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/*
 * Copyright (c) 1991, 1993
 *	The Regents of the University of California.  All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. Neither the name of the University nor the names of its contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 *
 *	@(#)queue.h	8.5 (Berkeley) 8/20/94
 */

/*
 * XXX
 * We #undef the queue macros because there are incompatible versions of this
 * file and these macros on various systems.  What makes the problem worse is
 * they are included and/or defined by system include files which we may have
 * already loaded into Berkeley DB before getting here.  For example, FreeBSD's
 * <rpc/rpc.h> includes its system <sys/queue.h>, and VxWorks UnixLib.h defines
 * several of the LIST_XXX macros.  Make sure we use ours.
 */
#undef	LIST_HEAD
#undef	LIST_ENTRY
#undef	LIST_FIRST
#undef	LIST_NEXT
#undef	LIST_INIT
#undef	LIST_INSERT_AFTER
#undef	LIST_INSERT_BEFORE
#undef	LIST_INSERT_HEAD
#undef	LIST_REMOVE
#undef	TAILQ_HEAD
#undef	TAILQ_ENTRY
#undef	TAILQ_FIRST
#undef	TAILQ_NEXT
#undef	TAILQ_INIT
#undef	TAILQ_INSERT_HEAD
#undef	TAILQ_INSERT_TAIL
#undef	TAILQ_INSERT_AFTER
#undef	TAILQ_INSERT_BEFORE
#undef	TAILQ_REMOVE
#undef	CIRCLEQ_HEAD
#undef	CIRCLEQ_ENTRY
#undef	CIRCLEQ_FIRST
#undef	CIRCLEQ_LAST
#undef	CIRCLEQ_NEXT
#undef	CIRCLEQ_PREV
#undef	CIRCLEQ_INIT
#undef	CIRCLEQ_INSERT_AFTER
#undef	CIRCLEQ_INSERT_BEFORE
#undef	CIRCLEQ_INSERT_HEAD
#undef	CIRCLEQ_INSERT_TAIL
#undef	CIRCLEQ_REMOVE

/*
 * This file defines three types of data structures: lists, tail queues,
 * and circular queues.
 *
 * A list is headed by a single forward pointer (or an array of forward
 * pointers for a hash table header). The elements are doubly linked
 * so that an arbitrary element can be removed without a need to
 * traverse the list. New elements can be added to the list before
 * or after an existing element or at the head of the list. A list
 * may only be traversed in the forward direction.
 *
 * A tail queue is headed by a pair of pointers, one to the head of the
 * list and the other to the tail of the list. The elements are doubly
 * linked so that an arbitrary element can be removed without a need to
 * traverse the list. New elements can be added to the list before or
 * after an existing element, at the head of the list, or at the end of
 * the list. A tail queue may only be traversed in the forward direction.
 *
 * A circle queue is headed by a pair of pointers, one to the head of the
 * list and the other to the tail of the list. The elements are doubly
 * linked so that an arbitrary element can be removed without a need to
 * traverse the list. New elements can be added to the list before or after
 * an existing element, at the head of the list, or at the end of the list.
 * A circle queue may be traversed in either direction, but has a more
 * complex end of list detection.
 *
 * For details on the use of these macros, see the queue(3) manual page.
 */

#if defined(__cplusplus)
extern "C" {
#endif

/*
 * List definitions.
 */
#define	LIST_HEAD(name, type)						\
struct name {								\
	struct type *lh_first;	/* first element */			\
}

#define	LIST_ENTRY(type)						\
struct {								\
	struct type *le_next;	/* next element */			\
	struct type **le_prev;	/* address of previous next element */	\
}

#define	LIST_FIRST(head)		((head)->lh_first)
#define	LIST_NEXT(elm, field)		((elm)->field.le_next)

/*
 * List functions.
 */
#define	LIST_INIT(head) {						\
	(head)->lh_first = NULL;					\
}

