false)) { lock->m_granted.add_ticket(ticket); mysql_prlock_unlock(&lock->m_rwlock); m_tickets[mdl_request->duration].push_front(ticket); mdl_request->ticket= ticket; } else *out_ticket= ticket; return FALSE; } /** Create a copy of a granted ticket. This is used to make sure that HANDLER ticket is never shared with a ticket that belongs to a transaction, so that when we HANDLER CLOSE, we don't release a transactional ticket, and vice versa -- when we COMMIT, we don't mistakenly release a ticket for an open HANDLER. @retval TRUE Out of memory. @retval FALSE Success. */ bool MDL_context::clone_ticket(MDL_request *mdl_request) { MDL_ticket *ticket; mysql_mutex_assert_not_owner(&LOCK_open); /* By submitting mdl_request->type to MDL_ticket::create() we effectively downgrade the cloned lock to the level of the request. */ if (!(ticket= MDL_ticket::create(this, mdl_request->type #ifndef DBUG_OFF , mdl_request->duration #endif ))) return TRUE; /* clone() is not supposed to be used to get a stronger lock. */ DBUG_ASSERT(mdl_request->ticket->has_stronger_or_equal_type(ticket->m_type)); ticket->m_lock= mdl_request->ticket->m_lock; mdl_request->ticket= ticket; mysql_prlock_wrlock(&ticket->m_lock->m_rwlock); ticket->m_lock->m_granted.add_ticket(ticket); mysql_prlock_unlock(&ticket->m_lock->m_rwlock); m_tickets[mdl_request->duration].push_front(ticket); return FALSE; } /** Notify threads holding a shared metadata locks on object which conflict with a pending X, SNW or SNRW lock. @param ctx MDL_context for current thread. */ void MDL_object_lock::notify_conflicting_locks(MDL_context *ctx) { Ticket_iterator it(m_granted); MDL_ticket *conflicting_ticket; while ((conflicting_ticket= it++)) { /* Only try to abort locks on which we back off. */ if (conflicting_ticket->get_ctx() != ctx && conflicting_ticket->get_type() < MDL_SHARED_NO_WRITE) { MDL_context *conflicting_ctx= conflicting_ticket->get_ctx(); /* If thread which holds conflicting lock is waiting on table-level lock or some other non-MDL resource we might need to wake it up by calling code outside of MDL. */ mysql_notify_thread_having_shared_lock(ctx->get_thd(), conflicting_ctx->get_thd(), conflicting_ctx->get_needs_thr_lock_abort()); } } } /** Notify threads holding scoped IX locks which conflict with a pending S lock. @param ctx MDL_context for current thread. */ void MDL_scoped_lock::notify_conflicting_locks(MDL_context *ctx) { Ticket_iterator it(m_granted); MDL_ticket *conflicting_ticket; while ((conflicting_ticket= it++)) { if (conflicting_ticket->get_ctx() != ctx && conflicting_ticket->get_type() == MDL_INTENTION_EXCLUSIVE) { MDL_context *conflicting_ctx= conflicting_ticket->get_ctx(); /* Thread which holds global IX lock can be a handler thread for insert delayed. We need to kill such threads in order to get global shared lock. We do this my calling code outside of MDL. */ mysql_notify_thread_having_shared_lock(ctx->get_thd(), conflicting_ctx->get_thd(), conflicting_ctx->get_needs_thr_lock_abort()); } } } /** Acquire one lock with waiting for conflicting locks to go away if needed. @param mdl_request [in/out] Lock request object for lock to be acquired @param lock_wait_timeout [in] Seconds to wait before timeout. @retval FALSE Success. MDL_request::ticket points to the ticket for the lock. @retval TRUE Failure (Out of resources or waiting is aborted), */ bool MDL_context::acquire_lock(MDL_request *mdl_request, ulong lock_wait_timeout) { MDL_lock *lock; MDL_ticket *ticket; struct timespec abs_timeout; MDL_wait::enum_wait_status wait_status; DBUG_ENTER("MDL_context::acquire_lock"); /* Do some work outside the critical section. */ set_timespec(abs_timeout, lock_wait_timeout); if (try_acquire_lock_impl(mdl_request, &ticket)) DBUG_RETURN(TRUE); if (mdl_request->ticket) { /* We