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/* Copyright (C) 2003 MySQL AB
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
/*
Implementation of a bitmap type.
The idea with this is to be able to handle any constant number of bits but
also be able to use 32 or 64 bits bitmaps very efficiently
*/
#include <my_bitmap.h>
template <uint default_width> class Bitmap
{
MY_BITMAP map;
uchar buffer[(default_width+7)/8];
public:
Bitmap() { init(); }
Bitmap(Bitmap& from) { *this=from; }
Bitmap(uint prefix_to_set) { init(prefix_to_set); }
void init() { bitmap_init(&map, buffer, default_width, 0); }
void init(uint prefix_to_set) { init(); set_prefix(prefix_to_set); }
uint length() const { return default_width; }
Bitmap& operator=(const Bitmap& map2)
{
init();
memcpy(buffer, map2.buffer, sizeof(buffer));
return *this;
}
void set_bit(uint n) { bitmap_set_bit(&map, n); }
void clear_bit(uint n) { bitmap_clear_bit(&map, n); }
void set_prefix(uint n) { bitmap_set_prefix(&map, n); }
void set_all() { bitmap_set_all(&map); }
void clear_all() { bitmap_clear_all(&map); }
void intersect(Bitmap& map2) { bitmap_intersect(&map, &map2.map); }
void intersect(ulonglong map2buff)
{
MY_BITMAP map2;
bitmap_init(&map2, (uchar *)&map2buff, sizeof(ulonglong)*8, 0);
bitmap_intersect(&map, &map2);
}
void subtract(Bitmap& map2) { bitmap_subtract(&map, &map2.map); }
void merge(Bitmap& map2) { bitmap_union(&map, &map2.map); }
my_bool is_set(uint n) const { return bitmap_is_set(&map, n); }
my_bool is_prefix(uint n) const { return bitmap_is_prefix(&map, n); }
my_bool is_clear_all() const { return bitmap_is_clear_all(&map); }
my_bool is_set_all() const { return bitmap_is_set_all(&map); }
my_bool is_subset(const Bitmap& map2) const { return bitmap_is_subset(&map, &map2.map); }
my_bool operator==(const Bitmap& map2) const { return bitmap_cmp(&map, &map2.map); }
char *print(char *buf) const
{
char *s=buf; int i;
for (i=sizeof(buffer)-1; i>=0 ; i--)
{
if ((*s=_dig_vec[buffer[i] >> 4]) != '0')
break;
if ((*s=_dig_vec[buffer[i] & 15]) != '0')
break;
}
for (s++, i-- ; i>=0 ; i--)
{
*s++=_dig_vec[buffer[i] >> 4];
*s++=_dig_vec[buffer[i] & 15];
}
*s=0;
return buf;
}
ulonglong to_ulonglong() const
{
if (sizeof(buffer) >= 8)
return uint8korr(buffer);
DBUG_ASSERT(sizeof(buffer) >= 4);
uint4korr(buffer);
}
};
template <> class Bitmap<64>
{
ulonglong map;
public:
Bitmap<64>() { }
Bitmap<64>(uint prefix_to_set) { set_prefix(prefix_to_set); }
void init() { }
void init(uint prefix_to_set) { set_prefix(prefix_to_set); }
uint length() const { return 64; }
void set_bit(uint n) { map|= ((ulonglong)1) << n; }
void clear_bit(uint n) { map&= ~(((ulonglong)1) << n); }
void set_prefix(uint n)
{
if (n >= length())
set_all();
else
map= (((ulonglong)1) << n)-1;
}
void set_all() { map=~(ulonglong)0; }
void clear_all() { map=(ulonglong)0; }
void intersect(Bitmap<64>& map2) { map&= map2.map; }
void intersect(ulonglong map2) { map&= map2; }
void subtract(Bitmap<64>& map2) { map&= ~map2.map; }
void merge(Bitmap<64>& map2) { map|= map2.map; }
my_bool is_set(uint n) const { return test(map & (((ulonglong)1) << n)); }
my_bool is_prefix(uint n) const { return map == (((ulonglong)1) << n)-1; }
my_bool is_clear_all() const { return map == (ulonglong)0; }
my_bool is_set_all() const { return map == ~(ulonglong)0; }
my_bool is_subset(const Bitmap<64>& map2) const { return !(map & ~map2.map); }
my_bool operator==(const Bitmap<64>& map2) const { return map == map2.map; }
char *print(char *buf) const { longlong2str(map,buf,16); return buf; }
ulonglong to_ulonglong() const { return map; }
};
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