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/* Copyright (c) 2006, 2010, Oracle and/or its affiliates. All rights reserved.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Library for providing TAP support for testing C and C++ was written
by Mats Kindahl <mats@mysql.com>.
*/
#include "tap.h"
#include "my_config.h"
#include <stdlib.h>
#include <stdarg.h>
#include <stdio.h>
#include <string.h>
#include <signal.h>
/**
@defgroup MyTAP_Internal MyTAP Internals
Internal functions and data structures for the MyTAP implementation.
*/
/**
Test data structure.
Data structure containing all information about the test suite.
@ingroup MyTAP_Internal
*/
static TEST_DATA g_test = { NO_PLAN, 0, 0, "" };
/**
Output stream for test report message.
The macro is just a temporary solution.
@ingroup MyTAP_Internal
*/
#define tapout stdout
/**
Emit the beginning of a test line, that is: "(not) ok", test number,
and description.
To emit the directive, use the emit_dir() function
@ingroup MyTAP_Internal
@see emit_dir
@param pass 'true' if test passed, 'false' otherwise
@param fmt Description of test in printf() format.
@param ap Vararg list for the description string above.
*/
static void
vemit_tap(int pass, char const *fmt, va_list ap)
{
fprintf(tapout, "%sok %d%s",
pass ? "" : "not ",
++g_test.last,
(fmt && *fmt) ? " - " : "");
if (fmt && *fmt)
vfprintf(tapout, fmt, ap);
fflush(tapout);
}
/**
Emit a TAP directive.
TAP directives are comments after that have the form:
@code
ok 1 # skip reason for skipping
not ok 2 # todo some text explaining what remains
@endcode
@ingroup MyTAP_Internal
@param dir Directive as a string
@param why Explanation string
*/
static void
emit_dir(const char *dir, const char *why)
{
fprintf(tapout, " # %s %s", dir, why);
fflush(tapout);
}
/**
Emit a newline to the TAP output stream.
@ingroup MyTAP_Internal
*/
static void
emit_endl()
{
fprintf(tapout, "\n");
fflush(tapout);
}
static void
handle_core_signal(int signo)
{
BAIL_OUT("Signal %d thrown", signo);
}
void
BAIL_OUT(char const *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
fprintf(tapout, "Bail out! ");
vfprintf(tapout, fmt, ap);
emit_endl();
va_end(ap);
exit(255);
}
void
diag(char const *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
fprintf(tapout, "# ");
vfprintf(tapout, fmt, ap);
emit_endl();
va_end(ap);
}
typedef struct signal_entry {
int signo;
void (*handler)(int);
} signal_entry;
static signal_entry install_signal[]= {
{ SIGQUIT, handle_core_signal },
{ SIGILL, handle_core_signal },
{ SIGABRT, handle_core_signal },
{ SIGFPE, handle_core_signal },
{ SIGSEGV, handle_core_signal },
{ SIGBUS, handle_core_signal }
#ifdef SIGXCPU
, { SIGXCPU, handle_core_signal }
#endif
#ifdef SIGXCPU
, { SIGXFSZ, handle_core_signal }
#endif
#ifdef SIGXCPU
, { SIGSYS, handle_core_signal }
#endif
#ifdef SIGXCPU
, { SIGTRAP, handle_core_signal }
#endif
};
void
plan(int const count)
{
/*
Install signal handler
*/
size_t i;
for (i= 0; i < sizeof(install_signal)/sizeof(*install_signal); ++i)
signal(install_signal[i].signo, install_signal[i].handler);
g_test.plan= count;
switch (count)
{
case NO_PLAN:
break;
default:
if (count > 0)
{
fprintf(tapout, "1..%d\n", count);
fflush(tapout);
}
break;
}
}
void
skip_all(char const *reason, ...)
{
va_list ap;
va_start(ap, reason);
fprintf(tapout, "1..0 # skip ");
vfprintf(tapout, reason, ap);
fflush(tapout);
va_end(ap);
exit(0);
}
void
ok(int const pass, char const *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
if (!pass && *g_test.todo == '\0')
++g_test.failed;
vemit_tap(pass, fmt, ap);
va_end(ap);
if (*g_test.todo != '\0')
emit_dir("todo", g_test.todo);
emit_endl();
}
void
ok1(int const pass)
{
va_list ap;
memset(&ap, 0, sizeof(ap));
if (!pass && *g_test.todo == '\0')
++g_test.failed;
vemit_tap(pass, NULL, ap);
if (*g_test.todo != '\0')
emit_dir("todo", g_test.todo);
emit_endl();
}
void
skip(int how_many, char const *fmt, ...)
