/* * Copyright © 2023 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include "nir.h" #include "nir_builder.h" static bool remove_tex_shadow(struct nir_builder *b, nir_instr *instr, void *data) { if (instr->type != nir_instr_type_tex) return false; nir_tex_instr *tex = nir_instr_as_tex(instr); if (!tex->is_shadow) return false; unsigned *textures_bitmask = data; if (BITFIELD_BIT(tex->texture_index) & ~*textures_bitmask) return false; int index = nir_tex_instr_src_index(tex, nir_tex_src_comparator); if (index != -1) { tex->is_shadow = false; nir_tex_instr_remove_src(tex, index); return true; } return false; } bool nir_remove_tex_shadow(nir_shader *shader, unsigned textures_bitmask) { return nir_shader_instructions_pass(shader, remove_tex_shadow, nir_metadata_none, &textures_bitmask); }