/* Copyright (c) 2003, 2010, Oracle and/or its affiliates Copyright (c) 2009, 2013, Monty Program Ab. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ /* Implementation of a bitmap type. The idea with this is to be able to handle any constant number of bits but also be able to use 32 or 64 bits bitmaps very efficiently */ #ifndef SQL_BITMAP_INCLUDED #define SQL_BITMAP_INCLUDED #include #include template class Bitmap { MY_BITMAP map; uint32 buffer[(default_width+31)/32]; public: Bitmap() { init(); } Bitmap(const Bitmap& from) { *this=from; } explicit Bitmap(uint prefix_to_set) { init(prefix_to_set); } void init() { bitmap_init(&map, buffer, default_width, 0); } void init(uint prefix_to_set) { init(); set_prefix(prefix_to_set); } uint length() const { return default_width; } Bitmap& operator=(const Bitmap& map2) { init(); memcpy(buffer, map2.buffer, sizeof(buffer)); return *this; } void set_bit(uint n) { bitmap_set_bit(&map, n); } void clear_bit(uint n) { bitmap_clear_bit(&map, n); } void set_prefix(uint n) { bitmap_set_prefix(&map, n); } void set_all() { bitmap_set_all(&map); } void clear_all() { bitmap_clear_all(&map); } void intersect(Bitmap& map2) { bitmap_intersect(&map, &map2.map); } void intersect(ulonglong map2buff) { MY_BITMAP map2; bitmap_init(&map2, (uint32 *)&map2buff, sizeof(ulonglong)*8, 0); bitmap_intersect(&map, &map2); } /* Use highest bit for all bits above sizeof(ulonglong)*8. */ void intersect_extended(ulonglong map2buff) { intersect(map2buff); if (map.n_bits > sizeof(ulonglong) * 8) bitmap_set_above(&map, sizeof(ulonglong), test(map2buff & (1LL << (sizeof(ulonglong) * 8 - 1)))); } void subtract(Bitmap& map2) { bitmap_subtract(&map, &map2.map); } void merge(Bitmap& map2) { bitmap_union(&map, &map2.map); } bool is_set(uint n) const { return bitmap_is_set(&map, n); } bool is_prefix(uint n) const { return bitmap_is_prefix(&map, n); } bool is_clear_all() const { return bitmap_is_clear_all(&map); } bool is_set_all() const { return bitmap_is_set_all(&map); } bool is_subset(const Bitmap& map2) const { return bitmap_is_subset(&map, &map2.map); } bool is_overlapping(const Bitmap& map2) const { return bitmap_is_overlapping(&map, &map2.map); } bool operator==(const Bitmap& map2) const { return bitmap_cmp(&map, &map2.map); } char *print(char *buf) const { char *s=buf; const uchar *e=(uchar *)buffer, *b=e+sizeof(buffer)-1; while (!*b && b>e) b--; if ((*s=_dig_vec_upper[*b >> 4]) != '0') s++; *s++=_dig_vec_upper[*b & 15]; while (--b>=e) { *s++=_dig_vec_upper[*b >> 4]; *s++=_dig_vec_upper[*b & 15]; } *s=0; return buf; } ulonglong to_ulonglong() const { if (sizeof(buffer) >= 8) return uint8korr(buffer); DBUG_ASSERT(sizeof(buffer) >= 4); return (ulonglong) uint4korr(buffer); } uint bits_set() { return bitmap_bits_set(&map); } }; /* An iterator to quickly walk over bits in unlonglong bitmap. */ class Table_map_iterator { ulonglong bmp; uint no; public: Table_map_iterator(ulonglong t) : bmp(t), no(0) {} int next_bit() { static const char last_bit[16]= {32, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0}; uint bit; while ((bit= last_bit[bmp & 0xF]) == 32) { no += 4; bmp= bmp >> 4; if (!bmp) return BITMAP_END; } bmp &= ~(1LL << bit); return no + bit; } int operator++(int) { return next_bit(); } enum { BITMAP_END= 64 }; }; template <> class Bitmap<64> { ulonglong map; public: Bitmap<64>() { } explicit Bitmap<64>(uint prefix_to_set) { set_prefix(prefix_to_set); } void init() { } void init(uint prefix_to_set) { set_prefix(prefix_to_set); } uint length() const { return 64; } void set_bit(uint n) { map|= ((ulonglong)1) << n; } void clear_bit(uint n) { map&= ~(((ulonglong)1) << n); } void set_prefix(uint n) { if (n >= length()) set_all(); else map= (((ulonglong)1) << n)-1; } void set_all() { map=~(ulonglong)0; } void clear_all() { map=(ulonglong)0; } void intersect(Bitmap<64>& map2) { map&= map2.map; } void intersect(ulonglong map2) { map&= map2; } void intersect_extended(ulonglong map2) { map&= map2; } void subtract(Bitmap<64>& map2) { map&= ~map2.map; } void merge(Bitmap<64>& map2) { map|= map2.map; } bool is_set(uint n) const { return test(map & (((ulonglong)1) << n)); } bool is_prefix(uint n) const { return map == (((ulonglong)1) << n)-1; } bool is_clear_all() const { return map == (ulonglong)0; } bool is_set_all() const { return map == ~(ulonglong)0; } bool is_subset(const Bitmap<64>& map2) const { return !(map & ~map2.map); } bool is_overlapping(const Bitmap<64>& map2) const { return (map & map2.map)!= 0; } bool operator==(const Bitmap<64>& map2) const { return map == map2.map; } char *print(char *buf) const { longlong2str(map,buf,16); return buf; } ulonglong to_ulonglong() const { return map; } class Iterator : public Table_map_iterator { public: Iterator(Bitmap<64> &bmp) : Table_map_iterator(bmp.map) {} }; uint bits_set() { //TODO: use my_count_bits() uint res= 0, i= 0; for (; i < 64 ; i++) { if (map & ((ulonglong)1<