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author | Brian Paul <brian.paul@tungstengraphics.com> | 2003-08-19 15:52:51 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2003-08-19 15:52:51 +0000 |
commit | 9ec58c2c5bbf90428a0e8e1c4f4af3805c602cd3 (patch) | |
tree | 0519440b1cfa2b839ee1995b3e09d62dc05dd9d1 /docs/README.DJ | |
parent | 3dc8cc4ebc63624dd521923271e63c2ac5a8aaae (diff) | |
download | mesa-9ec58c2c5bbf90428a0e8e1c4f4af3805c602cd3.tar.gz |
DOS and glide driver updates from Daniel Borca
Diffstat (limited to 'docs/README.DJ')
-rw-r--r-- | docs/README.DJ | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/docs/README.DJ b/docs/README.DJ index 26fd9d05396..0ca479163ff 100644 --- a/docs/README.DJ +++ b/docs/README.DJ @@ -31,12 +31,12 @@ Available options: Environment variables: CPU optimize for the given processor. - default = k6 + default = pentium GLU=[mesa|sgi] specify GLU directory; can be `sgi' (requires GNU/C++) or `mesa'. default = mesa - GLIDE path to Glide3 SDK include files; used with FX. - default = $(TOP)/include/glide3 + GLIDE path to Glide3 SDK; used with FX. + default = $(TOP)/glide3 FX=1 build for 3dfx Glide3. Note that this disables compilation of most DMesa code and requires fxMesa. As a consequence, you'll need the DJGPP Glide3 @@ -70,7 +70,7 @@ Tested on: CPU: AMD Athlon XP 1800+ Mainboard: EP-8KTA3 w/ 128 MB SDRAM Video card: Voodoo5 5500 AGP w/ 64 MB SDRAM - DJGPP: djdev 2.04 + gcc v3.2.2 + make v3.79.1 + DJGPP: djdev 2.04 + gcc v3.2.2 + make v3.80 OS: DOS and Win98SE @@ -119,12 +119,6 @@ FAQ: lazy programmer and I found that the easiest way to keep buffer handling at peak performance ;-). - Q) My demo doesn't display text. I know I used the GLUT font routines! - A) Then you probably use GLUT as a DXE. Well, there is no direct access to - variables due to the way DXE works. Read the documentation. The author of - GLUT took this into account for _WIN32 DLL's only; I don't want to modify - his headers. The only workaround is to link GLUT the old way :-( - Q) The GLUT is incomplete. A) See below. @@ -173,9 +167,12 @@ position far to the right (or way down); then you can move them back to any position right before the main loop. The following environment variables can customize GLUT behaviour: + GLUT_FPS - print frames/second statistics to stderr DMESA_GLUT_REFRESH - set vertical screen refresh rate (VESA3) DMESA_GLUT_BPP - set default bits per pixel (VGA needs 8) - GLUT_FPS - print frames/second statistics to stderr + DMESA_GLUT_DEPTH - set default depth bits + DMESA_GLUT_STENCIL - set default stencil bits + DMESA_GLUT_ACCUM - set default accum bits @@ -212,8 +209,11 @@ v1.3 (mar-2003) * revamped GLUT * switched to DXE3 -v1.4 (jun-2003) +v1.4 (aug-2003) + + enabled fonts with DXE + + truly added multi-window support in GLUT * accomodated makefiles with the new sourcetree + * hacked and slashed the 3dfx driver (w/ help from Hiroshi Morii) @@ -221,5 +221,5 @@ Contact: ~~~~~~~~ Name: Borca Daniel -E-mail: dborca@yahoo.com +E-mail: dborca@users.sourceforge.net WWW: http://www.geocities.com/dborca/ |