have managed to acquire lock without waiting. MDL_lock, MDL_context and MDL_request were updated accordingly, so we can simply return success. */ DBUG_RETURN(FALSE); } /* Our attempt to acquire lock without waiting has failed. As a result of this attempt we got MDL_ticket with m_lock member pointing to the corresponding MDL_lock object which has MDL_lock::m_rwlock write-locked. */ lock= ticket->m_lock; lock->m_waiting.add_ticket(ticket); /* Once we added a pending ticket to the waiting queue, we must ensure that our wait slot is empty, so that our lock request can be scheduled. Do that in the critical section formed by the acquired write lock on MDL_lock. */ m_wait.reset_status(); if (lock->needs_notification(ticket)) lock->notify_conflicting_locks(this); mysql_prlock_unlock(&lock->m_rwlock); will_wait_for(ticket); /* There is a shared or exclusive lock on the object. */ DEBUG_SYNC(m_thd, "mdl_acquire_lock_wait"); find_deadlock(); if (lock->needs_notification(ticket)) { struct timespec abs_shortwait; set_timespec(abs_shortwait, 1); wait_status= MDL_wait::EMPTY; while (cmp_timespec(abs_shortwait, abs_timeout) <= 0) { /* abs_timeout is far away. Wait a short while and notify locks. */ wait_status= m_wait.timed_wait(m_thd, &abs_shortwait, FALSE, mdl_request->key.get_wait_state_name()); if (wait_status != MDL_wait::EMPTY) break; mysql_prlock_wrlock(&lock->m_rwlock); lock->notify_conflicting_locks(this); mysql_prlock_unlock(&lock->m_rwlock); set_timespec(abs_shortwait, 1); } if (wait_status == MDL_wait::EMPTY) wait_status= m_wait.timed_wait(m_thd, &abs_timeout, TRUE, mdl_request->key.get_wait_state_name()); } else wait_status= m_wait.timed_wait(m_thd, &abs_timeout, TRUE, mdl_request->key.get_wait_state_name()); done_waiting_for(); if (wait_status != MDL_wait::GRANTED) { lock->remove_ticket(&MDL_lock::m_waiting, ticket); MDL_ticket::destroy(ticket); switch (wait_status) { case MDL_wait::VICTIM: my_error(ER_LOCK_DEADLOCK, MYF(0)); break; case MDL_wait::TIMEOUT: my_error(ER_LOCK_WAIT_TIMEOUT, MYF(0)); break; case MDL_wait::KILLED: break; default: DBUG_ASSERT(0); break; } DBUG_RETURN(TRUE); } /* We have been granted our request. State of MDL_lock object is already being appropriately updated by a concurrent thread (@sa MDL_lock:reschedule_waiters()). So all we need to do is to update MDL_context and MDL_request objects. */ DBUG_ASSERT(wait_status == MDL_wait::GRANTED); m_tickets[mdl_request->duration].push_front(ticket); mdl_request->ticket= ticket; DBUG_RETURN(FALSE); } extern "C" int mdl_request_ptr_cmp(const void* ptr1, const void* ptr2) { MDL_request *req1= *(MDL_request**)ptr1; MDL_request *req2= *(MDL_request**)ptr2; return req1->key.cmp(&req2->key); } /** Acquire exclusive locks. There must be no granted locks in the context. This is a replacement of lock_table_names(). It is used in RENAME, DROP and other DDL SQL statements. @param mdl_requests List of requests for locks to be acquired. @param lock_wait_timeout Seconds to wait before timeout. @note The list of requests should not contain non-exclusive lock requests. There should not be any acquired locks in the context. @note Assumes that one already owns scoped intention exclusive lock. @retval FALSE Success @retval TRUE Failure */ bool MDL_context::acquire_locks(MDL_request_list *mdl_requests, ulong lock_wait_timeout) { MDL_request_list::Iterator it(*mdl_requests); MDL_request **sort_buf, **p_req; MDL_savepoint mdl_svp= mdl_savepoint(); ssize_t req_count= static_cast(mdl_requests->elements()); DBUG_ENTER("MDL_context::acquire_locks"); if (req_count == 0) DBUG_RETURN(FALSE); /* Sort requests according to MDL_key. */ if (! (sort_buf= (MDL_request **)my_malloc(req_count * sizeof(MDL_request*), MYF(MY_WME)))) DBUG_RETURN(TRUE); for (p_req= sort_buf; p_req < sort_buf + req_count; p_req++) *p_req= it++; my_qsort(sort_buf, req_count, sizeof(MDL_request*), mdl_request_ptr_cmp); for (p_req= sort_buf; p_req < sort_buf + req_count; p_req++) { if (acquire_lock(*p_req, lock_wait_timeout)) goto err; } my_free(sort_buf); DBUG_RETURN(FALSE); err: /* Release locks we have managed to acquire so far. Use rollback_to_savepoint() since there may be duplicate requests that got assigned the same ticket. */ rollback_to_savepoint(mdl_svp); /* Reset lock requests back to its initial state. */ for (req_count= p_req - sort_buf, p_req= sort_buf; p_req < sort_buf + req_count; p_req++) { (*p_req)->ticket= NULL; } my_free(sort_buf); DBUG_RETURN(TRUE); } /** Upgrade a shared metadata lock to exclusive. Used in ALTER TABLE, when a copy of the table with the new definition has been constructed. @param lock_wait_timeout Seconds to wait before timeout. @note In case of failure to upgrade lock (e.g. because upgrader was killed) leaves lock in its original state (locked in shared mode). @note There can be only one upgrader for a lock or we will have deadlock. This invariant is ensured by the fact that upgradeable locks SNW and SNRW are not compatible with each other and themselves. @retval FALSE Success @retval TRUE Failure (thread was killed) */ bool MDL_context::upgrade_shared_lock_to_exclusive(MDL_ticket *mdl_ticket, ulong lock_wait_timeout) { MDL_request mdl_xlock_request; MDL_savepoint mdl_svp= mdl_savepoint(); bool is_new_ticket; DBUG_ENTER("MDL_ticket::upgrade_shared_lock_to_exclusive"); DEBUG_SYNC(get_thd(), "mdl_upgrade_shared_lock_to_exclusive"); /* Do nothing if already upgraded. Used when we FLUSH TABLE under LOCK TABLES and a table is listed twice in LOCK TABLES list. */ if (mdl_ticket->m_type == MDL_EXCLUSIVE) DBUG_RETURN(FALSE); /* Only allow upgrades from MDL_SHARED_NO_WRITE/NO_READ_WRITE */ DBUG_ASSERT(mdl_ticket->m_type == MDL_SHARED_NO_WRITE || mdl_ticket->m_type == MDL_SHARED_NO_READ_WRITE); mdl_xlock_request.init(&mdl_ticket->m_lock->key, MDL_EXCLUSIVE, MDL_TRANSACTION); if (acquire_lock(&mdl_xlock_request, lock_wait_timeout)) DBUG_RETURN(TRUE); is_new_ticket= ! has_lock(mdl_svp, mdl_xlock_request.ticket); /* Merge the acquired and the original lock. @todo: move to a method. */ mysql_prlock_wrlock(&mdl_ticket->m_lock->m_rwlock); if (is_new_ticket) mdl_ticket->m_lock->m_granted.remove_ticket(mdl_xlock_request.ticket); /* Set the new type of lock in the ticket. To update state of MDL_lock object correctly we need to temporarily exclude ticket from the granted queue and then include it back. */ mdl_ticket->m_lock->m_granted.remove_ticket(mdl_ticket); mdl_ticket->m_type= MDL_EXCLUSIVE; mdl_ticket->m_lock->m_granted.add_ticket(mdl_ticket); mysql_prlock_unlock(&mdl_ticket->m_lock->m_rwlock); if (is_new_ticket) { m_tickets[MDL_TRANSACTION].remove(mdl_xlock_request.ticket); MDL_ticket::destroy(mdl_xlock_request.ticket); } DBUG_RETURN(FALSE); } /** A fragment of recursive traversal of the wait-for graph in search for deadlocks. Direct the deadlock visitor to all contexts that own the lock the current node in the wait-for graph is waiting for. As long as the initial node is remembered in the visitor, a deadlock is found when the same node is seen twice. */ bool MDL_lock::visit_subgraph(MDL_ticket *waiting_ticket, MDL_wait_for_graph_visitor *gvisitor) { MDL_ticket *ticket; MDL_context *src_ctx= waiting_ticket->get_ctx(); bool result= TRUE; mysql_prlock_rdlock(&m_rwlock); /* Must be initialized after taking a read lock. */ Ticket_iterator granted_it(m_granted); Ticket_iterator waiting_it(m_waiting); /* MDL_lock's waiting and granted queues and MDL_context::m_waiting_for member are updated by different threads when the lock is granted (see MDL_context::acquire_lock() and MDL_lock::reschedule_waiters()). As