#define	LIST_INSERT_AFTER(listelm, elm, field) do {			\
	if (((elm)->field.le_next = (listelm)->field.le_next) != NULL)	\
		(listelm)->field.le_next->field.le_prev =		\
		    &(elm)->field.le_next;				\
	(listelm)->field.le_next = (elm);				\
	(elm)->field.le_prev = &(listelm)->field.le_next;		\
} while (0)

#define	LIST_INSERT_BEFORE(listelm, elm, field) do {			\
	(elm)->field.le_prev = (listelm)->field.le_prev;		\
	(elm)->field.le_next = (listelm);				\
	*(listelm)->field.le_prev = (elm);				\
	(listelm)->field.le_prev = &(elm)->field.le_next;		\
} while (0)

#define	LIST_INSERT_HEAD(head, elm, field) do {				\
	if (((elm)->field.le_next = (head)->lh_first) != NULL)		\
		(head)->lh_first->field.le_prev = &(elm)->field.le_next;\
	(head)->lh_first = (elm);					\
	(elm)->field.le_prev = &(head)->lh_first;			\
} while (0)

#define	LIST_REMOVE(elm, field) do {					\
	if ((elm)->field.le_next != NULL)				\
		(elm)->field.le_next->field.le_prev =			\
		    (elm)->field.le_prev;				\
	*(elm)->field.le_prev = (elm)->field.le_next;			\
} while (0)

/*
 * Tail queue definitions.
 */
#define	TAILQ_HEAD(name, type)						\
struct name {								\
	struct type *tqh_first;	/* first element */			\
	struct type **tqh_last;	/* addr of last next element */		\
}

#define	TAILQ_ENTRY(type)						\
struct {								\
	struct type *tqe_next;	/* next element */			\
	struct type **tqe_prev;	/* address of previous next element */	\
}

#define	TAILQ_FIRST(head)		((head)->tqh_first)
#define	TAILQ_NEXT(elm, field)		((elm)->field.tqe_next)

/*
 * Tail queue functions.
 */
#define	TAILQ_INIT(head) do {						\
	(head)->tqh_first = NULL;					\
	(head)->tqh_last = &(head)->tqh_first;				\
} while (0)

#define	TAILQ_INSERT_HEAD(head, elm, field) do {			\
	if (((elm)->field.tqe_next = (head)->tqh_first) != NULL)	\
		(head)->tqh_first->field.tqe_prev =			\
		    &(elm)->field.tqe_next;				\
	else								\
		(head)->tqh_last = &(elm)->field.tqe_next;		\
	(head)->tqh_first = (elm);					\
	(elm)->field.tqe_prev = &(head)->tqh_first;			\
} while (0)

#define	TAILQ_INSERT_TAIL(head, elm, field) do {			\
	(elm)->field.tqe_next = NULL;					\
	(elm)->field.tqe_prev = (head)->tqh_last;			\
	*(head)->tqh_last = (elm);					\
	(head)->tqh_last = &(elm)->field.tqe_next;			\
} while (0)

#define	TAILQ_INSERT_AFTER(head, listelm, elm, field) do {		\
	if (((elm)->field.tqe_next = (listelm)->field.tqe_next) != NULL)\
		(elm)->field.tqe_next->field.tqe_prev =		\
		    &(elm)->field.tqe_next;				\
	else								\
		(head)->tqh_last = &(elm)->field.tqe_next;		\
	(listelm)->field.tqe_next = (elm);				\
	(elm)->field.tqe_prev = &(listelm)->field.tqe_next;		\
} while (0)

#define	TAILQ_INSERT_BEFORE(listelm, elm, field) do {			\
	(elm)->field.tqe_prev = (listelm)->field.tqe_prev;		\
	(elm)->field.tqe_next = (listelm);				\
	*(listelm)->field.tqe_prev = (elm);				\
	(listelm)->field.tqe_prev = &(elm)->field.tqe_next;		\
} while (0)

#define	TAILQ_REMOVE(head, elm, field) do {				\
	if (((elm)->field.tqe_next) != NULL)				\
		(elm)->field.tqe_next->field.tqe_prev =		\
		    (elm)->field.tqe_prev;				\
	else								\
		(head)->tqh_last = (elm)->field.tqe_prev;		\
	*(elm)->field.tqe_prev = (elm)->field.tqe_next;			\
} while (0)

