1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
|
/* Copyright (C) 2003 MySQL AB
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
/*
Implementation of a bitmap type.
The idea with this is to be able to handle any constant number of bits but
also be able to use 32 or 64 bits bitmaps very efficiently
*/
#include <my_bitmap.h>
template <uint default_width> class Bitmap
{
MY_BITMAP map;
uint32 buffer[(default_width+31)/32];
public:
Bitmap() { init(); }
Bitmap(const Bitmap& from) { *this=from; }
explicit Bitmap(uint prefix_to_set) { init(prefix_to_set); }
void init() { bitmap_init(&map, buffer, default_width, 0); }
void init(uint prefix_to_set) { init(); set_prefix(prefix_to_set); }
uint length() const { return default_width; }
Bitmap& operator=(const Bitmap& map2)
{
init();
memcpy(buffer, map2.buffer, sizeof(buffer));
return *this;
}
void set_bit(uint n) { bitmap_set_bit(&map, n); }
void clear_bit(uint n) { bitmap_clear_bit(&map, n); }
void set_prefix(uint n) { bitmap_set_prefix(&map, n); }
void set_all() { bitmap_set_all(&map); }
void clear_all() { bitmap_clear_all(&map); }
void intersect(Bitmap& map2) { bitmap_intersect(&map, &map2.map); }
void intersect(ulonglong map2buff)
{
MY_BITMAP map2;
bitmap_init(&map2, (uint32 *)&map2buff, sizeof(ulonglong)*8, 0);
bitmap_intersect(&map, &map2);
}
/* Use highest bit for all bits above sizeof(ulonglong)*8. */
void intersect_extended(ulonglong map2buff)
{
intersect(map2buff);
if (map.n_bits > sizeof(ulonglong) * 8)
bitmap_set_above(&map, sizeof(ulonglong),
test(map2buff & (LL(1) << (sizeof(ulonglong) * 8 - 1))));
}
void subtract(Bitmap& map2) { bitmap_subtract(&map, &map2.map); }
void merge(Bitmap& map2) { bitmap_union(&map, &map2.map); }
my_bool is_set(uint n) const { return bitmap_is_set(&map, n); }
my_bool is_prefix(uint n) const { return bitmap_is_prefix(&map, n); }
my_bool is_clear_all() const { return bitmap_is_clear_all(&map); }
my_bool is_set_all() const { return bitmap_is_set_all(&map); }
my_bool is_subset(const Bitmap& map2) const { return bitmap_is_subset(&map, &map2.map); }
my_bool is_overlapping(const Bitmap& map2) const { return bitmap_is_overlapping(&map, map2.map); }
my_bool operator==(const Bitmap& map2) const { return bitmap_cmp(&map, &map2.map); }
char *print(char *buf) const
{
char *s=buf;
const uchar *e=(uchar *)buffer, *b=e+sizeof(buffer)-1;
while (!*b && b>e)
b--;
if ((*s=_dig_vec_upper[*b >> 4]) != '0')
s++;
*s++=_dig_vec_upper[*b & 15];
while (--b>=e)
{
*s++=_dig_vec_upper[*b >> 4];
*s++=_dig_vec_upper[*b & 15];
}
*s=0;
return buf;
}
ulonglong to_ulonglong() const
{
if (sizeof(buffer) >= 8)
return uint8korr(buffer);
DBUG_ASSERT(sizeof(buffer) >= 4);
return (ulonglong) uint4korr(buffer);
}
};
template <> class Bitmap<64>
{
ulonglong map;
public:
Bitmap<64>() { }
#if defined(__NETWARE__) || defined(__MWERKS__)
/*
Metwork compiler gives error on Bitmap<64>
Changed to Bitmap, since in this case also it will proper construct
this class
*/
explicit Bitmap(uint prefix_to_set) { set_prefix(prefix_to_set); }
#else
explicit Bitmap<64>(uint prefix_to_set) { set_prefix(prefix_to_set); }
#endif
void init() { }
void init(uint prefix_to_set) { set_prefix(prefix_to_set); }
uint length() const { return 64; }
void set_bit(uint n) { map|= ((ulonglong)1) << n; }
void clear_bit(uint n) { map&= ~(((ulonglong)1) << n); }
void set_prefix(uint n)
{
if (n >= length())
set_all();
else
map= (((ulonglong)1) << n)-1;
}
void set_all() { map=~(ulonglong)0; }
void clear_all() { map=(ulonglong)0; }
void intersect(Bitmap<64>& map2) { map&= map2.map; }
void intersect(ulonglong map2) { map&= map2; }
void intersect_extended(ulonglong map2) { map&= map2; }
void subtract(Bitmap<64>& map2) { map&= ~map2.map; }
void merge(Bitmap<64>& map2) { map|= map2.map; }
my_bool is_set(uint n) const { return test(map & (((ulonglong)1) << n)); }
my_bool is_prefix(uint n) const { return map == (((ulonglong)1) << n)-1; }
my_bool is_clear_all() const { return map == (ulonglong)0; }
my_bool is_set_all() const { return map == ~(ulonglong)0; }
my_bool is_subset(const Bitmap<64>& map2) const { return !(map & ~map2.map); }
my_bool is_overlapping(const Bitmap<64>& map2) const { return (map & map2.map)!= 0; }
my_bool operator==(const Bitmap<64>& map2) const { return map == map2.map; }
char *print(char *buf) const { longlong2str(map,buf,16); return buf; }
ulonglong to_ulonglong() const { return map; }
};
|