a result, here we may encounter a situation when MDL_lock data already reflects the fact that the lock was granted but m_waiting_for member has not been updated yet. For example, imagine that: thread1: Owns SNW lock on table t1. thread2: Attempts to acquire SW lock on t1, but sees an active SNW lock. Thus adds the ticket to the waiting queue and sets m_waiting_for to point to the ticket. thread1: Releases SNW lock, updates MDL_lock object to grant SW lock to thread2 (moves the ticket for SW from waiting to the active queue). Attempts to acquire a new SNW lock on t1, sees an active SW lock (since it is present in the active queue), adds ticket for SNW lock to the waiting queue, sets m_waiting_for to point to this ticket. At this point deadlock detection algorithm run by thread1 will see that: - Thread1 waits for SNW lock on t1 (since m_waiting_for is set). - SNW lock is not granted, because it conflicts with active SW lock owned by thread 2 (since ticket for SW is present in granted queue). - Thread2 waits for SW lock (since its m_waiting_for has not been updated yet!). - SW lock is not granted because there is pending SNW lock from thread1. Therefore deadlock should exist [sic!]. To avoid detection of such false deadlocks we need to check the "actual" status of the ticket being waited for, before analyzing its blockers. We do this by checking the wait status of the context which is waiting for it. To avoid races this has to be done under protection of MDL_lock::m_rwlock lock. */ if (src_ctx->m_wait.get_status() != MDL_wait::EMPTY) { result= FALSE; goto end; } /* To avoid visiting nodes which were already marked as victims of deadlock detection (or whose requests were already satisfied) we enter the node only after peeking at its wait status. This is necessary to avoid active waiting in a situation when previous searches for a deadlock already selected the node we're about to enter as a victim (see the comment in MDL_context::find_deadlock() for explanation why several searches can be performed for the same wait). There is no guarantee that the node isn't chosen a victim while we are visiting it but this is OK: in the worst case we might do some extra work and one more context might be chosen as a victim. */ if (gvisitor->enter_node(src_ctx)) goto end; /* We do a breadth-first search first -- that is, inspect all edges of the current node, and only then follow up to the next node. In workloads that involve wait-for graph loops this has proven to be a more efficient strategy [citation missing]. */ while ((ticket= granted_it++)) { /* Filter out edges that point to the same node. */ if (ticket->get_ctx() != src_ctx && ticket->is_incompatible_when_granted(waiting_ticket->get_type()) && gvisitor->inspect_edge(ticket->get_ctx())) { goto end_leave_node; } } while ((ticket= waiting_it++)) { /* Filter out edges that point to the same node. */ if (ticket->get_ctx() != src_ctx && ticket->is_incompatible_when_waiting(waiting_ticket->get_type()) && gvisitor->inspect_edge(ticket->get_ctx())) { goto end_leave_node; } } /* Recurse and inspect all adjacent nodes. */ granted_it.rewind(); while ((ticket= granted_it++)) { if (ticket->get_ctx() != src_ctx && ticket->is_incompatible_when_granted(waiting_ticket->get_type()) && ticket->get_ctx()->visit_subgraph(gvisitor)) { goto end_leave_node; } } waiting_it.rewind(); while ((ticket= waiting_it++)) { if (ticket->get_ctx() != src_ctx && ticket->is_incompatible_when_waiting(waiting_ticket->get_type()) && ticket->get_ctx()->visit_subgraph(gvisitor)) { goto end_leave_node; } } result= FALSE; end_leave_node: gvisitor->leave_node(src_ctx); end: mysql_prlock_unlock(&m_rwlock); return result; } /** Traverse a portion of wait-for graph which is reachable through the edge represented by