/*
 * This macro is used to fixup the queue after moving the head.
 */
#define	TAILQ_REINSERT_HEAD(head, elm, field) do {			\
	DB_ASSERT((head)->tqh_first == (elm));				\
	(elm)->field.tqe_prev = &(head)->tqh_first;                     \
} while (0)

/*
 * Circular queue definitions.
 */
#define	CIRCLEQ_HEAD(name, type)					\
struct name {								\
	struct type *cqh_first;		/* first element */		\
	struct type *cqh_last;		/* last element */		\
}

#define	CIRCLEQ_ENTRY(type)						\
struct {								\
	struct type *cqe_next;		/* next element */		\
	struct type *cqe_prev;		/* previous element */		\
}

#define	CIRCLEQ_FIRST(head)		((head)->cqh_first)
#define	CIRCLEQ_LAST(head)		((head)->cqh_last)
#define	CIRCLEQ_NEXT(elm, field)	((elm)->field.cqe_next)
#define	CIRCLEQ_PREV(elm, field)	((elm)->field.cqe_prev)

/*
 * Circular queue functions.
 */
#define	CIRCLEQ_INIT(head) do {						\
	(head)->cqh_first = (void *)(head);				\
	(head)->cqh_last = (void *)(head);				\
} while (0)

#define	CIRCLEQ_INSERT_AFTER(head, listelm, elm, field) do {		\
	(elm)->field.cqe_next = (listelm)->field.cqe_next;		\
	(elm)->field.cqe_prev = (listelm);				\
	if ((listelm)->field.cqe_next == (void *)(head))		\
		(head)->cqh_last = (elm);				\
	else								\
		(listelm)->field.cqe_next->field.cqe_prev = (elm);	\
	(listelm)->field.cqe_next = (elm);				\
} while (0)

#define	CIRCLEQ_INSERT_BEFORE(head, listelm, elm, field) do {		\
	(elm)->field.cqe_next = (listelm);				\
	(elm)->field.cqe_prev = (listelm)->field.cqe_prev;		\
	if ((listelm)->field.cqe_prev == (void *)(head))		\
		(head)->cqh_first = (elm);				\
	else								\
		(listelm)->field.cqe_prev->field.cqe_next = (elm);	\
	(listelm)->field.cqe_prev = (elm);				\
} while (0)

#define	CIRCLEQ_INSERT_HEAD(head, elm, field) do {			\
	(elm)->field.cqe_next = (head)->cqh_first;			\
	(elm)->field.cqe_prev = (void *)(head);				\
	if ((head)->cqh_last == (void *)(head))				\
		(head)->cqh_last = (elm);				\
	else								\
		(head)->cqh_first->field.cqe_prev = (elm);		\
	(head)->cqh_first = (elm);					\
} while (0)

#define	CIRCLEQ_INSERT_TAIL(head, elm, field) do {			\
	(elm)->field.cqe_next = (void *)(head);				\
	(elm)->field.cqe_prev = (head)->cqh_last;			\
	if ((head)->cqh_first == (void *)(head))			\
		(head)->cqh_first = (elm);				\
	else								\
		(head)->cqh_last->field.cqe_next = (elm);		\
	(head)->cqh_last = (elm);					\
} while (0)

#define	CIRCLEQ_REMOVE(head, elm, field) do {				\
	if ((elm)->field.cqe_next == (void *)(head))			\
		(head)->cqh_last = (elm)->field.cqe_prev;		\
	else								\
		(elm)->field.cqe_next->field.cqe_prev =			\
		    (elm)->field.cqe_prev;				\
	if ((elm)->field.cqe_prev == (void *)(head))			\
		(head)->cqh_first = (elm)->field.cqe_next;		\
	else								\
		(elm)->field.cqe_prev->field.cqe_next =			\
		    (elm)->field.cqe_next;				\
} while (0)

#if defined(__cplusplus)
}
#endif