/****************************************************** The interface to the operating system synchronization primitives. (c) 1995 Innobase Oy Created 9/6/1995 Heikki Tuuri *******************************************************/ #ifndef os0sync_h #define os0sync_h #include "univ.i" #include "ut0lst.h" #ifdef __WIN__ #define os_fast_mutex_t CRITICAL_SECTION typedef HANDLE os_native_event_t; typedef struct os_event_struct os_event_struct_t; typedef os_event_struct_t* os_event_t; struct os_event_struct { os_native_event_t handle; /* Windows event */ UT_LIST_NODE_T(os_event_struct_t) os_event_list; /* list of all created events */ }; #else typedef pthread_mutex_t os_fast_mutex_t; typedef struct os_event_struct os_event_struct_t; typedef os_event_struct_t* os_event_t; struct os_event_struct { os_fast_mutex_t os_mutex; /* this mutex protects the next fields */ ibool is_set; /* this is TRUE when the event is in the signaled state, i.e., a thread does not stop if it tries to wait for this event */ ib_longlong signal_count; /* this is incremented each time the event becomes signaled */ pthread_cond_t cond_var; /* condition variable is used in waiting for the event */ UT_LIST_NODE_T(os_event_struct_t) os_event_list; /* list of all created events */ }; #endif typedef struct os_mutex_struct os_mutex_str_t; typedef os_mutex_str_t* os_mutex_t; #define OS_SYNC_INFINITE_TIME ((ulint)(-1)) #define OS_SYNC_TIME_EXCEEDED 1 /* Mutex protecting counts and the event and OS 'slow' mutex lists */ extern os_mutex_t os_sync_mutex; /* This is incremented by 1 in os_thread_create and decremented by 1 in os_thread_exit */ extern ulint os_thread_count; extern ulint os_event_count; extern ulint os_mutex_count; extern ulint os_fast_mutex_count; /************************************************************* Initializes global event and OS 'slow' mutex lists. */ void os_sync_init(void); /*==============*/ /************************************************************* Frees created events and OS 'slow' mutexes. */ void os_sync_free(void); /*==============*/ /************************************************************* Creates an event semaphore, i.e., a semaphore which may just have two states: signaled and nonsignaled. The created event is manual reset: it must be reset explicitly by calling sync_os_reset_event. */ os_event_t os_event_create( /*============*/ /* out: the event handle */ const char* name); /* in: the name of the event, if NULL the event is created without a name */ #ifdef __WIN__ /************************************************************* Creates an auto-reset event semaphore, i.e., an event which is automatically reset when a single thread is released. Works only in Windows. */ os_event_t os_event_create_auto( /*=================*/ /* out: the event handle */ const char* name); /* in: the name of the event, if NULL the event is created without a name */ #endif /************************************************************** Sets an event semaphore to the signaled state: lets waiting threads proceed. */ void os_event_set( /*=========*/ os_event_t event); /* in: event to set */ /************************************************************** Resets an event semaphore to the nonsignaled state. Waiting threads will stop to wait for the event. The return value should be passed to os_even_wait_low() if it is desired that this thread should not wait in case of an intervening call to os_event_set() between this os_event_reset() and the os_event_wait_low() call. See comments for os_event_wait_low(). */ ib_longlong os_event_reset( /*===========*/ os_event_t event); /* in: event to reset */ /************************************************************** Frees an event object. */ void os_event_free( /*==========*/ os_event_t event); /* in: event to free */ /************************************************************** Waits for an event object until it is in the signaled state. If srv_shutdown_state == SRV_SHUTDOWN_EXIT_THREADS this also exits the waiting thread when the event becomes signaled (or immediately if the event is already in the signaled state). Typically, if the event has been signalled after the os_event_reset() we'll return immediately because event->is_set == TRUE. There are, however, situations (e.g.: sync_array code) where we may lose this information. For example: thread A calls os_event_reset() thread B calls os_event_set() [event->is_set == TRUE] thread C calls os_event_reset() [event->is_set == FALSE] thread A calls os_event_wait() [infinite wait!] thread C calls os_event_wait() [infinite wait!] Where such a scenario is possible, to avoid infinite wait, the value returned by os_event_reset() should be passed in as reset_sig_count. */ #define os_event_wait(event) os_event_wait_low((event), 0) void os_event_wait_low( /*==============*/ os_event_t event, /* in: event to wait */ ib_longlong reset_sig_count);/* in: zero or the value returned by previous call of os_event_reset(). */ /************************************************************** Waits for an event object until it is in the signaled state or a timeout is exceeded. In Unix the timeout is always infinite. */ ulint os_event_wait_time( /*===============*/ /* out: 0 if success, OS_SYNC_TIME_EXCEEDED if timeout was exceeded */ os_event_t event, /* in: event to wait */ ulint time); /* in: timeout in microseconds, or OS_SYNC_INFINITE_TIME */ #ifdef __WIN__ /************************************************************** Waits for any event in an OS native event array. Returns if even a single one is signaled or becomes signaled. */ ulint os_event_wait_multiple( /*===================*/ /* out: index of the event which was signaled */ ulint n, /* in: number of events in the array */ os_native_event_t* native_event_array); /* in: pointer to an array of event handles */ #endif /************************************************************* Creates an operating system mutex semaphore. Because these are slow, the mutex semaphore of InnoDB itself (mutex_t) should be used where possible. */ os_mutex_t os_mutex_create( /*============*/ /* out: the mutex handle */ const char* name); /* in: the name of the mutex, if NULL the mutex is created without a name */ /************************************************************** Acquires ownership of a mutex semaphore. */ void os_mutex_enter( /*===========*/ os_mutex_t mutex); /* in: mutex to acquire */ /************************************************************** Releases ownership of a mutex. */ void os_mutex_exit( /*==========*/ os_mutex_t mutex); /* in: mutex to release */ /************************************************************** Frees an mutex object. */ void os_mutex_free( /*==========*/ os_mutex_t mutex); /* in: mutex to free */ /************************************************************** Acquires ownership of a fast mutex. Currently in Windows this is the same as os_fast_mutex_lock! */ UNIV_INLINE ulint os_fast_mutex_trylock( /*==================*/ /* out: 0 if success, != 0 if was reserved by another thread */ os_fast_mutex_t* fast_mutex); /* in: mutex to acquire */ /************************************************************** Releases ownership of a fast mutex. */ void os_fast_mutex_unlock( /*=================*/ os_fast_mutex_t* fast_mutex); /* in: mutex to release */ /************************************************************* Initializes an operating system fast mutex semaphore. */ void os_fast_mutex_init( /*===============*/ os_fast_mutex_t* fast_mutex); /* in: fast mutex */ /************************************************************** Acquires ownership of a fast mutex. */ void os_fast_mutex_lock( /*===============*/ os_fast_mutex_t* fast_mutex); /* in: mutex to acquire */ /************************************************************** Frees an mutex object. */ void os_fast_mutex_free( /*===============*/ os_fast_mutex_t* fast_mutex); /* in: mutex to free */ #ifndef UNIV_NONINL #include "os0sync.ic" #endif #endif