this ticket and search for deadlocks. @retval TRUE A deadlock is found. A pointer to deadlock victim is saved in the visitor. @retval FALSE */ bool MDL_ticket::accept_visitor(MDL_wait_for_graph_visitor *gvisitor) { return m_lock->visit_subgraph(this, gvisitor); } /** A fragment of recursive traversal of the wait-for graph of MDL contexts in the server in search for deadlocks. Assume this MDL context is a node in the wait-for graph, and direct the visitor to all adjacent nodes. As long as the starting node is remembered in the visitor, a deadlock is found when the same node is visited twice. One MDL context is connected to another in the wait-for graph if it waits on a resource that is held by the other context. @retval TRUE A deadlock is found. A pointer to deadlock victim is saved in the visitor. @retval FALSE */ bool MDL_context::visit_subgraph(MDL_wait_for_graph_visitor *gvisitor) { bool result= FALSE; mysql_prlock_rdlock(&m_LOCK_waiting_for); if (m_waiting_for) result= m_waiting_for->accept_visitor(gvisitor); mysql_prlock_unlock(&m_LOCK_waiting_for); return result; } /** Try to find a deadlock. This function produces no errors. @note If during deadlock resolution context which performs deadlock detection is chosen as a victim it will be informed about the fact by setting VICTIM status to its wait slot. */ void MDL_context::find_deadlock() { while (1) { /* The fact that we use fresh instance of gvisitor for each search performed by find_deadlock() below is important, the code responsible for victim selection relies on this. */ Deadlock_detection_visitor dvisitor(this); MDL_context *victim; if (! visit_subgraph(&dvisitor)) { /* No deadlocks are found! */ break; } victim= dvisitor.get_victim(); /* Failure to change status of the victim is OK as it means that the victim has received some other message and is about to stop its waiting/to break deadlock loop. Even when the initiator of the deadlock search is chosen the victim, we need to set the respective wait result in order to "close" it for any attempt to schedule the request. This is needed to avoid a possible race during cleanup in case when the lock request on which the context was waiting is concurrently satisfied. */ (void) victim->m_wait.set_status(MDL_wait::VICTIM); victim->unlock_deadlock_victim(); if (victim == this) break; /* After adding a new edge to the waiting graph we found that it creates a loop (i.e. there is a deadlock). We decided to destroy this loop by removing an edge, but not the one that we added. Since this doesn't guarantee that all loops created by addition of the new edge are destroyed, we have to repeat the search. */ } } /** Release lock. @param duration Lock duration. @param ticket Ticket for lock to be released. */ void MDL_context::release_lock(enum_mdl_duration duration, MDL_ticket *ticket) { MDL_lock *lock= ticket->m_lock; DBUG_ENTER("MDL_context::release_lock"); DBUG_PRINT("enter", ("db=%s name=%s", lock->key.db_name(), lock->key.name())); DBUG_ASSERT(this == ticket->get_ctx()); mysql_mutex_assert_not_owner(&LOCK_open); lock->remove_ticket(&MDL_lock::m_granted, ticket); m_tickets[duration].remove(ticket); MDL_ticket::destroy(ticket); DBUG_VOID_RETURN; } /** Release lock with explicit duration. @param ticket Ticket for lock to be released. */ void MDL_context::release_lock(MDL_ticket *ticket) { DBUG_ASSERT(ticket->m_duration == MDL_EXPLICIT); release_lock(MDL_EXPLICIT, ticket); } /** Release all locks associated with the context. If the sentinel is not NULL, do not release locks stored in the list after and including the sentinel. Statement and transactional locks are added to the beginning of the corresponding lists, i.e. stored in reverse temporal order. This allows to employ this function to: - back off in case of a lock