1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
|
/* socket_wrapper.cpp
*
* Copyright (C) 2003 Sawtooth Consulting Ltd.
*
* This file is part of yaSSL.
*
* yaSSL is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* There are special exceptions to the terms and conditions of the GPL as it
* is applied to yaSSL. View the full text of the exception in the file
* FLOSS-EXCEPTIONS in the directory of this software distribution.
*
* yaSSL is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
/* The socket wrapper source implements a Socket class that hides the
* differences between Berkely style sockets and Windows sockets, allowing
* transparent TCP access.
*/
#include "runtime.hpp"
#include "socket_wrapper.hpp"
#ifndef _WIN32
#include <errno.h>
#include <netdb.h>
#include <unistd.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <sys/ioctl.h>
#include <string.h>
#endif // _WIN32
#if defined(__sun) || defined(__SCO_VERSION__)
#include <sys/filio.h>
#endif
#ifdef _WIN32
const int SOCKET_EINVAL = WSAEINVAL;
const int SOCKET_EWOULDBLOCK = WSAEWOULDBLOCK;
const int SOCKET_EAGAIN = WSAEWOULDBLOCK;
#else
const int SOCKET_EINVAL = EINVAL;
const int SOCKET_EWOULDBLOCK = EWOULDBLOCK;
const int SOCKET_EAGAIN = EAGAIN;
#endif // _WIN32
namespace yaSSL {
Socket::Socket(socket_t s)
: socket_(s), wouldBlock_(false)
{}
void Socket::set_fd(socket_t s)
{
socket_ = s;
}
socket_t Socket::get_fd() const
{
return socket_;
}
Socket::~Socket()
{
closeSocket();
}
void Socket::closeSocket()
{
if (socket_ != INVALID_SOCKET) {
#ifdef _WIN32
closesocket(socket_);
#else
close(socket_);
#endif
socket_ = INVALID_SOCKET;
}
}
uint Socket::get_ready() const
{
#ifdef _WIN32
unsigned long ready = 0;
ioctlsocket(socket_, FIONREAD, &ready);
#else
/*
64-bit Solaris requires the variable passed to
FIONREAD be a 32-bit value.
*/
unsigned int ready = 0;
ioctl(socket_, FIONREAD, &ready);
#endif
return ready;
}
uint Socket::send(const byte* buf, unsigned int sz, int flags) const
{
const byte* pos = buf;
const byte* end = pos + sz;
assert(socket_ != INVALID_SOCKET);
while (pos != end) {
int sent = ::send(socket_, reinterpret_cast<const char *>(pos),
static_cast<int>(end - pos), flags);
if (sent == -1)
return 0;
pos += sent;
}
return sz;
}
uint Socket::receive(byte* buf, unsigned int sz, int flags)
{
assert(socket_ != INVALID_SOCKET);
wouldBlock_ = false;
int recvd = ::recv(socket_, reinterpret_cast<char *>(buf), sz, flags);
// idea to seperate error from would block by arnetheduck@gmail.com
if (recvd == -1) {
if (get_lastError() == SOCKET_EWOULDBLOCK ||
get_lastError() == SOCKET_EAGAIN) {
wouldBlock_ = true;
return 0;
}
}
else if (recvd == 0)
return static_cast<uint>(-1);
return recvd;
}
// wait if blocking for input, return false for error
bool Socket::wait()
{
byte b;
return receive(&b, 1, MSG_PEEK) != static_cast<uint>(-1);
}
void Socket::shutDown(int how)
{
assert(socket_ != INVALID_SOCKET);
shutdown(socket_, how);
}
int Socket::get_lastError()
{
#ifdef _WIN32
return WSAGetLastError();
#else
return errno;
#endif
}
bool Socket::WouldBlock() const
{
return wouldBlock_;
}
void Socket::set_lastError(int errorCode)
{
#ifdef _WIN32
WSASetLastError(errorCode);
#else
errno = errorCode;
#endif
}
} // namespace
|