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#pragma once
class WindowsService
{
protected:
bool inited;
const char *serviceName;
const char *displayName;
const char *username;
const char *password;
SERVICE_STATUS_HANDLE statusHandle;
DWORD statusCheckpoint;
SERVICE_STATUS status;
DWORD dwAcceptedControls;
bool debugging;
public:
WindowsService(void);
~WindowsService(void);
BOOL Install();
BOOL Remove();
BOOL Init();
BOOL IsInstalled();
void SetAcceptedControls(DWORD acceptedControls);
void Debug(bool debugFlag) { debugging= debugFlag; }
public:
static void WINAPI ServiceMain(DWORD argc, LPTSTR *argv);
static void WINAPI ControlHandler(DWORD CtrlType);
protected:
virtual void Run(DWORD argc, LPTSTR *argv)= 0;
virtual void Stop() {}
virtual void Shutdown() {}
virtual void Pause() {}
virtual void Continue() {}
virtual void Log(const char *msg) {}
BOOL ReportStatus(DWORD currentStatus, DWORD waitHint= 3000, DWORD dwError=0);
void HandleControlCode(DWORD opcode);
void RegisterAndRun(DWORD argc, LPTSTR *argv);
};
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