conflict. - release all locks in the end of a statment or transaction - rollback to a savepoint. */ void MDL_context::release_locks_stored_before(enum_mdl_duration duration, MDL_ticket *sentinel) { MDL_ticket *ticket; Ticket_iterator it(m_tickets[duration]); DBUG_ENTER("MDL_context::release_locks_stored_before"); if (m_tickets[duration].is_empty()) DBUG_VOID_RETURN; while ((ticket= it++) && ticket != sentinel) { DBUG_PRINT("info", ("found lock to release ticket=%p", ticket)); release_lock(duration, ticket); } DBUG_VOID_RETURN; } /** Release all explicit locks in the context which correspond to the same name/object as this lock request. @param ticket One of the locks for the name/object for which all locks should be released. */ void MDL_context::release_all_locks_for_name(MDL_ticket *name) { /* Use MDL_ticket::m_lock to identify other locks for the same object. */ MDL_lock *lock= name->m_lock; /* Remove matching lock tickets from the context. */ MDL_ticket *ticket; Ticket_iterator it_ticket(m_tickets[MDL_EXPLICIT]); while ((ticket= it_ticket++)) { DBUG_ASSERT(ticket->m_lock); if (ticket->m_lock == lock) release_lock(MDL_EXPLICIT, ticket); } } /** Downgrade an exclusive lock to shared metadata lock. @param type Type of lock to which exclusive lock should be downgraded. */ void MDL_ticket::downgrade_exclusive_lock(enum_mdl_type type) { mysql_mutex_assert_not_owner(&LOCK_open); /* Do nothing if already downgraded. Used when we FLUSH TABLE under LOCK TABLES and a table is listed twice in LOCK TABLES list. */ if (m_type != MDL_EXCLUSIVE) return; mysql_prlock_wrlock(&m_lock->m_rwlock); /* To update state of MDL_lock object correctly we need to temporarily exclude ticket from the granted queue and then include it back. */ m_lock->m_granted.remove_ticket(this); m_type= type; m_lock->m_granted.add_ticket(this); m_lock->reschedule_waiters(); mysql_prlock_unlock(&m_lock->m_rwlock); } /** Auxiliary function which allows to check if we have some kind of lock on a object. Returns TRUE if we have a lock of a given or stronger type. @param mdl_namespace Id of object namespace @param db Name of the database @param name Name of the object @param mdl_type Lock type. Pass in the weakest type to find out if there is at least some lock. @return TRUE if current context contains satisfied lock for the object, FALSE otherwise. */ bool MDL_context::is_lock_owner(MDL_key::enum_mdl_namespace mdl_namespace, const char *db, const char *name, enum_mdl_type mdl_type) { MDL_request mdl_request; enum_mdl_duration not_unused; /* We don't care about exact duration of lock here. */ mdl_request.init(mdl_namespace, db, name, mdl_type, MDL_TRANSACTION); MDL_ticket *ticket= find_ticket(&mdl_request, ¬_unused); DBUG_ASSERT(ticket == NULL || ticket->m_lock); return ticket; } /** Check if we have any pending locks which conflict with existing shared lock. @pre The ticket must match an acquired lock. @return TRUE if there is a conflicting lock request, FALSE otherwise. */ bool MDL_ticket::has_pending_conflicting_lock() const { return m_lock->has_pending_conflicting_lock(m_type); } /** Releases metadata locks that were acquired after a specific savepoint. @note Used to release tickets acquired during a savepoint unit. @note It's safe to iterate and unlock any locks after taken after this savepoint because other statements that take other special locks cause a implicit commit (ie LOCK TABLES). */ void MDL_context::rollback_to_savepoint(const MDL_savepoint &mdl_savepoint) { DBUG_ENTER("MDL_context::rollback_to_savepoint"); /* If savepoint is NULL, it is from the start of the transaction. */ release_locks_stored_before(MDL_STATEMENT, mdl_savepoint.m_stmt_ticket); release_locks_stored_before(MDL_TRANSACTION, mdl_savepoint.m_trans_ticket); DBUG_VOID_RETURN; } /** Release