{
char reason[80];
if (fmt && *fmt)
{
va_list ap;
va_start(ap, fmt);
vsnprintf(reason, sizeof(reason), fmt, ap);
va_end(ap);
}
else
reason[0] = '\0';
while (how_many-- > 0)
{
va_list ap;
memset((char*) &ap, 0, sizeof(ap)); /* Keep compiler happy */
vemit_tap(1, NULL, ap);
emit_dir("skip", reason);
emit_endl();
}
}
void
todo_start(char const *message, ...)
{
va_list ap;
va_start(ap, message);
vsnprintf(g_test.todo, sizeof(g_test.todo), message, ap);
va_end(ap);
}
void
todo_end()
{
*g_test.todo = '\0';
}
int exit_status() {
/*
If there were no plan, we write one last instead.
*/
if (g_test.plan == NO_PLAN)
plan(g_test.last);
if (g_test.plan != g_test.last)
{
diag("%d tests planned but%s %d executed",
g_test.plan, (g_test.plan > g_test.last ? " only" : ""), g_test.last);
return EXIT_FAILURE;
}
if (g_test.failed > 0)
{
diag("Failed %d tests!", g_test.failed);
return EXIT_FAILURE;
}
return EXIT_SUCCESS;
}
/**
@mainpage Testing C and C++ using MyTAP
@section IntroSec Introduction
Unit tests are used to test individual components of a system. In
contrast, functional tests usually test the entire system. The
rationale is that each component should be correct if the system is
to be correct. Unit tests are usually small pieces of code that
tests an individual function, class, a module, or other unit of the
code.
Observe that a correctly functioning system can be built from
"faulty" components. The problem with this approach is that as the
system evolves, the bugs surface in unexpected ways, making
maintenance harder.
The advantages of using unit tests to test components of the system
are several:
- The unit tests can make a more thorough testing than the
functional tests by testing correctness even for pathological use
(which shouldn't be present in the system). This increases the
overall robustness of the system and makes maintenance easier.
- It is easier and faster to find problems with a malfunctioning
component than to find problems in a malfunctioning system. This
shortens the compile-run-edit cycle and therefore improves the
overall performance of development.
- The component has to support at least two uses: in the system and
in a unit test. This leads to more generic and stable interfaces
and in addition promotes the development of reusable components.
For example, the following are typical functional tests:
- Does transactions work according to specifications?
- Can we connect a client to the server and execute statements?
In contrast, the following are typical unit tests:
- Can the 'String' class handle a specified list of character sets?
- Does all operations for 'my_bitmap' produce the correct result?
- Does all the NIST test vectors for the AES implementation encrypt
correctly?
@section UnitTest Writing unit tests
The purpose of writing unit tests is to use them to drive component
development towards a solution that passes the tests. This means that the
unit tests has to be as complete as possible, testing at least:
- Normal input
- Borderline cases
- Faulty input
- Error handling
- Bad environment
@subsection NormalSubSec Normal input
This is to test that the component have the expected behaviour.
This is just plain simple: test that it works. For example, test
that you can unpack what you packed, adding gives the sum, pincing
the duck makes it quack.
This is what everybody does when they write tests.
@subsection BorderlineTests Borderline cases
If you have a size anywhere for your component, does it work for
size 1? Size 0? Sizes close to <code>UINT_MAX</code>?
It might not be sensible to have a size 0, so in this case it is
not a borderline case, but rather a faulty input (see @ref
FaultyInputTests).
@subsection FaultyInputTests Faulty input
Does your bitmap handle 0 bits size? Well, it might not be designed
for it, but is should <em>not</em> crash the application, but
rather produce an error. This is called defensive programming.
Unfortunately, adding checks for values that should just not be
entered at all is not always practical: the checks cost cycles and
might cost more than it's worth. For example, some functions are
designed so that you may not give it a null pointer. In those
cases it's not sensible to pass it <code>NULL</code> just to see it
crash.
Since every experienced programmer add an <code>assert()</code> to
ensure that you get a proper failure for the debug builds when a
null pointer passed (you add asserts too, right?), you will in this
case instead have a controlled (early) crash in the debug build.
@subsection ErrorHandlingTests Error handling
This is testing that the errors your component is designed to give
actually are produced. For example, testing that trying to open a
non-existing file produces a sensible error code.
@subsection BadEnvironmentTests Environment
Sometimes, modules has to behave well even when the environment
fails to work correctly. Typical examples are when the computer is
out of dynamic memory or when the disk is full. You can emulate
this by replacing, e.g., <code>malloc()</code> with your own
version that will work for a while, but then fail. Some things are
worth to keep in mind here:
- Make sure to make the function fail deterministically, so that
you really can repeat the test.