locks acquired by normal statements (SELECT, UPDATE, DELETE, etc) in the course of a transaction. Do not release HANDLER locks, if there are any. This method is used at the end of a transaction, in implementation of COMMIT (implicit or explicit) and ROLLBACK. */ void MDL_context::release_transactional_locks() { DBUG_ENTER("MDL_context::release_transactional_locks"); release_locks_stored_before(MDL_STATEMENT, NULL); release_locks_stored_before(MDL_TRANSACTION, NULL); DBUG_VOID_RETURN; } void MDL_context::release_statement_locks() { DBUG_ENTER("MDL_context::release_transactional_locks"); release_locks_stored_before(MDL_STATEMENT, NULL); DBUG_VOID_RETURN; } /** Does this savepoint have this lock? @retval TRUE The ticket is older than the savepoint or is an LT, HA or GLR ticket. Thus it belongs to the savepoint or has explicit duration. @retval FALSE The ticket is newer than the savepoint. and is not an LT, HA or GLR ticket. */ bool MDL_context::has_lock(const MDL_savepoint &mdl_savepoint, MDL_ticket *mdl_ticket) { MDL_ticket *ticket; /* Start from the beginning, most likely mdl_ticket's been just acquired. */ MDL_context::Ticket_iterator s_it(m_tickets[MDL_STATEMENT]); MDL_context::Ticket_iterator t_it(m_tickets[MDL_TRANSACTION]); while ((ticket= s_it++) && ticket != mdl_savepoint.m_stmt_ticket) { if (ticket == mdl_ticket) return FALSE; } while ((ticket= t_it++) && ticket != mdl_savepoint.m_trans_ticket) { if (ticket == mdl_ticket) return FALSE; } return TRUE; } /** Change lock duration for transactional lock. @param ticket Ticket representing lock. @param duration Lock duration to be set. @note This method only supports changing duration of transactional lock to some other duration. */ void MDL_context::set_lock_duration(MDL_ticket *mdl_ticket, enum_mdl_duration duration) { DBUG_ASSERT(mdl_ticket->m_duration == MDL_TRANSACTION && duration != MDL_TRANSACTION); m_tickets[MDL_TRANSACTION].remove(mdl_ticket); m_tickets[duration].push_front(mdl_ticket); #ifndef DBUG_OFF mdl_ticket->m_duration= duration; #endif } /** Set explicit duration for all locks in the context. */ void MDL_context::set_explicit_duration_for_all_locks() { int i; MDL_ticket *ticket; /* In the most common case when this function is called list of transactional locks is bigger than list of locks with explicit duration. So we start by swapping these two lists and then move elements from new list of transactional locks and list of statement locks to list of locks with explicit duration. */ m_tickets[MDL_EXPLICIT].swap(m_tickets[MDL_TRANSACTION]); for (i= 0; i < MDL_EXPLICIT; i++) { Ticket_iterator it_ticket(m_tickets[i]); while ((ticket= it_ticket++)) { m_tickets[i].remove(ticket); m_tickets[MDL_EXPLICIT].push_front(ticket); } } #ifndef DBUG_OFF Ticket_iterator exp_it(m_tickets[MDL_EXPLICIT]); while ((ticket= exp_it++)) ticket->m_duration= MDL_EXPLICIT; #endif } /** Set transactional duration for all locks in the context. */ void MDL_context::set_transaction_duration_for_all_locks() { MDL_ticket *ticket; /* In the most common case when this function is called list of explicit locks is bigger than two other lists (in fact, list of statement locks is always empty). So we start by swapping list of explicit and transactional locks and then move contents of new list of explicit locks to list of locks with transactional duration. */ DBUG_ASSERT(m_tickets[MDL_STATEMENT].is_empty()); m_tickets[MDL_TRANSACTION].swap(m_tickets[MDL_EXPLICIT]); Ticket_iterator it_ticket(m_tickets[MDL_EXPLICIT]); while ((ticket= it_ticket++)) { m_tickets[MDL_EXPLICIT].remove(ticket); m_tickets[MDL_TRANSACTION].push_front(ticket); } #ifndef DBUG_OFF Ticket_iterator trans_it(m_tickets[MDL_TRANSACTION]); while ((ticket= trans_it++)) ticket->m_duration= MDL_TRANSACTION; #endif }