- Make sure that it doesn't just fail immediately. The unit might
have checks for the first case, but might actually fail some time
in the near future.
@section UnitTest How to structure a unit test
In this section we will give some advice on how to structure the
unit tests to make the development run smoothly. The basic
structure of a test is:
- Plan
- Test
- Report
@subsection TestPlanning Plan the test
Planning the test means telling how many tests there are. In the
event that one of the tests causes a crash, it is then possible to
see that there are fewer tests than expected, and print a proper
error message.
To plan a test, use the @c plan() function in the following manner:
@code
int main(int argc, char *argv[])
{
plan(5);
.
.
.
}
@endcode
If you don't call the @c plan() function, the number of tests
executed will be printed at the end. This is intended to be used
while developing the unit and you are constantly adding tests. It
is not indented to be used after the unit has been released.
@subsection TestRunning Execute the test
To report the status of a test, the @c ok() function is used in the
following manner:
@code
int main(int argc, char *argv[])
{
plan(5);
ok(ducks == paddling_ducks,
"%d ducks did not paddle", ducks - paddling_ducks);
.
.
.
}
@endcode
This will print a test result line on the standard output in TAP
format, which allows TAP handling frameworks (like Test::Harness)
to parse the status of the test.
@subsection TestReport Report the result of the test
At the end, a complete test report should be written, with some
statistics. If the test returns EXIT_SUCCESS, all tests were
successfull, otherwise at least one test failed.
To get a TAP complient output and exit status, report the exit
status in the following manner:
@code
int main(int argc, char *argv[])
{
plan(5);
ok(ducks == paddling_ducks,
"%d ducks did not paddle", ducks - paddling_ducks);
.
.
.
return exit_status();
}
@endcode
@section DontDoThis Ways to not do unit testing
In this section, we'll go through some quite common ways to write
tests that are <em>not</em> a good idea.
@subsection BreadthFirstTests Doing breadth-first testing
If you're writing a library with several functions, don't test all
functions using size 1, then all functions using size 2, etc. If a
test for size 42 fails, you have no easy way of tracking down why
it failed.
It is better to concentrate on getting one function to work at a
time, which means that you test each function for all sizes that
you think is reasonable. Then you continue with the next function,
doing the same. This is usually also the way that a library is
developed (one function at a time) so stick to testing that is
appropriate for now the unit is developed.
@subsection JustToBeSafeTest Writing unnecessarily large tests
Don't write tests that use parameters in the range 1-1024 unless
you have a very good reason to belive that the component will
succeed for 562 but fail for 564 (the numbers picked are just
examples).
It is very common to write extensive tests "just to be safe."
Having a test suite with a lot of values might give you a warm
fuzzy feeling, but it doesn't really help you find the bugs. Good
tests fail; seriously, if you write a test that you expect to
succeed, you don't need to write it. If you think that it
<em>might</em> fail, <em>then</em> you should write it.
Don't take this as an excuse to avoid writing any tests at all
"since I make no mistakes" (when it comes to this, there are two
kinds of people: those who admit they make mistakes, and those who
don't); rather, this means that there is no reason to test that
using a buffer with size 100 works when you have a test for buffer
size 96.
The drawback is that the test suite takes longer to run, for little
or no benefit. It is acceptable to do a exhaustive test if it
doesn't take too long to run and it is quite common to do an
exhaustive test of a function for a small set of values.
Use your judgment to decide what is excessive: your milage may
vary.
*/
/**
@example simple.t.c
This is an simple example of how to write a test using the
library. The output of this program is:
@code
1..1
# Testing basic functions
ok 1 - Testing gcs()
@endcode
The basic structure is: plan the number of test points using the
plan() function, perform the test and write out the result of each
test point using the ok() function, print out a diagnostics message
using diag(), and report the result of the test by calling the
exit_status() function. Observe that this test does excessive
testing (see @ref JustToBeSafeTest), but the test point doesn't
take very long time.
*/
/**
@example todo.t.c
This example demonstrates how to use the <code>todo_start()</code>
and <code>todo_end()</code> function to mark a sequence of tests to
be done. Observe that the tests are assumed to fail: if any test
succeeds, it is considered a "bonus".
*/
/**
@example skip.t.c
This is an example of how the <code>SKIP_BLOCK_IF</code> can be
used to skip a predetermined number of tests. Observe that the
macro actually skips the following statement, but it's not sensible
to use anything than a block.
*/
/**
@example skip_all.t.c
Sometimes, you skip an entire test because it's testing a feature
that doesn't exist on the system that you're testing. To skip an
entire test, use the <code>skip_all()</code> function according to
this example.
*/
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